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How I Made My Best Platformer Level (Geometry Dash 2.2)

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  • Published on Mar 11, 2026
  • GamingGaming

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  • @GDColon
    @GDColon  Year ago +1596

    hi this is just a quick dev commentary video for my new level i uploaded, real stuff soon!!! got lots of cool ideas planned

  • @JoãoVictorDeSouzaHeberle
    @JoãoVictorDeSouzaHeberle 8 months ago +456

    IT WAS YOU??????? I played it a few days ago, but i didn't stop to see who made it

  • @Layla-Taha
    @Layla-Taha Year ago +439

    For anyone wondering what's at 8:15, it's just a room with rattledashes everywhere and a heart in the middle.

  • @sdslayer100
    @sdslayer100 Year ago +398

    7:38 ive never related more to the suggestion of a mechanic in a level

    • @GDColon
      @GDColon  Year ago +112

      It's a great mechanic!

    • @sdslayer100
      @sdslayer100 Year ago +76

      @GDColon oh yeah no its a great mechanic I meant the idea of building it being way too difficult lol

    • @InfluXse
      @InfluXse Year ago

      @GDColon i think so(omg colon can u rate my level? 98620182)

    • @GiaQuyen-sd5sj
      @GiaQuyen-sd5sj Year ago +7

      @sdslayer100 oh it’s you sdslayer

    • @dv1103gd
      @dv1103gd Year ago +2

      @sdslayer100hi

  • @orenkostin
    @orenkostin Year ago +77

    4:11 "someone who hasn't even left the parking lot yet" I see what u did

  • @1n0tshade
    @1n0tshade Year ago +141

    I LoOoOoOVE gD ColON

  • @RispGD
    @RispGD Year ago +1372

    Colon has now proven his level design knowledge is peak

  • @JohnIGuess
    @JohnIGuess Year ago +46

    Hey all, Colon Here! -Scott the Woz probably

  • @vg_coder
    @vg_coder Year ago +132

    The deco is amazing. I love the “Scott’s generation retro” joke. :)

    • @torenthe_expert8977
      @torenthe_expert8977 Year ago +3

      Same

    • @alineyoldi5428
      @alineyoldi5428 Year ago +2

      What’s with Scott and Zip Lash?

    • @Jarran2R
      @Jarran2R Year ago

      @alineyoldi5428scott the woz hates chibi robo zip lash for the nintendo 3ds

    • @alineyoldi5428
      @alineyoldi5428 Year ago

      @Jarran2R i meant whats the reason for his hatred. Why does he hate it

    • @Jarran2R
      @Jarran2R Year ago +3

      @alineyoldi5428 he has a whole video about it but basically the game wasn’t designed well, it was a generic 2d platformer game that nintendo put the fate of the chibi robo series on, completely disregarding their previous mistakes with why the previous chibi robi games didn’t sell well, it just was an overall desperate attempt to “make another chibi robo game” and more of a cash grab, and he also doesn’t really like the name “zip lash”

  • @Zakibey123
    @Zakibey123 Year ago +53

    thank you so much for making the differntly colored zipper platforms have different shapes, really good for accessibility, hope more level makers realize colorblind people exist

    • @GDColon
      @GDColon  Year ago +30

      as a colorblind person myself i do in fact exist

    • @Tha_catt
      @Tha_catt 11 months ago

      @GDColonlol

    • @tgreener-2823
      @tgreener-2823 9 months ago

      ​@GDColonWait are you colorblind? Or are you just trolling a little I can't tell tbh

    • @mathismt1222
      @mathismt1222 9 months ago +1

      @tgreener-2823 he is color blind

    • @tgreener-2823
      @tgreener-2823 9 months ago

      ​@mathismt1222Ok i would not have guessed that tbh some of the things he points out are just tiny differences in color which makes me think he wouldn't be colorblind

  • @_Guigui
    @_Guigui Year ago +23

    7:04 colon predicted nullscapes

  • @Kyezip
    @Kyezip Year ago +217

    Good job on the epic rate colon!! Really well deserved!

  • @atharvjoshi1639
    @atharvjoshi1639 Year ago +718

    Finally colon actually helping us rather than yapping about stereo madness

  • @lukaradojevic8172
    @lukaradojevic8172 10 months ago +28

    4:40 LITERALLY SUPER MARIO BROS WONDER

  • @qupufu
    @qupufu Year ago +159

    the design is literally PERFECT. gameplay design made me so happy and I appreciate all the thought put into the level as a whole. I also just adore the visual design! it's simple, but i feel like less is more with platformer level design and this was perfect

    • @lindachen9884
      @lindachen9884 Year ago

      1st comment btw why did this have 76 likes no comment?

    • @helloeveryone0
      @helloeveryone0 Year ago

      design isn’t most of the effort of this level 0/10 (joke)

  • @ActuallyFunnerL
    @ActuallyFunnerL Year ago +880

    I want to share my personal experience with this level. I was playing it at school, and it felt pretty consistent for me. There are things that I couldn't figure out on my own, and I had a female friend help me with. She doesn't even play Geometry Dash, she just saw and figured out how the game worked. That's how player friendly it actually is, even if difficult. I'm not good at platformer, to be honest. It did take me like an hour to actually beat the level. I never played Celeste either, but it was still really really good. Every time I beated a part I got really excited, and every time I played I felt like I was doing some progress. And beating the whole level was probably the most satisfaction I got for any platformer level ever. Just for all of this I think this level truly deserves epic. It really could benefit from better decoration, but that's just a personal opinion.

  • @Pasacts173
    @Pasacts173 Year ago +186

    Congrats on your first epic level, Colon! Hope you will keep growing as a RUclipsr and player!

  • @_Gam3r
    @_Gam3r Year ago +288

    12:27 "its not actually as tight as it looks" proceeds to show the most frame perfect impossible top 1 timing ever

    • @milli-ns
      @milli-ns Year ago +40

      You can hug the wall

    • @khyen
      @khyen Year ago +19

      ​@milli-ns You can't, because the wall wouldn't be there when playing normally.

    • @FPGFrogger
      @FPGFrogger Year ago +3

      I think if they think its frame perfect they have skill issue.

    • @CuberLac
      @CuberLac Year ago

      lol

    • @StickerPlanter
      @StickerPlanter Year ago +1

      gives me "it's actually surprisingly simple" *proceeds to show the most complex thing ever* vibes, from spu7nix

  • @Gannon_jackvr
    @Gannon_jackvr 8 months ago +12

    8:38 “erm, actually that’s an extended hyperda-“

  • @bruhher4336
    @bruhher4336 Year ago +8

    6:11 say that to New Super Luigi U

  • @doodlepoodle5509
    @doodlepoodle5509 Year ago +116

    WHEN GD COLON SAID “I recommend playing the level first” I SPENT ONE AND A HALF HOURS PLAYING THE LEVEL AND NOW I ACCIDENTALLY CLICKED EXIT WITHOUT BEATING IT, IMMA LITERALLY DIE! 😭😭😭😭😭😭😭😭

    • @GDColon
      @GDColon  Year ago +65

      Settings -> Confirm exit, thank me later
      Hopefully your next run doesn't really as long now that you have the muscle memory

    • @doodlepoodle5509
      @doodlepoodle5509 Year ago +28

      @GDColon what makes it worse was I had that setting on, it's just that the muscle memory of seeing that "are you sure you want to exit this level" message made me press "confirm" 💀

    • @ThatEngGuy
      @ThatEngGuy Year ago +4

      this is why platformer saves is a good mod

    • @elegy_XD
      @elegy_XD Year ago +2

      i was on checkpoint 7, and i accidentally clicked exit

    • @Wing_0.iogamer
      @Wing_0.iogamer Year ago +2

      @doodlepoodle5509 OOF

  • @Kingsman265
    @Kingsman265 Year ago +71

    Smh colon doesn’t appreciate my masterpiece of a slope that I made in 30 seconds 😂.

    • @GDColon
      @GDColon  Year ago +37

      I don't think the level is very fun to play given it's nature
      But the level remains a work of art. I love what it stands for

    • @UruSxs9
      @UruSxs9 4 days ago

      bro got kicked out of a 40,000$ gd collab

  • @sonicfrisk4357
    @sonicfrisk4357 Year ago +90

    good strawberry demon level

  • @arcanine_enjoyer
    @arcanine_enjoyer Year ago +13

    10:04 The bad platforms being blue is an accidental subversive commentary on the concept of "blue good red bad"

  • @disurekushia
    @disurekushia 9 months ago +54

    14:03 that's honetly kinda funny how a demongrinder managed to get literally THE HARDEST COIN IN THE LEVEL in over 100 seconds

  • @remu6841
    @remu6841 Year ago +35

    I really love the green icons background decoration.
    Also I honestly prefer your minimalist style over overdecorated levels, looks better

  • @MatMart
    @MatMart Year ago +180

    This level was so fun to learn and complete, we need more levels that are inspired but not blatant ripoffs of other games. Good thing that you'd never do anything like that! Nice video Colon

    • @Rykiion
      @Rykiion Year ago

      hey hottie

    • @GDColon
      @GDColon  Year ago +62

      I would never 🤞
      (anymore)

    • @RispGD
      @RispGD Year ago +8

      I cried playing this level, both tears of joy and rage

    • @Rykiion
      @Rykiion Year ago +3

      my previous reply got deleted

    • @imjelp
      @imjelp Year ago +2

      ​Jordan_FNAF1234 Walmart

  • @jimmyfazbear5019
    @jimmyfazbear5019 Year ago +56

    I came back to this game after a couple months of it being untouched. I clicked the featured tab and clicked on the first level that popped up: Zip Lash. I didn't read the desc or anything just went right to it and I loved it and stuck with it for around 30 minutes until I beat it and oh man I was surprised when I saw the "By Colon" on the end screen. Holy, you did an awesome job on this and thanks for making the level that will get me back into this game.

  • @JaydenGamer48
    @JaydenGamer48 Year ago +11

    7:10 ADOFAI/Rhythm doctor reference!

  • @Z3pH4x
    @Z3pH4x 7 months ago +6

    1:33 wave dash jumpscare (cuz I can)

  • @Xstep7878
    @Xstep7878 Year ago +84

    It’s good to see this video 53 seconds ago instead of “11 Months ago”

  • @ElectrifyXD
    @ElectrifyXD Year ago +19

    Honestly one of the most learny yet fun platformers I ever played. I even went back and managed to speedrun the level haha. Super fun and gets more consistent as you understand the platform mechanic.

  • @Clov3rSolst1ce
    @Clov3rSolst1ce Year ago +35

    Congratulations, Colon! This level is such well designed and creative! Love the Gen Retro references aswell lol.

  • @aydenator27
    @aydenator27 Year ago +22

    15:55 YES! more people need to hear this advice, its extremely important in level design. the creator knows their level better than any player, so whatever difficulty you think it is will never actually match what you make. (unless its auto i guess)
    the simplest solution to this problem is rating your level 1 star higher than what you think it should be. for many levels i’d personally like them to be rated 2 stars higher, but 1 star is better than nothing.
    its funny you say this after the gd gem hunt level, when that level was requested as 7 stars… i think its safe to say you learned something after that level.

  • @dogie419
    @dogie419 Year ago +3

    9:12 the bird opening its mouth in sync with the dash orbs 😂

  • @XxProGamerUSAxX
    @XxProGamerUSAxX Year ago +47

    Can't wait to Watch 1 entire decade and 7 years worth of content of roasting his level!

  • @BloxyCola_Dude
    @BloxyCola_Dude Year ago +1104

    Insta-clicked this

  • @Mecholix
    @Mecholix Year ago +21

    love watching more personal videos like these, where you're proud of your own creation :)
    keep up the INSANE work up colon!!

  • @JinxHimself7
    @JinxHimself7 Year ago +3

    9:21 lol that’s the room that actually fought me consistent wavedashing in Celeste

  • @awesomesaucers17
    @awesomesaucers17 2 months ago +4

    the gd stands for game development

  • @JaydenGamer48
    @JaydenGamer48 Year ago +96

    THIS LEVEL IS SO !!! GOOD JOB :D

    • @coolGuy67ManHead
      @coolGuy67ManHead Year ago +9

      this level is so colon colon fox guy !!! GOOD JOB 😃

    • @JaydenGamer48
      @JaydenGamer48 Year ago +2

      @coolGuy67ManHead that’s what I said… just without the member emojis.

    • @JaydenGamer48
      @JaydenGamer48 Year ago +1

      @coolGuy67ManHead how did you get a heart from him but not me…

    • @flooku987
      @flooku987 Year ago +1

      @JaydenGamer48 PAY2LOSE!!! NICE MODEL :O

    • @ambergamer-k4p
      @ambergamer-k4p Year ago +1

      @JaydenGamer48pay 2 lose 😮😮😮😮😮😮

  • @Crysticai
    @Crysticai Year ago +7

    my god i love watching developer commentaries on levels, getting creators' insights on their levels makes me appreciate them so much more. i beat this a while ago and thought it was pretty fun, and now that i've seen all the thought put into it, i really love the level even more :)

  • @findot777
    @findot777 Year ago +9

    8:41 this jump is inconsistent because when you enter it there are many different momentums the player could have by pressing D at different times.

  • @someguyonyoutube9279

    the hitbox art had me cracking up as I played

  • @GreenAxolotl4
    @GreenAxolotl4 25 days ago +2

    2:58 this game blows

  • @ptm-936
    @ptm-936 Year ago +7

    14:03 Nuh pesta 😂

  • @imari17
    @imari17 Year ago +7

    2.2 really unlocked your potential as a creator. I really enjoyed this level, good job man 👍

  • @nicooftheforest
    @nicooftheforest Year ago +6

    I was so excited for this video after I played it. I'm a massive celeste fan and I feel that you captured the energy so well!

  • @yingliao4609
    @yingliao4609 6 months ago +4

    10:36 problem is, the next room’s checkpoint doesn’t regenerate / is not multi-activate, so I had to restart since getting back from the coin room to the next one is so annoying :p

  • @vextolYT
    @vextolYT Year ago +1

    bro im so excited to play this, such a cool level

  • @kirbymaster4813
    @kirbymaster4813 Year ago +64

    Huge fan of this level! I’m no GD pro, but I beat it in about an hour and a half, mainly because I enjoyed the level too much to quit!
    The main mechanic is used in a ton of fun and interesting ways, from gaining momentum to reusing platforms multiple times to having certain platforms to avoid touching. Binoculars (or any way to see ahead in the room) probably would’ve been helpful, but it’s only so easy to plan your movements with the moving platforms, and I found it easier to just “feel” what you were supposed to do. The coins were especially creative; a good blend of observation and challenge.
    The decoration is simple, yet effective. I’m glad this level got Epic since it proves that a level doesn’t have to be a visual masterpiece as long as the gameplay can make up for it! There’s a bunch of cool subtle details too, like the indicator dots lighting up as you pass them, the background gears spinning when you touch a platform, and all of the easter eggs and cute details in the various screens! (Otto showing your inputs, the icons flipping with your gravity, and the Generation Retro alien turning red when you die are my personal favourites. Also the Frums reference (at least I assume those smileys were the ones from Credits))
    The sound design’s great too. The platforms make a nice “ding” when you touch them, and I like how the pitch increases for each new colour. The music progressing into new sections as you make progress in the level was a super nice touch as well.
    The level’s not perfect of course (most of my nitpicks just have to do with GD’s super inconsistent momentum physics), but it’s probably the most fun I’ve had with a GD level in a while. I’m even considering replaying it, which is super rare for me! Amazing job on this level, I hope you make more of this quality in the future!
    tl;dr this level does not blow

    • @GDColon
      @GDColon  Year ago +19

      Thank you!!!

    • @Kyezip
      @Kyezip Year ago +5

      Oh what a nice short comment *clicks read more* OH MY GO- agreed

    • @msmemerguy
      @msmemerguy Year ago +2

      @GDColon It's also a nice change from you yapping about stereo madness or constantly denying your a furry.

  • @klrahulfann
    @klrahulfann Year ago +6

    GD Colon getting an epic rated level is just perfect.

  • @ommahakal8827
    @ommahakal8827 Year ago +23

    Colon:
    doesn't like invisible secrets
    Also Colon: 8:15

    • @c0CoNut-ここなっつ
      @c0CoNut-ここなっつ Year ago +1

      lol

    • @GDColon
      @GDColon  Year ago +26

      it's an easter egg that leads nowhere meaningful

    • @ommahakal8827
      @ommahakal8827 Year ago +5

      @GDColon oh my god!! i cant belive you actually replied..🤩🤩 i was just joking around..

    • @eeehen
      @eeehen Year ago +4

      @GDColonPlease GD cologne can you make a generation retro remake in your terms of GD

    • @TheRealDealSpheal
      @TheRealDealSpheal Year ago +1

      Whats the secret?

  • @Igorio
    @Igorio Year ago +1

    11:55 that one most energy moment of the song

  • @Škoda_2mt
    @Škoda_2mt Year ago +1

    7:44 colon becoming the BFB Match lol

  • @Doggys-Stuff
    @Doggys-Stuff Year ago +5

    will check it out!

  • @slyffo
    @slyffo Year ago +7

    i dont love gd cologne.
    i REALLY love gd cologne.

  • @puppuccino
    @puppuccino Year ago +7

    thank gee dee coleman

  • @constructvideos2009

    6:45 god i love and hate you so much

  • @stsstsv
    @stsstsv 2 months ago +1

    celeste is goated i dont have gd but great inspo

  • @imjelp
    @imjelp Year ago +4

    I had a blast playing this level. This is one of those rare platformer level where I actually enjoy trying to speedrun (even tho I suck). Most of the time when I beat a platformer level I just beat it and never looked at it ever again but not on this level.
    I also love room 9. That room is so satisfying to pull off especially the red orb and dash orb combo

  • @Mid-Finity
    @Mid-Finity Year ago +5

    You know what, everyone’s forgot about gd gem hunt 64 (which I loved) and now you’re once again an amazing creator

  • @Steamify1
    @Steamify1 Year ago +4

    I gotta check this level out!

  • @IAIS-513
    @IAIS-513 11 months ago

    I just started playing this level, and I am enjoying every second of it

  • @AlexZeus26-GeometryDash

    i genuinely love when people make actual fun levels

  • @QueenOfTheDSB
    @QueenOfTheDSB Year ago +5

    2:53 this is art man

  • @Mate_Amargo_123
    @Mate_Amargo_123 Year ago +12

    5:15 I WAS IN THAT COLLABBBB

  • @skitthebagel
    @skitthebagel Year ago +5

    3:27 Mario taught us that WAY before any other game could

  • @sematareve
    @sematareve Year ago +1

    shouldve added the dash spider

  • @fopsy74
    @fopsy74 6 months ago

    the berry rooms instead of normal coins is such a nice touch

  • @RinJagste
    @RinJagste Year ago +28

    congrats on the epic rate!! i tried this level for myself a while back and had a blast, unfortunately i didn't have the time to beat it but the first few levels reminded me a lot of custom celeste maps, and now i love moving platforms lol

  • @7DQuillion
    @7DQuillion 11 months ago +3

    Update idea: add a golden berry (not a coin, just for "fun")

  • @tece.bonsaitree
    @tece.bonsaitree Year ago +15

    Zip Lash is definitely your best work yet. I'm not a great platformer player, and i expected to spend hours on a hard demon level. Yet I found myself really enjoying the level. The two simple mechanics were developed in such a satisfying way and you successfully utilised its potential. All the rooms were so fun to get through, even though the dash jump™ can get on nerves a bit. The decorations can be improved upon but I kind of love the simplicity of it all, as opposed to heavily decorated levels that just end up being an eyesore.
    In conclusion, super creative and all around great level, totally deserved the epic ranking.

  • @floreagroseanu4222
    @floreagroseanu4222 Month ago +1

    Yooo, Colon, I PLAYED THIS LEVEL ONCE

  • @makskononchuk
    @makskononchuk 23 days ago

    I died 8 times on the so called "free part" after the orb and platform

  • @apia46
    @apia46 Year ago +4

    i keep thinking of this one qoute: "celeste is just the game gd players wish they were playing instead"

  • @Amexy-mr6lw
    @Amexy-mr6lw Year ago +4

    Congratulations on getting epic and first page! Yeah the deco isn't great but the gameplay is probably some of the most fun I've played in a platformer gd level and that alone makes it worthy of epic. Its clear robtop really cares about the gameplay in a platformer level, hence why slash, the gungeon, tornado, and last fate got legendary despite using a bunch of default blocks and why Towerverse got mythic. Nice to see levels with cool gameplay gimmicks and immersion being rewarded even if they dont have insane deco

  • @modestMismagius105
    @modestMismagius105 Year ago +4

    I really really like seeing people use deco blocks how they were intended to be used; you could argue it's boring but tbh people avoid it so much that it's more interesting to me than making an original block design
    also THIS GAME BLOWS

  • @callum5837
    @callum5837 Year ago

    thank you for giving me more faith in myself to beat the level

  • @Felos456
    @Felos456 Year ago

    I played it not even realising it was yours. Such a good level!

  • @ismailozer1
    @ismailozer1 Year ago +4

    when i saw the level name my mind immediately jumped to scott the woz and im glad he was an inspiration and you mentioned him.
    Also this level blows!

  • @A1nonym0usgd
    @A1nonym0usgd Year ago +3

    So, when is the day that we try to crash robtops servers because we have to rate more online levels now for icons

  • @worldoftoys3642
    @worldoftoys3642 Year ago +5

    As a Celeste player who has logged over 500 hours in Celeste, I really liked the inspiration for this level being taken from Celeste!

    • @worldoftoys3642
      @worldoftoys3642 Year ago +2

      also, just wondering, gd colon: if you actually do play strawberry jam and didn't just take the footage from a gameplay video, i want to know; what lobby are you on, if you haven't already beaten all of them. I'm on the grandmaster lobby as of writing this.

    • @ErenPro3412
      @ErenPro3412 Year ago +1

      Yeah he isnt replying

    • @worldoftoys3642
      @worldoftoys3642 Year ago

      @ErenPro3412 yeah...

  • @LightningStrikesA
    @LightningStrikesA 6 months ago

    colon thank you! it took me 1 hour to pass the lvl 7 inconsistent jump. Thanks for the tip

  • @chillidk
    @chillidk Year ago +1

    If forsaken city and flipswap factory had a baby:

  • @gdfviii
    @gdfviii Year ago +6

    I loooove GD Apendix

    • @MothAxo
      @MothAxo 11 months ago

      ​I_Hate_Warriyo_Mortals co ingeh colo hinge

  • @God5Official
    @God5Official Year ago +4

    I put this on in the background if I’m trying to fall asleep and I do it like every day you’re welcome*Pats Colon’s head*

  • @Davyjones777yt
    @Davyjones777yt Year ago +4

    U know, my first demon was a platformer, and I actually really enjoy what I've played of this level. I personally like the decoration design, it feels very clean. I like the whole idea of dev commentary, because it provides a better look into the level itself. Keep up the good level designing and videos

    • @weiwxiao
      @weiwxiao 16 days ago

      I feel like it is for everybody new.

  • @nicolesfavorites5745
    @nicolesfavorites5745 8 months ago

    i randomly found this level and didnt know you made it this level is peak

  • @memestealer426
    @memestealer426 Year ago +2

    15:47 looking at you, ANUBIS.

  • @devcmbruns
    @devcmbruns Year ago +5

    15:38 I saw that reference and I don't think anyone else did (last line of colons tweet)

  • @voiddgb
    @voiddgb Year ago +14

    3:50 INTRO CAR INTRO CAR INTRO CAR

  • @shashlichokkk
    @shashlichokkk Year ago +7

    3:51
    THE CAR

  • @ionthezeraora
    @ionthezeraora Year ago

    playing this on globed when it first came out was so fun i love this level

  • @aaanimations_
    @aaanimations_ Year ago

    feels like a mix between forsaken B and core
    i like it

  • @Kolbert08
    @Kolbert08 Year ago +4

    15:34 WTF IS THE FIRST COMMENT IN THE BACKGROUND

  • @Spomf
    @Spomf Year ago +6

    Just a side note, scale hacked objects are actually less optimized than normal objects, as GD isn't coded to recognise objects that exceed the scale limit in the game, and therefore struggles to render them, taking more power.
    About the level, I personally don't like playing videogames for more than 40 minutes straight, and this level took me an hour and 15 minutes; by that I mean that I am very biased in what I'm about to say, as I could have noticed the bad parts more than the good parts due to that. With that out of the way, the level was mostly enjoyable and the level design is ingenious, but I think momentum stuff in this game only works when it has more lenient platforming instead of precise timings; in this level it felt pretty jank in some sections.
    And about the "dying is part of the level" thing, I would completely agree if the big rooms had binoculars like Celeste or you were given more time to react, but because they don't they just aren't much fun to learn, they just feel like one of those games that expect you to bash your head against the wall over and over without much reason, and due to my limited time to plat games, I don't like this at all.
    Anyways, in the chance you bother reading this, I hope you enjoyed my dumb essay, and don't be discouraged by my criticism attempt, you could make a banger videogame if you wanted, as your game design knowledge is pretty solid already.

    • @GDColon
      @GDColon  Year ago +3

      All good takes. I feel like "it's ok to die multiple times" is fine for a smaller scale level like this, but for future projects I'll definitely reconsider
      Also I played safe with scale hacking, max of like 6x for nearby details and ~10x for stuff that's usually out of bounds anyways. Well aware of the issues it has

  • @derrickdouglass2477

    11:00 you love generation retro don't you

  • @Szshadee
    @Szshadee 3 months ago +1

    Beated this as my first platformer hard demon and it was very fun, you should make more platformer levels👍

  • @doronlaher123
    @doronlaher123 Year ago

    If you back track in the toturial rooms you could see a car which is also a reference to Celeste