Tds bushy event (Credits to ezbooksmarketing5898) In comments section Day 1: Bushy island About: the starter map of this event Starter price: 700$ Waves:30 Bushy: Health: 30 Speed: fast Defense: 0% Ability: Wave: 1 More bush: Health: 35 Speed: very fast Defense: 0% Ability:every 5 seconds theres a 40% chance for this enemy to become even more faster Speed: super very fast Wave: 3 Spiky bushy: Health: 75 Speed: below average Shield hp:15 Defense: 25% Ability: once the shield is broken down it will speed up its speed to average it will also shoot out spikes Ability 2: once the entity dies it will come back with a second life However it will no longer have any defense and it will no longer have any abilities however will come back at very fast speed its hp will be 25. Wave: 6 Heavy bush: Hp: 135 Speed: slow Defense: 40% Shield hp: 5 Ability: stomp wich will stun towers Wave: 10 Alot bush: Hp: 85 Speed: fast Defense: 5% and hidden Ability: once it dies it will throw its bushes so all entities become hidden Wave:12 Tall grass bush: Hp: 35 Speed: normal Defense: 2% and flying Ability: if ranger shoots this entity the hp will become 75-100 HP Wave:16 Thick bush: Hp:170 Speed: normal Defense: 10% Ability: covers towers with bushes wich will stun 3 towers. This will stun for 5 seconds after the stun the towers will have 50% of range lost for 15 seconds and its hidden detection will be disabled for 20 seconds. Flying detection will be disabled for 8 seconds Wave:18 Multiple bush: Hp: 800 Speed:slow Defense:60% Shield hp:5 Ability: once the entity dies it will summon 3 heavy bushes Ability 2: once the shield breaks down its speed will turn into normal Wave: 20 Field of bushes: Hp: 1600 Speed: slow Defense:75% Shield hp:20 Ability: will spawn 5 heavy bushes and 2 big stun bushes Ability 2: once the shield is destroyed it will speed up to normal Wave:22 Big stun bush: Hp:70 Speed:fast Defense:19% Shield hp:35 Ability:it can stun 5 towers for 10 seconds Ability 2: once its shield is destroyed it will spray out water witch will speed up all the entities in the water and the towers firerate is 20% lower if close to the water. this will also increase its speed to very fast theres a 50/50 chance its defense will turn into 25% if the shield gets destroyed Wave: N/A it will come out it's self in wave 27+ Super bush: Hp: 3200 Speed: fast Defense: 10% Ability: if it reaches 1600 hp its defense will multiply wich is about 20% defense wich will make it much harder to kill Wave:24 Needle bush: Hp: 900 Speed: above average Defense: 0% Ability: if more then 75 damage dealt it will start poking towers wich will damage them they have 3 lives on the needle bush if the tower loses all of the lives the tower will get removed bringing you back no money Theres a 50/50 chance if the tower loses a live or it gets stunned for 5 seconds. Wave:26 Poisoned bush: Hp: 1000 Speed: very fast Defense: 20% beacause of the toxicness Ability:it will spray toxicness wich will give all the entities 25% more defense and gets sped up Ability2: it will spray 1 tower with toxic wich will instantly make it lose 3 lives however it has an 60% chance of doing that Wave:27 Ultra bush: Hp:25k Speed: above average Defense: 80% Shield hp: 5000 Ability: they have a sword wich will kill 2 towers instantly Wave: 28 Tree: Hp:75k Speed: slow Defense: 75% autumn mode:90% Shield hp: 10k Ability: turn its leafs into autumn wich will increase its defense to 90% Ability2: stomp and stun 10 towers for 15 seconds Bush boss: Hp: 1.1M Speed: slow rage mode: average Defense: 10% rage mode:40% Shield hp: (only in rage mode) 110k Ability: stomp Wich stuns all towers in range for 10 seconds. Ability2: summon: summons 3 ultra bushes and 2 trees Ability3:quick stun: will stun all towers in range for 3 seconds Ability4: block attack: use all of its bushes to be immune to any attack however accelerator and ranger can blast the shield but even if the ranger or accelerator attacks the shield it will defend 80% of damage Ability5: leaf tornado: the boss spins and creates a tornado making the towers in-range lose 50% of their range.making anything small pass if its out the range. Ability6: bush slide wich will turn the bosses speed into fast for 3 seconds Ability7: Rage mode can do various things. It will stun all towers for 20 seconds (look at its starter info it will show you what rage mode does to its hp and shield,defense and alot more. Rage mode activates at 500k health. Close to death: (all abilities are only in rage mode) Ability8: (rage mode only) itchy bush (passive) every bullet that the tower makes they lose 0.2% firerate Ability9: itchy towers: grabs a spiky leaf and throws it at towers wich will make them stunned for 8 seconds every 5 seconds the tower becomes inactive for 6 seconds beacause of itching this lasts for 30 seconds. Ability 10: upon death summon alot of entities and Use all its leafs to increase all of the spawned entities with 40% if the entities dont have defense if you dont finish all the enemies in 25 seconds the boss will respawn with 200k health. It will unlock 1 more ability once its brought back. Ability11: summon super leaf guards (3 or 2) Wave:30 Super leaf guard: Hp:65k Speed: fast Defense: 40% hidden. Shield hp: 15k Ability: can disable towers hidden detection Ability2: help the boss get healed 900hp every 3 seconds Ability3: protect its boss with its second shield wich has 25k shield hp This entity is going to be a major threat helping the boss. Wave:30 only spawned by the boss if it returns with 200k hp This took alot of time pls like so i can come back to this comment and like add day 2 and more. If no likes i can no longer come back ill try to save this video but i could probably not find it. Day 2 is gonna be a little interesting😏 Day 2: Watery farm bush: About: sometimes watery wind comes out a few waves later watery wind will decrease all the towers range by 5% lasts for 3 waves. Starting price: 800$ Waves:40 (I copied everything from day 1 however I added 10 new entities and day 3 will have 50 waves then day 4 Wich is 60 and day 5 with 70) ok let's go in) Bushy: Health: 30 Speed: fast Defense: 0% Ability: Wave: 1 More bush: Health: 35 Speed: very fast Defense: 0% Ability:every 5 seconds theres a 40% chance for this enemy to become even more faster Speed: super very fast Wave: 3 Spiky bushy: Health: 75 Speed: below average Shield hp:15 Defense: 25% Ability: once the shield is broken down it will speed up its speed to average it will also shoot out spikes Ability 2: once the entity dies it will come back with a second life However it will no longer have any defense and it will no longer have any abilities however will come back at very fast speed its hp will be 25. Wave: 6 Heavy bush: Hp: 135 Speed: slow Defense: 40% Shield hp: 5 Ability: stomp wich will stun towers Wave: 10 Alot bush: Hp: 85 Speed: fast Defense: 5% and hidden Ability: once it dies it will throw its bushes so all entities become hidden Wave:12 Tall grass bush: Hp: 35 Speed: normal Defense: 2% and flying Ability: if ranger shoots this entity the hp will become 75-100 HP Wave:16 Thick bush: Hp:170 Speed: normal Defense: 10% Ability: covers towers with bushes wich will stun 3 towers. This will stun for 5 seconds after the stun the towers will have 50% of range lost for 15 seconds and its hidden detection will be disabled for 20 seconds. Flying detection will be disabled for 8 seconds Wave:18 Multiple bush: Hp: 800 Speed:slow Defense:60% Shield hp:5 Ability: once the entity dies it will summon 3 heavy bushes Ability 2: once the shield breaks down its speed will turn into normal Wave: 20 Field of bushes: Hp: 1600 Speed: slow Defense:75% Shield hp:20 Ability: will spawn 5 heavy bushes and 2 big stun bushes Ability 2: once the shield is destroyed it will speed up to normal Wave:22 Big stun bush: Hp:70 Speed:fast Defense:19% Shield hp:35 Ability:it can stun 5 towers for 10 seconds Ability 2: once its shield is destroyed it will spray out water witch will speed up all the entities in the water and the towers firerate is 20% lower if close to the water. this will also increase its speed to very fast theres a 50/50 chance its defense will turn into 25% if the shield gets destroyed Wave: N/A it will come out it's self in wave 27+ Super bush: Hp: 3200 Speed: fast Defense: 10% Ability: if it reaches 1600 hp its defense will multiply wich is about 20% defense wich will make it much harder to kill Wave:24 Needle bush: Hp: 900 Speed: above average Defense: 0% Ability: if more then 75 damage dealt it will start poking towers wich will damage them they have 3 lives on the needle bush if the tower loses all of the lives the tower will get removed bringing you back no money Theres a 50/50 chance if the tower loses a live or it gets stunned for 5 seconds. Wave:26 Poisoned bush: Hp: 1000 Speed: very fast Defense: 20% beacause of the toxicness Ability:it will spray toxicness wich will give all the entities 25% more defense and gets sped up Ability2: it will spray 1 tower with toxic wich will instantly make it lose 3 lives however it has an 60% chance of doing that Wave:27 Ultra bush: Hp:25k Speed: above average Defense: 80% Shield hp: 5000 Ability: they have a sword wich will kill 2 towers instantly Wave: 28 Tree: Hp:75k Speed: slow Defense: 75% autumn mode:90% Shield hp: 10k Ability: turn its leafs into autumn wich will increase its defense to 90% Ability2: stomp and stun 10 towers for 15 seconds
Reworked version Wave 1: voice: hello? Anyone there? Oh you! Can you help me defend against these bloody creatures, thanks. Bloody normal (10HP) average speed Wave 2: voice: thanks, but that is not all, definitely not all… Blood (8HP) fast speed Wave 4: voice: uh oh, looks like we got some speedy coming our way, quickly, upgrade your units! bloody speedy (12HP) fast speed Wave 6: voice: these creatures are slow, but don’t think it’s fun and gams, they have a ton of health. Bloody slow (65HP) slow speed Wave 8: voice: looks like those bloody creatures are sending in a tanky boss, do not let it get into the base. Bloody normal boss (300HP) slow speed Wave 10: voice: hiddens incoming, hope you have hidden detection Bloody hiddens (30HP) above average speed (hidden) Wave 13: voice: oh no, this dosn’t look good for us, there sending in a summoner. Kill it, and fast! Bloody Necromancer (1000HP) slow speed. (Can summon bloody skeletons (65HP) average Wave 15: voice: looks like these bloody breakers will turn into something else when dead, kill them fast Bloody breaker (40HP) average speed. Bloody breaker 2 (15HP) fast speed Wave 18: voice: WOAH- WHO ARE THOSE, THERE REALLY FAST AND TANKY, KILL THEM RIGHT NOW Bloody fallens (120HP) very fast speed Wave 20: voice: THIS WAVE WONT BE EASY, A HIDDEN, FAST AND TANKY BOSS IS COMING THIS WAY. KILL IT Bloody shadow boss (2600HP) Wave 25: voice: WE HAVE A NEW FOE IN TOWN, THIS TANK IS FAST ANE TANKY, thankfully not hidden KILL IT Bloody tank (10KHP) very fast speed. Ability: throws bloody Boulder stunning a tower for 3 seconds Wave Wave 26: alright, this one’s tanky but not fast or hidden. Just kill it Bloody giant boss (8000HP) slow speed Wave 28: voice: A BLOOD GIANT IS INCOMING, KILL IT! Blood giant (12KHP) fast speed Wave 29: ???: that’s it, I’ve had enough of this child’s play, gaurds, ATTACK! Voice: this will be tough, but we still have to beat the mastermind Blood moon gaurd (40KHP) ability: stuns towers with stick thing… Wave 30: ???: IVE HAD IT, THESE GAURDS ARE ABSOLUTLEY USELESS, AND SO IS EVERYTHING ELSE, I GUESS I JUST HAVE TO BEAT YOU MYSELF. Voice: GET EVERYTHING YOU HAVE AND ATTACK! This will be really tough. Blood moon king (600KHP) extreamly slow. Abilitys: bloody summon (summons 3 blood giants) stomp (stomps on ground stunning all towers for 1.5 seconds) slash (spins sword 2 times stunning towers for 2 seconds) shield. At 200KHP. it gets a shield, all towers can only do 4 damage to him now Lose: don’t worry, we’ll get em next time 911! BLOOD! IN THE BASE We’ll defeat the king next blue moon Man, this sucks, Dosen’t it? Win: Man, I gotta clean up all this blood now Thanks, now we can just relax, until the next blood moon… Looks like we didn’t need to call the cops at all How did we win? Meh
TDS Dead Survival Event Day 1 Mysterious Forest Gimmick: None Waves: 20 Dead Health: 10 Speed: Average Wave: 1 Quick Dead Health: 10 Speed: Fast Wave: 4 Hungry dead Health: 20 Speed: Above average Ability: Upon death, it will become a Crawler dead Wave: 7 Crawler dead Health: 10 Speed: Average Wave: N/A Buried dead Health: 30 Speed: Average Ability: It can burrow under the ground, becoming immune to all damage and increasing speed to above average for 5 seconds Wave: 11 Sprinter dead Health: 45 Speed: Very fast Wave: 14 Spitter dead Health: 60 Speed: Average Ability: It can spit at one tower, decreasing the tower's range by 50% for 10 seconds Wave: 17 Giant dead (Major boss) Health: 5000 Speed: Below average Wave: 20 Day 2 Ambushed camp Gimmick: Every 60 seconds a Camper unit spawns (Health: 100) (Speed: Average) Waves: 30 Dead Health: 15 Speed: Average Wave: 1 Quick dead Health: 15 Speed: Fast Wave: 4 Soul dead Health: 20 Speed: Average Hidden Ghost Wave: 7 Faker Dead Health: 20 Speed: Average Hidden Ability: Upon death it will become a True Dead Wave: 11 True dead Health: 50 Speed: Above average Wave: N/A Hungry dead Health: 35 Speed: Above average Ability: Upon death, it will become a Crawler dead Wave: 13 Crawler dead Health: 20 Speed: Average Wave: N/A Buried dead Health: 50 Speed: Average Ability: It can burrow under the ground, becoming immune to all damage and increasing speed to above average for 5 seconds Wave: 13 Sprinter dead Health: 60 Speed: Very fast Wave: 14 Spitter dead Health: 100 Speed: Average Ability: It can spit at one tower, decreasing the tower's range by 60% for 10 seconds Wave: 14 Armored Dead Health: 250 Speed: Below average Wave: 17 Shield dead Health: 60 Shield HP: 150 Speed: Average Ability: Upon losing shield HP, it will increase speed to Above average Wave: 21 Consumer dead Health: 150 Speed: Very fast Ability: Pounce on 1 tower, stunning that tower for 3 seconds Wave: 25 Giant Dead Health: 3000 Speed: Below average Wave: 27 Skull Kai (Major boss) Health: 12000 Speed: Above average Ability 1: The Skull Kai smashes the ground with its staff, causing 3 towers to explode and be stunned for 5 seconds Ability 2: The Skull Kai smashes the ground with its staff, causing red smoke to form and a Skull dead to spawn Wave: 30 Skull dead Health: 500 Speed: Above Average Wave: N/A Day 3 Foggy Graveyard Gimmick: Every few waves an event will start Waves: 40 Dead Health: 12 Speed: Average Wave: 1 Quick dead Health: 12 Speed: Fast Wave: 4 Grave Health: 50 Speed: Average Ability: Becomes a Coffin dead upon death Wave: 7 Coffin dead Health: 30 Shield HP: 40 Defence: 10% Speed: Above average Ability: Upon losing Shield HP, it increases speed to Fast Wave: N/A Soul dead Health: 30 Speed: Above average Hidden Ghost Wave: 11 Fake dead Health: 30 Speed: Average Ability: Upon death, it will become a True dead Wave: 13 True dead Health: 70 Speed: Above average Wave: N/A Hungry dead Health: 45 Speed: Above average Ability: Upon death, it will become a Crawler dead Wave: 13 Crawler dead Health: 30 Speed: Average Wave: N/A Buried dead Health: 70 Speed: Average Ability: It can burrow under the ground, becoming immune to all damage and increasing speed to Fast for 5 seconds Wave: 13 Sprinter dead Health: 100 Speed: Very fast Wave: 14 Spitter dead Health: 150 Speed: Average Ability: It can spit at one tower, decreasing the tower's range by 60% for 10 seconds Wave: 14 Event Thicker Fog Decreases tower range by 50% Waves 15-20 Armored Dead Health: 300 Defence: 20% Speed: Below average Wave: 16 Shield dead Health: 100 Shield HP: 250 Defence: 10% Speed: Average Ability: Upon losing shield HP, it will increase speed to Above average Wave: 17 Reaper Health: 450 Speed: Average Hidden Ghost Ability: Stun a tower for 3 seconds Wave: 20 Necromancer Health: 700 Speed: Below average Ability: Spawn 4 Graves Wave: 22 Mutated dead Health: 650 Speed: Above average Ability: Upon death it will become a Splited dead Wave: 25 Splited dead Health: 200 Speed: Fast Wave: N/A Giant dead Health: 3500 Defence: 30% Speed: Below average Wave: 27 Consumer dead Health: 250 Speed: Very fast Ability: Pounce on 1 tower, stunning that tower for 3 seconds Wave: 29 Horde Leader Health: 2000 Speed: Average Ability: Every 3 seconds it will spawn a Horder Dead Wave: 33 Carrier dead Health: 4000 Speed: Below average Ability: Upon death, it will spawn 5 Random enemies from Day 3 Wave: 35 Armored Giant Dead Health: 10500 Defence: 50% Speed: Below average Wave: 38 Armored Titan Dead (Major boss) Health: 400,000 Speed: Slow Ability 1: The Armored titan dead smashes the ground with its arms, creating a small shockwave that stuns towers for 5 seconds Ability 2: The Armored Titan dead stomps, creating a large shockwave that stuns towers for 3 seconds Ability 3: The Armored titan dead roars, spawning in a Armored Giant dead and 4 Armored deads Wave: 40
Tds bushy event
(Credits to ezbooksmarketing5898)
In comments section
Day 1:
Bushy island
About: the starter map of this event
Starter price: 700$
Waves:30
Bushy:
Health: 30
Speed: fast
Defense: 0%
Ability:
Wave: 1
More bush:
Health: 35
Speed: very fast
Defense: 0%
Ability:every 5 seconds theres a 40% chance for this enemy to become even more faster
Speed: super very fast
Wave: 3
Spiky bushy:
Health: 75
Speed: below average
Shield hp:15
Defense: 25%
Ability: once the shield is broken down it will speed up its speed to average it will also shoot out spikes
Ability 2: once the entity dies it will come back with a second life
However it will no longer have any defense and it will no longer have any abilities however will come back at very fast speed its hp will be 25.
Wave: 6
Heavy bush:
Hp: 135
Speed: slow
Defense: 40%
Shield hp: 5
Ability: stomp wich will stun towers
Wave: 10
Alot bush:
Hp: 85
Speed: fast
Defense: 5% and hidden
Ability: once it dies it will throw its bushes so all entities become hidden
Wave:12
Tall grass bush:
Hp: 35
Speed: normal
Defense: 2% and flying
Ability: if ranger shoots this entity the hp will become 75-100 HP
Wave:16
Thick bush:
Hp:170
Speed: normal
Defense: 10%
Ability: covers towers with bushes wich will stun 3 towers. This will stun for 5 seconds after the stun the towers will have 50% of range lost for 15 seconds and its hidden detection will be disabled for 20 seconds. Flying detection will be disabled for 8 seconds
Wave:18
Multiple bush:
Hp: 800
Speed:slow
Defense:60%
Shield hp:5
Ability: once the entity dies it will summon 3 heavy bushes
Ability 2: once the shield breaks down its speed will turn into normal
Wave: 20
Field of bushes:
Hp: 1600
Speed: slow
Defense:75%
Shield hp:20
Ability: will spawn 5 heavy bushes and 2 big stun bushes
Ability 2: once the shield is destroyed it will speed up to normal
Wave:22
Big stun bush:
Hp:70
Speed:fast
Defense:19%
Shield hp:35
Ability:it can stun 5 towers for 10 seconds
Ability 2: once its shield is destroyed it will spray out water witch will speed up all the entities in the water and the towers firerate is 20% lower if close to the water. this will also increase its speed to very fast theres a 50/50 chance its defense will turn into 25% if the shield gets destroyed
Wave: N/A it will come out it's self in wave 27+
Super bush:
Hp: 3200
Speed: fast
Defense: 10%
Ability: if it reaches 1600 hp its defense will multiply wich is about 20% defense wich will make it much harder to kill
Wave:24
Needle bush:
Hp: 900
Speed: above average
Defense: 0%
Ability: if more then 75 damage dealt it will start poking towers wich will damage them they have 3 lives on the needle bush if the tower loses all of the lives the tower will get removed bringing you back no money
Theres a 50/50 chance if the tower loses a live or it gets stunned for 5 seconds.
Wave:26
Poisoned bush:
Hp: 1000
Speed: very fast
Defense: 20% beacause of the toxicness
Ability:it will spray toxicness wich will give all the entities 25% more defense and gets sped up
Ability2: it will spray 1 tower with toxic wich will instantly make it lose 3 lives however it has an 60% chance of doing that
Wave:27
Ultra bush:
Hp:25k
Speed: above average
Defense: 80%
Shield hp: 5000
Ability: they have a sword wich will kill 2 towers instantly
Wave: 28
Tree:
Hp:75k
Speed: slow
Defense: 75% autumn mode:90%
Shield hp: 10k
Ability: turn its leafs into autumn wich will increase its defense to 90%
Ability2: stomp and stun 10 towers for 15 seconds
Bush boss:
Hp: 1.1M
Speed: slow rage mode: average
Defense: 10% rage mode:40%
Shield hp: (only in rage mode) 110k
Ability: stomp Wich stuns all towers in range for 10 seconds.
Ability2: summon: summons 3 ultra bushes and 2 trees
Ability3:quick stun: will stun all towers in range for 3 seconds
Ability4: block attack: use all of its bushes to be immune to any attack however accelerator and ranger can blast the shield but even if the ranger or accelerator attacks the shield it will defend 80% of damage
Ability5: leaf tornado: the boss spins and creates a tornado making the towers in-range lose 50% of their range.making anything small pass if its out the range.
Ability6: bush slide wich will turn the bosses speed into fast for 3 seconds
Ability7: Rage mode can do various things. It will stun all towers for 20 seconds (look at its starter info it will show you what rage mode does to its hp and shield,defense and alot more. Rage mode activates at 500k health.
Close to death: (all abilities are only in rage mode)
Ability8: (rage mode only) itchy bush (passive) every bullet that the tower makes they lose 0.2% firerate
Ability9: itchy towers: grabs a spiky leaf and throws it at towers wich will make them stunned for 8 seconds every 5 seconds the tower becomes inactive for 6 seconds beacause of itching this lasts for 30 seconds.
Ability 10: upon death summon alot of entities and Use all its leafs to increase all of the spawned entities with 40% if the entities dont have defense if you dont finish all the enemies in 25 seconds the boss will respawn with 200k health.
It will unlock 1 more ability once its brought back.
Ability11: summon super leaf guards (3 or 2)
Wave:30
Super leaf guard:
Hp:65k
Speed: fast
Defense: 40% hidden.
Shield hp: 15k
Ability: can disable towers hidden detection
Ability2: help the boss get healed 900hp every 3 seconds
Ability3: protect its boss with its second shield wich has 25k shield hp
This entity is going to be a major threat helping the boss.
Wave:30 only spawned by the boss if it returns with 200k hp
This took alot of time pls like so i can come back to this comment and like add day 2 and more.
If no likes i can no longer come back ill try to save this video but i could probably not find it.
Day 2 is gonna be a little interesting😏
Day 2:
Watery farm bush:
About: sometimes watery wind comes out a few waves later watery wind will decrease all the towers range by 5% lasts for 3 waves.
Starting price: 800$
Waves:40
(I copied everything from day 1 however I added 10 new entities and day 3 will have 50 waves then day 4 Wich is 60 and day 5 with 70) ok let's go in)
Bushy:
Health: 30
Speed: fast
Defense: 0%
Ability:
Wave: 1
More bush:
Health: 35
Speed: very fast
Defense: 0%
Ability:every 5 seconds theres a 40% chance for this enemy to become even more faster
Speed: super very fast
Wave: 3
Spiky bushy:
Health: 75
Speed: below average
Shield hp:15
Defense: 25%
Ability: once the shield is broken down it will speed up its speed to average it will also shoot out spikes
Ability 2: once the entity dies it will come back with a second life
However it will no longer have any defense and it will no longer have any abilities however will come back at very fast speed its hp will be 25.
Wave: 6
Heavy bush:
Hp: 135
Speed: slow
Defense: 40%
Shield hp: 5
Ability: stomp wich will stun towers
Wave: 10
Alot bush:
Hp: 85
Speed: fast
Defense: 5% and hidden
Ability: once it dies it will throw its bushes so all entities become hidden
Wave:12
Tall grass bush:
Hp: 35
Speed: normal
Defense: 2% and flying
Ability: if ranger shoots this entity the hp will become 75-100 HP
Wave:16
Thick bush:
Hp:170
Speed: normal
Defense: 10%
Ability: covers towers with bushes wich will stun 3 towers. This will stun for 5 seconds after the stun the towers will have 50% of range lost for 15 seconds and its hidden detection will be disabled for 20 seconds. Flying detection will be disabled for 8 seconds
Wave:18
Multiple bush:
Hp: 800
Speed:slow
Defense:60%
Shield hp:5
Ability: once the entity dies it will summon 3 heavy bushes
Ability 2: once the shield breaks down its speed will turn into normal
Wave: 20
Field of bushes:
Hp: 1600
Speed: slow
Defense:75%
Shield hp:20
Ability: will spawn 5 heavy bushes and 2 big stun bushes
Ability 2: once the shield is destroyed it will speed up to normal
Wave:22
Big stun bush:
Hp:70
Speed:fast
Defense:19%
Shield hp:35
Ability:it can stun 5 towers for 10 seconds
Ability 2: once its shield is destroyed it will spray out water witch will speed up all the entities in the water and the towers firerate is 20% lower if close to the water. this will also increase its speed to very fast theres a 50/50 chance its defense will turn into 25% if the shield gets destroyed
Wave: N/A it will come out it's self in wave 27+
Super bush:
Hp: 3200
Speed: fast
Defense: 10%
Ability: if it reaches 1600 hp its defense will multiply wich is about 20% defense wich will make it much harder to kill
Wave:24
Needle bush:
Hp: 900
Speed: above average
Defense: 0%
Ability: if more then 75 damage dealt it will start poking towers wich will damage them they have 3 lives on the needle bush if the tower loses all of the lives the tower will get removed bringing you back no money
Theres a 50/50 chance if the tower loses a live or it gets stunned for 5 seconds.
Wave:26
Poisoned bush:
Hp: 1000
Speed: very fast
Defense: 20% beacause of the toxicness
Ability:it will spray toxicness wich will give all the entities 25% more defense and gets sped up
Ability2: it will spray 1 tower with toxic wich will instantly make it lose 3 lives however it has an 60% chance of doing that
Wave:27
Ultra bush:
Hp:25k
Speed: above average
Defense: 80%
Shield hp: 5000
Ability: they have a sword wich will kill 2 towers instantly
Wave: 28
Tree:
Hp:75k
Speed: slow
Defense: 75% autumn mode:90%
Shield hp: 10k
Ability: turn its leafs into autumn wich will increase its defense to 90%
Ability2: stomp and stun 10 towers for 15 seconds
Yo I drew Blood moon event tds too in irl it's inspired by you
Reworked version
Wave 1: voice: hello? Anyone there? Oh you! Can you help me defend against these bloody creatures, thanks.
Bloody normal (10HP) average speed
Wave 2: voice: thanks, but that is not all, definitely not all…
Blood (8HP) fast speed
Wave 4: voice: uh oh, looks like we got some speedy coming our way, quickly, upgrade your units!
bloody speedy (12HP) fast speed
Wave 6: voice: these creatures are slow, but don’t think it’s fun and gams, they have a ton of health.
Bloody slow (65HP) slow speed
Wave 8: voice: looks like those bloody creatures are sending in a tanky boss, do not let it get into the base.
Bloody normal boss (300HP) slow speed
Wave 10: voice: hiddens incoming, hope you have hidden detection
Bloody hiddens (30HP) above average speed (hidden)
Wave 13: voice: oh no, this dosn’t look good for us, there sending in a summoner. Kill it, and fast!
Bloody Necromancer (1000HP) slow speed. (Can summon bloody skeletons (65HP) average
Wave 15: voice: looks like these bloody breakers will turn into something else when dead, kill them fast
Bloody breaker (40HP) average speed. Bloody breaker 2 (15HP) fast speed
Wave 18: voice: WOAH- WHO ARE THOSE, THERE REALLY FAST AND TANKY, KILL THEM RIGHT NOW
Bloody fallens (120HP) very fast speed
Wave 20: voice: THIS WAVE WONT BE EASY, A HIDDEN, FAST AND TANKY BOSS IS COMING THIS WAY. KILL IT
Bloody shadow boss (2600HP)
Wave 25: voice: WE HAVE A NEW FOE IN TOWN, THIS TANK IS FAST ANE TANKY, thankfully not hidden KILL IT
Bloody tank (10KHP) very fast speed. Ability: throws bloody Boulder stunning a tower for 3 seconds
Wave
Wave 26: alright, this one’s tanky but not fast or hidden. Just kill it
Bloody giant boss (8000HP) slow speed
Wave 28: voice: A BLOOD GIANT IS INCOMING, KILL IT!
Blood giant (12KHP) fast speed
Wave 29: ???: that’s it, I’ve had enough of this child’s play, gaurds, ATTACK!
Voice: this will be tough, but we still have to beat the mastermind
Blood moon gaurd (40KHP) ability: stuns towers with stick thing…
Wave 30: ???: IVE HAD IT, THESE GAURDS ARE ABSOLUTLEY USELESS, AND SO IS EVERYTHING ELSE, I GUESS I JUST HAVE TO BEAT YOU MYSELF.
Voice: GET EVERYTHING YOU HAVE AND ATTACK! This will be really tough.
Blood moon king (600KHP) extreamly slow. Abilitys: bloody summon (summons 3 blood giants) stomp (stomps on ground stunning all towers for 1.5 seconds) slash (spins sword 2 times stunning towers for 2 seconds) shield. At 200KHP. it gets a shield, all towers can only do 4 damage to him now
Lose: don’t worry, we’ll get em next time
911! BLOOD! IN THE BASE
We’ll defeat the king next blue moon
Man, this sucks, Dosen’t it?
Win: Man, I gotta clean up all this blood now
Thanks, now we can just relax, until the next blood moon…
Looks like we didn’t need to call the cops at all
How did we win? Meh
I would die on the second wave. I’m lvl 13
Any suggestions for future fan made events? (I might remake this event..)
Perhaps a Golden Mode 2 event?
Copper event
Golden Mode 2 is being in the works
bear invasion will great
Robot invasion.
100th like
it's fallen breaker or smth from tdsfc wiki but red (insane)
Well yeah but I just re-color it I thought it looked cool
did you credit the creator of it?
@@xtremply1798 he didnt
@@xtremply1798 btw like your content and understurdys too
8 month necropost but thanks
TDS Dead Survival Event
Day 1
Mysterious Forest
Gimmick: None
Waves: 20
Dead
Health: 10
Speed: Average
Wave: 1
Quick Dead
Health: 10
Speed: Fast
Wave: 4
Hungry dead
Health: 20
Speed: Above average
Ability: Upon death, it will become a Crawler dead
Wave: 7
Crawler dead
Health: 10
Speed: Average
Wave: N/A
Buried dead
Health: 30
Speed: Average
Ability: It can burrow under the ground, becoming immune to all damage and increasing speed to above average for 5 seconds
Wave: 11
Sprinter dead
Health: 45
Speed: Very fast
Wave: 14
Spitter dead
Health: 60
Speed: Average
Ability: It can spit at one tower, decreasing the tower's range by 50% for 10 seconds
Wave: 17
Giant dead (Major boss)
Health: 5000
Speed: Below average
Wave: 20
Day 2
Ambushed camp
Gimmick: Every 60 seconds a Camper unit spawns
(Health: 100)
(Speed: Average)
Waves: 30
Dead
Health: 15
Speed: Average
Wave: 1
Quick dead
Health: 15
Speed: Fast
Wave: 4
Soul dead
Health: 20
Speed: Average
Hidden
Ghost
Wave: 7
Faker Dead
Health: 20
Speed: Average
Hidden
Ability: Upon death it will become a True Dead
Wave: 11
True dead
Health: 50
Speed: Above average
Wave: N/A
Hungry dead
Health: 35
Speed: Above average
Ability: Upon death, it will become a Crawler dead
Wave: 13
Crawler dead
Health: 20
Speed: Average
Wave: N/A
Buried dead
Health: 50
Speed: Average
Ability: It can burrow under the ground, becoming immune to all damage and increasing speed to above average for 5 seconds
Wave: 13
Sprinter dead
Health: 60
Speed: Very fast
Wave: 14
Spitter dead
Health: 100
Speed: Average
Ability: It can spit at one tower, decreasing the tower's range by 60% for 10 seconds
Wave: 14
Armored Dead
Health: 250
Speed: Below average
Wave: 17
Shield dead
Health: 60
Shield HP: 150
Speed: Average
Ability: Upon losing shield HP, it will increase speed to Above average
Wave: 21
Consumer dead
Health: 150
Speed: Very fast
Ability: Pounce on 1 tower, stunning that tower for 3 seconds
Wave: 25
Giant Dead
Health: 3000
Speed: Below average
Wave: 27
Skull Kai (Major boss)
Health: 12000
Speed: Above average
Ability 1: The Skull Kai smashes the ground with its staff, causing 3 towers to explode and be stunned for 5 seconds
Ability 2: The Skull Kai smashes the ground with its staff, causing red smoke to form and a Skull dead to spawn
Wave: 30
Skull dead
Health: 500
Speed: Above Average
Wave: N/A
Day 3
Foggy Graveyard
Gimmick: Every few waves an event will start
Waves: 40
Dead
Health: 12
Speed: Average
Wave: 1
Quick dead
Health: 12
Speed: Fast
Wave: 4
Grave
Health: 50
Speed: Average
Ability: Becomes a Coffin dead upon death
Wave: 7
Coffin dead
Health: 30
Shield HP: 40
Defence: 10%
Speed: Above average
Ability: Upon losing Shield HP, it increases speed to Fast
Wave: N/A
Soul dead
Health: 30
Speed: Above average
Hidden
Ghost
Wave: 11
Fake dead
Health: 30
Speed: Average
Ability: Upon death, it will become a True dead
Wave: 13
True dead
Health: 70
Speed: Above average
Wave: N/A
Hungry dead
Health: 45
Speed: Above average
Ability: Upon death, it will become a Crawler dead
Wave: 13
Crawler dead
Health: 30
Speed: Average
Wave: N/A
Buried dead
Health: 70
Speed: Average
Ability: It can burrow under the ground, becoming immune to all damage and increasing speed to Fast for 5 seconds
Wave: 13
Sprinter dead
Health: 100
Speed: Very fast
Wave: 14
Spitter dead
Health: 150
Speed: Average
Ability: It can spit at one tower, decreasing the tower's range by 60% for 10 seconds
Wave: 14
Event
Thicker Fog
Decreases tower range by 50%
Waves 15-20
Armored Dead
Health: 300
Defence: 20%
Speed: Below average
Wave: 16
Shield dead
Health: 100
Shield HP: 250
Defence: 10%
Speed: Average
Ability: Upon losing shield HP, it will increase speed to Above average
Wave: 17
Reaper
Health: 450
Speed: Average
Hidden
Ghost
Ability: Stun a tower for 3 seconds
Wave: 20
Necromancer
Health: 700
Speed: Below average
Ability: Spawn 4 Graves
Wave: 22
Mutated dead
Health: 650
Speed: Above average
Ability: Upon death it will become a Splited dead
Wave: 25
Splited dead
Health: 200
Speed: Fast
Wave: N/A
Giant dead
Health: 3500
Defence: 30%
Speed: Below average
Wave: 27
Consumer dead
Health: 250
Speed: Very fast
Ability: Pounce on 1 tower, stunning that tower for 3 seconds
Wave: 29
Horde Leader
Health: 2000
Speed: Average
Ability: Every 3 seconds it will spawn a Horder Dead
Wave: 33
Carrier dead
Health: 4000
Speed: Below average
Ability: Upon death, it will spawn 5 Random enemies from Day 3
Wave: 35
Armored Giant Dead
Health: 10500
Defence: 50%
Speed: Below average
Wave: 38
Armored Titan Dead (Major boss)
Health: 400,000
Speed: Slow
Ability 1: The Armored titan dead smashes the ground with its arms, creating a small shockwave that stuns towers for 5 seconds
Ability 2: The Armored Titan dead stomps, creating a large shockwave that stuns towers for 3 seconds
Ability 3: The Armored titan dead roars, spawning in a Armored Giant dead and 4 Armored deads
Wave: 40
Amaxing
Why even go through the pain?
@@toxc9526 idk
Would play it, but it would require hard strategizing
Should I Nerf the blood moon guardian I feel like it’s to hard
@@totothelazyman It has less hp than fallen guardian, imo it doesnt need to be nerfed
@@kartofelik1530 Sorry I didn’t know I didn’t play TDS that often anymore
@@kartofelik1530 oh yeah by the way I use my finger to paint these and it was painful
You didnt even try to make your own enemy 💀💀💀💀
I know I will remake this soon and draw it with my bare hands
yes and im moon
Very cool
20K?! 🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣EVEN NORMAL BOSS HAS MORE WH NIT 750K? Or 1.1M? Or smth higther 😂😂🤣🤣😂🤣😂🤣😂😂
Nvm it 200K my bad
Honestly don’t even care and I’m not even mad I’m just doing this for fun and i’m too lazy to look up the wiki
@@totothelazyman I missked it I THOUGTH it was 20K it was 200K apparently
@@totothelazyman I misked it is 200K not 20K
You just added blood smh
It’s funny how you took some of the fallen monsters and edited them
Literally every single one of them except final boss
atleast he did his best
Fallen but worse
Walmart version of fallen mode