I have a Cities of Sigmar army that's supposed to live in a city which bounces back and forth between Ulgu and Shyish. Because black and grey can get boring very quickly if not handled right, I opted to use black, blue, and purple as the primary colors, with silver as an offset (frequently covered in a purple wash.) Where visible, the hair on the models is bright yellow, giving them a tenuously "candles in the dark" look that I'm quite pleased with. I was originally considering using cotton balls (sprayed lightly with grey or black) to simulate mist and fog on the models, but given the size ofthe bases and the fact that the cotton would inevitable tear off I decided against it. I instead went with a far more generic grey sand and leaves base that is then coated in a dark wash. Not as grandiose as my original plan, but far more practical an in the end, not half bad looking.
I'm hoping for Malerion's new elf faction to be the next big release for AoS. Rebooted Dark Elves as someone mentioned earlier would be cool but I would like to see something more monstrous - perhaps some sort of shadow daemons similar to the mandrakes from 40K. I think it would be fun if they could represent the deception and guile aspects of Ulgu on the tabletop by giving you some way to bluff your opponent, although I'm not sure how this would work in practice. Whatever form the army takes, I'd love to see them and the Lumineth in a campaign book centred on Slaanesh's release/escape from Ulg-Hysh.
Problem is that unlike the High Elves most of the Dark Elf line is in either Cities of Sigmar or Daughters of Khaine. So GW will have to invent an entirely new aesthetic for them, the Core Rule Book refers to Malerions Aelves as these sort or shadowy fiends. I think it would be really cool if they went all out on a more monstrous form for them.
I'd find it interesting if there was some place or element that focused on non-malicious aspects of Ulgu, just to contrast how bad the bad things are. Imagine a region or city with a very inauspicious name, like Torment, but it was actually a safe-haven where those in need of rest and the reclusive can live unseen and undisturbed by the horrors of the undead and chaos.
I had hoped to find more on flesh-eater courts from Ulgu, it fits them perfectly, what little i could find suggests they are in large numbers close to the shores and feast on anyone stupid enough to venture out and get lost in the mists there.
Hello Mr. Tough, since every realm has every type of biome, what would you say an Ulgu jungle would look like? I'm wanting to make my stormcast bases Ulguian jungle bases if possible.
I bet they are next after Realm Lords. I don't think we will see them soon maybe end of the year or next year since Realm Lords aren't even out yet and we still have seen their whole army yet. As it still has the Tyrion side of the army.
I dont think so because we already have daughters of khaine and the cities of sigmar which has dark elves but you never know. If games workshop can pull off cow elves the i wouldnt put it past them to do another dark elf army
Ulgu is also the home of everyone's favorite murderous bird furries/parkour enthusiasts, the Corvus Cabal. I think they'd make pretty good low-mid level RPG villains.
Ulgu artwork is tough to come by; it must have been 2+ tougher 3 years ago! I see images of Carstinia and Shadespire in Shyish here, and I'm looking more for images of The Shadow Nexus, Hagg Nar, etc.
I am working on an Ulgu city of Sigmar and Stormcasts comming from there for my Warcry warband. I use the Tempest Eye rules, they move through the shadows and my Stormcasts are only Vanguards, infiltration and scouting specialists. I would love to find crow and owl heads for the gryph hounds and Aeterwings....
I want malerion elves but with lumineth realm lords and whatever the new dark elves would be called I would want addendum in their books for cities of sigmar from those realms so we have more cities of sigmar.
my bonesplitterz are from Ulgu and i painted them all with skeleton warpaint like a skull face paint and bones following their arms and legs. and dark glowing green bitz. my heros have glowing green florescent skeleton paint for "glowin tattoos"
I don't know much about your channel, but do you happen to be new to warhammer/aos lore? Just wanted to point out that Ulgu (as all the other names of the Realms) is in fact the name of he realm in the Dark Tongue, the language of Chaos, making it the OG name of a sort. Your lore videos are excellent by the way.
Return of Shades would be nice. Seems the Dark Elves have a heavy Pirate feel to them. The boom you Recommend Heart of Winter good read BTW. Has some insight to the scourge privateers. I liked the Guards with Tridents wish we saw like a dread spear varient of them. Also Arika Zentne had a more pirate vibe that we usually see with the blouse and coat pants and boots I'd like.to see that more even tho they are described to wear the finest sliks. Personally I think the private look with the Hard Leather armor they wear is a nice mix. But Trident Spearmen definitely. For Malerions units it hard for me to really describe what I'd like to see. As how can you make a standing army deceptive and use Illusion without using skirmish or vanguard tactics where units can deploy anywhere on the map and quickly disappear like a flash of light. Without it being game breaking. So I'd like to see how GW does it and more lore in a battletome to maybe add or take away. But updated Elf pirates a must.
There are a number of Cities' subfactions that I'd like to see expanded. But the Scourge definitely need some love, cause right now they don't feel like the monster hunters they are supposed to be.
Absolutely cannot wait! I am curious to see if DOK and Malerion’s faction will stay separated in far future editions or if some narrative will make each realm almost band together? There was also something on Reddit I think of a theory that Malerion will betray Sigmar much like Nagash did. Wouldn’t that be cool? Great video man and keep up the crazy grind you have been doing.
Raven Host I would be game! Just doing a full DOK army so I would be down for that narrative. Would be cool to see her move towards a more Destruction faction of aelves
@@joinerkendell It fits her personality and lore so well. Plus it would add another Betrayal like Nagash and would be awesome if she tried to resurrect Khaine. In doing so it Awakens Anerion the Defender.
I have an army of Orruk from Ulgu called the Hija'k (shadows in the blood). I chose the quicksilver swamps for them to be from, but wasn't able to find much info on it. Is there anything you could tell me that would help from a narrative perspective?
@@dennispitts1315 I've been reading up on it and it does look pretty cool. I don't get around to GM'ing a game until next year (running Dungeon of the Mad Mage right now) but I really hope it will be a good system for some story ideas I've been kicking around
I hope this realm becomes a big part of the lore soon. Give it its own "malign portents" where the realm itself is slowly leaking into other realms. If they do i hope they give clans eshin the love it deserves.
awesome video, i have always loved the elves and the realm seems to have a tone of awesome concepts. I do have a lore question however; why in the realm of Ulgu or Hish despite them being under elven gods are most of the populace humans. Just one of the things i really liked about the world that was, is the different races and traits and histories, where as in age of sigmar it seems humans are not only the top dogs but are infact nigh on the entire pack. So why so little Elven culture and is there any stories focused upon their culture in the age of sigmar setting?
No there is tons of Elven culture and they can be found throughout the realms. Humans are the most numerous Order aligned species in all the realms, no single realm belongs to any one species. Just because they were Elven before doesn't mean that worship of them goes on a racial line. Many humans worship Malerion and Khaine, and many Elves worship Sigmar. Infact ironically Sigamrs realm Azyr boosts one of the highest Elven populations in all the realms and infact many Elves worship him over the Elven dieties. A god takes worship from whoever is giving it. Another thing to keep in mind is that there is much less segregation of the species, the old world was more Tolkien-esque in that the races were separated but now a Human could be the captain of a Freeguild group or mercenary force that could contain Humans or Dwarfs or Elves in equal measure. So obviously humans being more numerous, when in Metropolin settings they have a higher percentage of leadership. Of course there are cities that go the other way, the city Pheonomicon is one of the few Elven dominated cities, and the Living city in Ghyran boosts strong Wanderer numbers. Don't look at the realms as divided by racial lines. Its more a melting pot now. But there are tons of Elven sub-cultures, from the Eldrich council , the daughters of Khanie, the Scourge Privateers, Lion Rangers and various Elven settlements and conclaves. In Ulga as he mentioned the highest percentage of political power is held by certain Elven factions. But this isn't like a caste system, its more like the players who came out ahead after the age of chaos. For instance, Morathi would probably not hesitate to take out another Elven leader if it suited her. And other Elves that aren't part of their faction would probably get no more special treatment than a human or Dwarf. For Example Elven Scourge Privateers have been known to smuggle Elves slaves as readily as Human or Dwarfs. Heck there are even Elven and Dwarfen followers of chaos represented in the lore and table top. While certain factions are separated by race obviously (idoneth Deepkin) its now much more about allegiances and factions than race.
In addition to what GWELL said it is also important to note that it is that it isn't necessarily that Humans dominate the entirety of Ulgu and Hysh but just the parts that we have seen so far. Obviously we can't comment on the parts we haven't seen. Also the Darkling Covens and Ordo Serpentis are both Aelven factions of the Cities of Sigmar that originally hailed from Ulgu and had ruled Aelven kingdoms there before they were destroyed by Chaos.
I just realized that now I need to flavor my idoneth as being from this realm. While I was watching this video, I was making bases with jagged peaks of rock made from slate chips (that is so much better for dynamic bases than cork) On all of my bases I am painting a rough blend from grey in the front to black in the back. They specialize in using powerful bond beasts like the Dom-hain, but they seek to inspire the same paranormal fear as the morpann
I have a Cities of Sigmar army that's supposed to live in a city which bounces back and forth between Ulgu and Shyish. Because black and grey can get boring very quickly if not handled right, I opted to use black, blue, and purple as the primary colors, with silver as an offset (frequently covered in a purple wash.) Where visible, the hair on the models is bright yellow, giving them a tenuously "candles in the dark" look that I'm quite pleased with.
I was originally considering using cotton balls (sprayed lightly with grey or black) to simulate mist and fog on the models, but given the size ofthe bases and the fact that the cotton would inevitable tear off I decided against it. I instead went with a far more generic grey sand and leaves base that is then coated in a dark wash. Not as grandiose as my original plan, but far more practical an in the end, not half bad looking.
Never forget that the least subtle Ogor mawtribe in existence lives in this realm.
Skaven Clan "Escher"-- they specialize in drawing complex, reality-warping artwork.
Make Escher stairs terain out of skaven bits
I'm hoping for Malerion's new elf faction to be the next big release for AoS. Rebooted Dark Elves as someone mentioned earlier would be cool but I would like to see something more monstrous - perhaps some sort of shadow daemons similar to the mandrakes from 40K.
I think it would be fun if they could represent the deception and guile aspects of Ulgu on the tabletop by giving you some way to bluff your opponent, although I'm not sure how this would work in practice.
Whatever form the army takes, I'd love to see them and the Lumineth in a campaign book centred on Slaanesh's release/escape from Ulg-Hysh.
Problem is that unlike the High Elves most of the Dark Elf line is in either Cities of Sigmar or Daughters of Khaine. So GW will have to invent an entirely new aesthetic for them, the Core Rule Book refers to Malerions Aelves as these sort or shadowy fiends. I think it would be really cool if they went all out on a more monstrous form for them.
I'd find it interesting if there was some place or element that focused on non-malicious aspects of Ulgu, just to contrast how bad the bad things are. Imagine a region or city with a very inauspicious name, like Torment, but it was actually a safe-haven where those in need of rest and the reclusive can live unseen and undisturbed by the horrors of the undead and chaos.
Oh boy, here I go buying another army to base around a mortal realm!
I had hoped to find more on flesh-eater courts from Ulgu, it fits them perfectly, what little i could find suggests they are in large numbers close to the shores and feast on anyone stupid enough to venture out and get lost in the mists there.
Hello Mr. Tough, since every realm has every type of biome, what would you say an Ulgu jungle would look like? I'm wanting to make my stormcast bases Ulguian jungle bases if possible.
Misthaven is very cool. I hope AOS makes more lore for more named cities and the like. So far they haven’t made a boring one yet.
Do you think we will see malerions army soon? A full ulgu theme dark elf throwbacks army like lumineth was for high elves would be amazing.
I bet they are next after Realm Lords. I don't think we will see them soon maybe end of the year or next year since Realm Lords aren't even out yet and we still have seen their whole army yet. As it still has the Tyrion side of the army.
I dont think so because we already have daughters of khaine and the cities of sigmar which has dark elves but you never know. If games workshop can pull off cow elves the i wouldnt put it past them to do another dark elf army
Even pointier elves!!
@@TheBobcatlover The pointiest elves
Edgy aelves
Ulgu is also the home of everyone's favorite murderous bird furries/parkour enthusiasts, the Corvus Cabal. I think they'd make pretty good low-mid level RPG villains.
Your new content has gotten me back into the hobby
Ulgu definitely has some sweet aesthetics. But I'm just a sucker for Aqshy and Chamon.
Ulgu sounds very similar to Commorragh in 40k
Putting the finishing touches on my Ulgu style Nagash. Perfect timing Doug for that final push in motivation
Ulgu artwork is tough to come by; it must have been 2+ tougher 3 years ago! I see images of Carstinia and Shadespire in Shyish here, and I'm looking more for images of The Shadow Nexus, Hagg Nar, etc.
I am working on an Ulgu city of Sigmar and Stormcasts comming from there for my Warcry warband. I use the Tempest Eye rules, they move through the shadows and my Stormcasts are only Vanguards, infiltration and scouting specialists. I would love to find crow and owl heads for the gryph hounds and Aeterwings....
A very extremely awesome video as always Doug.
I want malerion elves but with lumineth realm lords and whatever the new dark elves would be called I would want addendum in their books for cities of sigmar from those realms so we have more cities of sigmar.
my bonesplitterz are from Ulgu and i painted them all with skeleton warpaint like a skull face paint and bones following their arms and legs. and dark glowing green bitz. my heros have glowing green florescent skeleton paint for "glowin tattoos"
Tbh ulgu sounds like tatooine from star wars if it was always night
Or Umbara. Umbaran people are sneaky backstabby type too.
I don't know much about your channel, but do you happen to be new to warhammer/aos lore?
Just wanted to point out that Ulgu (as all the other names of the Realms) is in fact the name of he realm in the Dark Tongue, the language of Chaos, making it the OG name of a sort.
Your lore videos are excellent by the way.
Hello darkness my old friend
Return of Shades would be nice. Seems the Dark Elves have a heavy Pirate feel to them. The boom you Recommend Heart of Winter good read BTW. Has some insight to the scourge privateers. I liked the Guards with Tridents wish we saw like a dread spear varient of them. Also Arika Zentne had a more pirate vibe that we usually see with the blouse and coat pants and boots I'd like.to see that more even tho they are described to wear the finest sliks. Personally I think the private look with the Hard Leather armor they wear is a nice mix. But Trident Spearmen definitely. For Malerions units it hard for me to really describe what I'd like to see. As how can you make a standing army deceptive and use Illusion without using skirmish or vanguard tactics where units can deploy anywhere on the map and quickly disappear like a flash of light. Without it being game breaking. So I'd like to see how GW does it and more lore in a battletome to maybe add or take away.
But updated Elf pirates a must.
There are a number of Cities' subfactions that I'd like to see expanded. But the Scourge definitely need some love, cause right now they don't feel like the monster hunters they are supposed to be.
Absolutely cannot wait! I am curious to see if DOK and Malerion’s faction will stay separated in far future editions or if some narrative will make each realm almost band together? There was also something on Reddit I think of a theory that Malerion will betray Sigmar much like Nagash did. Wouldn’t that be cool? Great video man and keep up the crazy grind you have been doing.
I actually had a theory that Morathi would be a winner take all faction and betray everyone for her own rise in power.
Raven Host I would be game! Just doing a full DOK army so I would be down for that narrative. Would be cool to see her move towards a more Destruction faction of aelves
@@joinerkendell It fits her personality and lore so well. Plus it would add another Betrayal like Nagash and would be awesome if she tried to resurrect Khaine. In doing so it Awakens Anerion the Defender.
I doubt that they would merge because Malerion and Morathi hate each other.
I have an army of Orruk from Ulgu called the Hija'k (shadows in the blood). I chose the quicksilver swamps for them to be from, but wasn't able to find much info on it. Is there anything you could tell me that would help from a narrative perspective?
Love your content dude, keep it up!
Thank you so much!!!
Interesting.... A perfect place to hide a chaos cult
Doug, You said new AoS RPG... is this a Pen and Paper game or a video game?
Pen and paper. I, personally, really hope they get around to putting it up on roll20 though
It is called Soulbound and it is pen and paper.
Thanks you 2 I never heard of it.
@@dennispitts1315 I've been reading up on it and it does look pretty cool. I don't get around to GM'ing a game until next year (running Dungeon of the Mad Mage right now) but I really hope it will be a good system for some story ideas I've been kicking around
A realm of lies, where deception is the fabric of life.
Misthaven sounds like AoS Louisiana 🤣🤣
you know a youtube channel is good when its been out for 8 months, has over a thousand views and has 0 dislikes
One of my favourite realms
I love realm videos!
I just want to see in Ulgu.
But is there a Bugman's alehouse?
My nighthaunt is from ulgu.
Wheres my Malarion faction GW? i want to play AoS already, give me dark elves!
My beastmen are from ulgu they have blue skin, black hair, and grey armor/weapons
I hope this realm becomes a big part of the lore soon. Give it its own "malign portents" where the realm itself is slowly leaking into other realms. If they do i hope they give clans eshin the love it deserves.
awesome video, i have always loved the elves and the realm seems to have a tone of awesome concepts. I do have a lore question however; why in the realm of Ulgu or Hish despite them being under elven gods are most of the populace humans. Just one of the things i really liked about the world that was, is the different races and traits and histories, where as in age of sigmar it seems humans are not only the top dogs but are infact nigh on the entire pack. So why so little Elven culture and is there any stories focused upon their culture in the age of sigmar setting?
No there is tons of Elven culture and they can be found throughout the realms. Humans are the most numerous Order aligned species in all the realms, no single realm belongs to any one species. Just because they were Elven before doesn't mean that worship of them goes on a racial line. Many humans worship Malerion and Khaine, and many Elves worship Sigmar. Infact ironically Sigamrs realm Azyr boosts one of the highest Elven populations in all the realms and infact many Elves worship him over the Elven dieties. A god takes worship from whoever is giving it. Another thing to keep in mind is that there is much less segregation of the species, the old world was more Tolkien-esque in that the races were separated but now a Human could be the captain of a Freeguild group or mercenary force that could contain Humans or Dwarfs or Elves in equal measure. So obviously humans being more numerous, when in Metropolin settings they have a higher percentage of leadership. Of course there are cities that go the other way, the city Pheonomicon is one of the few Elven dominated cities, and the Living city in Ghyran boosts strong Wanderer numbers.
Don't look at the realms as divided by racial lines. Its more a melting pot now. But there are tons of Elven sub-cultures, from the Eldrich council , the daughters of Khanie, the Scourge Privateers, Lion Rangers and various Elven settlements and conclaves. In Ulga as he mentioned the highest percentage of political power is held by certain Elven factions. But this isn't like a caste system, its more like the players who came out ahead after the age of chaos. For instance, Morathi would probably not hesitate to take out another Elven leader if it suited her. And other Elves that aren't part of their faction would probably get no more special treatment than a human or Dwarf. For Example Elven Scourge Privateers have been known to smuggle Elves slaves as readily as Human or Dwarfs. Heck there are even Elven and Dwarfen followers of chaos represented in the lore and table top.
While certain factions are separated by race obviously (idoneth Deepkin) its now much more about allegiances and factions than race.
In addition to what GWELL said it is also important to note that it is that it isn't necessarily that Humans dominate the entirety of Ulgu and Hysh but just the parts that we have seen so far. Obviously we can't comment on the parts we haven't seen.
Also the Darkling Covens and Ordo Serpentis are both Aelven factions of the Cities of Sigmar that originally hailed from Ulgu and had ruled Aelven kingdoms there before they were destroyed by Chaos.
if they killed off malekith like they were hinting in the recent teasers, i will be very sad.
Want to know more if Ulg’ish
Whoa 😳
I just realized that now I need to flavor my idoneth as being from this realm. While I was watching this video, I was making bases with jagged peaks of rock made from slate chips (that is so much better for dynamic bases than cork) On all of my bases I am painting a rough blend from grey in the front to black in the back. They specialize in using powerful bond beasts like the Dom-hain, but they seek to inspire the same paranormal fear as the morpann