Crash Bandicoot 2 | Rock it - Pack Attack theme ♫ [Pre-console]

Поделиться
HTML-код
  • Опубликовано: 11 окт 2014
  • *Compuesta por Josh Mancell / Composed by Josh Mancell
    it is the pre console theme, the original version, before it was processed to the playstation. its like a HD version of the theme.
    *"Rock it pack attack*"
    La canción rock it pack attack, la versión original del tema, antes de ser procesada a la playstation (eso significa preconsole) como una version HD del ost sin comprimir.
    2:25 --parte epica / epic !
  • ИгрыИгры

Комментарии • 112

  • @BigSmoke-bu6ib
    @BigSmoke-bu6ib 2 года назад +75

    Fun fact, this is the only soundtrack in the entire trilogy to feature a whole intro section that isn't part of the loop if you play the level long enough

    • @DoonGhard
      @DoonGhard Год назад +6

      It was going to be the same case for N Sanity Beach but they removed the little intro in the final edition.

    • @stars004
      @stars004 29 дней назад

      Yeah, this totally fits the way I got used to it
      to use the jet pack function for the first time.

  • @SirIkeMedia
    @SirIkeMedia 7 лет назад +139

    When I play this level I have Crash stay hovering in one place so I can hear the whole song all the way through. This is one of the BEST tracks in the game.

    • @90sNath
      @90sNath 6 лет назад +5

      Sir Isaac when the controls are changed. This is the best type of levels ever. I do like the music which makes it even better

  • @JeremyGalloway
    @JeremyGalloway 5 лет назад +69

    Amazing all the interesting rhythms and melodies he was able to achieve without ever breaking 4/4 time signature

  • @fanlikeyourself5053
    @fanlikeyourself5053 Год назад +11

    God bless Josh Mancell.

  • @supahcomix
    @supahcomix 4 года назад +16

    "this is creating a human being music, i am god right now"
    -oney ng

  • @oslamphoenix9871
    @oslamphoenix9871 4 месяца назад +4

    Oh my god, the drums and bass are amazing here!

  • @Arexion5293
    @Arexion5293 7 лет назад +107

    When a composer gets bored, they sometimes end up making master pieces.

    • @NateMakesMusic
      @NateMakesMusic 5 лет назад +15

      he was bored making this?

    • @elbrunelleschi
      @elbrunelleschi 3 года назад +12

      @@NateMakesMusic Pretty sure he wasn't, since he was paid to compose this melody

    • @UrOpinionsSucc
      @UrOpinionsSucc Год назад +3

      @@NateMakesMusic they paid him to do this.

    • @NateMakesMusic
      @NateMakesMusic Год назад +2

      @@UrOpinionsSucc Just like Stewart Copeland, what a lad

    • @UrOpinionsSucc
      @UrOpinionsSucc Год назад +1

      @@NateMakesMusic Two Legends. 🙌🏼

  • @sebastianvillalba7340
    @sebastianvillalba7340 4 года назад +18

    La batería suena increíble!!!

  • @MichaelHill-sg8ks
    @MichaelHill-sg8ks 5 лет назад +66

    Kind of a missed opportunity to not include the pre-console versions in the N.Sane Trilogy as well as the new versions, kind of like what Toys 4 Bob are doing with the upcoming Spyro Trilogy.

    • @wizkidgamer9942
      @wizkidgamer9942 5 лет назад +17

      I know, it's my biggest complaint with the N Sane Trilogy, not enough respect is given to the AMAZING music of the originals, it's all just remixed and I really don't like that, especially when the music has always been such an important part of my Crash experience

    • @maxwellr5251
      @maxwellr5251 3 года назад +4

      Try the N.Sane Patcher

    • @slycther2.027
      @slycther2.027 3 года назад +2

      Is it not because Vicarious Visions didn't have the copyright for the original tracks?

    • @AAA839
      @AAA839 2 года назад +4

      @Slycther 2.0 both.VV not had copyright.the title holder currently are Activision. But one important fact are.Activision didn't want to find Josh to reprise his role.This is quite disgusting move for Josh perspective. Even worst Josh wish to help both n sane and release the.original trilogy music.Activision just treat him with ignorance.

  • @rxskosfilms8386
    @rxskosfilms8386 2 года назад +8

    2:32 part is killing me its a fckn great.

  • @TheMacv92
    @TheMacv92 7 лет назад +49

    this track does not need a remaster O.O

    • @90sNath
      @90sNath 6 лет назад +6

      TheMacv92 well it got one.

    • @davoid96
      @davoid96 4 года назад +10

      90sNath and it doesn’t sound nearly as good as this

    • @90sNath
      @90sNath 3 года назад +1

      True

    • @pablosaldivia6695
      @pablosaldivia6695 3 года назад +1

      TRUE

  • @MuhammadZaidiwater
    @MuhammadZaidiwater 8 лет назад +27

    Memorable and awesome

    • @s.tgames6509
      @s.tgames6509  8 лет назад +7

      +Muhammad Zaidi this, dingodile theme, crash 2 title theme and snow go theme are my favourite tracks :D

    • @MuhammadZaidiwater
      @MuhammadZaidiwater 8 лет назад +8

      +S.T Games that my favorite to.Basiclly all crash Ps1 soundtrack is amazing :D

  • @supremekhi7968
    @supremekhi7968 8 лет назад +76

    Can't wait to play this level in Crash 2 Remastered

    • @fancykat9940
      @fancykat9940 8 лет назад +5

      I hope they use the pre console music for the remaster since the ps4 can easily handle it

    • @supremekhi7968
      @supremekhi7968 8 лет назад +2

      ChristianGamer 64 Good chance

    • @DoobyScoobyDoo12
      @DoobyScoobyDoo12 7 лет назад +6

      preconsole tracks have been confrimed by josh himself :)

    • @supremekhi7968
      @supremekhi7968 7 лет назад +1

      Ben10 Gold Hype

    • @supremekhi7968
      @supremekhi7968 7 лет назад +2

      Crash N Sane Collection announced, still can't wait

  • @Lars-ze2xf
    @Lars-ze2xf 7 лет назад +11

    Ahh Memories. Even to this day. Everytime I heard this, I feel so high.

  • @_puduposting
    @_puduposting Год назад +4

    1:31 it always bugged me how this cool background instrument only plays in this version but neither the in game version nor the remake have this, so that's why I always come back to the pre-console mix

  • @CyCortex
    @CyCortex 7 лет назад +14

    I love this soundtrack so much

  • @gswinney1533
    @gswinney1533 6 лет назад +9

    there definatly needed to be more than two levels of this theme....

    • @gamingawesomeness222
      @gamingawesomeness222 6 лет назад +2

      There also needed to be a level where you can just ZOOM through the antigravity tunnels with the only thing you have to worry about colliding with being lab assistants, bombs, and nitro crates, with the only main crates being in a bonus area

  • @giannieg
    @giannieg 5 лет назад +12

    I've always been the kind of guy who preferred Warped over CSB, but good God, this is one of CSB's best themes!

  • @Abson7
    @Abson7 3 года назад +5

    I never recognized that in the beginning this song was so similar to the medieval themes in crash 3

  • @TheKremlingElite
    @TheKremlingElite 8 лет назад +62

    I like this pre-console music. This sounds a tad better than the one put in the game

    • @mdude3
      @mdude3 8 лет назад +25

      +TheKremlingElite Considering it«s the exact same song but with the original high quality instruments, of course it sounds better.

    • @SirIkeMedia
      @SirIkeMedia 8 лет назад +16

      The music was compressed for the games.

    • @TimTheGamer12
      @TimTheGamer12 8 лет назад +4

      +Sir Isaac Yes this was before the song gotten a imput on the game

    • @TimTheGamer12
      @TimTheGamer12 8 лет назад +3

      +TimTheGamer 12 (Timothy) Making the songs sound abit different

    • @relu419
      @relu419 Год назад +1

      @@mdude3 Correction. The samples are HQ in PS1, since Sequencer with 44.100Hz base support during AKAI era. The difference: this is stream full record from JM. It's almost difference of SM64 OST CD and Ingame, both are same samples (some differences), but different mix.

  • @davoid96
    @davoid96 4 года назад +6

    I love the Crash 1 elements in the song

  • @tristan0312ify
    @tristan0312ify 7 лет назад +7

    beautiful composition

  • @sykotiksonik
    @sykotiksonik 7 лет назад +10

    I'm telling you guys, there is absolutely no possible way to make this track sound bad

    • @s.tgames6509
      @s.tgames6509  7 лет назад +5

      it sounds good in the remaster, but the track that i absolutely loved is cortex theme in crash 2
      i am still playing crash 3 so i need to complete some levels to see cortex in crash 3

    • @davoid96
      @davoid96 4 года назад +2

      Vicarious Visions proved you wrong

    • @sykotiksonik
      @sykotiksonik 4 года назад +3

      @@davoid96 Nah, I love VV's version too

  • @ultrairrelevantnobody1862
    @ultrairrelevantnobody1862 4 года назад +19

    Easily my favourite track in the entire series.

  • @dyprex9380
    @dyprex9380 6 лет назад +3

    Great job on the video editing!

  • @jaehojeong5036
    @jaehojeong5036 5 лет назад +5

    This sounds better than original one.

  • @LeaLMartin
    @LeaLMartin 9 лет назад +18

    nice sound... is much better wich the original sound

    • @UrOpinionsSucc
      @UrOpinionsSucc 7 лет назад +3

      Martin lEAL this is the original one.

  • @eddyc.s.9936
    @eddyc.s.9936 8 лет назад +6

    Suena increíble!! :D

    • @s.tgames6509
      @s.tgames6509  8 лет назад +5

      +Eddy C.S. Sip, y mi favorito en version "preconsole" es la de Crash bandicoot 2 (intro, pantalla de titulo), en ese se nota un gran cambio

    • @eddyc.s.9936
      @eddyc.s.9936 8 лет назад +1

      +S.T Games Si, es lo que note. Se aprecian todos los instrumentos! :D Yo no me decido entre este, "Hang Eight" o "Slippery Climb" xD

  • @1989murr
    @1989murr 2 года назад

    Absolute masterpiece 😍

  • @あかきた隊長-akakita
    @あかきた隊長-akakita Год назад +5

    アレンジ力が光ってる。もっと再生されてもいいくらい

  • @JasonCameron774
    @JasonCameron774 Год назад +2

    Masterpiece!

  • @henryorlando2613
    @henryorlando2613 2 месяца назад

    Amo este nivel

  • @CynicalSirCastic
    @CynicalSirCastic 7 лет назад +15

    The one flaw with this piece?
    It's way too damn short!

    • @SirDavid290
      @SirDavid290 7 лет назад +7

      Sometimes, short is good.

    • @thejedisonic67
      @thejedisonic67 7 лет назад +6

      This piece is actually longer than most Crash Bandicoot music pieces

    • @90sNath
      @90sNath 6 лет назад +1

      TheJediSonic wow. Are you serious. I thought Cortex one was the longest. Lol. Also the part when I said about the cortex one. That almost got completely capitalized cause of the Samsung Galaxy Note2's stupid autocorrect system

  • @x10n_98
    @x10n_98 Год назад +2

    0:00 THE FIRST BANDICOOT IN SPACE!!!!!

  • @PieroMinayaRojas
    @PieroMinayaRojas 5 лет назад +5

    I wish the level was longer...

  • @Gamexpertvids
    @Gamexpertvids 4 года назад +2

    There is a demo version of Rock It that is the time same length but sounds more horror cartoonish, that Josh Mancell made before even this one. It is available on RUclips but not his soundcloud.

  • @Take22952
    @Take22952 6 лет назад +2

    Calming.

  • @isooQs
    @isooQs Год назад

    Una joya

  • @mordycai
    @mordycai 7 лет назад +2

    Nine more days!

  • @Mugicol45
    @Mugicol45 7 лет назад +4

    30!!!! moreeee days!!!!!!

  • @elogamer
    @elogamer 10 месяцев назад

    Peak Crash Bandicoot music

  • @Pedozzi
    @Pedozzi 5 лет назад +2

    This is fucking gold

  • @mariano1196
    @mariano1196 4 года назад

    This song played in my head when I saw Mad Mike rocket crash lol

  • @jueza6665
    @jueza6665 8 лет назад +11

    Good a video with no dislike :D! Sorry my bad english :c

  • @MonkeyDSergio
    @MonkeyDSergio Год назад +1

    Better than the final version🔥

  • @anarchyintensifies9900
    @anarchyintensifies9900 3 года назад +2

    The only thing I wabt to hear in the remastered collection is the bass ;-;

  • @ArynBendah
    @ArynBendah 4 года назад +2

    1:48 on sounds like Devil Went Down to Georgia

  • @danysime30
    @danysime30 Год назад +2

    2:25

  • @kevinfelten9059
    @kevinfelten9059 3 года назад +2

    CRASH BANDICOOT 2 SOUNDTRACK ROCK IT PART 2 FINAL MUSIQUE V2 " 5 2021) 😃😃 PART 2 FINAL MUSIC

  • @grimefighter8867
    @grimefighter8867 Год назад

    Devo rocks

  • @enesnok
    @enesnok 7 лет назад +6

    what does pre console mean?

    • @s.tgames6509
      @s.tgames6509  7 лет назад +16

      simple answer: due to ps1 limitations they needed to downgrade the quality of the music
      and this the preconsole version is the original version of the music

    • @enesnok
      @enesnok 7 лет назад

      thank you but how could it be? Even in the 70's , music players played every songs?

    • @Othman1992on
      @Othman1992on 7 лет назад +7

      Enes Sezer You have to know the difference between analog and digital devices. In the 70s, music was played in analog (example: the old black records that look like CDs today, where they used to play them and rewine manually).
      In digital, it's different because it depends on memory, ram, etc. and in the 90s they weren't that common because of that. Now after the revolution of technology, everything is digital (every type of media you can think of).
      *Sorry for my bad English.*

    • @enesnok
      @enesnok 7 лет назад +4

      عثمان الشعلان thanks :)

    • @theblah12
      @theblah12 3 года назад +3

      Super late but if you're still interested, the Crash games used sampled music rather then CD quality to cut down on storage requirements. The PS1 had 3 primary ways to play audio - "Redbook" audio that directly used the CD player offered by the PS1, Sampled music that works much in the way as with the SNES and older consoles where the music is rendered in real time using instrument samples, and a streamable audio format not to dissimilar to modern MP3 and other audio files.
      Each had their own advantages and disadvantages:
      Redbook audio gives you the highest quality possible - you can make the music as complex sounding as possible or even use licensed tracks since it's literally just CD audio, but has a *huge* storage requirement that means you either have to cut the amount of tracks down as little as possible, or the game itself needs to take up a very small amount of space: examples of games using that method are Wipeout and Castlevania - Wipeout being fairly light on content with just 7 courses and Castlevania using pixel art graphics. the Crash games couldn't use it seeing as they were very heavy on graphical content (for the time) along with having fully voice acted cutscenes. A CD audio disc can hold 74 minutes of music, when you add the game data you could easily end up with just half of that, which isn't really a lot for a full game soundtrack.
      Sampled music takes up the least amount of space, being that all you have to store is the instrument samples or "soundfont", with the music itself stored as code. Essentially works the same way as midi. The problem is that the PS1 is a lot more limited in processing power then even a audio workstation of the time period, so the songs would have needed to be simplified and the samples themselves reduced in quality. It's pretty easy to tell when a game uses sampled audio - the PS1 Final Fantasy games use it example and have a pretty distinct "Playstation" sound because of it, much as games for the SNES have a distinct SNES sound.
      The third is streamable audio - a lot of late PS1 games use this method, since it essentially allows for regular music files to be played like Redbook, but without the storage requirements of CD audio. And unlike Redbook it could loop seamlessly, no awkward hitch at the end of the track. The problem is the quality apparently maxed out at only around 32 kHz, which isn't great, especially when you consider that audio compression algorithms in the 90's weren't anywhere near as good as they are today. I believe the Spyro games made use of this variety, and you can usually tell when games use it if the audio sounds visibly compressed, sort of like a low quality MP3.

  • @danysime30
    @danysime30 11 месяцев назад +1

    2:30