Finally. Someone properly explained how to do this without shaders. I also think we can bake edges into a texture itself, and do not use extra vertices for this
It's possible but you'll rely too much on texture resolution, especially for thinner edges you would need a very high res texture and even then the edges may look blurry up close
There are two teams -Artists : I don't understand shaders, I'm going to texture edges -Devs : I don't understand shaders, I'm going to steal an existing shader
Finally. Someone properly explained how to do this without shaders. I also think we can bake edges into a texture itself, and do not use extra vertices for this
It's possible but you'll rely too much on texture resolution, especially for thinner edges you would need a very high res texture and even then the edges may look blurry up close
There are two teams
-Artists : I don't understand shaders, I'm going to texture edges
-Devs : I don't understand shaders, I'm going to steal an existing shader