Top Ten BEST Moves In Super Smash Bros. Ultimate

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  • Опубликовано: 5 фев 2025
  • ~SPONSOR~ Thanks to Bespoke Post for sponsoring this video! New subscribers get 20% off their first box of awesome - go to bespokepost.co... and enter code VARS at checkout.
    The Super Smash Bros. franchise is known for having many busted moves. So let's make a list of ten of them that would make any character a lot stronger!
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    #SSBU #Top10 #Smash

Комментарии • 308

  • @VarsIII
    @VarsIII  Год назад +20

    ~SPONSOR~ New Bespoke Post subscribers get 20% off their first box of awesome - go to bespokepost.com/vars and enter code VARS at checkout. Thanks to Bespoke Post for sponsoring!

    • @blueninjagaming148
      @blueninjagaming148 Год назад +3

      good job with getting a sponsorship, it must be tough getting one under 100k subs (you deserve 100k btw great content) first vid i watched and i loved it!

    • @FlamingBasketballClub
      @FlamingBasketballClub Год назад

      Hero is a solid mid tier character.

  • @ShortSweetcakeYT
    @ShortSweetcakeYT Год назад +320

    I love how Electric Wind God Fist needs no explanation to say how broken the move is. It just straight up shows itself as one of the most broken moves in Smash Bros. At this point, everyone knows and sees how broken it is, and no one will be surprised even to when it appears on the top moves list without any description.

    • @MasterKnightDH
      @MasterKnightDH Год назад

      EWGF is even so broken that it can get you banned for being caught in an infinite as PatchyDogg found out.

    • @michaelwilliams-ok8wy
      @michaelwilliams-ok8wy Год назад +14

      It's so powerful it speaks for itself

    • @FlamingBasketballClub
      @FlamingBasketballClub Год назад +1

      😂😂😂😂😂😂

    • @sayouvlr
      @sayouvlr Год назад +1

      it combos into so much does 0 to death and so much more kazuya has sooo much depth and potential it just needs time to be discovered.

    • @A3TH3R-dj3hj
      @A3TH3R-dj3hj Год назад +4

      it literally give kazuya basically a massive zero-to-death tree based on this move alone

  • @VarsIII
    @VarsIII  Год назад +143

    In case everyone was wondering why I didn’t include Steve’s moves it’s because materials and weapons and all that junk. Even if it was just block, tools can affect mining speed and stuff like that which requires you to have Steve’s tools to accompany it. These ten on the other hand are more agnostic, even Hero's Menu.

    • @zubair1149
      @zubair1149 Год назад +5

      Can you please pin your comment. I feel others need to see this too.

    • @VarsIII
      @VarsIII  Год назад +24

      @@zubair1149 Can't. Sponsor :(

    • @zubair1149
      @zubair1149 Год назад +1

      @@VarsIII Ohhhhhhhhhhhhhhh

    • @SSM24_
      @SSM24_ Год назад +3

      @@VarsIII Couldn't you just add it to the pinned comment below the sponsor stuff?

    • @malum19
      @malum19 Год назад +2

      glad i scrolled lol

  • @omermilo4871
    @omermilo4871 Год назад +436

    I would genuinely like to know why you decided to not put steve block in here. That move is responsible for most of the steve tech put there, and after a week of steve buffs I thought it would have left a mark

    • @NuBOrn21
      @NuBOrn21 Год назад +38

      Mainly bcuz not many characters would benefit from having Steve block with out the rest of his kit to go with it, I think minecart would b a more universal move that every character can use regardless of kit

    • @ryanepic6577
      @ryanepic6577 Год назад +35

      It’s 100x better on Steve than it would be most characters. For a lot of characters it’d basically just be “Ok cool I guess I have a slightly better disadvantage state”. Mainly just characters with upair bridges or attacks that hit upwards and have long enough hitstun for a fast smash attack/uptilt that kills off the top or sets up into up airs could do anything. Which really isn’t many characters at all

    • @Fullonpepper
      @Fullonpepper Год назад +36

      @@NuBOrn21Steve block let’s you do ANYTHING in the air, most characters would get 10x more use out of this than cloud bair

    • @tumultoustortellini
      @tumultoustortellini Год назад +22

      @@ryanepic6577 Plenty of characters would get crazy utility and kill potential. Off the top of my head,
      wolf: fair - shine - bair, already exists. What about fair - shine - dsmash
      mario: upair ladder into upsmash, also the fact he can turn any stage into battlefield should have us. all in fear
      fox: he gets a strong disadvantage state and stronger Off-stage-game, making him top 5.
      cloud: gets a good recovery, and up air ladder combos into upsmash, making him top 3.
      marth: can justice luna anywhere, making him able to kill at 40% consistently.
      falco: up-tilt. enough said.

    • @douglasgraham1485
      @douglasgraham1485 Год назад +2

      Banned

  • @Moss_Dude
    @Moss_Dude Год назад +31

    I love how EWGF didn't even need to be described or argued for, and this is one of the rare cases where it wasn't some gag, the name really just explains itself.

  • @endless_havoc123
    @endless_havoc123 Год назад +104

    That sponsorship transfer had me like, what the hell, he's gone crazy. And then the sponsorship started, very clever

    • @VeraExora
      @VeraExora Год назад

      I’m just a little bit disappoint that it wasn’t

    • @jasomega2446
      @jasomega2446 Год назад +1

      Yup

  • @candyelysium451
    @candyelysium451 Год назад +97

    Steve could genuinely have like 4 different moves on this list and I would be inclined to agree. Up Tilt is objectively one of the easiest combo moves to use, Minecart and Anvil force your opponent to respect you even when they’re winning, and Block gives you access to tech that genuinely breaks the game. The fact that none of those moves are here is almost comical.

    • @ruffeboi7304
      @ruffeboi7304 Год назад +7

      Steve is like Broken: The Character
      Literally the only one of his moves that doesn't have some crazy BS is dash attack 🥴

    • @vivelespatat2670
      @vivelespatat2670 Год назад +2

      ​@@ruffeboi7304Steve is : What if we made our characters lore-accurate ?

    • @legrandliseurtri7495
      @legrandliseurtri7495 Год назад +1

      Uptilt into up-air is only so terrifying because Steve can build blocks. Yes, any character would love an uptilt that is this safe on shield and this spammable, but it wouldn't be a guaranteed 50-80% every time you get hit by it.

    • @seejoshrun1761
      @seejoshrun1761 Год назад

      Yeah it's block that should have been on here. Maybe minecart, but that gets weird with how you would transfer the materials mechanic to another character.@@legrandliseurtri7495

    • @mjdevlog
      @mjdevlog Год назад +1

      all of them (except the block itself) depends on the mining mechanic, and unlike hero's down b that hypothetically you can just slap MP to everyone, steve's mining waste another move's slot.

  • @Bleach_Drinker_7
    @Bleach_Drinker_7 Год назад +61

    They had to know EWGF chains were a thing. That’s why Kazuya has his weak spiking nair. They put it into the game, tested it and thought it was ok to have. What were they on?

    • @MasterKnightDH
      @MasterKnightDH Год назад +15

      Exactly what I'd like to know. PatchyDogg even found out as a result of being turned into a victim of it that you can be banned for being caught in an infinite.

    • @Mepphy99
      @Mepphy99 Год назад +2

      Sakurai probably though the exectuion was incredibly hard (which isn't really)

    • @MasterKnightDH
      @MasterKnightDH Год назад +2

      @@Mepphy99 The execution's difficulty wouldn't do much to increase a move's counter play anyway. The other player isn't necessarily going to recognize the difficulty in managing the move. I can make use of an analogy with 2 things in Kid Icarus Uprising for direct contrast: the Spin Shot technique and the Mega Laser Cancel.
      The Spin Shot technique allows for mixing and matching with the attack type and movement method on Dash Shots. The most clear example is that you can fire Forward Shots, which also have slightly better speed than other Dash Shots, right at your opponent while having the strafing mobility of the Side Shot. The window of execution is your re-aiming your camera and reticle being restricted to however long your Dash Shot takes to come out, the shortest being 4 frames for Claws Forward Shots, the next highest being 6 frames for Cannon Back Shots, and things only get better from there, making sure that this doesn't have any sort of surplus difficulty. Please note that this doesn't add any safer movement options actively; you can still be read if you aren't watchful with your strafing or moving back. What you do get is added offense options to erode opponents' durability better, just that the opponent can still dodge your stuff and catch you not making use of dodge moves.
      By contrast, the Mega Laser Cancel can be done to get the intangibility of the casting animation of Mega Laser while doing a Dash Shot/Rapid instead, the intangibility lasting past the committal time of most weapon families' Dash Shots/Rapids. This is done by trying to cast Mega Laser (or Idol Transformation in singleplayer), then a frame after the cast input, inputting for a Dash Shot/Rapid. I think it may actually be 2 frames because ChromeNoir certainly manages consecutive uses of the MLC on a video of his, but that could just be me. Please note that the MLC does NOT actually decrement the Mega Laser charge, or it would be far more balanced especially with Mega Laser's full line cost on the Power Grid. A VERY short window to get the input correct for the risk of actually using the Mega Laser charge or doing an unprotected Dash attack does not change that the Japanese setting banned Mega Laser exclusively (keeping in mind OTHER busted things like Celestial Fireworks and Evasion+ existing) strictly because of the MLC (Mega Laser itself is not broken otherwise), which has the added bonus of being hard to properly detect similar to what happens with Steve's Phantom MLG.
      I think that establishes that execution is a dangerous thing to use as an excuse for the balance of something. And I read that EWGF is spammable with excessive difficulty in whiff punishing it? If so, then what's this about execution necessity? There are people who are glad for good reason that L-Cancelling went bye-bye in Brawl and beyond. That mess gatekeeps. KIU's Spin Shot technique doesn't gatekeep, especially not at the point where the Club family (which can't make use of it and would particularly be threatened by enhanced distance opening) consistently has decent viability even with incomplete design involvement. And EWGF? Well, I'm not having a hard time remembering PatchyDogg, on a stock lead, getting hit by it repeatedly for being hit by it ONCE and thereby being banned due to being caught in an infinite. I think that demonstrates the whole issue quite nicely.

    • @swordsman09
      @swordsman09 Год назад +2

      Simple. They wanted it to be like Tekken.

    • @MasterKnightDH
      @MasterKnightDH Год назад

      @@swordsman09 If by that you mean that they wanted people to be frustrated, then they certainly accomplished that.

  • @shari2383
    @shari2383 Год назад +40

    Not including stuff like Gyro, Gun, Blocks or Spin Dash is surprising

    • @meee_5155
      @meee_5155 Год назад +5

      especially block

    • @fastestblader4968
      @fastestblader4968 Год назад +1

      As a rushdown sonic main, yes we rely on spin dash and spin dash 2 but adding it to another characters moveset may make them better, but will just turn them into a rushdown.

    • @terai984
      @terai984 Год назад +1

      @@fastestblader4968 no???

    • @shari2383
      @shari2383 Год назад

      @@fastestblader4968 Wdym

    • @fissilewhistle
      @fissilewhistle Год назад +1

      There’s no way Gun isn’t a top ten move.

  • @jordanfan8222
    @jordanfan8222 Год назад +32

    I’m surprised monkey flip or incin side b didn’t beat out bowsers. Both similarly punish over shielding, with monkey flip also serving as an incredible mobility/burst tool, and incins having insane option coverage and crazy positioning/gimping benefits

    • @Dodonut_
      @Dodonut_ Год назад +12

      Don’t forget steve minecart. It’s a kill move, command grab, mobility option, and a projectile all in one.

    • @drakejoshofficialyoutubech5569
      @drakejoshofficialyoutubech5569 Год назад +5

      Also Minecart. That move literally lets the user skip neutral sometimes.

    • @RNGuice
      @RNGuice Год назад

      I’d even make the argument that kazuya’s command grab is better than bowser’s overall.

    • @Alibaba-id1cs
      @Alibaba-id1cs Год назад

      @@RNGuiceBowser is frame 6 which makes it better than Kazuya grab in almost every way

    • @RNGuice
      @RNGuice Год назад

      @@Alibaba-id1cs Kazuya’s has armor and can turn into an even better move.

  • @firstwaddledee9182
    @firstwaddledee9182 Год назад +8

    EWGF is so broken that my video stopped working when it appeared

    • @MasterKnightDH
      @MasterKnightDH Год назад

      People can even use EWGF to get their opponents banned for being caught in an infinite.

    • @firstwaddledee9182
      @firstwaddledee9182 Год назад

      @@MasterKnightDH that wasn’t a joke, the moment EWGF appeared my RUclips closed

  • @xenomaster1773
    @xenomaster1773 Год назад +2

    I know not everyone one talks about it but I like Corin back air a lot it is powerful and has some nice utility with helping to recover.

  • @lasercraft32
    @lasercraft32 9 месяцев назад +2

    In terms of how useful it is, EWGF is the best. In terms of how fair and likable it is, its the worst.

  • @danielferrieri7434
    @danielferrieri7434 Год назад +30

    Here are my Favorite Top Ten Best Moves in Smash Ultimate
    1. Captain Falcon's Falcon Punch
    2. Mario's Foward Aerial
    3. Ganondorf's Doriyah
    4. Samus/Dark Samus' Charge Shot
    5. Snake's NOW
    6. Steve's Mine/Craft/Block
    7. Ridley's Down Stab
    8. Sephiroth's Normal Special B
    9. Bowser's Slam
    10. Byleth's Down Special

  • @isgamer-8732
    @isgamer-8732 Год назад +5

    Ah yes Jigglypuff with Cloud Bair. Seems familiar.

  • @french_comet
    @french_comet Год назад +5

    I was awaiting EWGF the entire video and you have managed to meet the high expectations I had for when you were going to talk about it

  • @kailesperance1922
    @kailesperance1922 Год назад +12

    The kazuya ewgf section was the best by so much😂😂😂

  • @milescoe9031
    @milescoe9031 Год назад +2

    One correction: Game and Watch's up special does kill as well. I can frequently chase an opponent recovering from the side blast zones, wait out their defensive option, and use it to push them through the blast zone. Its base knockback is pretty crazy, and its edge guard potential is devastating, being too fast to react to, and covering a ton of vertical space, while being nearly impossible to punish while trying to recover.

  • @BingBangPoe
    @BingBangPoe Год назад +1

    7:01 That's one of the things I love about Ganondorf (even though he sucks); his Forward Tilt is probably his fastest move and kills really early.

  • @Sheikxlove123
    @Sheikxlove123 Год назад +1

    If you think that Paul's back air is not better Clouds, you're on crack

  • @TreebeardXIV
    @TreebeardXIV Год назад +1

    Projectile tier list when?!

  • @MugenCannon97
    @MugenCannon97 Год назад

    Everyone should get Sephiroth's forward tilt solely for the sheer comedy factor of a Jigglypuff smacking someone with that absolutely massive sword.

  • @Hagot428
    @Hagot428 Год назад +2

    The only characters who wouldnt trade their neutral b for monado arts are olimar and steve, because they would become useless

  • @woomset
    @woomset Год назад +6

    Bro got no Steve moves on the list

  • @9forMortalMen
    @9forMortalMen Год назад +1

    Sheik engaging smash art and running up to your face to command grab with bowser side special, could you even imagine.

  • @TheCanineContrarian
    @TheCanineContrarian 4 месяца назад

    I like how he just showed Kazuya's move & didn't even explain it. The footage literally spoke.

  • @Mattroid99
    @Mattroid99 Год назад +2

    Seeing things like Flying Slam, Link nair and Hero's menu above stuff like Steve's utilt (And Minecart/Block, the resource management doesn't even come into play 90% of the time and is easy to self contain), R.O.B. dtilt and Pac-Man's fruit is genuinely mind boggling
    I get the argument but what the hell, Flying Slam isn't even a top 5 side B

  • @veeonix9301
    @veeonix9301 Год назад +3

    I'm a firm believer in Snake's Grenade being on of the best moves in the game. I think it is great for camping and forcing people to approach, increases recovery options, and makes shields threatening. Can you imagine a Luigi being able to shield drop a Grenade on blocking a move, and it combing in jump up b to kill at low percent? Imagine every time you hit Ganon. You take 10%. Thos would be even more threatening on small characters like Pika who have small hurt boxes, making it near impossible to hit them without blowing up.
    Then there is Hero's Fireball. Don't think this gets enough attention. But if everyone had it, most characters would have to stop committing to leggy moves for spacing like tilts and aerials. Since of tou whiff a a Cloud Bair, you could die at like 75%. Strong whiff punish tool.

  • @cephlo4933
    @cephlo4933 Год назад +1

    What makes Ewgf even better is that it's a command input move, if it was a special input like Tatsumaki. Brawler characters wouldn't really want to take Ewgf (if it was a side special) cause they'd probably want a burst option or a better ranged disjointed move or even a projectile. But no, Ewgf doesn't take up a move slot and can fit perfectly in virtually every characters move set, there's even a video where someone had modded Ewgf into every character and they all MASSIVELY benefitted from it (obviously). Though certain characters who are slower than kazuya will have to react more to Ewgf DI in order to combo from.

  • @JustJamGuy
    @JustJamGuy Год назад +1

    Spin Dash and Steve Block not being on here shocked me but your picks made sense too, there def isn't a super clear top 10, theres a set 5 for sure but the other 5 are kinda up in the air

  • @syrupshrike9742
    @syrupshrike9742 Год назад +1

    Thank's for putting skewer at #0, glad to see you changed your mind on it and realized how b-b-b-broken it is.

  • @Veecy
    @Veecy Год назад +15

    As a Steve main, I'm really surprised not to see Steve's neutral special on here. Without that move, he would be low tier, even if he didn't run out of materials / tool durability. With it, he's the best character in the game. Any character would love to be able to use blocks, whether to extend combos, mix up landings, or simply camp. Mine would give anyone a way to passively exert pressure, while Craft allows them to convert that into extra power on their moves.

    • @ryanepic6577
      @ryanepic6577 Год назад +1

      It’s 100x better on Steve than it would be most characters. For a lot of characters it’d basically just be “Ok cool I guess I have a slightly better disadvantage state”. Mainly just characters with upair bridges or attacks that hit upwards and have long enough hitstun for a fast smash attack/uptilt that kills off the top or sets up into up airs could do anything. Which really isn’t many characters at all. It’s easily the single most important move for any character as he simply doesn’t function without it thanks to craft and material gathering. But if we just look at block then it’s really kinda just meh for most characters

    • @mattf5935
      @mattf5935 Год назад +6

      @@ryanepic6577this posts suffers from a fatal lack on f creativity. Steve has pretty unimpressive air mobility and gets massive upwards combo strings out of block. Lots of characters would get zero to death (maybe not literally but low to death) level ladder combos out of being able to make your own platform mid-combo. Block is a game breaking move for lots of characters.

    • @DivineEmperorPenguin
      @DivineEmperorPenguin Год назад

      you need to mine to get blocks
      that would require 2 moves instead of one

    • @Veecy
      @Veecy Год назад

      ​@@DivineEmperorPenguin Mine and craft are the same move - both mapped to neutral special, but depend on whether you are grounded or airborne

  • @mhkpt
    @mhkpt Год назад

    Steve’s side special (the minecart)!! It hits hard it opponents don’t shield, and if they do it’s powerful command grab that will either cost them time or set them up for a hit. The only drawback is the resource requirement.

  • @justicetaylor3050
    @justicetaylor3050 Год назад

    I've 3 stocked opponents with 3 finishing touches in a single game as Cloud. The skill difference was very clear but it was fun.

  • @keithcalacday5255
    @keithcalacday5255 Год назад

    was not expecting dubstep techno version of a mockrock section here but I love it :) why is EWGF so funny in these clips

  • @legendarysoil1064
    @legendarysoil1064 Год назад +12

    Y’all the sleeper pick has got to be fox fair if we’re considering it in isolation. Because of the way it’s coded, fox’s fair grants floating time and on non fast fallers, it allows for stalling and insane ladder combos

    • @RNGuice
      @RNGuice Год назад

      It also does auto cancel shockingly early, fox just can’t make use of it because his jump is so short, and fox also falls like a rock.

    • @endmysuffering2699
      @endmysuffering2699 Год назад +1

      Even on someone like krool😂 forward air into up air would be nuts

    • @AverageDoctor345
      @AverageDoctor345 Год назад

      Jigglypuff with pound and Fox's fair would actually just fly lmao

  • @JaneViolet_
    @JaneViolet_ 6 месяцев назад

    I might be biased as a Corrin main but I would put Corrin's bair instead of Cloud's. It's devastatingly powerful just like Cloud's, but even bigger and the momentum shift both helps you recover and gives you movement mixups in the air.

  • @kahvicup1
    @kahvicup1 Год назад +1

    Gun, Waft, Banana/Gyro and Block going undrafted is wild

    • @HeavyWalrus2
      @HeavyWalrus2 Год назад

      Waft would suck on fast fallers as your meant to use your floaty air mobility to weave around enemy attacks until you get your waft, while I can’t imagine a rushdown or a fast faller utilizing waft as well as a down B currently in their kit.
      Sonic would abuse the shit out of waft though.

  • @wiggly3440
    @wiggly3440 Год назад +2

    PAC-MAN bonus fruit is one of the best moves in the game, its like Samus charge shot and menu combined its a kill move with apple,key, melon and orange a fast projectile with cherry,orange and strawberry and BELL, bell can just be one of the strongest items in the game and the ability to b reverse and continue cycling through the items makes it so versatile a move shouldn’t be able to do all of that.

    • @legrandliseurtri7495
      @legrandliseurtri7495 Год назад

      It's not nearly as effective if you don't have the hydrant and Pacman's great recovery. Those two facts are what allows a Pacman player to relatively safely cycle through fruits. The fruits are also made better through all of the interactions with the hydrant. Still, there are some characters who would be able to do more with the bell than Pacman himself.

  • @snivydream
    @snivydream Год назад +1

    Snake's box technically is a direct upgrade for all the cast

  • @tymunster
    @tymunster Месяц назад

    A few moves I guessed would be here that I'm genuinely shocked weren't:
    Banana peel single handedly carries Diddy to being a top tier
    Steve up tilt
    Steve minecart
    Steve blo- wow this character might be good
    Spin charge or spin dash idk they're the same
    Rob down tilt

  • @lastnamefirstname8655
    @lastnamefirstname8655 Год назад +1

    there are so many great moves in the game, and many great movesets in the game overall.

  • @danielalston8967
    @danielalston8967 Год назад

    Imagine Sonic having Shulk's speed art and Hero's accelerate at the same time on top of having the maximum speed spirit build equipped...

  • @XioXioli
    @XioXioli Год назад +1

    What about "Are you okay!?"

  • @ArclinusCastoral
    @ArclinusCastoral Год назад +1

    Ganon with a charge shot would be terrifying.

  • @p_ssum
    @p_ssum Год назад +5

    surprised that there was no minecart but good vid nonetheless

  • @yotammatsliah5094
    @yotammatsliah5094 Год назад +2

    Bro how os bowser side b is here and not steves block💀

  • @konradstachowiak2653
    @konradstachowiak2653 Год назад +3

    So, are we just gonna forget block

  • @JaceHill-xh8tb
    @JaceHill-xh8tb 5 месяцев назад

    Hot take, corrin bair is just a better cloud bair because it’s only 2 frames slower but it’s just as strong and auto space for you and you can use it to recover

  • @okWishFull
    @okWishFull Год назад

    Genuinely felt like a Riddles stream when you put on the Kazuya part lol

  • @DreadnThis
    @DreadnThis Год назад +1

    Listen to this biased MFer, "over simplifying cloud as just spamming back air".. that IS what every cloud in elite does.. literally lmao
    Also, no link remote bomb? Its so broken for ledge guarding and trapping.

  • @dylanloss5759
    @dylanloss5759 11 месяцев назад

    Side note as for who has an out of shield option for sephiroth forward tilt. shulks up special can

  • @SkipperWing
    @SkipperWing Год назад +3

    gotta disagree with Monado arts on this list.
    Too much "in theory" not enough "practical application" (especially since that's ALREADY a problem Shulk has to deal with. re: Shulk the theoretical top tier)
    Especially since you then have to do the same "in-match matchup check" that Shulk already has to do,
    on top of if the art you choose to balance out a weakness (speed on Ganon) nerfs one of the strengths you use to justify picking them (damage reduction on a DPS character? Really?). Or buffing their strengths as a character exacerbates their existing weakness (re: making Ganon even slower just to make him hit harder)

    • @idkwhattoputhere871
      @idkwhattoputhere871 Год назад +6

      Shield art alone puts it on this list as the best combo breaker imo

    • @SkipperWing
      @SkipperWing Год назад

      @@idkwhattoputhere871 I feel that, but then I'm a Luigi-main, so you already know what I'm thinking, in regards to combo-breakers (EDIT: just in regards to combo-breakers, not Cyclone being better than Monado Arts or Shield arts).

    • @pbz7572
      @pbz7572 Год назад

      The best part about Monado arts is that it gives you i-frames when switching to modes. And when you hold the monado menu open you can store some of the time as extra I-frames on the mode switch startup, while also making the actual switch faster aka dial storage

  • @mir8651
    @mir8651 Год назад +1

    Samus CS might not even be her best move in her kit (it might be bomb overall). And Mewtwo Shadow Ball might be a better neutral B overall lol Also not having minecart on the list which is basically charge shot but as a command grab is really funny.

  • @fhtswstudios4260
    @fhtswstudios4260 Год назад

    It was nice to see moves we would not expect here , . A surprise , for sure, but a welcome one

  • @gawbe.
    @gawbe. Год назад +1

    Imo id swap links nair, bowsers side and samus charge shot for for diddy's down or side B, steve's neutral B, and snake's neutral B

    • @Bustnq
      @Bustnq Год назад

      Links nair and charge shot are better than diddys and snakes Best moves.

    • @gawbe.
      @gawbe. Год назад

      @@Bustnq I disagree, that's why I said 'imo'

    • @foxshinehiyaa3933
      @foxshinehiyaa3933 Год назад

      Swap the most spammable move in the game and the best you can't shield bitch in the game is wild

  • @NoGoodIdeas
    @NoGoodIdeas Год назад

    2:06 thats couldve been mr vars and we'd never know (hes a chad)

  • @Scarecrow545
    @Scarecrow545 Год назад +5

    Shadow Ball outclasses Charge Shot both in a vacuum and character-specifically.

    • @K0DA._.
      @K0DA._. Год назад +3

      Shadow Ball moves slower, doesn’t combo into anything, and has a slower charge startup. Also, even if it does hit ledge, the little wavey motion it does while moving makes it inconsistent to line up at times. It does have a bit more knockback, but less damage. Another thing is that due to the faster travel speed of charge shot, it’s far easier to combo into charge shot over shadow ball. Of course, Shadow Ball is still a cracked move, but the general utility of charge shot would more usable and desirable by most characters.

    • @Scarecrow545
      @Scarecrow545 Год назад

      @K0DA._. I didn't know it moved slower, huh. It DEFINITELY combos thoug lol, watch any of NotBae or Anbil's vids on it. Maybe part of that is Mewtwo's superior groundspeed but it is literally his most important move for combos, conditioning, etc.

    • @sggames4787
      @sggames4787 Год назад +3

      Shadow Ball might move a bit slower, but not by much. It combos into a lot more than Samus's Charge Shot does though, but that's probably because Mewtwo is a lot faster than Samus, especially on the ground. But I also know SB has less lag than CS. It also kills around the same percents. I think a case could be made that SB is actually slightly better than CS, but I'm a Mewtwo main so there is some bias there for sure.

    • @K0DA._.
      @K0DA._. Год назад

      @@sggames4787 I guarantee you, even if it does combo well, it does not significantly outclass charge in that respect. One thing I will say about Shadow Ball is that is definitely has much more utility while at full charge, making it generally easier to work with. Samus’ charge starts quicker and the projectile comes out quicker and moves faster, but full charge charge shot comes out the same frame as full charge shadow ball, but Samus has significantly more end lag due to being locked in an animation. Due to this, Samus mains rarely ever have full charge CS ready, because fully charging CS makes the move minus 12 on shield, when right under full charge is plus four on shield. I still assert CS is better than Shadow Ball due to the overall better frame data outside of full charge release, but I could see arguments for both.

  • @SpyroSSBU
    @SpyroSSBU Год назад +1

    I would like to hear your takes on the worst moves in smash as well!

  • @benjaminsettlemire7006
    @benjaminsettlemire7006 Год назад

    says back air can't just be spammed in neutral:
    meanwhile the best cloud spams back air in neutral

    • @legrandliseurtri7495
      @legrandliseurtri7495 Год назад

      Not that much in neutral. He's spamming it at the ledge, mostly. And he's extremely good at mixing up the timing of his backairs.

  • @afxpunky2795
    @afxpunky2795 Год назад +1

    You are genuinely trolling by not putting blocks on this list like actually what are you doing?

  • @typhlosion7872
    @typhlosion7872 Год назад +1

    Monado and Block are too difficult to choose between. Tied for the best, at least in a vacuum, across the entire series. Brawl Mach Tornado is the best move on its character, but a character like Robin, for example, couldn't do much to abuse it. Monado or block on the other hand? Every character in every fighting game can benefit in a major way from stat changes or making their own platforms

    • @raphaelchan7574
      @raphaelchan7574 Год назад

      Oh it's block alright. Shield art ignores you for landing a move, but block punishes you for landing a move. No move in smash history has ever allowed the character to penalise someone for choosing the right option except block

  • @matthewlinz6336
    @matthewlinz6336 Год назад

    It’s not really a move but Peach float should get a nod for being the absolutel best movement option in the game

  • @Jknight416
    @Jknight416 Год назад

    As a fellow Link main, I can attest to the fact that his Nair is indeed one of the most strongest Nairs in Smash Ultimate. Link would be around bottom mid tier if his Nair wasn’t this good.

  • @Fullonpepper
    @Fullonpepper Год назад +1

    Ok can we talk about how he didn’t mention block??

  • @stormRed
    @stormRed Год назад

    Imagine a zoner with Buster... **Shudders**

  • @supersmashdylan
    @supersmashdylan Год назад

    Steve's neutral B would be up there for me surely.

  • @xxrainbodkidxx5508
    @xxrainbodkidxx5508 Год назад

    Okay but wii fit deep breath is gotta be somewhere increase speed and kill power i feel that would suit a lot of characters

  • @reecelaroche
    @reecelaroche Год назад

    Surprised not to see a mention from Pacman’s Hydrant, Steve’s Block or anything from Pika. Great vid tho

  • @michels2394
    @michels2394 Год назад

    I'm not gonna sugarcoat it...ELECTRIC WIND GOD FIST!

  • @EarselBill-bi4xr
    @EarselBill-bi4xr Месяц назад

    I LOOVE Bowser’s Up-B!!! His Fire Breath isn’t AS good, but wow it hurts when you land it…his only special that I don’t love USING is Down-B…it’s a cool move that he should have, but since his down-air is vastly superior…well, at least down-b can break a shield in the rare occasion you pull it off….side-B is great, simple fast effective command grab, yes please
    I also happen to kinda like Ganondorf’s Up tilt….yeah it’s shitty mostly but it’s good for freaking someone out or sometimes ledge trapping….i rate it a little better than most people I guess lol

  • @branman968
    @branman968 Год назад +1

    Duuuuuuuude! Imagine Chrom with GnW up b or ZSS flip kick! Up b - bair/up air would be a straight up kill confirm. Or you could do jab - flip kick. I could even see fthrow - flip kick being a thing. If he had either of them, he would unironically be the best character in the game.

    • @fissilewhistle
      @fissilewhistle Год назад +1

      If Chrom’s recovery was even just slightly better, he’d be probably as good as or better than Roy.

    • @branman968
      @branman968 Год назад

      They could let Chrom snap to ledge on the way up and he would be top tier easy

    • @greedo194
      @greedo194 Год назад

      Chrom with a normal or below average recovery would already be broken.

  • @Mr_Sunday_Gary
    @Mr_Sunday_Gary Год назад +1

    How is block not here. I was also expecting gun but block is like top one no contest MAYBE besides shulk neutral B

  • @Rhy2412TitanGamer
    @Rhy2412TitanGamer Год назад

    Top ten moves are extremely hard to rank. Here's my top moves in no order.
    Steve - Blocks, minecart, Utilt.
    Kaz - EWGF
    Link - Nair
    Hero - Menu
    Wii Fit - Deep Breathing
    MinMin - side special, ftilt, & fair
    Shulk - MA
    Lucas - DJCZ
    ZSS - Flip Jump
    Sheik - Needles
    Cloud - Bair
    Pikachu - Quick Attack & Thunder Jolt
    Sora - Nair
    GnW - Uair & Fire!
    Sonic - Spin Dash
    Charge Shot & Shadow Ball
    Palu - Uair
    Bowser - Side special
    might be missing more, but there's many moves.

    • @Hiya0-gs2ss
      @Hiya0-gs2ss Год назад

      ryu's focus move is pretty damn op

  • @Yitze-l6v
    @Yitze-l6v Год назад

    I wish you talked about grabs as well

  • @mylorddio8272
    @mylorddio8272 Год назад +3

    Still think DK bair is better than Clouds

    • @j.ovinnn
      @j.ovinnn Год назад

      Idk if it’s better than clouds but dk bair is broken as hell it’s just dk is trash lol

    • @mylorddio8272
      @mylorddio8272 Год назад

      @jovin1880 the character doesn't matter for this list, I mean Hero is here

    • @mxtoastytoad
      @mxtoastytoad Год назад

      So are Ganon, Doc, Mario, Icies. Sans rivals this category, too.

    • @j.ovinnn
      @j.ovinnn Год назад

      @@mylorddio8272 ik I was just said he was trash because even though his bair is broken he’s still mid

  • @stupidw33b52
    @stupidw33b52 Год назад +1

    ewgf definitely a top 3 move along with g&w up b and monado

  • @QuantumRunnerXX
    @QuantumRunnerXX Год назад

    New Vars video to start my day. It’s a good day

  • @raphaelchan7574
    @raphaelchan7574 Год назад

    Ok but where's sonic spin dash? This move plays neutral for you as it plays mind games with your opponent every time you use it, it's commitment free, it combos, it's a recovery, it's hella annoying to deal with...Like it's just way better than sephiroth f tilt because sephiroth is still good without f tilt but sonic just falls apart without side b (is what I would have said if he didn't have an identical clone of side b in his down b but you get the point)

  • @perriwinkleiii5361
    @perriwinkleiii5361 Год назад +2

    I like the inclusion of Menu, it actually flies under the radar a lot. It's one of the most difficult moves in the game to master because of the incredible speed at which you need to adapt to the options available to you, and there's a small chance that you'll get unlucky, but it's still so OP

  • @SsbProTips
    @SsbProTips Год назад

    Definitely would've picked Belmont Ftilt or Ridley Ftilt over Sephiroths. Ridley at frame 10 and Ritcher at frame 12.

  • @TyphonCH
    @TyphonCH Год назад

    Surprised Mewtwo's shadow ball wasn't there when charged shot was. Maybe because it's on Mewtwo. Samus is a better character overall, but shadow ball is better imo

  • @michaeldevera6285
    @michaeldevera6285 Год назад

    Can you imagine a fox with EWGF? Would be crazy

  • @SunshineRey
    @SunshineRey Год назад

    Bro, even if “fire” won’t kill, IT’S A FRAME 3 MOVE THAT COULD COMBO INTO ALMOST ANY CHARACTER’S UP AIR AND KILL AT LIKE 40-60%!!! Imagine Robin with fire just hitting you OOS and then comboing that into levin sword up air. BAM! You’re dead at 20 for touching their shield. It is literally inhibited only by being on GnW whose up air is for juggling and not killing, but give it to someone like Byleth or Ganon, and they could do up b into dair and you just instantly explode for contesting them at ledge. DO NOT UNDERPLAY IT’S STRENGTH AS A KILL SETUP ON LITERALLY ANY OTHER CHARACTER!!

  • @blacklab2k16
    @blacklab2k16 Год назад

    As a chrom player, I’d Kill for monado arts or flip jump like please
    Also the ewgf section is hilarious

  • @ZERODE11
    @ZERODE11 Год назад +1

    Ohhhhhh double upload

  • @dr.azaelios5934
    @dr.azaelios5934 Год назад

    I play samus and lucario for the charge sphere ( the name of this type i give ) and strangely enought the fact thats my friend plays such mario and mewtwo make me hype ( or him ) when we success to bait a reflect to takedown him.
    Honestly im maybe a minorite but the reflect systeme in smash make me fun to play zooner for this mind game.

    • @drakejoshofficialyoutubech5569
      @drakejoshofficialyoutubech5569 Год назад +1

      It's too bad that not every character has a way to deal with projectiles like the characters you mentioned.
      Fast characters like Falcon and Roy don't necessarily need it, but some slow/big body characters like Ganon, DK, and Ike just straight up suffer a lot by getting mindlessly projectile spammed on.

  • @heartbreaker2485
    @heartbreaker2485 Год назад

    I’ll put in some other moves I think you could argue to be in top 10
    1) block
    2) bonus fruit
    3) minecart
    4) banana
    5) monkey flip
    6) waft
    7) spin dash
    8) gun
    10) deep breathing

  • @yuanlee2093
    @yuanlee2093 Год назад

    Oh boi another video cant wait to forgets Jokers Gun

  • @Lambnadr
    @Lambnadr Год назад

    Ice climbers nair is actually safer than link's at +2, but yeah links is still better

  • @Jaydog8536
    @Jaydog8536 Год назад

    Man, I'm glad that Monado arts was mentioned. Shulk is pretty basic on his own but still has decent moves and then Monado just makes everything stupid. And I would know cause I main him and I have screwed people over countless times. Speed art allows me to chain nairs and fairs and flee just to run back and grab them in a second. Smash art LITERALLY gives you snake up tilt, so you know that broken. Plus, every move kills at 120-150% aside from D-tilt and D-throw. Buster makes combos stupidly easy due to low knockback plus everything hits like a truck. jump makes recovering and escaping way too easy (Provided you actually know how to properly use it off stage which I don't). And do we even need to talk about shield art? I'm constantly surviving until 200% because of it. Monado basically bumps the user up a tier no matter what.

  • @ÉmerickBrault-k1m
    @ÉmerickBrault-k1m 2 месяца назад

    tell me why samus charged shoot is better than lucario aura sphere

  • @strawb4983
    @strawb4983 Год назад

    I’d take ewgf as an up tilt any day

  • @evenubb
    @evenubb Год назад

    steves block left the chat

  • @Tactix_se
    @Tactix_se 3 месяца назад

    No mention of snake grenade?

  • @Matanumi
    @Matanumi Год назад +1

    what about mewtwo shadow ball?

  • @Buzterer
    @Buzterer Год назад +1

    Sponsor aside, Luigi's taunt is better

  • @A3TH3R-dj3hj
    @A3TH3R-dj3hj Год назад

    gun should've been on there like top 5 at least

  • @s-zz
    @s-zz Год назад

    Haven't watched yet, but I'm assuming number 1, will be Steve's "Block" or neutral B

  • @reloadtoad
    @reloadtoad Год назад

    wii fit down B could contend as well