Has Dungeon Alchemist Revolutionized Map Making?

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  • Опубликовано: 16 ноя 2024

Комментарии • 53

  • @MrHammondCheese
    @MrHammondCheese Год назад +7

    To answer your open ended question at the end, I'm all about it. As a 28 year old first time DM about to run a totally homebrew campaign (who works 50+ hours a week)... This will 100% be an invaluable tool for me. The simpler I can make my maps, the more time I can focus on using those to help the story telling. My group will be playing in person with physical dice, with the map casted to the TV via a PC and I think that by blending technology with the core "friends around the table with paper and pencils and dice" will make for an incredibly immersive and fun experience for my table ☺️

    • @davesmaginations5222
      @davesmaginations5222  Год назад +2

      That’s very much how I play my games. Check out on of my many live videos and you can see how it goes.

  • @FeelingShred
    @FeelingShred Год назад +1

    holy fucking shit... my work is related to Architectural Structural 3D project design and the "fancy" tools we use for 3D can't even compare to the Fluidity and Performance of this tool right here... wow... my jaw is on the floor... this is amazing tech

  • @DarrenMalin
    @DarrenMalin Год назад +1

    bought it , it is in deed good , thank you :) A great tool to make maps for my VTT , which I need as both my Son are off to Uni

  • @ArkhanTheBlack
    @ArkhanTheBlack Год назад +2

    Amazing video, i really agree on your points about technology, me as dm dont want to focus so much about it. I like the support, but it should be too much of a concern both in game and in preparation. Im seriously thinking about dungeon alchemist, what i worry about for now is the variety of tokens and object available: being 3d it will be hard to have thousands of them at disposal but we'll see.
    My ideal would be maybe a simple 2d version of this, lighter too to handle. But building a map in 10 minutes instead of 3 hours is amazing.

  • @GDAY-GAMES
    @GDAY-GAMES Год назад

    The boys were watching a bit, and wondered when they saw the 3D, if you can play that way? Then of course they said it looked way better than Roblox. Seems no you cannot play that way, as you talked later in the video. Pretty cool way to create the maps. Good video!

    • @davesmaginations5222
      @davesmaginations5222  Год назад

      Thanks for the comment! Correct Dungeon Alchemist is a map making software. For game play you should check out Talespire. Sadly Talespire hasn't been released for Mac so its not for me...yet.

  • @christiansabotta6368
    @christiansabotta6368 Год назад +1

    Very cool! Agree it's a nice to have, not need to have; but could be handy for certain encounter moments like bbeg lair or key information/clue gathering.

    • @davesmaginations5222
      @davesmaginations5222  Год назад +1

      Are my days of searching for maps over... maybe!?! oooo Imagine if I put a treasure map in the picture frame.

  • @wulfgold
    @wulfgold Год назад +2

    Fantastic tool, been using it for quite a while now. It's pretty much everything I wanted - it's still in the "development" phase and pretty mindblowing considering that.
    Depending on your VTT (or physical setup), it's worth noting it's easier to go OTT for handouts etc. very easy to get carried away with this, but...
    It's an interesting balance between tech and actually playing "the game", but as DM for a group that only plays online, it's super nice to be able to use DA for handouts + nice maps (and use them in Foundry with "Tiles" and the Quest log".
    in a lot of ways it's changed my game (for the better). As a DM I use it for writing now as it's super-easy to make maps as they are in your minds' eye, which makes the writing easier.
    ALSO, worth noting there's a couple new/other biomes for free/as part of it "Winter+Desert for so and more planned I believe. Good video, good overview and best map tool seen (so far)...

    • @davesmaginations5222
      @davesmaginations5222  Год назад

      Thanks for the comment! I think it was spring of 2020 covid was still somewhat new and I saw this kickstarter and thought it was neat but at the time I had no confidence that it would be released for Mac OS. So happy I stumbled on to it again. I'll be curious how Talespire turns out, its not on Mac OS yet. I also think Wizards wants something in this space. Pretty exciting.

    • @wulfgold
      @wulfgold Год назад +1

      @@davesmaginations5222 I missed the Kickstarter by about a month and missed out on the "bonus" items :/
      Wotc probably do... Microtransactional hell ;)
      There's another update for this soonish, pretty excited, but as is - the last one (Winter)'s vastly upped my Rime campaign.

  • @mirtos39
    @mirtos39 Год назад +2

    its a good tool, but they need a lot more assets/themes. They also need the ability to do not square/rectangle. caves for example.

    • @davesmaginations5222
      @davesmaginations5222  Год назад

      I agree, they are very limited on curved items

    • @DungeonAlchemist
      @DungeonAlchemist Год назад +1

      We quite literally released a cave update a few weeks ago 😉

    • @mattpicio
      @mattpicio Год назад +1

      DA already mentioned this, but they released the update with caves on March 14th. Curved walls are on the roadmap, and they have over 1,000 objects so far, with more every update.

  • @diggeroldmate8122
    @diggeroldmate8122 Год назад

    Great point at 22:17. Tech is great but if you spend inordinate amounts of time using it when pen and paper would do, is it worth it (sure, if you totally dig that sort of thing). I've been using old school more these days - I can just get more done.

  • @TheInsaneupsdriver
    @TheInsaneupsdriver Год назад

    I'm going to be setting up a 72" TV table with a second TV vertically mounted next to it so players can "see down the road" this allows me to do that easily.

  • @rb3537
    @rb3537 Год назад +1

    Very cool map. Thanks for sharing.

  • @NIKO_JOSH
    @NIKO_JOSH Год назад

    Looks really cool, uncle Dave 👍

  • @unboundlopez
    @unboundlopez Год назад +1

    I've put myself in a position where I can't seem to decide if I should get dungeon alchemist. The idea of procedural generation to create maps is amazing. However there is a artistic style that dungeon alchemist forces and personally removes the fantasy emersion. Dungeon alchemist takes a TTRPG and makes it a bit more into a virtual video game. When I compare the 2 maps you had I honestly enjoyed the one that looked like it was created in dungeon draft. I was hoping as I was writing this comment I could decide in favor of buying dungeon draft, but I haven't been able to say yes. I''m going to continue searching up dungeon draft video to help convince me to purchase this awesome map software.

    • @davesmaginations5222
      @davesmaginations5222  Год назад +2

      I agree! If role playing gets to the point of following a 3d avatar through 3d map such as the vision of Talespire and One DND, then I begin to wonder how different is it from World of Warcraft? Using Dungeon Alchemist to produce 2d maps is fast and intuitive but not as flexible as other map making software such as DungeonDraft. Visual appeal is a matter of opinion as you suggest.

    • @MedievalFantasyTV
      @MedievalFantasyTV Год назад +1

      I also prefer the Dungeondraft style. Dungeon Alchemist visuals are too glossy, artificial to my tastes. Yes, it has that Warcraft cartoonish style that breaks immersion for me.

    • @FeelingShred
      @FeelingShred Год назад

      being able to create 3D environments like that with a push of a mouse button instantly on the fly is insane to me... the closest I've seen to it, the only thing that compares to it would be Doom Builder software for creating Doom maps, and even that is limited to 2D (you can't have floors over floors for example, at least not without some heavy time-intensive trickery)

  • @Tysto
    @Tysto 11 месяцев назад

    This software seems designed specifically to build taverns. Nearly all the videos I see on it just do that.

    • @davesmaginations5222
      @davesmaginations5222  11 месяцев назад

      I hadn't noticed that. The software is really good at populating random stuff into the maps.

  • @madEsiak
    @madEsiak 10 месяцев назад

    I like DA not as tabletop gamer, but as pc gamer :P i wish it could be playable for RPG/RTS I was amazed by editor in Wacraft 3 or The Sims 3.

    • @davesmaginations5222
      @davesmaginations5222  10 месяцев назад

      Thank you for the comment. You might want to checkout Talespire on Stream.

  • @TYSMIHA2579
    @TYSMIHA2579 Год назад +1

    I would love to play on a 3D map!

    • @davesmaginations5222
      @davesmaginations5222  Год назад

      Me too! Well, as long as it is easy. At what point does it stop being D&D and just become World of Warcraft? btw I really liked World of Warcraft!

  • @JustinMorris
    @JustinMorris Год назад

    I'm super new to this digital map stuff. (I currently use owlbear rodeo). How do players access the map? Do they all need a PC? Do they all need to pay for a copy of this? Can they use their phones? Thanks!

    • @davesmaginations5222
      @davesmaginations5222  Год назад

      I've used Roll20 and currently use Foundry both require maps to be uploaded to the software. Then players login to the software. As far as I know, using a phone doesn't work. Please remember Dungeon Alchemist is not virtual table top, it is a map making tool.

    • @JustinMorris
      @JustinMorris Год назад

      @@davesmaginations5222 Ahh, thanks so much. That makes sense -and I recall that you actually talked about that in the video. So does the first person thing work with those programs?

    • @davesmaginations5222
      @davesmaginations5222  Год назад +1

      @@JustinMorris I've heard a rumor that Foundry can handle 3D maps, I'm skeptical. Programs like Tale Spire or D&D's new platform are designed to handle 3d maps, but this is all cutting edge stuff. I have no idea if Tale Spire or D&d would allow 3rd party maps.

  • @Kopie0830
    @Kopie0830 Год назад +1

    Hi! can this app be used for commercial use? What's the maximum size of the map?

    • @davesmaginations5222
      @davesmaginations5222  Год назад +1

      according to their website: "You are free to use Dungeon Alchemist for commercial purposes as long as you earn less than €1500 per year with products that use our maps. If you earn more, get in touch with us (info@briganti.be) for a custom commercial license."

    • @Kopie0830
      @Kopie0830 Год назад

      @@davesmaginations5222 Thank you very much for your reply.

    • @davesmaginations5222
      @davesmaginations5222  Год назад +1

      regarding maximum size... It seems the limitation is really dictated by your computer. Dungeon Alchemist is very resource intensive. I have an iMac that's less than 2 years old and it struggled on large maps.

    • @Kopie0830
      @Kopie0830 Год назад +1

      @@davesmaginations5222 Thank you again for the reply.

    • @SesuUisu
      @SesuUisu Год назад +1

      You can use Dungeon Alchemist commercially as long as you have an annual overturn of 100.000 USD or less. Above that you will need a special license. (It is mentioned this way in their Terms of Use Article 4.1). @davesmaginations5222 where did you find the €1500? That's not correct anymore - I think it was their first limit before they talked with consultants.
      The maximum size of a map depends on your hardware. From my experience: 50x50 is a big map, 100x100 is huge - depending on how many assets you will place.

  • @jamesbyrum6514
    @jamesbyrum6514 Год назад

    I LOVE DCC! this is the first video i've stumbled across and seen from you, but i love the idea that youre both interested enough to use and post about Dungeon Alchemist AAAAAND also DCC. Goodman Games is FANTASTIC and everything written by Harley Stroh is phenomenal! I am probably going to look more into dungeon alchemist, may make my way around some more videos of yours. thanks for the thoughts on DA and i appreciate the work you put in.

  • @ecocommerces8144
    @ecocommerces8144 Год назад +1

    thank you fun

  • @MaiaCoimbra
    @MaiaCoimbra Год назад +1

    I will use when they can export to a 3d file, like fbx or obj, until then for me is cool but useless 🤣

  • @jefffisher1297
    @jefffisher1297 7 месяцев назад

    I like DA but remember we are not playing video games, we are hopefully playing an RPG with a group of real people...

    • @davesmaginations5222
      @davesmaginations5222  7 месяцев назад

      so true, and as I run a game I don't need another technology to manage