Direct Strike Mix Mode | We're Actually Getting BETTER ! ft. OREO

Поделиться
HTML-код
  • Опубликовано: 18 окт 2024

Комментарии • 20

  • @Zetraxes
    @Zetraxes Год назад +6

    The opening in my opinion was flawless for this type of video. Short concise and straight into the action afterwards.
    1 tip is you can already click the minimap before the game even starts or when it even slowy pivots there so you can already select a mine and hold the g button for no second lost on the elevated income.
    under the tower or under the base it appears you dont get the xp for the hero even if you last hit idk if thats only because its not the enemy hero of your directly opposite wave or if it has something to do with the tower and base.
    The first player usually doesnt build a mine expect when he has like sharpshooters or other units which are hard to win the first wave with and the last player usually builds hero because they can build an extractor then when they get 500 gold build it. it take 30 second to build a hero then it spawns with 8-7 seconds on the clock depending on if the first player secured middle and if you build th extractor immediatly. when everything goes perfect you have at most 220 extra gold after buying mine hero as the last player and can build up to 2 footman which would be the utmost value you can put out on the lane as last player and secure mid. and what you did in the beginning waiting before picking a skill is actually a pro move, because depending on what enemy hero your enemy has or if he even has a hero at all will require different skills. but you gotta be aware that some skills like attack modifiers like the dark arrow or the searing arrow from Priestess of the moon dont trigger when you skill it after she spawns. with some strats its even advised to not even build at all or just not all the gold you have in the initial wave for instance when you have a raider start. you can start off by placing a range unit in one corner that in the case of the enemy not sending any units you still get the mid bonus but dont reveal that you have raiders. and in the next wave you build 3 or 4 raiders on the opposite end of your ranged unit so that yoru ranged unit can pull the enemy wave to either the top or the bottom and your raiders have free reign to make big bank. spamming stonks!!! in all chat is advised if you see big numbers at their tower. next wave you change up the positions you farm that so long unti he spread out units and then you have already on your wave a 2--300 gold lead. best unit for pulling imo is sorc cuz you can expand on that with 2-4 sorcs that are cheap adn that you can upgrade with invis so that their wave gets stuck longer with it and they have 500-600 rnage cant remmeber anymore. getting amulet of spellshield for any type of single target skill of a hero is really curshing for the enemy because it renders the initial cast useless adn that one usually decides which hero and whcih wave wins in that scenario in which each player played perfectly. heroes that are worth putting items on are usually all strength heroes naga demon hunter warden and even after enrf blade master. some are stronger like pitlord warden and naga. same are good early like tinker and some are good late like shadow hunter. some are very situational. for instance if your enemy has gargoyles and banshees and you have no melee except tauren you will likely end up putting defensive items on a dark ranger. but dark ranger is like naga sea witch she can tank an entire wave even in the 30 min for a good stretch of time when you got life leech on max. attack modifiers and orbs dont stack so dont waste your money. sometimes its smart to disable ults so that you dont waste them and activate them whena new wave spawns.
    Im pretty sure runed bracer does work on the damage she deals while sucking but not the hp she gains. but it is usually not worht it you can just negate the effect of it by buying amuelt of spellshield and the cooldown for life drain and aoss is similiar.
    bloodmages ai is kinda weird sometimes he casts on 2 units and sometimes he doesnt cast on 50.
    when you see a tinker always try to get dispell as fast as possible for the little robots they are insanley strong early.
    always build units that directly counter units that threaten your wave the most for instacne when he has 3 tauren and like 10 necros just spam overseers, but when you stay close to their tower or base for over 3 rotations try to build stuff for not your direct opponent but the player that comes ofter that cuz you are most likely matching up against that player at that point in the game.
    Im writing as im watching and i see that you have implemented many of the things im pointing out here already which is already better than 99% of all other new players.
    Animal war training is ususally not worth it especially not with so few gryphons and knights.
    usually you put the raiders in the back corner and the ranged pull in the front like 2 big squares from the front corner diagonally across from them.
    When you had the farseer again bm matchup you always skill stun first and tech up to the biggest normal damage units that you can like tauren mountain giants or abominations and clap him. optionally you cna get all the debuffs you can get but if he has dispell or spellbreaker thats useless also big magig units like chimera and frostwyrm work on mass. problem is when you bu8iold a lot of small stuff you usually feed the bm into absolute immortality and with a lot of items he can still slap even after the nerf.
    Usually you start getting aura items at 40min+ when you have a big army and ti affects a lot of units since most of the auras are around 500 gold each.
    You can build more rifleman against his hippogryph army or even more druids but yea siege engine is also really good and all work and are effective against hippogryphrider and can deal with them easily.
    Mountain king is an early disabler and late he is the giga tank so the items that ore built on him were really bad. you either build him full tank with multiple health stones ring of protection and talisman of evasion or you go full small king power with 4 belts of giant strength with 1 orb one talisman of evasion.
    Its best to put auras on ranged heroes cuz they usually benefit the least from other items and they stay in the back to constantly give the aura.
    I wonder if its better to have cut these two games because thesecond one was a little too long and felt kind of tedious but the first one was short with only 20 min so its hard to find a middle ground.
    definitly improving as a content creator and ds player vimp keep up the great work.

    • @VimpGaming
      @VimpGaming  Год назад +2

      Brother felt like I was taking a university class while reading your comment since when do you have such in depth knowledge on DS? 🤣
      But as you can see comparing the previous DS upload you can clearly tell the difference but I'm still working on figuring out the "meta" like what units are good to play + when to itemize hero + timings. But ya while reading it I have a theory for the raider play that might work... little secret between me and you what if you use a range unit to slightly diverge the unit aggro towards 1 side and then let raiders run past hit tower?
      Eitherway appreciate the comment as always I'll come back to this when I do my next recording plenty of goodies in here

    • @Zetraxes
      @Zetraxes Год назад +1

      @@VimpGaming yea you are still working on it but you improved by a lot already and what you said is basically what i said but you gotta build the raiders in one corner all together in one line and the range pull on the opposite corner in the front unlike oreo who built them in both. Also word around the block is that oreo is mob affiliated

  • @kleeveist5767
    @kleeveist5767 Год назад

    Have you tried playing ninja duels and assassins? They are pvp game like archers, they are fun to play tho.

  • @4WindSushi
    @4WindSushi Год назад +1

    VIIIIIImp me as a backseater i have to say Paladin has armor aura XD

    • @4WindSushi
      @4WindSushi Год назад +1

      oh nvm you realize it :D

    • @VimpGaming
      @VimpGaming  Год назад +2

      @@4WindSushi DIRTY BACKSEATER

  • @CyberiusX91
    @CyberiusX91 Год назад +2

    1st round perfect, 2nd round you could have won one or 2 rounds earlier. Yes, learning wolf will get dispelled quickly, but you remove the dispel count from the enemy so learning wolf compared to firebolt is much better, or just up stats is much much better. Firebolt only attacks one target, so its useless against blade master or massive armies, with a measly 350 damage where nothing dies. Paladin should have learn first skill to heal your units so they can tank longer. getting aura is never a deficit, as more armor or attack is always better despite it only +1. seriously, the game wouldn't last that long if you bought the auras earlier and you learn the right skills.

    • @VimpGaming
      @VimpGaming  Год назад

      Ye wolves might be stronger early on maybe even better than chain lightning but my concern was given free xp to blade & easy dispel angle.. probably forcing them to go dispel is a good gold investment no matter what while you brute force army comp.
      But ye I agree firebolt is useless lol.

  • @brucebrockbank2034
    @brucebrockbank2034 Год назад +1

    I thought Vimp was good at this game in ladder? How many times do you need to die to the BM until you get shamas with purge?

  • @willuys9828
    @willuys9828 Год назад +1

    Just purge the mirrors with the shamens PLEASE

  • @michaelromo3407
    @michaelromo3407 Год назад +1

    this is a super old version

  • @Dragolord69
    @Dragolord69 Год назад +1

    gimp vaming whipppin up a cracked video again!

    • @VimpGaming
      @VimpGaming  Год назад

      No way ! A wild drago appears from the depth of his homework from university gg

  • @dragonrulerbaby7926
    @dragonrulerbaby7926 Год назад +1

    wouldn't have mass cyclone been really strong?

    • @VimpGaming
      @VimpGaming  Год назад

      don't think it hits multiple targets plus it's channeling so your hero is immobile while casting & it does 0 damage (from tooltip)

    • @dragonrulerbaby7926
      @dragonrulerbaby7926 Год назад

      ​@@VimpGaming I meant the cyclone belonging to the Druid of the talon... Let me rephrase: Wouldn't have mass Druid of the claw been really strong? xD

    • @VimpGaming
      @VimpGaming  Год назад +1

      @@dragonrulerbaby7926 haha well yea that's totally different xd
      Yea I mean didn't I go for a few of them? I mainly focused on faerie fire or wtv ability called to reduce armor but I realized later cyclone really strong to disable BM but it took me waay too long lol proof that I dont play melee. Eitherway it was the right approach agree

  • @andrewsteelman59
    @andrewsteelman59 Год назад

    Play w me I need DS friends lmao

  • @sammiyearsley6634
    @sammiyearsley6634 Год назад +2

    Thanks vimp, but could you do videos with other people? Oreo rages too much and makes videos terrible. Had to unsub from him