Quazzi you are amazing, very informational video. Would you be able to make a video in season 2 of what talents you run as prot war after the talent changes they make?
It honestly feels like whoever is in charge of tuning Brewmaster logs in and goes into a +7 and is like "Yeah this class is perfect, super fun and pretty tanky" lmao Every change brew has gotten since s2 DF when I started playing it has had no impact on brewmasters dying in high keys
I disagree that their situations are the same. Blood is out of the meta because Frost DK is so firmly in it. It is super rare for the meta to double down on a single class. So its 100% understandable that bliz wants to nerf the DPS ability to stay alive and check how the meta evolves before buffing blood Brew i'm on your side tho
I also play Blood/Brew. Ever since they announced those fundamental tank changes that were coming in TWW and the stray damage nerf Brew got in DF when it wasn't even remotely a top tank. I too feel like it's clear they don't want players playing Tank.
Best brewmaster was in shadowlnds last season for sure. That set bonus when you hit enemeis with keg smash you got max hp bonus and also healing per keg smash damage. This was absolutely best season for bw.
Good video. As Bdk main im very sad at m+ state. lost all hope in blizz. it seems like they have patern what tanks should be good in m+ (prot pally, vengance and druid) and they keep it repeating ignoring others
definetly. look at ppally talents variety. look at vengeance builds. then look on bdk talent tree. the whole variety is pretty much 1 talent in class tree. also gorefiend grasp is a fckn joke - like a candy on a tree but you have no arms. They even made it more mocking by adding 4s silence to it. Insane. I swear Bobby's son or Ion's wife are prot pally mains
i really wish blizzard would move a little bit more from the RNG mechanic on WoW... trying to farm a single BiS trinket i've been running it for 121 times.. (yes i counted them) and still haven't gotten it, problems with vault giving you plain trash and coins are worthless.. and now my tier set is also going to be RNG now?...god
Therfor we get a RNG Tank mechanics, cuz everyone knows, Tanks love to not be able to be in control for their defensives, we just want to find out if we survive or not by rng. Ah and if we dont rely on this, then we dont need it anyways since we can not make value out of it. They made so many things wrong with healers and Tanks in TWW and now they seem to make it worse.
Agreed. Prot warr feels dead for s2. I find it especially odd that blizz says they don't like warriors being flooded with rage to dump into IP, but add in a 4pc to support prot pallys being flooded with holy power to dump into WoG and SotR. Make it make sense blizz!
@@wolfking13 I guess Blizz wants Paladins only, has no clue of what they are patching in general and we should just be glad to not talk about Brewmasters, those guys seem to be nothing but a Meme to Blizzard.
I am getting tired of this game. Everytime warriors are looking good they nerve us directly, while other classes are meta for a whole expansion. As you said palas get all kind of buffs and utilities, while warriors can only bring their damage and it does not look good as now 😢
Unfortunately no amount of mitigation and no use of cooldowns can save a prot warrior from the tankbuster that is Blizzard's incompetence. Holy shit, they murdered us. Just came out with a chainsaw out of nowhere to kill us when we were in a good place.
@@cosmicz3ro Look, there's a difference. I'm sure the Brewmaster community is hurt, both of you deserve better. But Prot Warrior is actually a spec people play. So this actually impacts the game.
they killed prot warrior for me, like leave aside the tuning, but them turning down the APM and killing my "thor" kinda vibe during Avatar and clapping the shit out of groups was so fun. And besides that atleast in high keys I literally NEVER experienced "too much Rage" unless you had giga Pulls but especially smaller groups where a pain in the ass from time to time Rage wise. The 3 Pack on the left ship in dawn b4 the first boss is a great example, with the casting spider the bleed hell this will be horrible.
Merry Christmas everyone. The Brewmaster non changes hurt my heart and was one the things i finally switched to Paladin tank. It is so frustrating to see monks in general will be forgotten by devs.
oh boi, equinox just now does more damage than anyone on ppally, but he's a genius and wasn't born on earth lol. but hp buff yeeee, green and red bois requires hp buff
I'm a bru master Maine.I saw this change in the tear.Sets and pretty much realized that I won't be back until maybe season 3.Maybe patch 12.0, but that's okay Baldur's gate 3 is holding me over.That's a really really fun game
You can look at the classes the devs play. Patch notes make sense if you look at it from the perspective of guys trying to have fun before MS shuts down their studio.
Makes me sad that brew gets no love. I've been playing it a bit lately around 10-11 keys, and its a very fun gameplay loop that feels very rewarding when done right. However, it does less damage than other tanks, feels squishier than other tanks, and brings less utility than other tanks.
the whole fun of playing a prot warrior is to have the active dumping of rage, after they chain nerfing fury, neglecting arms and fucking over prot.. whats the point to even touch the whole class... The worst part, it feels like they're trying to slow down all the fun fast specs, no reason why.. it's the only reason i've always mained a prot warrior...
Thank you Quazzi! As a bdk main...i hate the random defense proc. Not knowing that we will have the buff in every encounter, our play will just be the same to survive first few seconds after the pull. White swings will just be as deadly as evet and not fun
man, you can screenshot my message - they are going to nerf frost and unholy stamina from class tree, so knowing blizz they will nerf it for bdk as well and fix 2 weeks later
idk whos in charge of balancing warriors but they should get fired. The second the class starts to be a tiny bit of fun, it gets slammed to the fucking ground.
Random defensive procs is one of the stupidest ideas I have ever heard. What the hell is Blizzard doing? They could maybe give procs to reduce the cooldown of defensives, but just randomly proccing a defensive for 4 seconds? Blizzard must be completely out of ideas.
I’m quitting WoW, I’ve played prot warrior for the last 3 expansions and this nerf is completely unwarranted. The ignore pain and increased rage generation is what made it fun. Also the ignore pain 30% more effectiveness is also going to be a nerf overall because it will just burn through your bubble that much quicker and with no rage to put into another charge we’re just gonna be sitting around getting clapped by melee waiting for rage… so stupid Prot warrior hasn’t even been meta for so long I don’t understand why they needed to be nerfed into the ground
@ nope genuinely done. I only play for mythic plus and this season hasn’t been the greatest and next season doesn’t look much better for dungeon pool, plus my fave class/spec has been nerfed into the ground if these changes go through Gonna spend my money on other games now since blizzard doesn’t know what they’re doing. Most of my friends stopped playing retail weeks ago anyways and POE2 looking pretty good right about now.
Brewmaster's biggest issue in mythic+ at least is that they have no advantage over any other tank. If you see a Brewmaster and an equally rated player on any other spec in the queue, in 90% of cases it's better to take the other spec. The only exception I can think of is that blood dk is pretty poorly kitted to handle very high keys at the moment. Brewmaster doesn't deal the most damage amongst the tank specs, they aren't the best at sustain or mitigation, they definitely don't bring the most utility... what do they offer? Ring of Peace and Mystic Punch? Wow. I just want something that makes Brewmaster worth considering as more than a last resort. Make Nimble Brew a PvE talent so we can have a unique CC negation spell. Just anything!
In regards to Brewmasters. Personally, one of our m+ tanks is a Brew. Haven't really run into any issues because of him playing a Brew, and he hasn't really complained any about the spec either. With that said, we don't push for higher keys. So are either doing 10's or farming 8's. (Which maybe actually represents a big chunk of the m+ player pool?). Not saying they don't deserve to have Devs that actually UNDERSTANDS Brews, in higher challenging content, working on them- to get them into an overall better position vs the meta tanks.
I love Brewmaster. It's the most fun tank imo. I was so happy at the start of the season to play it again. Sadly it turned out that we're not as tanky as the other m+ tanks... again, and we got no love from the balance patches... again. My group actually forced me off of the spec, which is sad, because imo Brewmaster doesn't need all that much to be a great tank. Buff defensives to be better for big pulls, give them a bit more utility(e.g. RoP silencing knocked mobs or an actually useful single target CC) and we're already better than we ever were in the last few expansions.
Considering the environment is becoming more and more convoluted with abilities that need to taken care of(interrupts, movement etc) having a 2p for tanks that is RNG suuuuuuuuuuuuuuucks.
I love my brewmaster in war within as it feels so smooth to play. However, not many are playing it so perhaps they are scared to touch it as they don't have any data lol.
TL;DR Just give brewmaster Keg of the Heavens back. As a longtime brewmaster main (I pretty much just raid), short of just being monsterously overtuned, I think brew is unable to be a good m+ tank at a basic design level. The two things that hold us back are our lack of desirable utility and the big one, our inability to turn offensive power into defense. Just about every other, if not every other, tank gets more tanky the more mobs they are fighting. Warrior/Guardian generate more rage, VDH has more targets to heal from, etc. Brewmaster is just as tanky fighting 5 targets as they are 10 targets. The kicker is, we're not even the tankiest at 5 targets. Talents like Anvil & Stave should be a good start to fix this problem, but blizzard in their infinite wisdom soft capped this talent. I was super excited for the DF S3 tier set, because early testing showed it gave a huge amount of leech. But blizzard once again gutted that dream. Save for a rework, WWs was great and I'd love that treatment, something that might be good enough would be the return of Keg of the Heavens. As a talent, that would probably fix most of our problems. Shoring up our low health pool and healing in direct proportion to the number of mobs we're fighting.
I believe this will always be the case u til Blizzard fundamentally changes some of these tanks like Brew. For example, S1 TWW, when your tank doesn’t bring something strong in keys, the playable of those classes will always be lower than tanks that bring a plethora of tools to M+. Why would I play Brew? there’s no BR, no Silence Sigil/Avenging Shield, no Divine Shield, you get the idea. And no tank has lust. Even that would be huge. Until the tanks become similar with similar utility and strengths, there’s always going to be one that players lean toward. I know that everyone wants flavor and variety, but why would a player choose a rank they perceive to be weaker, class design wise, over a rank they perceive to be strong? Blizzard has fundamental problems with a majority of their tanks. It would be wise for them to shift their design philosophies and make the tanks useful and start to stray away from “well, they’re strong in their own way”. Okay, well, we will continue to see these gaps as long as they adhere to this mentality.
the problem with their mindset towards the Prot Warrior changes is that they talk about rage dumping into ignore pain like its just that prot warriors have nothing better to do. that's not the problem. we constantly dump rage into ignore pain because we cant afford to NOT dump into ignore pain because of the tank changes they made for this expansion lol. with these changes it just seems like prot warriors are gonna have to play much more slowly than the other tanks and will get left behind in the pug scene
Exactly. It's not like there's a choice. 1st is shield block, 2nd is ignore pain, last is revenge/execute. That's it, that's the entire suite of abilities that use rage. Less rage will simply mean less mitigation and less aggro.
just make every other tank just as strong and able to bring much more ultility. like give dhs back double sigils and sigil reduction. give the other tanks what made them super strong in their respective seasons. make tanking fun again so we get more tanks.
The Brewmaster thing is so crazy stupid by Blizzard. For me, it’s the most fun tank to play and has a lot of potential. They ignore them so much. They’re almost always at the bottom of tier lists and they don’t want to improve it at all. This tank needs a rework
I think the problem is too brew actually feels relatively good because we don’t get one shot by tank busters versus we can get white swung to death and suffer with bad healers. We also can do mega damage depending on Shado-pan RNG. It definitely feels like they just ignore us because it’s so low played
If the changes to Prot Warriors go live, then I will be taking a pass on renewing my sub. There will be no second thought about it. And I don't imagine I'll return back to the game, even if you were to revert the changes after they go live, because by that time I will already be weeks behind of my guildmates. I came back after a 5 year hiatus, and not afraid to make the decision to do it again. There is way too much of this class changing and they are forcing players to reroll new classes, of which I am not particularly interested in playing. I'm not interested in playing another class, especially when Blizzard has a high chance of beating down with the nerf bat as soon as I max the ilvl out. I am exhausted of all the roller coaster rides. You fucked me on rogue at the beginning of Season 1. Then after I spent hours maining my warrior (ilvl 635+), you then decide to buff rogue. Now you're going to nerf prot warriors. You didn't touch protection warriors the entirety of Season 1. Why are you doing it now? I am just sick of it. If I cannot play protection warrior effectively, then I'm not interested in playing your game at all.
Totally agree man, it’s like blizz doesn’t even play their game at all. “How do we bring more tank players into mythic plus ques? Oh nerf them needlessly”
Sounds like S2 is really shaping up to be a great season! See you guys in S3, I just cancelled my sub, I'll check in again later... Tier set - garbage. Nerf under played classes? Check! Don't fix or improve under played classes? Check! Buff / don't nerf meta classes? Check!
I will stay brewmaster, as it's still a fun playstyle and it's challenging, but I am a bit sad as brew really deserves some more advantages to make it a bit more acknowledged around the community. Luckily in my m+ range (current season 1.7k, aiming for around 2.5k) I still get almost instant invites, as tanks are always scarce good.
I did the same CTRL+F for "Brewmaster" when the notes were released and my conclusion was that they must be cooking something up but it's not solid enough to announce yet. Tanks are in a horrible spot all around, even prot paladin in its current state would be considered bad and weak in any other season. Tanks MUST be changed, something has to be done, I fully expect another patch note announcement at some point soon, maybe mid season at the latest, with lots of tank changes. Let's not forget that brewmaster was very very nearly the meta tank for season 1 where after the huge tank changes in late beta, for a week or two bewmaster was the only tank tanky enough to live in m+, it could only take small changes for them to feel solid like that again.
Holy Pal, Brewmaster, and Veng DH- these are the three toons I put all my efforts into gearing and mastering So is it any shock that I haven’t played in months? I don’t even miss it anymore. My main is a Frost DK and I don’t even want to play her
I swear if paladin becomes the only tank possible to play with I'll stop paying the subscription. Rng during tanking they are doing it on purpose to piss us off
As a diehard VDH since BfA, proccing Meta is, indeed, going to be great, even with Meta not being as good as it used to be. The essence in BfA called Vision of Perfection did this and it felt fantastic to play with and was what you took in most situations.
This just confirms the patch cycle is longer than the 8 week content cycle. If you view all this as locking in 3 weeks into season 1, all the changes make sense. It'd be nice if they at least would've waited until post anniversary update to lock in the Feburary changes, but here we are. September locks for a patch 5 months in the future :/.
So what happens if the 4 piece proc’s your major defensive right before a tank buster that you need that defensive for and now it’s on CD because of your 4 piece.
Yeah, I'm pretty much done with the game. I’d rather play a game run by a company that actually listens to the community and feedback, instead of making poor changes after most people have already stopped playing. Anything they change now will likely just be reverted at the start of the next expansion. Honestly, these devs don’t seem to play the game or understand the classes. Thanks, Blizzard.
It was not all that even at beginning. Prot Pally struggled early, and you said so at that time. It is true they shot form worst to first. It's also true that Prot Pally is easiest for high keys now, by a fair bit.
Isn't this just another out of touch blizzard thing, where the community will question what the fuck they're doing and then last minute they will change it in an attempt to save face? Only problem is, it's the smallest player group, so not a lot of people will be outraged.
the 11.1 PTR datamine class change for Blood DK on WoWHead stated bDK aura value is buffing 165 (650->815) - do you see that being significant benefit for bDK? Unfortunately, does not look like any physical DR benefit but damage/healing & DS buff could help, if value buff is significant With the Deathstrike nerf, a baseline physical DR buff from appropriate resource management (i.e. maintaining boneshield charges) was proportional/comparable to other tank specs baseline physical DR (e.g. Shield of Righteous, Ironfur, etc.)
this was not class change. the 650 and 815 is for threat generation. Blizz made it for every tank spec and already released on live servers. About DS - its hilarious, shield of righteous the ability that keeps ppally alive is off gcd, but ds is under gcd. sniffing unfair fart there
Having a full time job and spending 6-8 hours a day in the first three months as a Prot Warrior, I reached 3k io in PUGs. However, I got hard stuck when the meta shifted to Prot Paladins. My overall DPS were hitting around 8 million damage, while Prot Paladins reached to 1.2 million and above. Then I saw everyone else pushing 16-18 keys while I struggled with 13-14. I feel punished for not switching to the meta class, and I wasted three months of my time. Not to mention, the top 0.01% only has around 1,000 spots, and they are filled with players who have multiple alts or those who are boosted by top players, what a joke 😂 Sorry for my english, it's not my first language.
When you push that high, it's either meta or go home.. or enjoy queue simulator 😅.. I play prot warrior myself and even in 12's I see people decline me over prot paladins, it's whatever
If they want to make tanking challenging they should make the challenge some what equal so no tank feels left out. Coming from some who had Blood DK as their main, Blood went from hard to extremely hard, so now I'm stuck between either prot pally and prot warrior.
Great vid. I agree with your warrior and monk take. Monkey definitely needs a buff but warrior as we can see from higher keys play is not really meta anymore. I'd rather they buff tanks than nerf the top ones. Make it fun for people to have a choice, DONT take away the ones that are already fun.
the whole patch is once again based on the good old Blizzard concept of making what is good worse so that the bad classes seem less bad they don't understand that the "bad" classes are still mechanically rubbish and are no fun
Brewmasters....Stagger needs to go ahead and take a back seat to some other form of mitigation, I am not saying get rid of it, I am saying it needs to be adjusted to a damage smoothing secondary effect. Brew is in a place like DK tanks it's main mitigation is just to hard to fine tune and make a fine toon.
so basically every tank is dead apart prot pally, enjoy hours of queue waiting for pala players, i am a prot war at 3k and i will not play season 2, enjoy the death of the game.
@@dasilva9191 Tanks are completely unbalanced. When the only viable tank for high keys is Prot paladin people are more inclined to take them at the same ilvl as a dh or dk.
@@pyramus7958 That's really only for the top 1% though. Prot paladins highest key is a +19, next is druid with +18, all the others are at +17 except bdk at +16. They're all viable it's just that the community can't think for themselves and let youtubers tell them what's useable
I feel it’s probably just a staffing issue. It seems like they are looking at the data of what the top and bottom people play and balancing around that leaving the middle to rot. Classic.
I usually play BDK because I like the self sustain, especially in pugs. I don't need any healing anymore in any +11 dungeon, but pugs are very hesitant to invite me into +12s, because I'm not meta. I have already quit, mainly because of the tank balance, but also because of Siren Isle and Cyrce's Circlet. I might return for season 2. Not sure yet. I'm a little bummed out right now.
The Brewmaster problem is so bad they struggle to solo delves. Damage is so, so bad and it gets worse when you have to sacrifice DPS for self sustain WHICH MEANS you are also sacrificing threat for survivability. Which is a joke because getting OHKO'd by non tank buster hits as a tank that is supposed to be the SMOOTHEST damage taker is some absolute crap design.
Man. If you are having those kinds of severe issues... I hate to say it. But. I'm sorry, learn to play... They do need some attention, absolutely. But the way you paint them? lmao. My BF mains Brew. Has zero issues in Delves, nor in M+ (we farm 8's for crests, or do 10's) he tanks for me and our M+ group.
Prot paladin feels pretty good right now, especially compared to the beginning of the expansion, but I don't feel OP playing it, if you know your tech and your tank busters you can survive, but it's still pretty easy to get absolutely crushed
I think prot pally should be the goal. It isnt bdk in shadowlands s3, but its still very strong, durable, loads of utility - thats what a tank should be.
Honestly don't think prot pally even needs to be nerfed, it should be where all tanks are. All tanks are squishy enough as is, including prot pally in high keys.
As a Prot Warrior main, I’m not as much of a doomer quite yet. They did lower our wall CD and buff the amount that IP gives us. Will this make up for the less rage? Hard to say. We need to get on the PTR to see.
What I'm really annoyed by is the lack of motivation/variety of players too, it feels like the WoW community is so so so SO deep in the "I just wanna play whats good" and not "I wanna play what I think is fun and try and climb with that." I feel like some of these classes can still hit those super high end keys right? It's just nobody wants to TRY. Everyone wants the easiest route to the top. However I don't even think thats the players fault (for the MOST part. >:I) I think blizzard loves to ignore classes for so long even when the data is right in front of their faces. It just seems like an endless cycle of one class being played and 2-3 classes being almost 100% completely ignored even though theyre arguably more fun. :(
The druid talent tree changes didn't really add much of anything for bears. The guardian spec changes to Fenzied Regen suck. Less uptime and uses and instead you want to be even more risky and use it as low health as possible as it becomes a mini lay on hands now, ots to much wrapped into a single button press instead of having the consistency that the currnt FR has. This on top of having 20% less IF stacks now which instead becomes a 6-8% damage reduction against magic only. So pretty much an even worse version of S1 which already sucked to tank. It feels like the changes particularly with raze replacing maul is intended to push druids into DotC which has its own problems in M+. Well I guess I can just skip this season and come back in season 3 if they finally learn anything.
Feels like the devs drank a flask of incredible stupidity they are hell bent on killing any tank players in next season why the hell are they even being paid feels like we need to send some mails to microsoft
Merry Christmas everyone and thanks for the whole year on Videos Quazii :) I personally think Prot Paladin is much to soft for a Plate Tank with Shield just nerf Dmg and some utility and make him harder it's not really fun for every pull you need a big cd on pugs
Merry Christmas everyone. Thank you for all your support in 2024, love you all. I won’t be here without you! 🎄
Quazzi you are amazing, very informational video. Would you be able to make a video in season 2 of what talents you run as prot war after the talent changes they make?
Merry Xmas Quazii!
Wishing you wonderful holidays, Quazii! Thanks again for all your hard work.
You please us
Merry Christmas to the RUclips WOW Genius!!!!
As someone who mains Blood and alts Brew... It's clear they either don't play or don't fundamentally understand these specs gameplay loops
It honestly feels like whoever is in charge of tuning Brewmaster logs in and goes into a +7 and is like "Yeah this class is perfect, super fun and pretty tanky" lmao Every change brew has gotten since s2 DF when I started playing it has had no impact on brewmasters dying in high keys
I disagree that their situations are the same. Blood is out of the meta because Frost DK is so firmly in it. It is super rare for the meta to double down on a single class. So its 100% understandable that bliz wants to nerf the DPS ability to stay alive and check how the meta evolves before buffing blood
Brew i'm on your side tho
I also play Blood/Brew. Ever since they announced those fundamental tank changes that were coming in TWW and the stray damage nerf Brew got in DF when it wasn't even remotely a top tank. I too feel like it's clear they don't want players playing Tank.
@@VkaraujoHusk Brain dead take
@@VkaraujoHusk blood is rarely meta - only times it's ever been meta has been when it's broken OP in some way
I'm so pissed about what they're doing to my prot warrior.
Best brewmaster was in shadowlnds last season for sure. That set bonus when you hit enemeis with keg smash you got max hp bonus and also healing per keg smash damage. This was absolutely best season for bw.
same there for bdk. the very next season after brew shining was dk shining)
I think blizzard needs to gut it's team because they are lost
well it seems like for blizz brewmaster is in the exact spot they wanted it to be, it's just a shame that this spot happens to be a trash can
yo friend, dk spot is literally next can in a row. hello neighbour
Good video. As Bdk main im very sad at m+ state. lost all hope in blizz. it seems like they have patern what tanks should be good in m+ (prot pally, vengance and druid) and they keep it repeating ignoring others
definetly. look at ppally talents variety. look at vengeance builds. then look on bdk talent tree. the whole variety is pretty much 1 talent in class tree. also gorefiend grasp is a fckn joke - like a candy on a tree but you have no arms. They even made it more mocking by adding 4s silence to it. Insane. I swear Bobby's son or Ion's wife are prot pally mains
i really wish blizzard would move a little bit more from the RNG mechanic on WoW... trying to farm a single BiS trinket i've been running it for 121 times.. (yes i counted them) and still haven't gotten it, problems with vault giving you plain trash and coins are worthless.. and now my tier set is also going to be RNG now?...god
Someone at Blizzard hates warriors with a passion. Constant nerfs to Fury in s1, Arms is largely forgotten and now they absolutely gut Protection.
Therfor we get a RNG Tank mechanics, cuz everyone knows, Tanks love to not be able to be in control for their defensives, we just want to find out if we survive or not by rng. Ah and if we dont rely on this, then we dont need it anyways since we can not make value out of it. They made so many things wrong with healers and Tanks in TWW and now they seem to make it worse.
Agreed. Prot warr feels dead for s2. I find it especially odd that blizz says they don't like warriors being flooded with rage to dump into IP, but add in a 4pc to support prot pallys being flooded with holy power to dump into WoG and SotR. Make it make sense blizz!
@@wolfking13 I guess Blizz wants Paladins only, has no clue of what they are patching in general and we should just be glad to not talk about Brewmasters, those guys seem to be nothing but a Meme to Blizzard.
I am getting tired of this game. Everytime warriors are looking good they nerve us directly, while other classes are meta for a whole expansion. As you said palas get all kind of buffs and utilities, while warriors can only bring their damage and it does not look good as now 😢
Blizz is working hard to lose what is left in their player base
Unfortunately no amount of mitigation and no use of cooldowns can save a prot warrior from the tankbuster that is Blizzard's incompetence.
Holy shit, they murdered us. Just came out with a chainsaw out of nowhere to kill us when we were in a good place.
Lmao pretty much all the dangerous tankbusters in M+ this season can be reflected by a prot warrior and spell reflect has a super short CD.
@@VDHmain
Yes. That has literally nothing to do with the huge nerfs we just got fucked with.
@@VDHmain which has nothing to do with anything being nerfed.. but ur name explains why u fail basic reading comprehension.
Are you for real? *looks at you sus in Brewmaster* You're trolling, right?
@@cosmicz3ro
Look, there's a difference.
I'm sure the Brewmaster community is hurt, both of you deserve better. But Prot Warrior is actually a spec people play. So this actually impacts the game.
they killed prot warrior for me, like leave aside the tuning, but them turning down the APM and killing my "thor" kinda vibe during Avatar and clapping the shit out of groups was so fun.
And besides that atleast in high keys I literally NEVER experienced "too much Rage" unless you had giga Pulls but especially smaller groups where a pain in the ass from time to time Rage wise. The 3 Pack on the left ship in dawn b4 the first boss is a great example, with the casting spider the bleed hell this will be horrible.
Glad to see blizzard is listening to the feed back about tanks being too squishy! So their solution is to… nerf tanks??? What
nah the soluition is buff prot paladin and nerf all the other tanks
Blizzard doesn't play their own game
Merry Christmas everyone. The Brewmaster non changes hurt my heart and was one the things i finally switched to Paladin tank. It is so frustrating to see monks in general will be forgotten by devs.
true. i mainly main MW now but the others spec feel 'meh' and i'm a giga brewmaster fan
Merry Christmas! As a BrM main I've finally taken the plung and switched to Prot Pala this week... I hate every second of it.
blizzard going for speed record on dead s2
The Prrot Pally needs a nerf mindset is such a bad take. All the other tanks need buffs.
Brewmaster could take a 20% HP and damage buff and still not be as good as other tanks
oh boi, equinox just now does more damage than anyone on ppally, but he's a genius and wasn't born on earth lol. but hp buff yeeee, green and red bois requires hp buff
I'm a bru master Maine.I saw this change in the tear.Sets and pretty much realized that I won't be back until maybe season 3.Maybe patch 12.0, but that's okay Baldur's gate 3 is holding me over.That's a really really fun game
Been playing brewmaster this whole
Expansion and I must say it’s been rough.
brewmaster's get no changes...once again. oh well, there's always hope for future patch :)
You can look at the classes the devs play. Patch notes make sense if you look at it from the perspective of guys trying to have fun before MS shuts down their studio.
Makes me sad that brew gets no love. I've been playing it a bit lately around 10-11 keys, and its a very fun gameplay loop that feels very rewarding when done right. However, it does less damage than other tanks, feels squishier than other tanks, and brings less utility than other tanks.
Just saw the 4pc. While it's not huge, it will be nice to see some chunky blackout kick crits.
they can't be this incompetent right? this must be done on purpose
the whole fun of playing a prot warrior is to have the active dumping of rage, after they chain nerfing fury, neglecting arms and fucking over prot.. whats the point to even touch the whole class...
The worst part, it feels like they're trying to slow down all the fun fast specs, no reason why.. it's the only reason i've always mained a prot warrior...
You can play a fast fun spec as long as it’s demon hunter or pally
Thank you Quazzi! As a bdk main...i hate the random defense proc. Not knowing that we will have the buff in every encounter, our play will just be the same to survive first few seconds after the pull. White swings will just be as deadly as evet and not fun
man, you can screenshot my message - they are going to nerf frost and unholy stamina from class tree, so knowing blizz they will nerf it for bdk as well and fix 2 weeks later
One of the only RUclipsrs I have the bell clicked for notifications. Thanks for all that you do, Quazii!
Merry Christmas everyone!
Merry Christmas bud!
Quazii knows more about game design than the actual devs.
and average wow gamer as well. these devs dont play their game
idk whos in charge of balancing warriors but they should get fired. The second the class starts to be a tiny bit of fun, it gets slammed to the fucking ground.
As a Brew Main I am furios.
Random defensive procs is one of the stupidest ideas I have ever heard. What the hell is Blizzard doing? They could maybe give procs to reduce the cooldown of defensives, but just randomly proccing a defensive for 4 seconds? Blizzard must be completely out of ideas.
Why nerf tanks even more? Its hard as hell as is, if anything buff tanks and healers hard
I’m quitting WoW, I’ve played prot warrior for the last 3 expansions and this nerf is completely unwarranted. The ignore pain and increased rage generation is what made it fun.
Also the ignore pain 30% more effectiveness is also going to be a nerf overall because it will just burn through your bubble that much quicker and with no rage to put into another charge we’re just gonna be sitting around getting clapped by melee waiting for rage… so stupid
Prot warrior hasn’t even been meta for so long I don’t understand why they needed to be nerfed into the ground
Cya next week bro
@ nope genuinely done. I only play for mythic plus and this season hasn’t been the greatest and next season doesn’t look much better for dungeon pool, plus my fave class/spec has been nerfed into the ground if these changes go through
Gonna spend my money on other games now since blizzard doesn’t know what they’re doing. Most of my friends stopped playing retail weeks ago anyways and POE2 looking pretty good right about now.
@@MrHastee Cya next expansion then
@@riddert4966 That's fair.
And just when I'm learning Brewmaster and having a ton of fun, it's the least represented tank spec... of course I choose the underdog...
Brewmaster's biggest issue in mythic+ at least is that they have no advantage over any other tank. If you see a Brewmaster and an equally rated player on any other spec in the queue, in 90% of cases it's better to take the other spec. The only exception I can think of is that blood dk is pretty poorly kitted to handle very high keys at the moment.
Brewmaster doesn't deal the most damage amongst the tank specs, they aren't the best at sustain or mitigation, they definitely don't bring the most utility... what do they offer? Ring of Peace and Mystic Punch? Wow. I just want something that makes Brewmaster worth considering as more than a last resort. Make Nimble Brew a PvE talent so we can have a unique CC negation spell. Just anything!
In regards to Brewmasters. Personally, one of our m+ tanks is a Brew. Haven't really run into any issues because of him playing a Brew, and he hasn't really complained any about the spec either. With that said, we don't push for higher keys. So are either doing 10's or farming 8's.
(Which maybe actually represents a big chunk of the m+ player pool?).
Not saying they don't deserve to have Devs that actually UNDERSTANDS Brews, in higher challenging content, working on them- to get them into an overall better position vs the meta tanks.
I love Brewmaster. It's the most fun tank imo. I was so happy at the start of the season to play it again. Sadly it turned out that we're not as tanky as the other m+ tanks... again, and we got no love from the balance patches... again. My group actually forced me off of the spec, which is sad, because imo Brewmaster doesn't need all that much to be a great tank. Buff defensives to be better for big pulls, give them a bit more utility(e.g. RoP silencing knocked mobs or an actually useful single target CC) and we're already better than we ever were in the last few expansions.
Considering the environment is becoming more and more convoluted with abilities that need to taken care of(interrupts, movement etc) having a 2p for tanks that is RNG suuuuuuuuuuuuuuucks.
I love my brewmaster in war within as it feels so smooth to play. However, not many are playing it so perhaps they are scared to touch it as they don't have any data lol.
Merry Christmas Quazii. Thank you for all you do!
Comign from a Prot Warrior/Brewmaster main... I guess I'm going to level my cooking LOL.
TL;DR Just give brewmaster Keg of the Heavens back.
As a longtime brewmaster main (I pretty much just raid), short of just being monsterously overtuned, I think brew is unable to be a good m+ tank at a basic design level. The two things that hold us back are our lack of desirable utility and the big one, our inability to turn offensive power into defense. Just about every other, if not every other, tank gets more tanky the more mobs they are fighting. Warrior/Guardian generate more rage, VDH has more targets to heal from, etc. Brewmaster is just as tanky fighting 5 targets as they are 10 targets. The kicker is, we're not even the tankiest at 5 targets. Talents like Anvil & Stave should be a good start to fix this problem, but blizzard in their infinite wisdom soft capped this talent. I was super excited for the DF S3 tier set, because early testing showed it gave a huge amount of leech. But blizzard once again gutted that dream. Save for a rework, WWs was great and I'd love that treatment, something that might be good enough would be the return of Keg of the Heavens. As a talent, that would probably fix most of our problems. Shoring up our low health pool and healing in direct proportion to the number of mobs we're fighting.
I believe this will always be the case u til Blizzard fundamentally changes some of these tanks like Brew.
For example, S1 TWW, when your tank doesn’t bring something strong in keys, the playable of those classes will always be lower than tanks that bring a plethora of tools to M+.
Why would I play Brew? there’s no BR, no Silence Sigil/Avenging Shield, no Divine Shield, you get the idea. And no tank has lust. Even that would be huge.
Until the tanks become similar with similar utility and strengths, there’s always going to be one that players lean toward. I know that everyone wants flavor and variety, but why would a player choose a rank they perceive to be weaker, class design wise, over a rank they perceive to be strong?
Blizzard has fundamental problems with a majority of their tanks. It would be wise for them to shift their design philosophies and make the tanks useful and start to stray away from “well, they’re strong in their own way”. Okay, well, we will continue to see these gaps as long as they adhere to this mentality.
your brew at least gives 5% physical damage/mitigation for party. my red boi brings nothing, only healer's stroke
the problem with their mindset towards the Prot Warrior changes is that they talk about rage dumping into ignore pain like its just that prot warriors have nothing better to do. that's not the problem. we constantly dump rage into ignore pain because we cant afford to NOT dump into ignore pain because of the tank changes they made for this expansion lol. with these changes it just seems like prot warriors are gonna have to play much more slowly than the other tanks and will get left behind in the pug scene
Exactly. It's not like there's a choice. 1st is shield block, 2nd is ignore pain, last is revenge/execute. That's it, that's the entire suite of abilities that use rage. Less rage will simply mean less mitigation and less aggro.
Definitely. What did they think was going to happen after nerfing tanks and heals?
just make every other tank just as strong and able to bring much more ultility. like give dhs back double sigils and sigil reduction. give the other tanks what made them super strong in their respective seasons. make tanking fun again so we get more tanks.
Brew is kinda complicated. With all the crap you have to keep track of, i can see why they are under represented in m+.
The Brewmaster thing is so crazy stupid by Blizzard. For me, it’s the most fun tank to play and has a lot of potential. They ignore them so much. They’re almost always at the bottom of tier lists and they don’t want to improve it at all. This tank needs a rework
I think the problem is too brew actually feels relatively good because we don’t get one shot by tank busters versus we can get white swung to death and suffer with bad healers.
We also can do mega damage depending on Shado-pan RNG.
It definitely feels like they just ignore us because it’s so low played
If the changes to Prot Warriors go live, then I will be taking a pass on renewing my sub. There will be no second thought about it. And I don't imagine I'll return back to the game, even if you were to revert the changes after they go live, because by that time I will already be weeks behind of my guildmates.
I came back after a 5 year hiatus, and not afraid to make the decision to do it again. There is way too much of this class changing and they are forcing players to reroll new classes, of which I am not particularly interested in playing. I'm not interested in playing another class, especially when Blizzard has a high chance of beating down with the nerf bat as soon as I max the ilvl out.
I am exhausted of all the roller coaster rides. You fucked me on rogue at the beginning of Season 1. Then after I spent hours maining my warrior (ilvl 635+), you then decide to buff rogue. Now you're going to nerf prot warriors. You didn't touch protection warriors the entirety of Season 1. Why are you doing it now?
I am just sick of it. If I cannot play protection warrior effectively, then I'm not interested in playing your game at all.
Totally agree man, it’s like blizz doesn’t even play their game at all. “How do we bring more tank players into mythic plus ques? Oh nerf them needlessly”
Sounds like S2 is really shaping up to be a great season! See you guys in S3, I just cancelled my sub, I'll check in again later...
Tier set - garbage.
Nerf under played classes? Check!
Don't fix or improve under played classes? Check!
Buff / don't nerf meta classes? Check!
tier sets is true garbage. i believe they asked chat gpt to design the sets
Blizzard is too afraid of the noobs in leveling dungeons complaining about giga pulls than they are concerned with making tanks fun or good to play.
WTF is up with the constant warrior nerfs? We're not even meta...glad I have a paladin tank to reroll.
I will stay brewmaster, as it's still a fun playstyle and it's challenging, but I am a bit sad as brew really deserves some more advantages to make it a bit more acknowledged around the community. Luckily in my m+ range (current season 1.7k, aiming for around 2.5k) I still get almost instant invites, as tanks are always scarce good.
Bring Brewmaster back!
Brew is getting a rework after the Christmas break
I did the same CTRL+F for "Brewmaster" when the notes were released and my conclusion was that they must be cooking something up but it's not solid enough to announce yet. Tanks are in a horrible spot all around, even prot paladin in its current state would be considered bad and weak in any other season. Tanks MUST be changed, something has to be done, I fully expect another patch note announcement at some point soon, maybe mid season at the latest, with lots of tank changes.
Let's not forget that brewmaster was very very nearly the meta tank for season 1 where after the huge tank changes in late beta, for a week or two bewmaster was the only tank tanky enough to live in m+, it could only take small changes for them to feel solid like that again.
Holy Pal, Brewmaster, and Veng DH- these are the three toons I put all my efforts into gearing and mastering
So is it any shock that I haven’t played in months?
I don’t even miss it anymore. My main is a Frost DK and I don’t even want to play her
I swear if paladin becomes the only tank possible to play with I'll stop paying the subscription. Rng during tanking they are doing it on purpose to piss us off
They should hire equinox for brew. I don’t think anyone knows the spec as much as he does
As a diehard VDH since BfA, proccing Meta is, indeed, going to be great, even with Meta not being as good as it used to be. The essence in BfA called Vision of Perfection did this and it felt fantastic to play with and was what you took in most situations.
This just confirms the patch cycle is longer than the 8 week content cycle. If you view all this as locking in 3 weeks into season 1, all the changes make sense.
It'd be nice if they at least would've waited until post anniversary update to lock in the Feburary changes, but here we are. September locks for a patch 5 months in the future :/.
So what happens if the 4 piece proc’s your major defensive right before a tank buster that you need that defensive for and now it’s on CD because of your 4 piece.
I would think it does not uses your own cooldowns but gives you a bonus one that activates without giving you any cd's on the original skill
that would be fucking hilarious if it worked like that, but yeah no shot thats 100% not how it works
So... not playing that season at all. Lets see if those clowns can balance the tanks.
Remember in WoD when Ion said we dont want you playing Demo, now he doesnt want us playing brew
Brewmaster for life boiii !
Merry Christmas dudes, thanks for everything Quazii (even though the game is dying fast we appreciate everything youve done for your viewers)
where did you purchase your travel wallet from? thanks!
Some prot pal sucked off the whole balance team
When I'm in a sabotaging my game competition and my opponent is blizzard D:
Yeah, I'm pretty much done with the game. I’d rather play a game run by a company that actually listens to the community and feedback, instead of making poor changes after most people have already stopped playing. Anything they change now will likely just be reverted at the start of the next expansion. Honestly, these devs don’t seem to play the game or understand the classes. Thanks, Blizzard.
It was not all that even at beginning. Prot Pally struggled early, and you said so at that time. It is true they shot form worst to first. It's also true that Prot Pally is easiest for high keys now, by a fair bit.
Marvel Rivals came out and even the Blizz devs said "F-it. Phone it in, I'm playing Rivals rn."
Merry Christmas to you Quazii as well. Will continue to support you in 2025!!
Isn't this just another out of touch blizzard thing, where the community will question what the fuck they're doing and then last minute they will change it in an attempt to save face?
Only problem is, it's the smallest player group, so not a lot of people will be outraged.
yeah, then halfway through the season they wonder why dps are crying for being in lfg loop.
the 11.1 PTR datamine class change for Blood DK on WoWHead stated bDK aura value is buffing 165 (650->815) - do you see that being significant benefit for bDK? Unfortunately, does not look like any physical DR benefit but damage/healing & DS buff could help, if value buff is significant
With the Deathstrike nerf, a baseline physical DR buff from appropriate resource management (i.e. maintaining boneshield charges) was proportional/comparable to other tank specs baseline physical DR (e.g. Shield of Righteous, Ironfur, etc.)
this was not class change. the 650 and 815 is for threat generation. Blizz made it for every tank spec and already released on live servers.
About DS - its hilarious, shield of righteous the ability that keeps ppally alive is off gcd, but ds is under gcd. sniffing unfair fart there
Having a full time job and spending 6-8 hours a day in the first three months as a Prot Warrior, I reached 3k io in PUGs.
However, I got hard stuck when the meta shifted to Prot Paladins. My overall DPS were hitting around 8 million damage, while Prot Paladins reached to 1.2 million and above. Then I saw everyone else pushing 16-18 keys while I struggled with 13-14.
I feel punished for not switching to the meta class, and I wasted three months of my time.
Not to mention, the top 0.01% only has around 1,000 spots, and they are filled with players who have multiple alts or those who are boosted by top players, what a joke 😂
Sorry for my english, it's not my first language.
Ya this is the reality of WoW. We used to say if you can't wake up and make a hot pocket then play all day you weren't top ten on server for sure.
So you're mad because others put in more effort to reach top 0,1% and play the meta ? weird take.
You understand 99.9% of the wow playerbase will never see the inside of a 13-14 key right?
Why would you have wasted three months of your life? Didn't you have fun on the way to 3k io?
When you push that high, it's either meta or go home.. or enjoy queue simulator 😅.. I play prot warrior myself and even in 12's I see people decline me over prot paladins, it's whatever
If they want to make tanking challenging they should make the challenge some what equal so no tank feels left out. Coming from some who had Blood DK as their main, Blood went from hard to extremely hard, so now I'm stuck between either prot pally and prot warrior.
Great vid. I agree with your warrior and monk take. Monkey definitely needs a buff but warrior as we can see from higher keys play is not really meta anymore. I'd rather they buff tanks than nerf the top ones. Make it fun for people to have a choice, DONT take away the ones that are already fun.
the whole patch is once again based on the good old Blizzard concept of making what is good worse so that the bad classes seem less bad
they don't understand that the "bad" classes are still mechanically rubbish and are no fun
Brewmasters....Stagger needs to go ahead and take a back seat to some other form of mitigation, I am not saying get rid of it, I am saying it needs to be adjusted to a damage smoothing secondary effect. Brew is in a place like DK tanks it's main mitigation is just to hard to fine tune and make a fine toon.
so basically every tank is dead apart prot pally, enjoy hours of queue waiting for pala players, i am a prot war at 3k and i will not play season 2, enjoy the death of the game.
Mythic plus is so bad for a tanking perspective now..
why?
@@dasilva9191 Tanks are completely unbalanced. When the only viable tank for high keys is Prot paladin people are more inclined to take them at the same ilvl as a dh or dk.
@@pyramus7958 That's really only for the top 1% though. Prot paladins highest key is a +19, next is druid with +18, all the others are at +17 except bdk at +16. They're all viable it's just that the community can't think for themselves and let youtubers tell them what's useable
@@pyramus7958 Meta will literally always exist. This was the case in DF with VDH now it just happens to be a paladin.
I feel it’s probably just a staffing issue. It seems like they are looking at the data of what the top and bottom people play and balancing around that leaving the middle to rot. Classic.
I usually play BDK because I like the self sustain, especially in pugs. I don't need any healing anymore in any +11 dungeon, but pugs are very hesitant to invite me into +12s, because I'm not meta. I have already quit, mainly because of the tank balance, but also because of Siren Isle and Cyrce's Circlet. I might return for season 2. Not sure yet. I'm a little bummed out right now.
20 year old game still can't figure out how classes work.
man, there are no original staff anymore. only "effective" managers. the only brutosaur i guess earned more money than 2 last expansions
They didn’t ignore blood, pretty sure the nerfs to frost/unholy the class tree changes also nerf stam and armor for blood as well!
yeeeeeah, they definetly will do it
The Brewmaster problem is so bad they struggle to solo delves. Damage is so, so bad and it gets worse when you have to sacrifice DPS for self sustain WHICH MEANS you are also sacrificing threat for survivability. Which is a joke because getting OHKO'd by non tank buster hits as a tank that is supposed to be the SMOOTHEST damage taker is some absolute crap design.
Man. If you are having those kinds of severe issues... I hate to say it. But. I'm sorry, learn to play... They do need some attention, absolutely. But the way you paint them?
lmao.
My BF mains Brew. Has zero issues in Delves, nor in M+ (we farm 8's for crests, or do 10's) he tanks for me and our M+ group.
No they don't struggle soloing delves, i was soloing 8s ate like 560 on my brew
Prot paladin feels pretty good right now, especially compared to the beginning of the expansion, but I don't feel OP playing it, if you know your tech and your tank busters you can survive, but it's still pretty easy to get absolutely crushed
dude, try bdk or brew in something over 13. you will insta get the difference
Merry Christmas Quazii. I feel like the new set bonuses are really lazy this next season.
I would assume those notes are a work in progress, BM will show up soon as soon as they figure out how to mess them up
You should be thankful they didn't touch brm. They would have ruined it even more.
gotta love the pure RNG tier sets :)
I think prot pally should be the goal. It isnt bdk in shadowlands s3, but its still very strong, durable, loads of utility - thats what a tank should be.
Honestly don't think prot pally even needs to be nerfed, it should be where all tanks are. All tanks are squishy enough as is, including prot pally in high keys.
As a Prot Warrior main, I’m not as much of a doomer quite yet. They did lower our wall CD and buff the amount that IP gives us. Will this make up for the less rage? Hard to say. We need to get on the PTR to see.
What I'm really annoyed by is the lack of motivation/variety of players too, it feels like the WoW community is so so so SO deep in the "I just wanna play whats good" and not "I wanna play what I think is fun and try and climb with that." I feel like some of these classes can still hit those super high end keys right? It's just nobody wants to TRY. Everyone wants the easiest route to the top. However I don't even think thats the players fault (for the MOST part. >:I) I think blizzard loves to ignore classes for so long even when the data is right in front of their faces. It just seems like an endless cycle of one class being played and 2-3 classes being almost 100% completely ignored even though theyre arguably more fun. :(
For the health of the game, don’t nerf prot paladin, buff the other tanks
Fingers crossed for bear meta.
The druid talent tree changes didn't really add much of anything for bears. The guardian spec changes to Fenzied Regen suck. Less uptime and uses and instead you want to be even more risky and use it as low health as possible as it becomes a mini lay on hands now, ots to much wrapped into a single button press instead of having the consistency that the currnt FR has. This on top of having 20% less IF stacks now which instead becomes a 6-8% damage reduction against magic only. So pretty much an even worse version of S1 which already sucked to tank.
It feels like the changes particularly with raze replacing maul is intended to push druids into DotC which has its own problems in M+.
Well I guess I can just skip this season and come back in season 3 if they finally learn anything.
good stuff as always!
Asking for paladin changes when it's a top performer is so fucking weird dude. "Don't fix it if it ain't broken"
Feels like the devs drank a flask of incredible stupidity they are hell bent on killing any tank players in next season why the hell are they even being paid feels like we need to send some mails to microsoft
Merry Christmas everyone and thanks for the whole year on Videos Quazii :)
I personally think Prot Paladin is much to soft for a Plate Tank with Shield just nerf Dmg and some utility and make him harder it's not really fun for every pull you need a big cd on pugs