17:38 It defines distances based on the numbers set in the other boxes on the right. MinDist defines VolNear, Dist2 for VolMed and Dist3 for VolFar. It even shows a circle around the target object so you can visualize the distance!
You can technically change between normal and platformer if you put a move trigger moving on two blocks on either side of you at regular player speed then toggle it off when you want to turn on platformer, another cool concept
17:39 If you look on the right side you can choose the near distance (MinDist), the medium distance (Dist2) and the far distance (Dist3). For example, if the VolNear is 1 and you are within the MinDist it will play the sound at the VolNear volume. If you are within the Dist2 it will play it at the VolMed volume, and so on.
17:32 I don't have 2.2 yet but I think it means that VolNear is when you're near the group id that you set the sound would be equivalent to how loud the sound you want it to be and same thing goes to VolMed and VolFar
Event trigger. You can select all your coins and give them a material id if you want it to be specific to coins, but this isn't necessary if you want it to play the same sound for every pickup item. Then, in the event trigger click the menu button and select pickup item. Set the group id that the SFX trigger is in (make sure the SFX trigger is spawn triggered), and the extra id the material id of the coin. Leave extra id 2 blank as this is for specifying which player has to trigger the event. If done right, upon picking up a coin the sound will play.
Yea couldn't help myself The thumbnail of this video is also part of the beginning of the this level bc I worked on it aswell I'll prob stream myself decorating them at some point so it's not all off camera
Can you make a tutorial on how you made those falling spikes that shake fall go up and repeat? I’m really confused and I want to be a creator. *Any tips will help* Also could you make a tutorial on the triggers I’m so confused
NEW GAMEBREAKING BUG: play a level that speedhacks your game slower, reset character and then immeddiately exit the level. now the entire game will be speedhacked which will enable you to beat pretty much anything! like this so more people can see before its patched in 2.21 or sum
AND ALSO IF YOU WANT TO RANDOMISE THE TIMING WITH THE BOMB JUST USE THE..... RRRAAANNNDDDOOOMMM TTTRRRIIIGGGEEERRR!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
2:23 you can rotate the gradient by rotating the trigger itself btw
me : how do i rotate the gradient, maybe i can- *rotates the trigger*
oh that works
yep
wait you can what now?
@@abugidaiguess yeah its a real silly way to rotate the gradient :3
@@SuperDZ555 wait there's another way? I only know how to change it by rotating
@@DoliumGD There is no other way, they were just commenting that it was sorta silly
17:38 It defines distances based on the numbers set in the other boxes on the right. MinDist defines VolNear, Dist2 for VolMed and Dist3 for VolFar. It even shows a circle around the target object so you can visualize the distance!
Yeah I've realized that since but in my defense I think it'd make more sense for them to say DistNear DistMed and DistFar LOL
@@sdslayer100 ...
As a mario player, I already hate this idea 💀
Fellow Mario player here. I hate autoscrollers too, but some of them are kinda fun
@@itstherealmario81 It is like finding a needle in a haystack.
@solelak It absolutely is. The one autoscroller in SMB Wonder's special world is my favourite level of that type
I don't have any other mario games besides mario maker wii u
@@itstherealmario81and what is it?
You can technically change between normal and platformer if you put a move trigger moving on two blocks on either side of you at regular player speed then toggle it off when you want to turn on platformer, another cool concept
Sd, the gradient can be on the ground, use the BG G G2 MG MG2... options that is in the middle of the trigger options
you can use the gradient trigger on ground
Yipee
Eepiy
As an other kind of gamer, I appreciate you identifying the other kind of gamer community
Lets gooo you hit 200k Congrats!!
The rotation of the gradient trigger makes it so that the gradient will move with the trigger, also you can make the ground a gradient.
As a Mario kaizo professional I love this idea
I’m also making a platformer level with the EXACT same idea
Yooo so thanks for putting my name at the end
10/10 video sdslayer!!!!!
11:30 There is an actual explosion effect you can use instead
17:39 If you look on the right side you can choose the near distance (MinDist), the medium distance (Dist2) and the far distance (Dist3).
For example, if the VolNear is 1 and you are within the MinDist it will play the sound at the VolNear volume. If you are within the Dist2 it will play it at the VolMed volume, and so on.
Yea I've since realized that but imo it should say DistNear DistMed and DistFar to show more of a link between the two
@@sdslayer100 I agree
i feel like there was a missed opportunity to use the edge trigger here
there always is...
wao
“After you hit it baby YEAHHHHHHHHHHHH”
17:32 I don't have 2.2 yet but I think it means that VolNear is when you're near the group id that you set the sound would be equivalent to how loud the sound you want it to be and same thing goes to VolMed and VolFar
You can make the bombs appear at random times by having a random trigger activate spawn triggers with different delays
This is the best content ever. Continue like this and you'll reach 200000 subscribers!
U forgot a couple 0’s
@@RTGPlayzhe didnt
cant wait for some of the stuff people will make with platformer, already insane looking at the plat demons
Holy ship it feels like illegal being this early...
I can't help you with triggers other than tell you that I usually just mess with stuff until it breaks or works. Cool level so far though :)
6:18 how do you do that with the blocks
Mario maker players shiver in response to that title
I was waiting the entire video for you to test getting crushed by a block (on the left side of the screen). Please test this out next video!
how do u add sfx to every coin?
Event trigger. You can select all your coins and give them a material id if you want it to be specific to coins, but this isn't necessary if you want it to play the same sound for every pickup item. Then, in the event trigger click the menu button and select pickup item. Set the group id that the SFX trigger is in (make sure the SFX trigger is spawn triggered), and the extra id the material id of the coin. Leave extra id 2 blank as this is for specifying which player has to trigger the event. If done right, upon picking up a coin the sound will play.
You can edit dash orbs? 10:06
Does anyone know how to make the pickups not be able to be collected? (Like the bomb in the video)
You can rotate the gradient trigger
Should RobTop add a autoscroll gamemode?
"other kinds of gamers" ❤based sdslayer
I like it
Impossible
COOL
200k let's gooooooooooo
idea: build a lore platformer level
I want to build a level but I don't know how to use all triggers or even how to build good gameplay.
Can you make a tutorial how to fix the guy trigger because it’s not working on mobile
Wow… cool! :3
2.2 still ain't released on my side :(
whats the level id
WOOO NEW VID
wooo video
Did you work on your other level off camera? It looks different from the last video
Yea couldn't help myself
The thumbnail of this video is also part of the beginning of the this level bc I worked on it aswell
I'll prob stream myself decorating them at some point so it's not all off camera
yeah yeah yeah good job you cut out the thing i was looking to learn how to do
I was watching ur other video
yo my bbg I gtg sdslayer made a new banger
woah
There’s another explosion animation that looks way better
Yay
you first
i
you
i
you first
11:20 there was a explosion if you went far enough.
I accidentally found this 7 minutes after it dropped the video
this calm sound
The end when a pro plays it for the 2763 time: AAAAAAAAAAAAAÆEEEEEEEEEAEAEAEEAAEAEEAAEAEAEEAÀÆEAEAEAEAE
Cool
As other kinds of gamers, wazup
Oh god
Can you verify it?
Can you make a tutorial on how you made those falling spikes that shake fall go up and repeat? I’m really confused and I want to be a creator. *Any tips will help*
Also could you make a tutorial on the triggers I’m so confused
Where did xandloliguess go?
I want to play this
Only subscribers of sdslayer can like this
Ok fair enough 💀
hi
Building 2.2 lv rn
“Other kinds of gamers”💀💀💀
2.3: Coming out in 2035
Who needs 2.3 now anyways
Im the 200th person to comment
caught on record. the deranged thought process of a 'human' wanting, nay, being excited to make an auto scroller
999 likes?!
it's so complicated bro i wont ever be able to make a platformer ong😭
hi
YOU DONT HAVE TO TRY TO FUCKING COOK MY EARS
is this basiccly super mario
oh dear god it's a mario maker 2 level
Autoscrollers are not that good unless it’s like a flood escape type thing
real
I like potatoes
H o w ?
Hi
OTHER kinds of gamers? As a GD gamer, I feel personally offended
Slik thum nail SD slayer and I mean it
Bwomp
Hello
I bet none of you first two people finished the video…
yo everyone
So uhm I’m building a airport platformer level
NEW GAMEBREAKING BUG: play a level that speedhacks your game slower, reset character and then immeddiately exit the level. now the entire game will be speedhacked which will enable you to beat pretty much anything! like this so more people can see before its patched in 2.21 or sum
what does reset character mean?
@@bluepineappleguy pause the game and click the restart button. if it doesnt appear then enable it in settings
Why would anybody want to do that. What's the point. Why play the game if there's no challenge, that's the whole point of the game.
@@awhryan Because free stars, orbs, diamonds, and demon points
Mario autoscroll
This is the idea he talked about on one of the “beating all demon map packs” streams
9:27 just a timestamp for me
AND ALSO IF YOU WANT TO RANDOMISE THE TIMING WITH THE BOMB JUST USE THE..... RRRAAANNNDDDOOOMMM TTTRRRIIIGGGEEERRR!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
hey this looks like geometry dash
it is
LETS GVVVVVVVVVVVVVVVVVV
6:9:20 xd
I did nothing
Not first 29th
16:19 yes 'cuz 69
As a RUclips video watcher, I feel offended
Suuuuu
sdslayer100 gets no woman
skill issue
dang bruh didnt know you were going to admit to it @@sdslayer100
1 hour