The Elite Scout: Why Is Elite Dangerous Grindy?

Поделиться
HTML-код
  • Опубликовано: 27 ноя 2024

Комментарии • 12

  • @cmdrxla1107
    @cmdrxla1107 5 дней назад +3

    As you said, in elite, as in life, you need to create your own challenges

    • @modernspectrumgaming
      @modernspectrumgaming  5 дней назад +2

      When you have modern games giving you encouragement like a Vegas pinball machine, Elites "here's a line of text" reward is vastly different. Part of the controversy might simply be that the feeling of 'reward' is so different in the Elite universe than it is in say Balatro.

  • @cmdrxla1107
    @cmdrxla1107 5 дней назад +3

    There is much of the grind that i find relaxing.

  • @cmdrxla1107
    @cmdrxla1107 5 дней назад +3

    Wow. Im glad to see someone like minded who understands the grind 😂

  • @wr0ngel
    @wr0ngel 4 дня назад

    Blaze (Grind) Your Own Path CMDRs!
    Nice vidya!

  • @dmnsonic
    @dmnsonic 4 дня назад +1

    The real Life is a constant grinding, why a game like this could be different?
    I love Elite series for sure, because IRL I can't go to a different planet, and yet I need to grind.

    • @modernspectrumgaming
      @modernspectrumgaming  4 дня назад

      Having everything handed to you on a platter with no effort would not improve the game. You need the challenge and the feeling of reward. And as the video points out, this has always been the way of Elite. 2024 saw some rebalancing to suit the current gaming landscape, but it very much kept the ethos of Elite present.

  • @kevlinfoot97
    @kevlinfoot97 2 дня назад

    Well said Cmdr. o7

  • @semibiotic
    @semibiotic 2 дня назад

    Not quite correct.
    Docking is not grind at all, but core spaceship game gameplay.
    In Elite'84:
    * Trade wasn't grind, but was the actual game, among with flying and fightting pirates.
    * You didn't need to find pirates, they used to find you.
    * Docking computer cost 10 KCr, additionally, you could save only when docked.
    Grind is monotonic boring activity (either compulsory or voluntary) aside interesting gameplay.
    In ED some activities could be called actual grind, like collecting engineer materials.
    Some activities you could make a grind voluntary, for example boring credit earning, if you want to get, say, Conda/Cutter after 12 hours.

  • @andyanon5451
    @andyanon5451 4 дня назад +1

    so, at Jameson, when u gather all the collected stuff about, and at other locations too, an log off an back on again, rinse, repeat, is that relaxing gameplay? respectful of players time? they changed that now so u get alot of materials from missions instead, why change perfection? :0)

    • @modernspectrumgaming
      @modernspectrumgaming  4 дня назад

      With FDev tweaking this in 2024 so you don't need to relog to play effectively at HGE or Crash sites, plus more mats as mission rewards, they've kept the thos but brought it up to date. IMO (as is everything here, enjoying the debate every week in the comments).

    • @andyanon5451
      @andyanon5451 4 дня назад

      @@modernspectrumgaming but they changed it, so admitted it was done badly an grind, dont get me wrong, im glad they did, but if grind was good, why change it? i think it lost them a fair few players before they finally faced reality, hopefully now theyll carry on an sort the probs faster