BIOHAZARD OUTBREAK 登場時から暴走するタイラント

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  • Опубликовано: 24 ноя 2024

Комментарии • 25

  • @ぽこぽこ-r1c
    @ぽこぽこ-r1c 2 года назад +2

    この敵を倒してくれるタイラントって全シナリオに召喚可能ですか?
    味方タイラントVS赤タイラントとか気になりますw

    • @obsrvtest4380
      @obsrvtest4380  2 года назад +1

      ちょっと試してみないとなんともわかりません。もしかして対ハンターのみかもしれません。
      今のところわからないですが、でもボディガードをしてくれるタイラントは頼もしいですよね。

  • @certaindespair
    @certaindespair 2 года назад +1

    Hello again!
    How did you manage to make this possible? Is this in the EVB file or RDT files? Or is it possible that this is defined in the enemy data (EMD)? Thanks for your help as always!!

    • @obsrvtest4380
      @obsrvtest4380  2 года назад +1

      This is the EMD file setting.
      I'm currently trying to create an editor that can change enemy functionality.
      It's not ready for release yet, but we're building this functionality.
      It will be released on this web site.
      obsrvtest.web.fc2.com/

    • @certaindespair
      @certaindespair 2 года назад +1

      @@obsrvtest4380 Would you kindly tell me which byte in the EMD changes the Tyrants behavior to be friendly? :)

    • @obsrvtest4380
      @obsrvtest4380  2 года назад +1

      @@certaindespair
      The offset address is +48H.
      This value specifies who the enemy will attack
      00H Player only
      01H Player and NPC
      02H NPCs only
      03H Tyrant attacks the hunter
      04H Hunter attacks Tyrant

    • @certaindespair
      @certaindespair 2 года назад +1

      @@obsrvtest4380 Thank you so much! I’ll give this a try! If you have any questions you may have that maybe I can answer please feel free to ask! I’d like to return the favor by helping you out too!

  • @SERGIOVANDYK
    @SERGIOVANDYK 2 года назад +1

    ♥️

  • @mininix381
    @mininix381 2 года назад +1

    hello, would like to know if its possible to make enemy drops items, such as thanatos droping blood.

    • @obsrvtest4380
      @obsrvtest4380  2 года назад

      The place where items can appear is fixed.
      In other words, you can't make items appear where you killed an enemy.
      Also, zombies are impossible, but for example, after defeating boss lions and elephants in Wild things, and after defeating boss enemies such as Gigabyte in Underbelly, certain events will occur.
      I think it is possible to make the item appear in the place determined at that timing.

    • @mininix381
      @mininix381 2 года назад +1

      @@obsrvtest4380 :O oh i see, so its possible to spawn key items in certain locations after killing determined enemies by creating an event to make this.
      thanks for the answer ^^

    • @obsrvtest4380
      @obsrvtest4380  2 года назад

      @@mininix381 OK.Good luck.

    • @mininix381
      @mininix381 2 года назад +1

      @@obsrvtest4380 hello again, sorry but i have another little question 😅, there's a way to remove the heart beats from the door loadings? put another thing or stay with the scenery soundtrack, just like in elimination.

    • @obsrvtest4380
      @obsrvtest4380  2 года назад +1

      @@mininix381
      I will process the SND file using the SOUND FILE EDITOR I developed.
      SND files include screams and pains of people, growls of zombies, weapon sounds, room sounds, and footsteps.
      And for each scenario, there are sounds of opening and closing doors, heartbeats, and Elemination music.
      There is sxx.snd in romsdata of NETBIO00.dat.
      You can use the SOUND FILE EDITOR to mute the heart sound or change it to another sound.
      For a detailed explanation, check out this video.
      ruclips.net/video/tmlodp9fnig/видео.html
      Also, please download from here.
      drive.google.com/file/d/1k4glBlpWAyTYzlrH1pnEXWm7lcjvdOeA/view
      It has been upgraded from the video and the details are displayed with the manual button.
      See there for a detailed explanation. .

  • @BiohazardEsp
    @BiohazardEsp 2 года назад +1

    Hi, out of curiosity I was wondering if exist some pnatch patch or something similar to play in first person?

    • @obsrvtest4380
      @obsrvtest4380  2 года назад

      The service I was using before has been terminated.
      I uploaded a new one.
      Also, there is an html file as a document, so please read how to use it.
      drive.google.com/file/d/1JpL_0FTgmNzl4xxIo9RSlhmBiu1hmwKF/view?usp=sharing
      If you use cheats, please follow the notes on this forum.
      obsrv.org/viewtopic.php?f=39&t=5406

    • @BiohazardEsp
      @BiohazardEsp 2 года назад +1

      @@obsrvtest4380 thanks for the answer, but i didn't see any file to play on first person view on the package that you sent me :S

    • @obsrvtest4380
      @obsrvtest4380  2 года назад

      @@BiohazardEsp
      (14) of the file "file2_cheats.punch" becomes TPS style.
      This cheat does not exist in File 1.
      If you want FPS style, you need to make the player's appearance transparent.
      For example, this video uses this cheat to turn the player into an invisible person.
      ruclips.net/video/0kyraD5KPus/видео.html
      Is this video what you want?

    • @BiohazardEsp
      @BiohazardEsp 2 года назад +1

      @@obsrvtest4380 exactly that! How can I manage to play like that?

    • @obsrvtest4380
      @obsrvtest4380  2 года назад

      @@BiohazardEsp
      I made a transparent stickman. This is the person's NBD file.
      drive.google.com/file/d/1XlQXqQ5qehAihVB1DiPRYwF28mAXcpIS/view?usp=sharing
      Download and overwrite Kevin's character NBD file, for example, to make Kevin invisible.
      The location is [romsdata] in NETBIO00.dat.
      P00_00.nbd Kevin typeA
      P00_01.nbd Kevin typeB
      P00_02.nbd Kevin typeC
      It is of the form P0x_0y.nbd.
      x: person code y: costume code.
      0 Kevin
      1 mark
      2 Jim
      3 George
      4 David
      5 Alyssa
      6 Yoko
      7 Cindy
      Also rewrite EP0x_0y.nbd to the same file.
      This is the character file used when fighting zombies in Desperate times. Less than normal polygons.

  • @kubi1111ify
    @kubi1111ify 2 года назад +1

    すごいですね。
    どんなプログラムのいじり方をしました?

    • @obsrvtest4380
      @obsrvtest4380  2 года назад +1

      プログラムをいじるというよりもデータを変更しています。
      この場合、敵が「プレイヤーを優先して攻撃する」とか「NPCを優先して攻撃する」とか「ハンターがタイラントを優先して攻撃する」「タイラントがハンターを優先して攻撃する」といった指定があることに気づきました。
      そこでタイラント登場時に「プレイヤーを優先して攻撃する」にして逆にタイラントが暴走した時に「ハンターを優先して攻撃する」に切り替えてみたのです。

  • @寒河江槙平
    @寒河江槙平 2 года назад +1

    逆転になるわけですね

    • @obsrvtest4380
      @obsrvtest4380  2 года назад +1

      その通りにしてみました♪