I think waw feels authentic to the horrors of ww2 even if it's not always accurate, I think people tend to be picky over tiny details and get pressed over stuff like grenades not being green in 1942 when that's not really a big deal. Great video
Absolutely, and thank you for the comment! I think as long as the story they are showcasing is trying their best to tell the real stories of these events, then it's OK. That's why I want to try and highlight some of the stories of the people that took part in them to essentially expand on what's being shown and put faces to events
Of course, this is true, but for a game that's trying to show the war as it was and inform the player, mistakes such as "1937 Indochina" and getting dates wrong is just lazy and harder to get wrong than it is to get it right, and just confuses the player at best or misinforms him at worst
@@maximilianodelrio it's not that big of a deal. Anyone interested enough to analyse tiny details like that will research it or already know it's wrong. It's a bad mistake but still eh.
I've been to Peleliu, the game greatly exaggerated the size of the island and the size of the elevated land. There was one small naval gun emplacement in a shallow cave. The rest of the armaments were machine guns and small artillery. There were also no large cave systems on the island at all.
I agree with how the game exaggerated the size and topography of the Island but there was a very large cave and tunnel complex to the north, extensive enough that 34 soldiers hid until surrendering in 1947. They weren't destitute in them either, the soldiers that investigated found large stores of food, a good water supply, ammunition dumps, even a laundry system for uniforms. The caves were blasted sealed, as were most natural or man made underground structures during and after the fighting.
Finally, I love the Pacific campaign in WAW, its just so enthralling and epic. I know there are several inaccuracies and mistakes, but this is one of those games where you just don't care about issues.
Idk, I sure enjoyed the hell out of the game but looking back knowing all the blatant mistakes, it just feels like they got lazy or something, considering how much effort they put towards giving context and explaining the war, but then making these ridiculous mistakes/choices (especially the last mission of the Pacific)
I know it's a long shot, but could you do a video, reacting on how accurate the battlefield 5 pacific theater trailer would be. I know it would be a shorter video since the trailer is not that long but it would be very interesting to watch you break it down, even though it's been out for awhile. Also enjoying your videos.
10:40 To solve your confusion here, the order of missions was swapped during production. Burn Em Out was supposed to come second on the same day as Little Resistance(the bunker Sullivan dies in is right behind your starting point in Burn Em Out), then there was supposed to be a plane mission set after where you softened up the air field and got shot down(the 'plane that crashed early this morning' that's Booby trapped at the start of Hard Landing) and THEN Hard Landing and the capture of the air field. That would have fit IRL timing pretty much perfectly.
11:40 Again, this was supposed to be before Hard Landing, so it's right. What's wrong is Hard Landing not being days later with a plane mission in-between.
I truly think that Black Cat captured the true visual experience of the war in the Pacific. With a mix of S&D and response and rescue. Visiting Pearl Harbor and most recently Hiroshima just made the mission feel more impactful to me. Because the war in the Pacific was started by an attack from the air and ended in an attack from the air.
the soundtrack has stuck with me to this day. the music made everything so much more memorable and immersive, i will never forget the heavy metal riffs while being knee deep in mud and blood in the jungle or the haunting choir while fighting through smoke and rubble. the sounds of this game made all the emotions and themes so much more impactful. i probably wouldnt remember this game nearly as much as i do if it wasn't for the magic Sean Murray worked into the soundtrack. something about the music grips you and pulls you in, it makes you soak in the horror around you. if you've ever taken a second to just sit behind some cover and listen to music while watching your comrades fight and die, just observing the brutal struggle while hearing that chilling music. ive seen alot of people say the heavy metal isnt very fitting and clashes with the serious tones of the setting, but i have to disagree and maybe its because of personal bias but i find the idea that metal is inherently "not serious" pretty ignorant and the way its used in the game is pretty tasteful and adds to that feeling of being in a horrifying and brutal battle that you are unlikely too survive. the grinding of guitars with the the scratching violions and the crunching of bones come together to create a symphony of death. this game does not make you feel like a hero, it does not glorify killing, there is no satisfaction in shooting an enemy, only relief that he is not shooting back. its an atmosphere very few shooters have been able to capture. (hell this is probably the only CoD game that has done its successfully. not even a diss against some of the other golden era games, they just leaned towards an action movie vibe while World At War was a horror movie set in a war.)
Yes, the heavy metal and rave music doesn't make you feel like a hero. Rather, it's meant to make you feel like a badass while you shoot, stab, torch, and explode npcs. That's the key difference between WAW and the legacy WWII titles. I don't believe that anyone was shaken or moved to tears when they were exploding armband-wearing nazis into giblets with an anti-tank rifle, especially not with the aforementioned guitar riffs encouraging the player. Which isn't to say that there is anything wrong with WAW's stylization, I think it's just time that we be honest about this game's version of glorifying war instead of pretending that it's an enlightened depiction of WWII that stands above everything that came before and after it.
Despite the game not being 100% historically accurate, it gets the picture of WW2 much better than COD Vanguard and COD WW2. There’s mods out there that fix some anachronistic uniforms
It's so hard to see the modern cods fail so hard compared to waw, WW2 was actually pretty good imo but it still lacked a ton of stuff that the game released 9 years before it had, and let's not even talk about vanguard
10:44 In hard landing Roebuck and Polonsky talk at several points about how theyre taking the path through the swamp to link up with the 5th. In fact, later in the mission you hear someone say "Sounds like the 5ths kicking ass!" This is probably in reference to 5th Marines.
CoD does SO much better when it at least partially recognizes that the reality of war is more closer to horror than it is EPIC ACTION with EPIC HEROES.
Oh man, I love WaW for touching on the Pacific alone, my great granddad fought in the Pacific, 2nd Marines on Siapan, he saw the last and largest banzai charge of WW2, Peleliu was the defining factor in doctrinal changes of the Japanese as a whole, shifting from suicidal Banzai attacks to ambush, I read Eugene Sledge's book With The Old Breed, it was hell on a coral infested island, seventy three days the Marines were there, after being told the island would be secure in 3, it cost a lot of needless blood in my book.
Biak was actually the first battle, in May 1944, where the Japanese army switched to attritional tactics on a large scale. But it was a US Army battle in MacArthur's theater, so it rarely gets a mention.
Hey, please continue to work on these history videos. The difference between this, and the black ops one video is crazy, your'e doing a great job! Looking forward to the Soviet campaign!
Very good analysis of the game, I was just surprised you didn't reference the connection to Eugene Sledge, as they were going for depicting what he had experienced through his book in the Peleliu and Okinawa campaigns. Not entirely accurately I know but the progression of his writings are what the mission layout was.
Ever thought about doing a WaW playthrough with that historically accurate mod that removes dates and adds in new models that fit more with the individual battles that are being depicted? It's been making the rounds ever since The Frosty 1 showcased it on his channel.
Damn its great to find someone on RUclips that got into WWII because of this game im a big WWII Guy now and this game when i was like 10 years old probably shouldnt have been playing it lol but whatever it really inspired me to learn about WWII more and i appreciate it till this day i still consider it one of the best WWII games around
Hi. New to this channel. I have really enjoyed this historical look on this game. Now I want to suggest a WW2 game franchise for you to take a look and I would really love if you would present the historical facts about it. It is Brothers in Arms series. There are three games in the series, Brothers in Arms Road to hill 30, Earned in Blood and Hells Highway. It is held at a very high regards when it comes to historical authenticity and accuracy. Developers said that they have hired historians and military advisors, visited the actual locations and made the maps based on historical footages and actual photos and actual map of the area. They even did military training to get the tactics right. There are also some characters in the game who were real life persons. Not just based on but modelled after and named as the real person. The devs presented citations and actual references in game for real events that the missions are based on. I want to know actual point of view of a historian to learn the real event and to know if the games are truly as accurate as it claims to be. The franchise unfortunately lost in popularity to Call of Duty.
I come from the Philippines. Out of all our colonizers, Japan was the worst offender. 3 years of Japanese rule caused more destruction than 333 years of Spanish rule. Just the stories we hear from our great grandparents is so gross and disgusting.
Really hope you comment on Medal of Honor Pacific Assault. I feel that was up there with WaW in terms of accuracy. Or at least feeling more authentic. That and CoD WW2 would be a fun one to see your comments on.
Listen the game might not be accurate, but unlike recent games is trying to be as accurate as possible, the idea of dimitri cheating death during ww2 is interesting since in ww2 the russians we're the ones who lost most trooops. And we can see the brutality of the n@zis and ussr how the deeper the soviets went into German territory how blood thirsty they become as the germans we're. Is an interesting topic something that wasn't doen back than
I like that you focus more on explaining the history rather than bashing the game. A game is made to be fun and to capture the audience, if historical facts make the gameplay too boring or are to complex to capture the audience (the cod audience is hardly historians) then the game fails. I think WaW makes a nice compromise between giving a "feeling of reality" and fun gameplay and story.
Yes, the only issue is that some of the mistakes they made just makes no sense, are hard to get wrong, and it wouldn't change how fun it is if they actually got the data right instead of showing wrong info for no reason
I absolutely love this game, but i think people shouldn't let that love and nostalgia get in the way of seeing how many mistakes and flaws he game had, especially when it came in the way of wrong dates and wrong information in a game thats trying to inform you about the war and how brutal it was, this information is so incredibly easy to find that its hard to believe these mistakes weren't intentional, and it wouldn't have made a difference in the enjoyment in the game, so the argument that it was done for playability's sake just doesnt make sense. Stuff like this can't just be overlooked the way they did
@@maximilianodelrio Black Ops is complete garbage with no redeeming qualities to speak of. Call of Duty 4 was a masterpiece but MW2 and 3 were profoundly disappointiing
Nostalgia has been too kind to WAW imo. It's an ok depiction of WWII once you get past the heavy metal music, spooky atmosphere, and the rather juvenile gore physics. Give me a lead writing position at Treyarch and I could have given them a much better script for the Pacific Theater campaign.
I think waw feels authentic to the horrors of ww2 even if it's not always accurate, I think people tend to be picky over tiny details and get pressed over stuff like grenades not being green in 1942 when that's not really a big deal. Great video
Absolutely, and thank you for the comment! I think as long as the story they are showcasing is trying their best to tell the real stories of these events, then it's OK. That's why I want to try and highlight some of the stories of the people that took part in them to essentially expand on what's being shown and put faces to events
Of course, this is true, but for a game that's trying to show the war as it was and inform the player, mistakes such as "1937 Indochina" and getting dates wrong is just lazy and harder to get wrong than it is to get it right, and just confuses the player at best or misinforms him at worst
@@maximilianodelrio it's not that big of a deal. Anyone interested enough to analyse tiny details like that will research it or already know it's wrong. It's a bad mistake but still eh.
@@maximilianodelrio its not lazy it was a genuine mistake, also its not harder its just as easy as it is to get the facts right
Crazy to think back then they straight up used real life execution footage in a Cod game
Right? No company would do that now, even if it is for educational purposes
@@retro_today
The closest thing was the college map on Ready or Not.
They used to want to teach players and the younger generations history, now they shit on it.
The type 100 smg was incredibly rare. They only made like 10 thousand of them, but they are everywhere in the game.
I've been to Peleliu, the game greatly exaggerated the size of the island and the size of the elevated land. There was one small naval gun emplacement in a shallow cave. The rest of the armaments were machine guns and small artillery. There were also no large cave systems on the island at all.
I agree with how the game exaggerated the size and topography of the Island but there was a very large cave and tunnel complex to the north, extensive enough that 34 soldiers hid until surrendering in 1947. They weren't destitute in them either, the soldiers that investigated found large stores of food, a good water supply, ammunition dumps, even a laundry system for uniforms. The caves were blasted sealed, as were most natural or man made underground structures during and after the fighting.
Finally, I love the Pacific campaign in WAW, its just so enthralling and epic. I know there are several inaccuracies and mistakes, but this is one of those games where you just don't care about issues.
Same here, And I'm friends with a Pacific vet Eugene Iconetti who was on Saipan and Iwo Jima where he saw the flag raising on Mt Surabachi
Idk, I sure enjoyed the hell out of the game but looking back knowing all the blatant mistakes, it just feels like they got lazy or something, considering how much effort they put towards giving context and explaining the war, but then making these ridiculous mistakes/choices (especially the last mission of the Pacific)
I know it's a long shot, but could you do a video, reacting on how accurate the battlefield 5 pacific theater trailer would be. I know it would be a shorter video since the trailer is not that long but it would be very interesting to watch you break it down, even though it's been out for awhile. Also enjoying your videos.
10:40 To solve your confusion here, the order of missions was swapped during production. Burn Em Out was supposed to come second on the same day as Little Resistance(the bunker Sullivan dies in is right behind your starting point in Burn Em Out), then there was supposed to be a plane mission set after where you softened up the air field and got shot down(the 'plane that crashed early this morning' that's Booby trapped at the start of Hard Landing) and THEN Hard Landing and the capture of the air field. That would have fit IRL timing pretty much perfectly.
11:40 Again, this was supposed to be before Hard Landing, so it's right. What's wrong is Hard Landing not being days later with a plane mission in-between.
I truly think that Black Cat captured the true visual experience of the war in the Pacific. With a mix of S&D and response and rescue. Visiting Pearl Harbor and most recently Hiroshima just made the mission feel more impactful to me. Because the war in the Pacific was started by an attack from the air and ended in an attack from the air.
the soundtrack has stuck with me to this day. the music made everything so much more memorable and immersive, i will never forget the heavy metal riffs while being knee deep in mud and blood in the jungle or the haunting choir while fighting through smoke and rubble. the sounds of this game made all the emotions and themes so much more impactful. i probably wouldnt remember this game nearly as much as i do if it wasn't for the magic Sean Murray worked into the soundtrack. something about the music grips you and pulls you in, it makes you soak in the horror around you. if you've ever taken a second to just sit behind some cover and listen to music while watching your comrades fight and die, just observing the brutal struggle while hearing that chilling music. ive seen alot of people say the heavy metal isnt very fitting and clashes with the serious tones of the setting, but i have to disagree and maybe its because of personal bias but i find the idea that metal is inherently "not serious" pretty ignorant and the way its used in the game is pretty tasteful and adds to that feeling of being in a horrifying and brutal battle that you are unlikely too survive. the grinding of guitars with the the scratching violions and the crunching of bones come together to create a symphony of death. this game does not make you feel like a hero, it does not glorify killing, there is no satisfaction in shooting an enemy, only relief that he is not shooting back. its an atmosphere very few shooters have been able to capture. (hell this is probably the only CoD game that has done its successfully. not even a diss against some of the other golden era games, they just leaned towards an action movie vibe while World At War was a horror movie set in a war.)
Yes, the heavy metal and rave music doesn't make you feel like a hero. Rather, it's meant to make you feel like a badass while you shoot, stab, torch, and explode npcs. That's the key difference between WAW and the legacy WWII titles. I don't believe that anyone was shaken or moved to tears when they were exploding armband-wearing nazis into giblets with an anti-tank rifle, especially not with the aforementioned guitar riffs encouraging the player. Which isn't to say that there is anything wrong with WAW's stylization, I think it's just time that we be honest about this game's version of glorifying war instead of pretending that it's an enlightened depiction of WWII that stands above everything that came before and after it.
Funnier, there are a few burned or broken down tiger tanks scattered in Vendetta lol when the germans only have panzer 4s and panzer 3s in stalingrad
Good thing some people made mods to fix many of the visual aspects of the game xD
Despite the game not being 100% historically accurate, it gets the picture of WW2 much better than COD Vanguard and COD WW2. There’s mods out there that fix some anachronistic uniforms
It's so hard to see the modern cods fail so hard compared to waw, WW2 was actually pretty good imo but it still lacked a ton of stuff that the game released 9 years before it had, and let's not even talk about vanguard
16:42 I'am pretty sure that it was Operation Ten-Go by the Japanese Navy it was supposed to depict, at least the latter part of the mission.
10:44 In hard landing Roebuck and Polonsky talk at several points about how theyre taking the path through the swamp to link up with the 5th. In fact, later in the mission you hear someone say "Sounds like the 5ths kicking ass!" This is probably in reference to 5th Marines.
CoD does SO much better when it at least partially recognizes that the reality of war is more closer to horror than it is EPIC ACTION with EPIC HEROES.
Oh man, I love WaW for touching on the Pacific alone, my great granddad fought in the Pacific, 2nd Marines on Siapan, he saw the last and largest banzai charge of WW2, Peleliu was the defining factor in doctrinal changes of the Japanese as a whole, shifting from suicidal Banzai attacks to ambush, I read Eugene Sledge's book With The Old Breed, it was hell on a coral infested island, seventy three days the Marines were there, after being told the island would be secure in 3, it cost a lot of needless blood in my book.
Biak was actually the first battle, in May 1944, where the Japanese army switched to attritional tactics on a large scale. But it was a US Army battle in MacArthur's theater, so it rarely gets a mention.
Love your videos so much, very informative and entertaining.
Thanks so much!
@@retro_today No problem man, excited to see your channel grow.
Hey, please continue to work on these history videos. The difference between this, and the black ops one video is crazy, your'e doing a great job! Looking forward to the Soviet campaign!
Very good analysis of the game, I was just surprised you didn't reference the connection to Eugene Sledge, as they were going for depicting what he had experienced through his book in the Peleliu and Okinawa campaigns. Not entirely accurately I know but the progression of his writings are what the mission layout was.
Bloody hell I just now noticed the US Warship models they use in the Loading Screen Cutscenes are modern ships, what the hell?
Ever thought about doing a WaW playthrough with that historically accurate mod that removes dates and adds in new models that fit more with the individual battles that are being depicted? It's been making the rounds ever since The Frosty 1 showcased it on his channel.
Damn its great to find someone on RUclips that got into WWII because of this game im a big WWII Guy now and this game when i was like 10 years old probably shouldnt have been playing it lol but whatever it really inspired me to learn about WWII more and i appreciate it till this day i still consider it one of the best WWII games around
Hi. New to this channel. I have really enjoyed this historical look on this game.
Now I want to suggest a WW2 game franchise for you to take a look and I would really love if you would present the historical facts about it. It is Brothers in Arms series. There are three games in the series, Brothers in Arms Road to hill 30, Earned in Blood and Hells Highway. It is held at a very high regards when it comes to historical authenticity and accuracy. Developers said that they have hired historians and military advisors, visited the actual locations and made the maps based on historical footages and actual photos and actual map of the area. They even did military training to get the tactics right. There are also some characters in the game who were real life persons. Not just based on but modelled after and named as the real person.
The devs presented citations and actual references in game for real events that the missions are based on.
I want to know actual point of view of a historian to learn the real event and to know if the games are truly as accurate as it claims to be.
The franchise unfortunately lost in popularity to Call of Duty.
the treyarch games really stepped up
I come from the Philippines. Out of all our colonizers, Japan was the worst offender. 3 years of Japanese rule caused more destruction than 333 years of Spanish rule. Just the stories we hear from our great grandparents is so gross and disgusting.
Damn I've been waiting for this one 🔥🔥🔥
Really hope you comment on Medal of Honor Pacific Assault. I feel that was up there with WaW in terms of accuracy. Or at least feeling more authentic. That and CoD WW2 would be a fun one to see your comments on.
Damn, i wish more FPS games today were brutal as World At War but that is obviously not happening.
cant wait for the Soviet campaign
Please react to call of duty 2 next, the old one!!! Or call of duty 3 because it has Canadians
Listen the game might not be accurate, but unlike recent games is trying to be as accurate as possible, the idea of dimitri cheating death during ww2 is interesting since in ww2 the russians we're the ones who lost most trooops. And we can see the brutality of the n@zis and ussr how the deeper the soviets went into German territory how blood thirsty they become as the germans we're. Is an interesting topic something that wasn't doen back than
What about the original call of duty?
I wonder if the PS2 version Final Fronts gets anything accurate?
I like that you focus more on explaining the history rather than bashing the game. A game is made to be fun and to capture the audience, if historical facts make the gameplay too boring or are to complex to capture the audience (the cod audience is hardly historians) then the game fails. I think WaW makes a nice compromise between giving a "feeling of reality" and fun gameplay and story.
Yes, the only issue is that some of the mistakes they made just makes no sense, are hard to get wrong, and it wouldn't change how fun it is if they actually got the data right instead of showing wrong info for no reason
It’s still a good game though
I absolutely love this game, but i think people shouldn't let that love and nostalgia get in the way of seeing how many mistakes and flaws he game had, especially when it came in the way of wrong dates and wrong information in a game thats trying to inform you about the war and how brutal it was, this information is so incredibly easy to find that its hard to believe these mistakes weren't intentional, and it wouldn't have made a difference in the enjoyment in the game, so the argument that it was done for playability's sake just doesnt make sense. Stuff like this can't just be overlooked the way they did
Yeah, that's why we should give massive props to the modding community of WaW.
Can you do a historical review on black ops 6?
can you go over band of brothers?🙏
So is the Russian side of things next ?
Do bo6
The last remotely good Call of Duty game tbh
It's horror theme was unique to cod and I wish they'd do another game like it
Black Ops? Modern warfare?
@@maximilianodelrio Black Ops is complete garbage with no redeeming qualities to speak of. Call of Duty 4 was a masterpiece but MW2 and 3 were profoundly disappointiing
@@360Nomad bo1 zombies were great. And mw2 had the best campaign out of the franchise
@@360Nomad L take
Nostalgia has been too kind to WAW imo. It's an ok depiction of WWII once you get past the heavy metal music, spooky atmosphere, and the rather juvenile gore physics. Give me a lead writing position at Treyarch and I could have given them a much better script for the Pacific Theater campaign.