Holy cow this is friggin cool. As you know this game has great nes sound track. May you please tell me how was this made and what program are you using?
Ty. I used "FL Studio" and the "NES VST 1.2" vst plugin. (the videos visuals consisted of FL's track view and the piano from Piano From Above overlayed) When creating an 8-bit cover with it FL+NES-VST, remember to stay within the limitations of the NES's sound chip if you want it to sound authentic. That means only using *one midi track per waveform mode* (one each for: _square 75%, square 50%, square 25%, square 12%, square 6%, Triangle, and DPCM_). To determine the type of sound you want, tinker with all the settings and ensure a certain set of notes are in the correct waveform-mode track. (move notes to one track to another) Obviously, this video was intended as a challenge to see how closely I can match the sound of the original game using just the VST, and I think I did pretty well (other than some slight volume-envelope inaccuracy). If you want to see a "original nes cover" that I did, check out Super Mario RPG: Forest Maze - 8-bit cover . I am planning on creating and uploading an original NES cover of the Lavender Town theme pretty soon. You've however inspired me to create a behind-the-scenes timelapse video extra along with it, and I feel it should help people like you.
Holy cow this is friggin cool. As you know this game has great nes sound track. May you please tell me how was this made and what program are you using?
Ty. I used "FL Studio" and the "NES VST 1.2" vst plugin. (the videos visuals consisted of FL's track view and the piano from Piano From Above overlayed)
When creating an 8-bit cover with it FL+NES-VST, remember to stay within the limitations of the NES's sound chip if you want it to sound authentic. That means only using *one midi track per waveform mode* (one each for: _square 75%, square 50%, square 25%, square 12%, square 6%, Triangle, and DPCM_). To determine the type of sound you want, tinker with all the settings and ensure a certain set of notes are in the correct waveform-mode track. (move notes to one track to another)
Obviously, this video was intended as a challenge to see how closely I can match the sound of the original game using just the VST, and I think I did pretty well (other than some slight volume-envelope inaccuracy). If you want to see a "original nes cover" that I did, check out Super Mario RPG: Forest Maze - 8-bit cover .
I am planning on creating and uploading an original NES cover of the Lavender Town theme pretty soon. You've however inspired me to create a behind-the-scenes timelapse video extra along with it, and I feel it should help people like you.
This is an actual track
Yes, this is an actual track. I just wanted to see how close I could make it sound to the original thing using purely this setup
Long shot, but do you perhaps have the midi file of this available?
hurr durr piano