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Can’t wait for the next part ! Thanks for all your hard work !!
Could you do a “remnant 2” style tutorial with gas? (Guns that have different stats, a skill tree system that affects gameplay attributes (like health, stamina, weapon spread, reload speed) ?
Thanks !
No problem!
Swords bounce over wall when they hit them please ( hit reaction with environment)
hey can this work with the TPS for weapon holsters and body armor?
Yes, you can try the same method
Can’t wait for the next part ! Thanks for all your hard work !!
Could you do a “remnant 2” style tutorial with gas? (Guns that have different stats, a skill tree system that affects gameplay attributes (like health, stamina, weapon spread, reload speed) ?
Thanks !
No problem!
Swords bounce over wall when they hit them please ( hit reaction with environment)
hey can this work with the TPS for weapon holsters and body armor?
Yes, you can try the same method