Hey everyone! Ready to turn up the heat in your projects?🔥 If you have any questions, drop a comment below. Quick heads-up: this tutorial focuses on creating a curve mechanic for a fire wall, inspired by Phoenix in Valorant. For some gaming fun, not firefighting, check out the links in the description. Happy coding and let's bring the fire to your creations! 🔥👨💻💡 ✅SOLUTION for the fire wall shader by @artemoz726 : 2:49 keyword "cull" or "culling". If you open "fire_wall.tres", you can go to "Modes" then "Cull" and set it to "Disabled" to make it show from both sides. I wanted to pin his comment but I wasn't able to find the comment under this video, only in RUclips Studio. But thank you very much for your help, @artemoz726. You're the best!
Hey everyone! Ready to turn up the heat in your projects?🔥 If you have any questions, drop a comment below. Quick heads-up: this tutorial focuses on creating a curve mechanic for a fire wall, inspired by Phoenix in Valorant. For some gaming fun, not firefighting, check out the links in the description. Happy coding and let's bring the fire to your creations! 🔥👨💻💡
✅SOLUTION for the fire wall shader by @artemoz726 :
2:49 keyword "cull" or "culling". If you open "fire_wall.tres", you can go to "Modes" then "Cull" and set it to "Disabled" to make it show from both sides.
I wanted to pin his comment but I wasn't able to find the comment under this video, only in RUclips Studio. But thank you very much for your help, @artemoz726. You're the best!
Nice approach btw!
Glad to have inspired you to make this in Godot, well done! 💪
I'm absolutely thrilled that you enjoyed the approach! Your positive feedback is heartwarming. Thank you so much!
Nice tutorial !
Have a wonderful day.
Thank you! I'm glad you like it. Have an equally wonderful day!
Looks cool
Thank you!
bro you can create a locomotion sistem? whit ik legs, in godot 4, i dont found any tutorial for this. I don't speak English
how to make this shader???
You can find the link to GabrielAguiarProd's tutorial in the description. Best of luck with your shader!