People selling mods for almost the price of the *FULL GAME*, and not even having the decency to add a thumbnail preview or single configuration is disgraceful. Luckily, there are still so many more who will pour hundreds of hours into meticulously crafting high quality mods, all for the price of free. These people have my utmost respect, and should truly be rewarded if/ when they do decide to put a price on their creations!
@@IHATEPURPLE-e7uyeah and than charge them for free. Some guy stole a 6.05$ mod and some guy bought it Reuploaded it on modland and said “I Reuploaded for free because spadie is shi**y”
5:54 this mod has creativity -make the spawn time ridiculously long -Lego set the car together -have the best jbeam in existence -interior absolutely flawless -crash damage unbeatable -best pickup trunk model
@interminableroomsrecodedentity what proof? Im still working on the jbeam I will upload it on my profile once I finish, this is my first mod so it might take a few months before I can release it
Installing such modifications to the game is like opening the side panel of a computer and shitting into it. Then a person appreciates the gibberish creations made in automation (and still for free)
I dont have anything against mid- tier mods from sites like modland. Sometimes a niche car or converted map doesnt get the most attention but atleast a mod exists and kinda works. But charging money for broken stuff is a disgrace for the whole community.
certainly true,we dont always require modders to upload only seriously high quality stuff,but at least modders should know that making a mod into paid mod require it to be at least better than part of the non paid stuff
that reminds me of a funny part of a video: "Yeah Ford, 'Fix It Again, Tony!'" ....... _"That spell's FIAT, dumbass!"_ the original video is a Mikeburnfire one, but I forgot which one it's from.
Honestly I never bought a mod and never will. You never know what you are buying no matter how good it is. Massive respect for the guy that made the Mk1 Octavia mod and others where you can enter $0. I always get mods on modland,beamng and reddit. Most of them are fine but I do always check the comments is it worth download or not. BTW hows that boat mod? I dont have any of those
This is why I have such an issue with paid mods; there's no quality control whatsoever. With free mods (and especially mod demos), you're not risking anything by trying it. With paid mods however, nobody knows if a mod is good or bad until at least one person has paid the price and downloaded it. Only then do people realize it's bad. Either that or a modder has a track record already of poorly-made mods. As someone who's delved into the paid mod world, it appears that only 5% of paid mods are good and the rest are just... hot garbage. I mean the fact that paid mods are somehow worse quality than bootlegs and meshslaps is impressive in itself. But I can't imagine spending the price of the entire game ($25) plus an extra $5 total, for a single car mod or a rim pack. Especially one with such shit quality. This really wasn't an issue back then, because when it came to paid mods, it was only like a couple, like from LucasBE and a couple other authors, and that was basically it. But nowadays, if I had to guess, paid mods probably have already taken up about 75% of the modded content in _BeamNG,_ as well as a couple other games. Especially as more and more modders realize "why put effort into a free mod when I can just slap a model in with zero effort _and_ make a quick buck?" Like even bootleg mods back then weren't _that_ bad, yeah a lot of them had shitty/duplicate jbeams from other cars, but there were a handful I remember that... were actually pretty decent. They weren't exactly the most polished thing imaginable, or even polished at all, but with some mods you could tell the creators at least _tried._ And while nobody's pointing a gun to your head and forcing you to buy mods, that's besides the point; yeah we'll always have some free mods, but the more paid mods that exist, the less free ones, and it's starting to get to a point now where if you basically want a mod that's guaranteed to be great quality, you'll probably have to resort to paying for it (when you can find a good quality paid mod), because anything anything less is more the kind of thing you might find on the repo or forums. And not that these mods are shit, because they're clearly not, but it will eventually get to a point in the near future where people will make lower effort mods for free and post them there, and if you want something with effort put in, it'll be a paid-only mod. But like... hmm, let me try to provide an example. So let's look at the repo and BeamNG forums. When it comes to vehicle stuff, what _primarily_ makes up these two places? Usually packs of a couple engines and/or transmissions, some smaller part packs, and configuration packs for existing vehicles, right? KLJP exists with a lot of content sure, but it's _still_ at the end of the day just configurations being added to the existing vanilla vehicles, usually just different markets (EUDM, JDM, USDM) and facelifts/expansions. Now, how many separate _car_ mods are there? Mods that are their own entirely isolated car that isn't a configuration or body type for an existing vehicle? You'd soon realize, probably not nearly as many. Especially lore-friendly stuff. Now look at paid mods and look at how many exist there in comparison. And this is just car mods, this doesn't include levels and other things too. It's basically microtransactions; unofficial DLC from unofficial developers. Yeah, a car might be $2 dollars. And so is this map. And so is this wheel pack. Oop, next thing you know you've accumulated a total spending of about $100 (exaggerated but it's for a reason) total for a $25 game solely on mods. And again, while you're not _forced_ to buy these mods, that's entirely besides the point. It's more the principle itself that matters. Also, surely there must be legal issues with this. Lore-friendly mods are one thing (in fact lore-friendly mods are probably the _only_ good paid mods, if a licensed car mod is paid that's usually a dead ringer that it's probably a bad mod), but not only are these paid mods scamming people with terrible quality, but just the premise at all that they're able to make money off of licensed brands and/or stolen video game assets (like Forza), surely that's illegal, no? When you purchase a mod too, what happens if an update to the game breaks it? Mod authors will sometimes update the mod, but you're at the mercy of the developer and they may not always do such. In fact, technically you bought the product "as-is" and they don't _have_ to fix it if it breaks. With free mods, people can make their own fan patches and what-have-you. And that's usually the case. Remember when I asked how many individual car mods you could spot on the forums or repo? Especially with licensed cars, open their threads on the forums, and look at how many of them are outdated mods, but people submit their own patches/download posts that fix it. Or also entirely _new_ threads for existing car mods where someone else picked up on the work for it. If it _weren't_ for these people, we'd have significantly less free car mods. Because there's a lot of free car mods that are abandoned or get updated so rarely by their respective authors, that the mods often don't work without these patches. With paid mods, you can't really do this, because you'd be distributing paid content, or at least _parts_ of it. I've always thought of modding as more of a hobby, because it's always been that way, I really don't think people should be trying to make an entire career out of it. Not that people can't make some money from it, but there's always better ways of doing so. People didn't make mods _because_ they made money from it, they made mods because they just enjoyed making them, it was a passion project kind of thing. The greatest example of this is _Half-Life._ Look at how many _Half-Life_ mods are out there, and how many are still being made 25 years later. _Entropy : Zero 2_ absolutely blew the _Half-Life 2_ modding scene out of the water and it's a free mod. I'm sure Breadman made money from a Patreon or something for his mod, but he didn't make the mod with finances _in mind._ He made it because he likes Source mods and the modding community. So much so in fact, that he's even helped to develop tools and other templates to make modding easier for people or make new and interesting techniques. All-in-all, what he's been doing means that _everyone_ benefits in the long run and not just him. And that's what I want to see more of these days; collaboration. Modders now always have so much drama and often wall themselves off from each other, I'd love to see people start working together to improve our favorite games and help create new tools and templates to improve mods in a way that all other modders and players can benefit. Donations have always been a thing, I used to make a fair bit as a kid from some of my game mods. Not much mind you, but people still took the time to say "thanks" and gave a buck or two. But people didn't _have_ to. But the option was at least there for those who chose to, and if people didn't want to pay, that's fine. I think the best "win-win" scenario is Paid Early Access where a mod is paid during development but then gets released for free once it's finished. It seems to be the best scenario and some people appear to make quite a bit just from Patreons. Either that, or getting commissioned, and having people pay you to make a specific mod. Which is especially useful because I know a lot of modders hate being bothered by people asking for free suggestions, and getting commissioned by someone with money to make something instead is a good incentive. Especially assuming most of those mods will be publicly available after they're done. Not to mention how many people are using paid stuff now to gatekeep people. A lot of modders are tired of harassment and destructive criticism, or as I said before, being pestered with suggestions. And while I totally understand that aspect of it because I've dealt with it myself, making your mods paid or only available on your Patreon to gatekeep the bad actors is _not_ going to solve the problem, in fact I'd argue it makes it worse. _BeamNG_ mods also take a while to make. _Also_ understandable, but a _lot_ of games take a while to make mods, that's just... how modding works, unfortunately. Look at how many Source mods exist. There's an abundance of them, but they're certainly not even remotely easy to make. Tools can certainly be made to streamline the process at least, but it's still always going to be a hassle. As a modder, that's a factor you simply know you'll have to consider. If people _truly_ want to make money off of their creations, the next best step would probably be proper game development. Because at least then, you're not just selling a single car, but you're selling a _full_ experience from start to finish. That's something you can actually make a _career_ out of. If you really enjoy making game mods, try delving into game development and see what you can come up with! You may surprise yourself with how much you might be capable of. In fact there's a lot of modders now who are doing exactly that, and it's really amazing what people can do. Again look at Source mods. There's a lot of skin and model mods for _Half-Life 2_ but then there's also all these people making _entire_ freakin' game mods with their own stories and gameplay! That's something _definitely_ worth buying or supporting. But I don't feel there's a need to purchase a mod that replaces Combine Soldiers with something else. But I can certainly donate some cash if I feel that it's polished enough and I like it enough.
What is the first map? Oh, and if you have a good model, sound and textures paired with everything else which is terribly made then just take the model and you can slap them on an edited JBEAM, adjust everything and you're basically done.
Have you tried the ae86 mod by Schumacher it’s one of my favorites it’s missing some textures for me but there very minor and don’t effect the overall look you should try it
I use that 206 mod and I don't have a single issue, like, not one even. The lack of textures must be something on your end, or it's because I run the game on lowest graphic setting.
I've learned early on, any IRL car for beam is generally gonna be shit, especially if they're asking money for it. I only download mods over the official repository, or if it's a paid mod, over gumroad, but it has to be on the repository too as a free trial.
I really hate how JambaJoe just fakes that the mods are good in the photos and charges you ALOT of money and than you realized you were scammed. Even zvezdans photos are not fake and he doesn’t charge you 20$. This is just unbelievable.
The worst part is - no one can stop him. He keeps scamming people as if nothing happened. I will make a whole video about him in the near future. We have to warn as many people as possible. :D
Instead of going to debug to remove mesh visibility, hold ctrl and to minus visibility click - on the nem pad (while holding ctrl) same with showing the car is just + instead of -.
So they charge exorbitant amounts of money for a mod that is broken, and the vehicle in question is one that already exists IRL? Not to mention the J-Beam is all f’ed up… smells like quality.
Mate, 30 dollars for a wheel pack is wild, let alone for these completely broken "cars"... I mean, as an aviation / car enthusiast, in flight simulation, for a bit more than 30 dollars you can buy some very nicely simulated small general aviation aircraft, meanwhile look at this...
so maybe in an Aussie and I can holders I can definitely say they let down the whole Commodore Ute in the mod to build it hubcaps and hubcaps for the wheels
Out of all less subscribed channels popping up on my home page, i gotta say yours is the best one. Keep up with the content mate, mostly about the mods as it is the most watched series on your channel. I'd love to see you grow to 100k one day. ❤
Yeah, that's an unused mod. I removed some scenes because the video would be 20 minutes long. :D But some scenes would take a lot of time to set them up again, so I just decided to leave it like that.
If i wanna get a Plymouth Fury chirstine i go to the workshop of beamNG Drive and download the mod but buying a mod that has issue's that is wasting time buddy
I've got a fact on the 206 : it still produced by Iran Khodro in Iran. Since this year, it's the 206+ which is produced, under the name of 207i. And since the production started in 1998, the car is till produced for 26 years
actual dumb question (new to beamng) how did you TP your car but without breaking it? i know F7 tps you to your cam but the car breaks (happened at like 2:07 if it helps!)
@@BlazerNG. no there's like a solid 5 keys that end up fixing your car i believe, but thanks the F7 on the ground thing worked, if i do it mid air it seems to fix my car
I don't mind if some mods cost money as long as they A, have the quality to make it worth money, and B, don't cost almost as much as the game it runs on
Paid mods are alr crazy but you dare give this shit a price is outrageous man, look Im all about getting paid for your work and all that but honestly atleast my expectations for a PAID mod is extremely high, it has to match official quality or get VERY close to it.
People selling mods for almost the price of the *FULL GAME*, and not even having the decency to add a thumbnail preview or single configuration is disgraceful.
Luckily, there are still so many more who will pour hundreds of hours into meticulously crafting high quality mods, all for the price of free. These people have my utmost respect, and should truly be rewarded if/ when they do decide to put a price on their creations!
And there are some people that spend their money just to leak them
I think this vid kinda serves as a lesson for those who think royal and kene are the worst modder
@@IHATEPURPLE-e7uyeah and than charge them for free. Some guy stole a 6.05$ mod and some guy bought it Reuploaded it on modland and said “I Reuploaded for free because spadie is shi**y”
I'm someone who refuses to pay for mods, but i bought Car Jump Arena 2
@@IHATEPURPLE-e7u im not gonna pay for kenemation m1 period
5:54 this mod has creativity
-make the spawn time ridiculously long
-Lego set the car together
-have the best jbeam in existence
-interior absolutely flawless
-crash damage unbeatable
-best pickup trunk model
0:39 1hp😂
@@MattyandSaimGamezyou replied not commented
Don't forget about the Bluetooth steering wheel
are you just the author of it?
7:37 you made it blush 😳
😳
😳
8:39 Actually that mod represents very realistically the fiat car quality
our mk3 ducato 115 multijet can relate
It's just the usual headlights and blinkers seats, nothing off the charts for Fiat
I once downloaded a koenigsegg ccx mod, it was a meshlap of the civetta bolide, so the headlights acted as popups...
Was it free?,
I'm currently working on a 2024 Mercedes GLS and GLE mod, creating meshes for the Gle is pretty hard to get accurate
@interminableroomsrecodedentity what proof? Im still working on the jbeam I will upload it on my profile once I finish, this is my first mod so it might take a few months before I can release it
@interminableroomsrecodedentity video of what? The mesh?
@interminableroomsrecodedentity it isn't even ready yet I will release a video once it is ready
@@carbeastsm yes it was free, im not paying money for a mod
6:33 Ikea moment
Lego moment
Installing such modifications to the game is like opening the side panel of a computer and shitting into it.
Then a person appreciates the gibberish creations made in automation (and still for free)
Automation mods are good when they are either super fast or downright weird. What I thought till I saw these mods
Bad mods in Modland 99%
Good mods in Modland: 1%
That goes for all modding communities
bro is in no texture land
I dont have anything against mid- tier mods from sites like modland. Sometimes a niche car or converted map doesnt get the most attention but atleast a mod exists and kinda works. But charging money for broken stuff is a disgrace for the whole community.
certainly true,we dont always require modders to upload only seriously high quality stuff,but at least modders should know that making a mod into paid mod require it to be at least better than part of the non paid stuff
8:32 FIAT= Fix It Again Tony
Fiat are more reliable than 50% of the car around the world.
that reminds me of a funny part of a video: "Yeah Ford, 'Fix It Again, Tony!'" ....... _"That spell's FIAT, dumbass!"_
the original video is a Mikeburnfire one, but I forgot which one it's from.
is that a map where all the things (even mods) have missing textures and errors?
Not all things are broken, only like 70% of the map is broken :D
@@BlazerNG. bro 💀
@@prodCASSINI It's outdated af 😂
@@BlazerNG. map made in 255 B.C 💀💀
Honestly I never bought a mod and never will. You never know what you are buying no matter how good it is. Massive respect for the guy that made the Mk1 Octavia mod and others where you can enter $0. I always get mods on modland,beamng and reddit. Most of them are fine but I do always check the comments is it worth download or not. BTW hows that boat mod? I dont have any of those
Exactly, free ones are usually better than the paid ones. :D The boat mod is very well made, but again, it's paid.
@@BlazerNG. yep,they usually get leaked on reddit tho. Waiting for that Yugo pack now
This is why I have such an issue with paid mods; there's no quality control whatsoever. With free mods (and especially mod demos), you're not risking anything by trying it. With paid mods however, nobody knows if a mod is good or bad until at least one person has paid the price and downloaded it. Only then do people realize it's bad. Either that or a modder has a track record already of poorly-made mods. As someone who's delved into the paid mod world, it appears that only 5% of paid mods are good and the rest are just... hot garbage. I mean the fact that paid mods are somehow worse quality than bootlegs and meshslaps is impressive in itself. But I can't imagine spending the price of the entire game ($25) plus an extra $5 total, for a single car mod or a rim pack. Especially one with such shit quality.
This really wasn't an issue back then, because when it came to paid mods, it was only like a couple, like from LucasBE and a couple other authors, and that was basically it. But nowadays, if I had to guess, paid mods probably have already taken up about 75% of the modded content in _BeamNG,_ as well as a couple other games. Especially as more and more modders realize "why put effort into a free mod when I can just slap a model in with zero effort _and_ make a quick buck?" Like even bootleg mods back then weren't _that_ bad, yeah a lot of them had shitty/duplicate jbeams from other cars, but there were a handful I remember that... were actually pretty decent. They weren't exactly the most polished thing imaginable, or even polished at all, but with some mods you could tell the creators at least _tried._ And while nobody's pointing a gun to your head and forcing you to buy mods, that's besides the point; yeah we'll always have some free mods, but the more paid mods that exist, the less free ones, and it's starting to get to a point now where if you basically want a mod that's guaranteed to be great quality, you'll probably have to resort to paying for it (when you can find a good quality paid mod), because anything anything less is more the kind of thing you might find on the repo or forums. And not that these mods are shit, because they're clearly not, but it will eventually get to a point in the near future where people will make lower effort mods for free and post them there, and if you want something with effort put in, it'll be a paid-only mod. But like... hmm, let me try to provide an example.
So let's look at the repo and BeamNG forums. When it comes to vehicle stuff, what _primarily_ makes up these two places? Usually packs of a couple engines and/or transmissions, some smaller part packs, and configuration packs for existing vehicles, right? KLJP exists with a lot of content sure, but it's _still_ at the end of the day just configurations being added to the existing vanilla vehicles, usually just different markets (EUDM, JDM, USDM) and facelifts/expansions. Now, how many separate _car_ mods are there? Mods that are their own entirely isolated car that isn't a configuration or body type for an existing vehicle? You'd soon realize, probably not nearly as many. Especially lore-friendly stuff.
Now look at paid mods and look at how many exist there in comparison. And this is just car mods, this doesn't include levels and other things too.
It's basically microtransactions; unofficial DLC from unofficial developers. Yeah, a car might be $2 dollars. And so is this map. And so is this wheel pack. Oop, next thing you know you've accumulated a total spending of about $100 (exaggerated but it's for a reason) total for a $25 game solely on mods. And again, while you're not _forced_ to buy these mods, that's entirely besides the point. It's more the principle itself that matters.
Also, surely there must be legal issues with this. Lore-friendly mods are one thing (in fact lore-friendly mods are probably the _only_ good paid mods, if a licensed car mod is paid that's usually a dead ringer that it's probably a bad mod), but not only are these paid mods scamming people with terrible quality, but just the premise at all that they're able to make money off of licensed brands and/or stolen video game assets (like Forza), surely that's illegal, no?
When you purchase a mod too, what happens if an update to the game breaks it? Mod authors will sometimes update the mod, but you're at the mercy of the developer and they may not always do such. In fact, technically you bought the product "as-is" and they don't _have_ to fix it if it breaks. With free mods, people can make their own fan patches and what-have-you. And that's usually the case. Remember when I asked how many individual car mods you could spot on the forums or repo? Especially with licensed cars, open their threads on the forums, and look at how many of them are outdated mods, but people submit their own patches/download posts that fix it. Or also entirely _new_ threads for existing car mods where someone else picked up on the work for it. If it _weren't_ for these people, we'd have significantly less free car mods. Because there's a lot of free car mods that are abandoned or get updated so rarely by their respective authors, that the mods often don't work without these patches. With paid mods, you can't really do this, because you'd be distributing paid content, or at least _parts_ of it.
I've always thought of modding as more of a hobby, because it's always been that way, I really don't think people should be trying to make an entire career out of it. Not that people can't make some money from it, but there's always better ways of doing so. People didn't make mods _because_ they made money from it, they made mods because they just enjoyed making them, it was a passion project kind of thing.
The greatest example of this is _Half-Life._ Look at how many _Half-Life_ mods are out there, and how many are still being made 25 years later. _Entropy : Zero 2_ absolutely blew the _Half-Life 2_ modding scene out of the water and it's a free mod. I'm sure Breadman made money from a Patreon or something for his mod, but he didn't make the mod with finances _in mind._ He made it because he likes Source mods and the modding community. So much so in fact, that he's even helped to develop tools and other templates to make modding easier for people or make new and interesting techniques. All-in-all, what he's been doing means that _everyone_ benefits in the long run and not just him. And that's what I want to see more of these days; collaboration. Modders now always have so much drama and often wall themselves off from each other, I'd love to see people start working together to improve our favorite games and help create new tools and templates to improve mods in a way that all other modders and players can benefit.
Donations have always been a thing, I used to make a fair bit as a kid from some of my game mods. Not much mind you, but people still took the time to say "thanks" and gave a buck or two. But people didn't _have_ to. But the option was at least there for those who chose to, and if people didn't want to pay, that's fine. I think the best "win-win" scenario is Paid Early Access where a mod is paid during development but then gets released for free once it's finished. It seems to be the best scenario and some people appear to make quite a bit just from Patreons. Either that, or getting commissioned, and having people pay you to make a specific mod. Which is especially useful because I know a lot of modders hate being bothered by people asking for free suggestions, and getting commissioned by someone with money to make something instead is a good incentive. Especially assuming most of those mods will be publicly available after they're done.
Not to mention how many people are using paid stuff now to gatekeep people. A lot of modders are tired of harassment and destructive criticism, or as I said before, being pestered with suggestions. And while I totally understand that aspect of it because I've dealt with it myself, making your mods paid or only available on your Patreon to gatekeep the bad actors is _not_ going to solve the problem, in fact I'd argue it makes it worse.
_BeamNG_ mods also take a while to make. _Also_ understandable, but a _lot_ of games take a while to make mods, that's just... how modding works, unfortunately. Look at how many Source mods exist. There's an abundance of them, but they're certainly not even remotely easy to make. Tools can certainly be made to streamline the process at least, but it's still always going to be a hassle. As a modder, that's a factor you simply know you'll have to consider.
If people _truly_ want to make money off of their creations, the next best step would probably be proper game development. Because at least then, you're not just selling a single car, but you're selling a _full_ experience from start to finish. That's something you can actually make a _career_ out of. If you really enjoy making game mods, try delving into game development and see what you can come up with! You may surprise yourself with how much you might be capable of. In fact there's a lot of modders now who are doing exactly that, and it's really amazing what people can do. Again look at Source mods. There's a lot of skin and model mods for _Half-Life 2_ but then there's also all these people making _entire_ freakin' game mods with their own stories and gameplay! That's something _definitely_ worth buying or supporting. But I don't feel there's a need to purchase a mod that replaces Combine Soldiers with something else. But I can certainly donate some cash if I feel that it's polished enough and I like it enough.
This is the longest RUclips comment I have ever seen.
@@imvivalamilo Hey, if I'm gonna argue my case, I'm going to try to argue it from as many angles as I can lol
8:27
"WHAT IS THIS? :D"
Ghost rider: That's my car.
I mean.. 7:59
The 04-08 Peugeot 206 didnt seem too awful, I would not pay a dime for it though.
Considering average Zvezdan's quality of mods, yes, it's not that bad.
1:10 dodge crap 💀
And people have the audacity of defending these modders and their behaviour.
4:36 Hey can you say the name of the music please , i make video of BeamNG Drive Too (sorry i am french my English is bad)
In the description,
It shows the song names
The music is called bad piggies drip
@@kamilothman1899 thanks you
How do you telport the car to the road like at 7:54
Shift + c to enter free camera, and then press F7
Thanks @@BlazerNG.
@@Dzej36 You're welcome :)
@@BlazerNG. TYSM
5:56 basically My summer car but beamng drive lol
Was already the mod giveaway or no?
im third
I really care @@2012DodgeDartGT
Already done
You probably got a horrible timezone
@@racingndriver7113 nah i am in same country as him but i don't get notificasions on other thinks than videos so i don't know
Giveaway is over
The map is so fitting also the music and the ‘um’ is so funny 😂😂😂
I love how the map is well chosen according to these beautiful mods !
What is the first map?
Oh, and if you have a good model, sound and textures paired with everything else which is terribly made then just take the model and you can slap them on an edited JBEAM, adjust everything and you're basically done.
This one: www.beamng.com/resources/bundesstrasse-1.6988/reviews
Thanks for the tip btw :D
9:55 how please bro mod name
Have you tried the ae86 mod by Schumacher it’s one of my favorites it’s missing some textures for me but there very minor and don’t effect the overall look you should try it
I used it in my last car crashes video. :D Awesome mod.
I use that 206 mod and I don't have a single issue, like, not one even. The lack of textures must be something on your end, or it's because I run the game on lowest graphic setting.
First map mod name? Its so beautiful
Vintage Autobahn on the repository
I think it is more Roane county Tennessee.
Bundesstrasse 1 on repository
I wonder where did you find the hr-v?
I don't remember, it was sitting in my "bad mods folder" for 3 months :D
I've learned early on, any IRL car for beam is generally gonna be shit, especially if they're asking money for it. I only download mods over the official repository, or if it's a paid mod, over gumroad, but it has to be on the repository too as a free trial.
I really hate how JambaJoe just fakes that the mods are good in the photos and charges you ALOT of money and than you realized you were scammed. Even zvezdans photos are not fake and he doesn’t charge you 20$. This is just unbelievable.
The worst part is - no one can stop him. He keeps scamming people as if nothing happened. I will make a whole video about him in the near future. We have to warn as many people as possible. :D
Instead of going to debug to remove mesh visibility, hold ctrl and to minus visibility click - on the nem pad (while holding ctrl) same with showing the car is just + instead of -.
Thanks :D
@@BlazerNG.np:D
4:52 what audi mod is that
and the BMW
You’re doing incredible work, I make similar videos myself and know how hard all of this can be. You have great patience, well done 😍
Thanks. :D Yeah, it's hard to make these videos. :D
So they charge exorbitant amounts of money for a mod that is broken, and the vehicle in question is one that already exists IRL? Not to mention the J-Beam is all f’ed up… smells like quality.
Mate, 30 dollars for a wheel pack is wild, let alone for these completely broken "cars"...
I mean, as an aviation / car enthusiast, in flight simulation, for a bit more than 30 dollars you can buy some very nicely simulated small general aviation aircraft, meanwhile look at this...
Name checks out. Hello fellow freak for all things aeronautical!
so maybe in an Aussie and I can holders I can definitely say they let down the whole Commodore Ute in the mod to build it hubcaps and hubcaps for the wheels
Out of all less subscribed channels popping up on my home page, i gotta say yours is the best one. Keep up with the content mate, mostly about the mods as it is the most watched series on your channel. I'd love to see you grow to 100k one day. ❤
Thanks for your support! I'm glad you like my content. :)
What was that map mod, you were using to test cars
Bundesstrasse 1, Lake Farsoe
2:04 Where did you get this mod, I haven't seen it anywhere on the mods page?
Yeah, I came across that mod on Telegram by accident, I've never seen it anywhere else.
It's not on telegram because I was looking for this mod
@@bobrys_5710 It's propably deleted then, but I still have it somewhere (maybe)
Was it paid or free?
@@bobrys_5710 It was free on Telegram, idk if the original was paid or not.
Great video dude. Loved it
Thanks :)
5:06 what music??
Bad piggies theme song
Bad piggies theme song trap remix
you missed a detail in the punto abarth config, the navigator hasn't a navigator, only the side.
I can say that the fiat mod is very accurate to the real life counterpart both are basicly the same
Can i have The commodore, The peugeot and the map in the beginning of the video?
Not to mention the fact that he has a *100 DOLLAR MOD THAT INCLUDES ALL OF HIS CARS.*
What’s the map your used to
Bundesstrasse 1, Lake Forsoe
Thanks
You're welcome :)
0:25 nice map
11:04 What Is The Baby Blue Sedan Right Next To The Ute. I Haven’t Seen That In The Video
Yeah, that's an unused mod. I removed some scenes because the video would be 20 minutes long. :D But some scenes would take a lot of time to set them up again, so I just decided to leave it like that.
5:55 My summer car be like:
These mods are wild☠️🙏
i dont get that the thumbnail of the mods look normal but when loaded in there are model and texture issues
0:02 Whats this song called
Video description
lad you need to download the cs:s textures for these mods
1:50 could anyone tell me where to get this mod to please
For messing around I want to try and fix it
Let me know in 2 days, I will try to search it up in my old PC. :D
@@BlazerNG. tysm bro!! ur doing me a big favour :D
@@BlazerNG.yo any updates on finding it?
If i wanna get a Plymouth Fury chirstine i go to the workshop of beamNG Drive and download the mod but buying a mod that has issue's that is wasting time buddy
The vf_ss_commodore mod name has bukerell legran meshlap i think so.
I think it's pessima :D
Dont laugh at 3 am misson failed for me tonight 😂😂😂
Edit: btw respect for the ending 🫡👍😂
:D Thanks. :D
Real life car mods are hell literally 💀
The cars do get a bit quirky at night
vro theres like an ummmmmmmmmmmmmmmmmmmmmmmmmm every second🤣🤣🤣🤣🤣🤣🤣🤣
At 5:53 can i ask where did you Get the ipsum mod please
I think it's on Modland, but it doesn't work. However I fixed it. I will soon release my Modland account and I will upload my fixed version on there.
Ok thank for the response @@BlazerNG.
You're welcome
w videos, but how do you get the dummy moving effect? is it just another game with the skin on it or is it a BeamNG mod?
Thanks. :) There is a tutorial: ruclips.net/video/B3YvQrmR_nc/видео.html
в этот раз решил не писать 40 метров текста, я просто скажу тебе спасибо за то что ты стараешься и создаешь новые видео. продолжай в том же духе!
Thanks for your support! :)
I've got a fact on the 206 : it still produced by Iran Khodro in Iran. Since this year, it's the 206+ which is produced, under the name of 207i. And since the production started in 1998, the car is till produced for 26 years
How the cars flip over how did you do that pls tell
since when do Golf GTIs come with i5's?
I guess since this mod was created :D
0:56, that does not sound like a V10 at all
Ol
8:25 this is the most inferior mod that I ever installed, I was looking for a 3-door Peugeot 206 and I found this instead!
you should name this videos "The worst payment BeamNG mods ever created"
actual dumb question (new to beamng) how did you TP your car but without breaking it? i know F7 tps you to your cam but the car breaks (happened at like 2:07 if it helps!)
Press Shift+C (free camera) and then press F7 when you are almost inside the ground.
@@BlazerNG. But that fixed my car.. Odd
What? :D That's odd indeed, as far as I know only R and Insert key will fix your car 🤔
@@BlazerNG. no there's like a solid 5 keys that end up fixing your car i believe, but thanks the F7 on the ground thing worked, if i do it mid air it seems to fix my car
0:01 yes, let’s start with that
how is the plane working for you bc i doesnt work for me?
You can't start it, am I right? :D
@@BlazerNG. yeah
@@Xizan941 You need to hold the start button for a short while.
I don't mind if some mods cost money as long as they A, have the quality to make it worth money, and B, don't cost almost as much as the game it runs on
Exactly. :)
average day in garrys mod when you dont have css textures
NO TEXTURE seat covers would go hard ngl
i swear the umm littarly drove me crazy
oh trust me i encountered like 99999999999999999999999999999 MILLion problems when it comes to downloading mods
Why is this a no texture map?
Because it's outdated, that's why
where would i go to get the map used in the video?
Here: www.beamng.com/resources/lake-farsoe.24500/
Tbh charging money for any mod is diabolical.
Great video as always 👍, can you do more bad mods review?
Thanks, sure, but I need to collect more bad mods :D
What map is used in the Trackhawk section?
Lake Farsoe: www.beamng.com/resources/lake-farsoe.24500/
9:53 wtf, how did you do that??
What exactly do you mean?
@@BlazerNG. wait, i was talking about the dummy animations at 9:39, sorry
It's ok, here's the tutorial how to do that: ruclips.net/video/B3YvQrmR_nc/видео.html
@@BlazerNG. thanks
You're welcome
how to make cars flip like you did to ibishu prodigy?
www.beamng.com/resources/road-grip-editor.15350/
@@BlazerNG. thanks
@@Pandziula_Naj You're welcome :)
to be fair, someone with a bit of modding experience could fix up these mods
Yeah, but is it worth it?
@@BlazerNG.Probably not. If anything it'd be better to make them from scratch. The viper especially is bad,and the punto.
@@Damian-cilr2 and especially the Holden.
I have seen you have Lanos mod in your game, i hope it will be reviewed next time, because how i remember it doesn't have a working dashboard
It's very old, but I like it :D
@@BlazerNG. Yeah, it's good for traffic, it's so sad that we don't have good ZAZ/Daewoo mods where everything works
Exactly. :/
Can you PLEASE update your sound effects library this isn't 2016 anymore
does someone know how to do that I tried it and it don’t work 2:12
Whats that A3 8L mod?
Paid mods are alr crazy but you dare give this shit a price is outrageous man, look Im all about getting paid for your work and all that but honestly atleast my expectations for a PAID mod is extremely high, it has to match official quality or get VERY close to it.
How old are those mods which you used on video
Couple of months (2-3) old. They were definitely not outdated. :D
@@BlazerNG. I got you
When I installed mods those were too old, for current version they had no wheels and textures
Try The mod butten wher u span a car
As i said i just buyed a dodge durango:D but when i crash it was horribe
Whats the name of the map?
3:45 it's the BeamNG government logo
5:43 bro got his Holden Commodore from ikea
Straight from lego store 🤣
after this video his pc must have exploded because of the 5000 chinese viruses inside those mods
how to get hrv I wanna test myself the bootleg qualitee