MW19 had grit and felt like the studio knew what style they wanted out of it. You can see it in the how the maps looked, weathering on the guns, the bass of the gunshots, the realistic muzzle smoke that only occasionally flashes. With every new sequel, they made the guns cleaner and less bassy, made every gunshot have an obvious muzzle flash and dialed down the post processing. These aren't necessarily things that make or break a game, but they do contribute to the overall vibe of them.
Is this a joke? Mw2019 is ugly as shit lmao, I remember how everyone at the time complained about how 90 percent of the maps in the game looked grey and depressing.
@@Beep477 buddy were talking bout the weapons, plus though the maps looked dull it is much better then being too lazy to come up with any new good maps for the new game and just using ones from the original mw2009 maps, plus I found that most of the newer maps that came out for mw2 after launch were god awful
@@Potato-5845 god awful? Are you joking not only did they play a lot better but they looked a lot better, I can tell you most likely didn’t play either games lmao
you know if they brought the arsenal of MWIII to MW19, that would be cod of the decade for me, also i still mw19 till today, i just have so much love for this game you know, with all its flaws i just can't stop playing this game i love it honestly.
@R0cke7that’s actually not true, the reason mw2019 looks better then the other two is simply art design and the different tones they were going for in each game where mw2019 was more gritty and grounded while the other two they just turned cod into fortnight with how they mishandled the operator systems with how many collabs they had and butchering every gun they added in
Because they rewrote the engine so all studios can use it moving forward. Im guessing that meant the technology wasn't compatible for the newer entries. Plus I think Warzone plays a part in this. Preset textures and lighting conditions that work for Warzone means less detail overall, even for their smaller map and gamemodes.
@mniakan754 Lol that's not entirely why at all, I mean are you oblivious to the insane attention to small detail MW2019 paid versus the newer piles of shite?
Just like COD4 , MW2019 was awesome i admit they did it big , they innovate something new , they make you feel you are a part of a large scale battle , they brought us a new wave of fresh air while keep their own traditions The rest are just movies starring Arnold Schwartznegger
@@k3mx_the one in mw2019 is an AK-47 type 3 which is one of the more expensive AK models especially in US while the one in mw2 just look like what palmetto state makes and mw3 is just a copy and paste model
Does it bug anyone else how much they changed the AN94 in MWIII? like in MW 2019 it seemed pretty accurate to real life from all I could see. While its obviously similar to an AK type rifle on the surface, it definitely has its own unique dimensions and esthetic. Yet in MWIII, they renamed the gun, and it now looks more like an AK12 or similar modern variants of the AK. It doesn't even have the iconic muzzle device and canted magazine. The only reason you can even tell it's an AN94 is because the unique hanguard still looks similar enough to its real life counterpart and the hyperburst feature thats unique to the rifle
It's because a lot of the lighting presets and texture assets were made specifically for MW19. Then Warzone happened and you might remember they had to downgrade the graphics such as the lighting and textures for Ground War. This has to do with keeping the file size reasonable even if it was too big. Mw22/23 are doing the same thing.
Also because they used to focus on their smaller maps so a lot of the baked lighting/shadow maps/light probes were carefully utilized compared to the later games where most of their assets came from Warzone.
MWIII did try to make some weapon reloads sound better compared to MWII like the P90, although I still don't know why they don't just reuse the MW 2019 sounds
As someone who owns and shoots guns, I've never seen a game encapsulate the power of firearms better than MW19. The bass is perfect, the concussive blast and muzzle flash are fantastic, the way they perform is realistic (aside from the AK47 having more damage than the M4A1 because 5.56 is a nasty round to get shot by). Every gun in that game kills, unlike MWIII. I love all the games in the reboot, but I think the return of old devs nearly ruins the series. It was at its peak when it was newer, more passionate devs. MW19 respects guns more than any game I've seen because it makes them all feel powerful. It's been too long since I've played that masterpiece. I think it's time I've made my return to the best iteration of ground war we've ever had.
If you enjoyed the guns in mw2019 I think you’ll enjoy SCP 5k as well cause that game manages to capture what made mw2019’s guns so good and satisfying to use while doing it’s own thing
If you shoot guns you oughta know that a 7.62 hurts more than the 5.56. Why do you think the military is moving onto the MCX Spear? They want the 7.62/.308 because the 5.56 just isn’t cutting it against body armor anymore. The AK doing more damage makes perfect sense
@gibraltar2843 Your ignorance is showing. The wound is nastier with 5.56. Also, they aren't going back to .308, and you fucked yourself over when you brought up body armor as the 7.62×39 and 5.56 both have more penetration than one another depending on the bullet type. They're going to use 6.8×51. That round penetrates better than .308 due to its pressure. Let's not pretend that 7.62×39 is anywhere close to .308. You're comparing an intermediate cartridge to a full powered one. Also, penetration doesn't equate to the viciousness of a round. 5.56 is known to yaw and/or fragment in a human body. 7.62×39 is known to punch straight through. If smart people were to be shot by an intermediate cartridge, they'd beg for the merciful 7.62×39. I don't understand the delusion of people like you who think a gun that was designed just after WW2 performs better against a human body than 5.56. It's time to accept that the AK is an obsolete weapon. I used to think the 7.62+39 was more lethal too when I was a kid, but then I grew up.
I think you had it mixed up on the devs. Old IW devs also returned to work on MW2019 and a couple left during MWII's development and I believe the "downgrade" of the MW reboot was also similar to the OG MW. MW2007 was great but MW3(2011) also look very similar and it came out along with Battlefield 3 is obviously the better contender that year.
@@normal763 Everything. The graphics look like shit compared to MW19, the operators look like shit, the gun models look like shit, the guns feel like shit with their nasty ass visual recoil and over the top muzzle flash, the hipfire and ads mechanics have been adjusted to give controller players the clear advantage, the game has an inbuilt aimbot for controller players, whereas in MW19 the outcome of a gunfight was dependent on ones skill, the maps are old/reused maps from a game that is more than ten years old -> They do not work because the movement system isn’t the same as it was ten years ago. SBMM has been cranked up heavily, it’s even worse than it was in MW19. They added EOMM, so they can control the way people behave even more + it’s all about making fucking sales in the in-game shop. Activision has completely and utterly destroyed CoD after their high fly with MW19, they failed to understand that with MW19, a new standard was set, and they have repeatedly and (imo deliberately) failed to deliver a game of the same, if not a higher standard. And the sole reason why that is the case, is because building a game like MW19 requires more people working on it, more money, and more time. And that is something Activision is not willing to invest. They want their games to be a fucking VW Polo instead of a Mercedes Maybach S-Class. Because the VW Polo is cheaper in production. Both cars drive, but the experience while driving is entirely and fundamentally different.
@@iswat924 half of the things you said are opinion based so they mean nothing to me lmao. they added back old maps because the community begged for them to come back. you’re heavily over exaggerating the controller aim assist. SBMM isn’t a issue to me because i can actually cope with losing a few games. i don’t care about them censoring stuff as i don’t use the chats anyway. i also want to remind you that mw3 is almost entirely made of what the community wanted, like the campaign for example. people said they where bored of the old mission format so they decided to change it and people got mad at them for it lol. MW3 is more if an example of the cod community having no idea what they want and not the big mean company making bad games for a quick buck
MW19 gave back the BO1, MW3, MW2 COD4 gritt and rawness that COD went away from. Or at least Treyarch went away from. COD Ghosts was still pretty gritty tbh. MW19 still best out of the new 3.
I love the reload and inspect animations of most guns in 2 and 3 but I gotta say, sound design definetly had worsend and mw2019 still rules over all of them in that department
Even attachment and operator design took a turn for the worse with each game coming out where we now have niki minage (I don’t know how to spell her name, sorry) and Lilith from diablo running around in game with guns that shouldn’t physically work
Dude, I love how in MW 2019 the weapons have a more rustic and imperfect appearance, full of scratches and bumps (you can handle it very well with the AK) while in MW 2 and 3 the weapons look like toys
I find it quite sad how a game from 5 years ago somehow looks much better than its most recent iteration. Really tells you all you need to know about modern gaming.
I remember first time hearing the desert eagle in mw19 oooh boi i was shocked of the quality of the sounds and animation. Fyi, i didnt played cod since the first mw2. I did played bocw and vg for zombies only.
That’s actually not true, (this is gonna sound so nerdy, sorry in advance) the weapon used in mw2019 was an AK-47 type 3 and you can tell this by the indent it has on top of the magazine weld while the ones in mw2 and subsequently copied into mw3 is an AK-103 and you can tell this by the foldable stock and some other very small details I just wish every other weapon in mw2 and 3 was as accurate as the AK varients like the 103 and 105 cause no matter how much shit I ive given them for the other guns and attachments they had for them those AKs were beautifully modeled and animated
@@mniakan754 I stand corrected. I do notice that stock AKs in mw2 and mw3 (with brown or FDE? stock and handguard) based from AK 103. but are the wooden AKs in those two games are just cosmetics or based from actual AKM?
@@mur3u204the ak in MW2019 is with out a doubt a type 3 ak-47 (and my favorite aesthetically speaking out of all these games). The ak from MWII shown in the video has these two ridges on the receiver just on top of the mag, making me think that the guy remade the “akm” from a rpk with attachments (real life rpk has this feature to strengthen the receiver compare to base rifles) instead of the “kastov 762” which is the ak-103, evident by the 74 style muzzle device and the non-ribbed dust cover. MWIII reused the “kastov 762” model.
I wouldn't say that MW2019 wins in animations since MWII basically just followed MW2019's path and upgraded on it a bit but sound design and visuals (environment) is far better in MW2019 than both MWII and III. MW2019 just looks photorealistic while MWII and III are very washed out when it comes to lighting and colors.
2:37 I absolutely fucking love that empty reload on Scar, I was so sad that they changed it in MWII. Also MW2019 just looks unbelievably good when it comes to lighting and color pallet, Even if it's not oversaturated like MWII and III, the colors just stand out much more, just looks photorealistic while MWII and III are washed out.
I think MW19 had a neat balance between style and realism, because even though yes, the game's main goal was to look more real, it still played with contrast and palettes in a fun manner even in spite of the gritty washed out look its environments had
in MW2019, the best models of weapons and color correction, in MW2 2022, in my opinion, the animation of weapons is better and shooting feels more realistic, and MW3 IS DLS with a slightly different color
Better lighting and much more realistic looking color pallet and contrast and also better sound design. MWII and III look washed out when it comes to lighting and colors.
El sonido de disparo empeoró significativamente, ahora parecen armas de juguete, tanto en detalle del arma como lo sonoro del disparo en MW2019 eran geniales, ese eco qye retumbaba con cada disparo daba unos escalofríos geniales. Vaya que se nota que los hicieron distintos equipos, aunque fueran de un mismo estudio.
We are all agree than Renetti downgrade in the sound is a massive kick on the balls. Also with a lot of guns. Hope next CoD can recover the quality we lost with every new game.
At this point, IW would have been better off ripping off all the shit from mw19 and then adding the stuff in for mw23. At least it would apear better looking/sounding then what we got.
all I want is a COD MW2019 with MWII animations... just the animations, nothing else, I don't want the crispy sound effects with no bass, just the animations, maybe the visuals too but I care more about them fresh animations, then it'll be a perfect game. MW III?? nah that's a fan made project written by the guy who writes every hot blond girl character in every horror movie.
Althought evidently Modern Warfare (2019) has the superior graphic fedelity, there is a very noticable difference in graphic fidelity between Modern Warfare II and Modern Warfare III whenever the clips change. If you pay close enough attention, Modern Warfare III pops out more than Modern Warfare II does, showing slight engine improvement.
Years later and i still don't know why they decided to butcher the visuals after MW19. No one on the dev teams have mentioned it. Not a blog post, a RUclips comment on one of their videos, nothing. The sound design is inferior to MW19, the shaders are inferior, etc. The only thing that's better in MW2 is the animations (Thank God). I wonder if this is an engine problem or if it was a conscious decision. I can't tell for the life of me. I want answers so badly. This has always blown me away. They made the most visceral looking and sounding FPS game that will hold up visually for years, only to completely strip it away in the sequels. What is wrong with them?
2019 mw is the most realistic COD, they just need to fix the aim on where the rounds go and the ammo count when you reload when you got an extra round in the chamber...
mw2019 still the best looking and the best animation cod game. It really shows if Activision takes time they can make a masterpience but they dont. They made Mw3 in 6 months.
MW19 will always be the best and you know why? Because it was a ~vibe~. We were BACK baby. CoD was the KING again. Balls to the frickin wall, second to none at all. MWII and MWIII are literally just digital storefronts. They are by design meant to sell you the crap we all hate by this point. That'a why these games will never achieve the same vibe as MW19, AS LONG AS THE MONEY IS THE FOCUS, WE WILL NEVER SEE ANOTHER MW19.
Everyone says MW19 this, MW19 that... until they play the game on a real PS4 and see how much it was held back due to it being a 1080p PS4 game, MWIII on PS5 4k looks incredible they should have made cold war first then MW1 in 2020 for PS5
MW19 had grit and felt like the studio knew what style they wanted out of it. You can see it in the how the maps looked, weathering on the guns, the bass of the gunshots, the realistic muzzle smoke that only occasionally flashes. With every new sequel, they made the guns cleaner and less bassy, made every gunshot have an obvious muzzle flash and dialed down the post processing. These aren't necessarily things that make or break a game, but they do contribute to the overall vibe of them.
YES this so how exactly how I've been trying to describe them I just couldn't find the right words
Is this a joke? Mw2019 is ugly as shit lmao, I remember how everyone at the time complained about how 90 percent of the maps in the game looked grey and depressing.
@@Beep477 buddy were talking bout the weapons, plus though the maps looked dull it is much better then being too lazy to come up with any new good maps for the new game and just using ones from the original mw2009 maps, plus I found that most of the newer maps that came out for mw2 after launch were god awful
@@Beep477Lmao worst opinion ever
@@Potato-5845 god awful? Are you joking not only did they play a lot better but they looked a lot better, I can tell you most likely didn’t play either games lmao
MWII did a lot of cool things, but MW19 is still the best overall game. If they brought the arsenal from MWII into MW19, it would be perfect.
And they brought in the mw3 maps aka the og mw2 maps into mw19
you know if they brought the arsenal of MWIII to MW19, that would be cod of the decade for me, also i still mw19 till today, i just have so much love for this game you know, with all its flaws i just can't stop playing this game i love it honestly.
@@Zkd_11 I want them to bring the designs of guns from MW2019 to MWIII
@@PakistaniConservativeSocialist I agree too pal, anything that has MW19 's print is awesome lmao.
they wont, obviously.
5 years later, and MW'19 still reigns.
damn... it doesn't even seem like it's been that long, it seems like it was yesterday
wait what it be 5 year ?
5 years?..
Damn, I just pre-ordered it yesterday...
actually 4 years and 1 month, but y'all get the point.
It turns 5 in 10 months dumbass
I remember playing MW19 back when it was new thinking “wow these next cod games are gonna be incredible” and the quality just dropped right back off
Idk why I feel like the graphics quality is higher in MW2019 than the other ones. Still the best looking and the most fluid game I’ve ever played
Because of the filters they add to the newer games.
@R0cke7that’s actually not true, the reason mw2019 looks better then the other two is simply art design and the different tones they were going for in each game where mw2019 was more gritty and grounded while the other two they just turned cod into fortnight with how they mishandled the operator systems with how many collabs they had and butchering every gun they added in
Because they rewrote the engine so all studios can use it moving forward. Im guessing that meant the technology wasn't compatible for the newer entries. Plus I think Warzone plays a part in this. Preset textures and lighting conditions that work for Warzone means less detail overall, even for their smaller map and gamemodes.
@@mniakan754there were tons of collabs in warzone 1 as well bro
@mniakan754 Lol that's not entirely why at all, I mean are you oblivious to the insane attention to small detail MW2019 paid versus the newer piles of shite?
Just like COD4 , MW2019 was awesome i admit
they did it big , they innovate something new , they make you feel you are a part of a large scale battle , they brought us a new wave of fresh air while keep their own traditions
The rest are just movies starring Arnold Schwartznegger
Ground War in MW2019 actually felt Battlefield-esque, while for MWII and MWIII they feel quite lackluster
ah that right there is really true, imma have to agree with you both
nah i wouldnt say arnold. more like the rock trying to be funny.
which makes the game sound worse than it is
@@M4zed_x you seen Commando ?
they popped off and Activision took their IP and fucked it into the dirt as usual
You can hear the literal bullet casings land on the surface on MW2019. The level of detail is insane
that’s been in cod since the first cod (2003) it’s nothing new
MW 2019 will never get old
thanks. been looking for a video like this
I like how the AK in the thumbnail gets cleaner after each game
Yeah, I miss that rusty look
You mean it gets cheaper after each game
@@k3mx_the one in mw2019 is an AK-47 type 3 which is one of the more expensive AK models especially in US while the one in mw2 just look like what palmetto state makes and mw3 is just a copy and paste model
@@mniakan754it’s more expensive because it’s a more authentic AK that’s harder to source in America.
MWIII AK it's the same AK from MWII
Does it bug anyone else how much they changed the AN94 in MWIII? like in MW 2019 it seemed pretty accurate to real life from all I could see. While its obviously similar to an AK type rifle on the surface, it definitely has its own unique dimensions and esthetic. Yet in MWIII, they renamed the gun, and it now looks more like an AK12 or similar modern variants of the AK. It doesn't even have the iconic muzzle device and canted magazine. The only reason you can even tell it's an AN94 is because the unique hanguard still looks similar enough to its real life counterpart and the hyperburst feature thats unique to the rifle
The MW3 one is a mutant😖
MW19's graphics and post processing quality are better than others for sure and also sound design.
Which is funny because its literally the same game copy and pasted so SOMEHOW they're making it worse LMAO
@thebigzan cuz MW2019 was like 200 GB, the new games halved that
@@djabouty47 those 200gbs are just unoptimized on purpose to make you play less games.
It's because a lot of the lighting presets and texture assets were made specifically for MW19. Then Warzone happened and you might remember they had to downgrade the graphics such as the lighting and textures for Ground War. This has to do with keeping the file size reasonable even if it was too big.
Mw22/23 are doing the same thing.
Also because they used to focus on their smaller maps so a lot of the baked lighting/shadow maps/light probes were carefully utilized compared to the later games where most of their assets came from Warzone.
I hate how the sounds just get progressively less punchy and real
MW2019 is still better no matter what.
This is absolutely Unattainable level! :D
True bro i just bought it❤
Yea, less p2w is better
Because of sound design and Post Processing Quality
Really I don't understand why they are going backwards.
MWIII did try to make some weapon reloads sound better compared to MWII like the P90, although I still don't know why they don't just reuse the MW 2019 sounds
Ah yes. ModernWarefare 2019. MWII and MW2.5.
MWIII what a joke.
As someone who owns and shoots guns, I've never seen a game encapsulate the power of firearms better than MW19. The bass is perfect, the concussive blast and muzzle flash are fantastic, the way they perform is realistic (aside from the AK47 having more damage than the M4A1 because 5.56 is a nasty round to get shot by). Every gun in that game kills, unlike MWIII.
I love all the games in the reboot, but I think the return of old devs nearly ruins the series. It was at its peak when it was newer, more passionate devs. MW19 respects guns more than any game I've seen because it makes them all feel powerful. It's been too long since I've played that masterpiece. I think it's time I've made my return to the best iteration of ground war we've ever had.
If you enjoyed the guns in mw2019 I think you’ll enjoy SCP 5k as well cause that game manages to capture what made mw2019’s guns so good and satisfying to use while doing it’s own thing
If you shoot guns you oughta know that a 7.62 hurts more than the 5.56. Why do you think the military is moving onto the MCX Spear? They want the 7.62/.308 because the 5.56 just isn’t cutting it against body armor anymore. The AK doing more damage makes perfect sense
@gibraltar2843 Your ignorance is showing. The wound is nastier with 5.56. Also, they aren't going back to .308, and you fucked yourself over when you brought up body armor as the 7.62×39 and 5.56 both have more penetration than one another depending on the bullet type. They're going to use 6.8×51. That round penetrates better than .308 due to its pressure. Let's not pretend that 7.62×39 is anywhere close to .308. You're comparing an intermediate cartridge to a full powered one.
Also, penetration doesn't equate to the viciousness of a round. 5.56 is known to yaw and/or fragment in a human body. 7.62×39 is known to punch straight through. If smart people were to be shot by an intermediate cartridge, they'd beg for the merciful 7.62×39. I don't understand the delusion of people like you who think a gun that was designed just after WW2 performs better against a human body than 5.56. It's time to accept that the AK is an obsolete weapon.
I used to think the 7.62+39 was more lethal too when I was a kid, but then I grew up.
This shit literally doesnt fucking matter in the realm of gun balancing in an arcade shooter@@RUclipsViolates1A
I think you had it mixed up on the devs. Old IW devs also returned to work on MW2019 and a couple left during MWII's development and I believe the "downgrade" of the MW reboot was also similar to the OG MW. MW2007 was great but MW3(2011) also look very similar and it came out along with Battlefield 3 is obviously the better contender that year.
Mw2019 was unmatched in every aspect.. I really liked the multiplayer, not warzone 😢
mw2s multiplayer was mid but mw3s is really good
Mw3 is shit, there’s no saving it.
@@iswat924 what’s wrong with it exactly?
@@normal763 Everything. The graphics look like shit compared to MW19, the operators look like shit, the gun models look like shit, the guns feel like shit with their nasty ass visual recoil and over the top muzzle flash, the hipfire and ads mechanics have been adjusted to give controller players the clear advantage, the game has an inbuilt aimbot for controller players, whereas in MW19 the outcome of a gunfight was dependent on ones skill, the maps are old/reused maps from a game that is more than ten years old -> They do not work because the movement system isn’t the same as it was ten years ago. SBMM has been cranked up heavily, it’s even worse than it was in MW19. They added EOMM, so they can control the way people behave even more + it’s all about making fucking sales in the in-game shop.
Activision has completely and utterly destroyed CoD after their high fly with MW19, they failed to understand that with MW19, a new standard was set, and they have repeatedly and (imo deliberately) failed to deliver a game of the same, if not a higher standard. And the sole reason why that is the case, is because building a game like MW19 requires more people working on it, more money, and more time. And that is something Activision is not willing to invest. They want their games to be a fucking VW Polo instead of a Mercedes Maybach S-Class. Because the VW Polo is cheaper in production. Both cars drive, but the experience while driving is entirely and fundamentally different.
@@iswat924 half of the things you said are opinion based so they mean nothing to me lmao. they added back old maps because the community begged for them to come back. you’re heavily over exaggerating the controller aim assist. SBMM isn’t a issue to me because i can actually cope with losing a few games. i don’t care about them censoring stuff as i don’t use the chats anyway. i also want to remind you that mw3 is almost entirely made of what the community wanted, like the campaign for example. people said they where bored of the old mission format so they decided to change it and people got mad at them for it lol. MW3 is more if an example of the cod community having no idea what they want and not the big mean company making bad games for a quick buck
mw19 was good at every feature,weapons,campaign,multiplayer and specially is warzone
mw19 was mutiplayer/campaing in mind, later one warzone came, now modern warfare 2-3 is warzone centered
and people called me crazy for thinking that mw2019 had better visuals than mw2022. lmao...
hi :) first and nice video 😊
MW19 gave back the BO1, MW3, MW2 COD4 gritt and rawness that COD went away from. Or at least Treyarch went away from. COD Ghosts was still pretty gritty tbh. MW19 still best out of the new 3.
Out of the modern cods, I liked Cold War more, felt like Call of Duty, mw2019 felt to eh.
I love the reload and inspect animations of most guns in 2 and 3 but I gotta say, sound design definetly had worsend and mw2019 still rules over all of them in that department
Even attachment and operator design took a turn for the worse with each game coming out where we now have niki minage (I don’t know how to spell her name, sorry) and Lilith from diablo running around in game with guns that shouldn’t physically work
AK in MW2019: I'm shabby and old, but still just as brutal and a reliable assault rifle
AK in MW2023: plastic :3
The iraqi reload on the AK74U never gets old.
MW2019 was the only good MW reboot
mw2 wasn't bad in my opinion
Me too, campaign in MW2 was awesome@@paolo0148
@@Arjunawildansyahthe campaing in MW2 feels empthy dude
2019 was bad aswell
@@Arjunawildansyah The Mw2019 campaign is better in my opinion
An evolution of cursed designs
From slight cursed (except Vector) to completely cursed
Worst graphics - MW2
Worst sound design - MW3 (thankfully MW2 guns keep their IW audio)
Otherwise it's all incredible.
Bass boosted MWII sound design on 2019 guns would be perfect IMO
Dude, I love how in MW 2019 the weapons have a more rustic and imperfect appearance, full of scratches and bumps (you can handle it very well with the AK) while in MW 2 and 3 the weapons look like toys
mw 2019 had more years in the stove but overall is the best cod in the las 10 years
Well, both MW2019 and MWII had 3 years of development, just so you know
@@Hopy I didn't know that, mw2 wasn't that good, hard to believe it had 3 years in development
@@Hopymost of the e years were in covid
Curiously in MW3,they reduced Holger ROF for adjustment than MW2019.
I prefer previous one.
Still feels like the desert eagle in mw2-3 has a voice crack when you fire it.
2019 GUN RELOADS ARE PUREEE ASMR
I love how it gets progressively worse
thanks warzone, bigger maps, simple assets, 2013 consoles
@@Ricardogsnope its sledgehammer that made mw3 look worse
Mw2019 is what happens when you give a studio time to cook
nice i like things solid
I find it quite sad how a game from 5 years ago somehow looks much better than its most recent iteration. Really tells you all you need to know about modern gaming.
Mw2 2022 shotguns reload sounds like as the OG MW
I remember first time hearing the desert eagle in mw19 oooh boi i was shocked of the quality of the sounds and animation. Fyi, i didnt played cod since the first mw2. I did played bocw and vg for zombies only.
I wish you could have that classic Ak magazine instead of that weird smooth one
The thumbnail is like the details of the Ak evolving, just backwards
AK in all three games used AKM model but both mw2 and mw3 use polymer magazines instead of steel ones like in mw2019
That’s actually not true, (this is gonna sound so nerdy, sorry in advance) the weapon used in mw2019 was an AK-47 type 3 and you can tell this by the indent it has on top of the magazine weld while the ones in mw2 and subsequently copied into mw3 is an AK-103 and you can tell this by the foldable stock and some other very small details
I just wish every other weapon in mw2 and 3 was as accurate as the AK varients like the 103 and 105 cause no matter how much shit I ive given them for the other guns and attachments they had for them those AKs were beautifully modeled and animated
@@mniakan754 I stand corrected. I do notice that stock AKs in mw2 and mw3 (with brown or FDE? stock and handguard) based from AK 103. but are the wooden AKs in those two games are just cosmetics or based from actual AKM?
@@mur3u204the ak in MW2019 is with out a doubt a type 3 ak-47 (and my favorite aesthetically speaking out of all these games). The ak from MWII shown in the video has these two ridges on the receiver just on top of the mag, making me think that the guy remade the “akm” from a rpk with attachments (real life rpk has this feature to strengthen the receiver compare to base rifles) instead of the “kastov 762” which is the ak-103, evident by the 74 style muzzle device and the non-ribbed dust cover. MWIII reused the “kastov 762” model.
@@alcerixxia614 well, it's because mw2 guns are ported into mw3 hence the allegations.
@@mur3u204 yeah, i was just confused why he built the "akm" from MWII usingthe rpk in game instead of the ak103
MW2019 beats both of them based on sound design and animations.
Some of the animations in MW2 guns are way better than MW2019.
we beg to differ @@jeevant.s2633
Mw19 does not win animation
Bro they literally use the same animations, what are you on about? 😂
I wouldn't say that MW2019 wins in animations since MWII basically just followed MW2019's path and upgraded on it a bit but sound design and visuals (environment) is far better in MW2019 than both MWII and III. MW2019 just looks photorealistic while MWII and III are very washed out when it comes to lighting and colors.
2:37 I absolutely fucking love that empty reload on Scar, I was so sad that they changed it in MWII.
Also MW2019 just looks unbelievably good when it comes to lighting and color pallet, Even if it's not oversaturated like MWII and III, the colors just stand out much more, just looks photorealistic while MWII and III are washed out.
I agree lad
I think MW19 had a neat balance between style and realism, because even though yes, the game's main goal was to look more real, it still played with contrast and palettes in a fun manner even in spite of the gritty washed out look its environments had
@@Flour-4 that's the thing I absolutely love about MW2019, looks realistic but plays as cod with fast movement and all that
They changed things for the sake of it
All look and sound good
in MW2019, the best models of weapons and color correction, in MW2 2022, in my opinion, the animation of weapons is better and shooting feels more realistic, and MW3 IS DLS with a slightly different color
I'm the only one to notice that the sound fades every warzone ?
Shit I thought the beginning was real life for a sec XD damn I miss MW19
The AK-47 literally has less and less detail in the texture after each game. 😂
Has anyone else noticed that in MW2 & 3, the MP5s are missing the paddle mag release?
It’s like they finish a game getting it ready for launch and they just take a cheese grater and grate the game till it’s bad
its pretty funny to compare the recoil of mw19 with these both games..
How the MW2019 looks better ?
Game Lighting
And louder sounds
Because IW actually cared to make a great game instead of making one that dickrides on the other's success
@@Hopy The same IW that made MWII? They got lucky with MW19 because of the movement then did they do? Removed said movement in their next game lmfao.
Better lighting and much more realistic looking color pallet and contrast and also better sound design. MWII and III look washed out when it comes to lighting and colors.
El sonido de disparo empeoró significativamente, ahora parecen armas de juguete, tanto en detalle del arma como lo sonoro del disparo en MW2019 eran geniales, ese eco qye retumbaba con cada disparo daba unos escalofríos geniales.
Vaya que se nota que los hicieron distintos equipos, aunque fueran de un mismo estudio.
We are all agree than Renetti downgrade in the sound is a massive kick on the balls.
Also with a lot of guns.
Hope next CoD can recover the quality we lost with every new game.
We need a cod with mw2019’s graphics and gameplay with mw2’s arsenal and animations
Ew, not another CoD with the "endless places to hide"
On this day no matter what MW19 still holds the best qualities when it comes from details
Is it still playable I've seen the reviews on the xbox version are saying they can't even play it. Im wondering because I've been wanting to get it.
@PC Gaming Videos which do you think is best?
I feel the mw19 guns look more worn and realistic. But mw22 and mw23 have the same worse stylized and "tactical" look and feel.
+
At this point, IW would have been better off ripping off all the shit from mw19 and then adding the stuff in for mw23. At least it would apear better looking/sounding then what we got.
That's what I'm saying, not sure why they change things for the sake of it if they're not even better
Because Infinity Turd are insufferable
For some reason 2019 just looks so good, much better than 2022 and 2023. I think 2019 looks better than 2022 and I think 2022 looks better than 2023
I miss the different watches so much.
The game devs were on sum in 2019 bc it still looks the best😂
good job about Weapons Comparison of Modern Warfare 1 2019 vs Modern Warfare 2 2022 vs Modern Warfare 3 2023 from Call of Duty
no matter how many MW they launch, MW 2019 will always be the best
MWIII just looks brighter than MWII. MW19 still the 🐐
I feel like comparing MW2 and MW3 is kind of pointless since they are exactly the same engine and animations. But i appreciate the video!
How TF does MW2019 look so much better yet also runs better on my PC than MW3
Same weapons
Different weapons
Same animation
Different animation
Did not game of the year.
If only Activision give more development time, pretty sure MWIII will be the best MW reboot.
So I guess we peaked in 2019.
all I want is a COD MW2019 with MWII animations... just the animations, nothing else, I don't want the crispy sound effects with no bass, just the animations, maybe the visuals too but I care more about them fresh animations, then it'll be a perfect game.
MW III?? nah that's a fan made project written by the guy who writes every hot blond girl character in every horror movie.
funny how mw 2019 looks much better than new ones
Mw2019 >>>
Vaya retroceso grafico 😢
Pasamos de sonidos realistas en MW2019 Y MWII, a sonido de advance warfare en el MWIII
Mw2019 has the best ak47 out of every game that has it
Sussy
2019 all the way, baby, better graphics.
Althought evidently Modern Warfare (2019) has the superior graphic fedelity, there is a very noticable difference in graphic fidelity between Modern Warfare II and Modern Warfare III whenever the clips change. If you pay close enough attention, Modern Warfare III pops out more than Modern Warfare II does, showing slight engine improvement.
Years later and i still don't know why they decided to butcher the visuals after MW19. No one on the dev teams have mentioned it. Not a blog post, a RUclips comment on one of their videos, nothing. The sound design is inferior to MW19, the shaders are inferior, etc. The only thing that's better in MW2 is the animations (Thank God).
I wonder if this is an engine problem or if it was a conscious decision. I can't tell for the life of me. I want answers so badly. This has always blown me away. They made the most visceral looking and sounding FPS game that will hold up visually for years, only to completely strip it away in the sequels. What is wrong with them?
COD and BF taught us that game progression equals downgrading the graphics
I don't think it is possible for the hammer to strike the pin in the newer mw the gap on that deagle is too narrow.
and how are they different? I don’t notice any difference at all other than blur and effects.
🗿
MW - 2019 is more❤ heart touching sound effect..
2019 still the best
the oldest the game is, the better it looks
2019 mw is the most realistic COD, they just need to fix the aim on where the rounds go and the ammo count when you reload when you got an extra round in the chamber...
Modern Warfare 2019 is the best looking fps to this day
After mw2019 guns I thought they just replayed the same gun twice for mw2022
I want to play MW 2019 again, sure COVID destroyed 2020 but all we got is a highly detailed first person shooter to keep our minds in peace
The mw2019 glazing is insane
mw2019 still the best looking and the best animation cod game. It really shows if Activision takes time they can make a masterpience but they dont. They made Mw3 in 6 months.
mw19 has the best ones but they all look good
3:23 this looks like a roblox game compared to mw2019 ngl
MW19 will always be the best and you know why? Because it was a ~vibe~. We were BACK baby. CoD was the KING again. Balls to the frickin wall, second to none at all.
MWII and MWIII are literally just digital storefronts. They are by design meant to sell you the crap we all hate by this point. That'a why these games will never achieve the same vibe as MW19, AS LONG AS THE MONEY IS THE FOCUS, WE WILL NEVER SEE ANOTHER MW19.
MW19 >>>>>
MW2019 is the best cod ever made. Period. This is what happens when Activision studio has 2-3 years to actually build a game with love
Hey, why are MW2 and MW3 so similar? It seems like... Of course, I forgot that MW3 is just a DLC that they sold as a game
Why are the gun sounds worse in the newer games mw2019 had realistic gun sounds and the guns looked more realistic with the weathering as well
Everyone says MW19 this, MW19 that... until they play the game on a real PS4 and see how much it was held back due to it being a 1080p PS4 game, MWIII on PS5 4k looks incredible they should have made cold war first then MW1 in 2020 for PS5