Stationeers: Update and final video of the LARrE code. Much smoother operation.

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  • Опубликовано: 16 окт 2024
  • This is my last LARrE code update video. Made a few changes that made for a much smoother operation and added more rows.

Комментарии • 12

  • @rachaelv3498
    @rachaelv3498 3 месяца назад +2

    you can use lbsn Load Batch Slot Name or lbn Load Batch Name to address a LARGE number of inputs to your IC10. Cows are Evil has code to use as muse for one way to use those commands.

  • @ToadRoach
    @ToadRoach 3 месяца назад

    4:13 code lines 10-13 big question mark for me; how does hy1-4 work?

    • @greybeardsastro3477
      @greybeardsastro3477 3 месяца назад

      Those lines stop the harvesting ic housing in a loop when any of the hydro devices are empty. The seeding housing then is free to run to plant the seed. That keeps the 2 housings from both issuing commands to larre at the same time.

    • @ToadRoach
      @ToadRoach 3 месяца назад

      @@greybeardsastro3477 line 14 will do that for hy5, but 10-13 wont for hy1-4

    • @greybeardsastro3477
      @greybeardsastro3477 3 месяца назад

      Yea, I might need to take a look at that. Work in progress. If hy1 is set to 1 hy2 would reset it to 0. So I see your point.

    • @NavyOldsaltGamer
      @NavyOldsaltGamer  3 месяца назад

      good catch. Added the beq ro o start inbetween each line. Thanks.

  • @catzual
    @catzual 3 месяца назад

    Redundant code could be deleted? And combined?

    • @greybeardsastro3477
      @greybeardsastro3477 3 месяца назад

      How? Example please

    • @catzual
      @catzual 3 месяца назад +1

      @@greybeardsastro3477 well there is the loops that are in each program (that I saw) combine them aka delete one keep other.. for example I would need to get code and modify.. I could be totally wrong cause I don't have game or know the language it uses... this is just a guess on my part

  • @charlesheath7571
    @charlesheath7571 3 месяца назад +1

    Lbns load batch named slot….

    • @greybeardsastro3477
      @greybeardsastro3477 3 месяца назад

      Cool! I will check it out. That would stave a lot of work. Thanks

    • @NavyOldsaltGamer
      @NavyOldsaltGamer  3 месяца назад

      I am going to play with the stack also tomorrow. Never worked with it before but i could stack in the name hash and pull it up and use one loop for all.