Optimize 3D Models Quickly in Maya - Polygon Cruncher Tool for Autodesk Maya 2025

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  • Опубликовано: 21 апр 2024
  • #mayatutorial #autodeskmaya #maya2025
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Комментарии • 9

  • @OHMSdev
    @OHMSdev 5 дней назад

    is there a way to reduce the model to only quads.

  • @asianhehecat8326
    @asianhehecat8326 Месяц назад

    Bro I made a house in maya and when i Import in UE5 i cant enter in that house an invisible wall is stopping me ... Can you tell me why its happening

    • @3dwolf
      @3dwolf  Месяц назад +1

      Because you've enabled collision in your mesh.
      Turn it off in your mesh property

    • @asianhehecat8326
      @asianhehecat8326 Месяц назад

      @@3dwolf where can I find mesh property ?

    • @3dwolf
      @3dwolf  Месяц назад

      Panel on the right under the editor

    • @asianhehecat8326
      @asianhehecat8326 Месяц назад

      @@3dwolf thanks brother I got it

  • @BiZZaRaPlayz
    @BiZZaRaPlayz 2 месяца назад +1

    cool but Topologywise 🥲

    • @3dwolf
      @3dwolf  2 месяца назад +2

      It could work for some assets.

    • @nikz000
      @nikz000 2 месяца назад +1

      It always depends if you got to deform the object