Elden Ring - An Overly Long Critique

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  • Опубликовано: 17 июн 2024
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Комментарии • 4,1 тыс.

  • @LukeStephensTV
    @LukeStephensTV  Год назад +103

    Thank you Salad for sponsoring this critique! Check them out today to make the most out of your computer while you're AFK: www.Salad.com/
    CODE: ELDEN

    • @BDSMaestro
      @BDSMaestro Год назад +15

      Luke, a video 3 hours long with a thumbnail saying "it grew too big" is so poetic ima give you 3 hours of my time.

    • @tanelviil9149
      @tanelviil9149 Год назад +75

      i am 16 minutes in and this guy has still not started with the topic... instead he keeps rumbling and babbling about trivial nonsense... my god is this guy loving his own voice.

    • @opethmike
      @opethmike Год назад +35

      @@tanelviil9149 Agreed; there is absolutely reason for this to go on for so goddamned long

    • @SobeCrunkMonster
      @SobeCrunkMonster Год назад +34

      dude how come this late after release you drop the ball on not knowing Radahn is the story boss of Caelid lol. Just because its not the minimalist default story doesnt mean its not the main story!

    • @SobeCrunkMonster
      @SobeCrunkMonster Год назад +8

      and the mountains and snowy field should have been color coded red for endgame on your difficulty visualizer map. theres no way those are the same difficulty as caelid, altus, and royal capital

  • @jacoblesperance2115
    @jacoblesperance2115 Год назад +2153

    My first playthrough was 259hrs.
    I went into the game completely blind and looked nothing up.
    One of the greatest gaming experiences I have ever had.

    • @Lightsaglowllc
      @Lightsaglowllc Год назад +22

      Same

    • @MrFr2eman
      @MrFr2eman Год назад +84

      I also went in knowing nothing, played for 254 hours but, unfortunately for me, aside from the first 30 hours and occasional moments it was one of the most dissapointing games for me, even thought of dropping it multiple times through, which never happened with From games before.

    • @Asyr
      @Asyr Год назад +168

      @@MrFr2eman how can you play a game for literally more than ten days of your life when you dont like it? =O

    • @MrFr2eman
      @MrFr2eman Год назад +54

      @@Asyr I don't like dropping the games and everyone I know was playing it, so I wanted to be a part of the discussion. Also, sometimes games grow on you, for example I started liking Sekiro only towards the end, which made me do 2 more runs right away and still wanting more, wasn't the case with ER though.

    • @mattmurphy5190
      @mattmurphy5190 Год назад +114

      @@MrFr2eman I don’t think you play something for 254 hours if you don’t like it

  • @eanderson9599
    @eanderson9599 Год назад +1284

    Caelid has Radahn, a pretty major boss fight. While it’s not required to kill him to beat the game, you do need to fight him for the good ending

    • @luukbruijnen8709
      @luukbruijnen8709 Год назад +111

      I’ll have what you are smoking. The only good ending is the age of order.

    • @SobeCrunkMonster
      @SobeCrunkMonster Год назад

      @Luuk Bruijnen the age of order ending is literally the age of ultra autism, if thats a good ending for you then… to each his own for sure lol

    • @mothsnail816
      @mothsnail816 Год назад +34

      The only good ending is the one where you save Melania

    • @TheJaden20
      @TheJaden20 Год назад +44

      @@mothsnail816 but you’re taking what she wants away and deciding her fate for her. How is that good?

    • @wetlikewash8055
      @wetlikewash8055 Год назад +38

      @@TheJaden20 one of you got the name wrong somewhere.

  • @acethefiredragon8525
    @acethefiredragon8525 Год назад +220

    I don’t mind being OP for a boss when I backtrack a bit to an area I’ve already passed. I mean, after getting smacked by bosses, overcoming challenges and getting better, it’s only fair that I get to feel that level of overpoweredness. It feels earned.

    • @cookdislander4372
      @cookdislander4372 10 месяцев назад +3

      Yeah I like this too

    • @michaelclinkenbeard8040
      @michaelclinkenbeard8040 9 месяцев назад +1

      Big facts

    • @XxTaiMTxX
      @XxTaiMTxX 9 месяцев назад +6

      The best feeling, bar none. It was the greatest feeling I experienced as a mage when I finally got the kamehameha and could then melt bosses…. Well, any of them that weren’t built to rush me. 250 hours in. Feels sooooo good to earn that kind of power.

    • @Based1889
      @Based1889 8 месяцев назад +1

      ​@XxTaiMTxX while that is fun, I honestly would recommend you to play the game on ng+ doing a full meele cuz I feel like the game is much more fun and difficult that way, I'm not forcing you tho it's just a recommendation

    • @XxTaiMTxX
      @XxTaiMTxX 8 месяцев назад +1

      @@Based1889 I am already mostly melee, since magic requires you expend a finite resource. But, I’m a int/dex build with that katana you get early that scales with int. I had to hybrid because some bosses are easy for mages, others are easy for melee. So, I swap to the thing that works and melt. Dodge roll with s is king.

  • @okamichamploo
    @okamichamploo Год назад +977

    I really don't get this expectation that every boss should be balanced to you're level,even if they are in a starter zone and you came back to fight them after progressing through the rest of the game. I mean imagine playing a game based in the Lord of the Rings universe, traveling to mount doom, killing hordes of orcs and nazgul on top of dragons only to come back to the shire and struggle against the large rat underneath Mrs. Skuttlefoot's bakery.

    • @MerrandeR
      @MerrandeR Год назад +51

      Isn’t it just a marvelous analogy?)

    • @siriusblack469
      @siriusblack469 Год назад +37

      @Jimothy I agree with you, a big part of Elden Ring´s progressionsystem is about experiencing a powerfantasy.

    • @dannydavideos8106
      @dannydavideos8106 Год назад

      lol I know effectively ran for the hills knight at the beginning to just get their souls crushed lol

    • @orlando5789
      @orlando5789 Год назад +9

      @Jimothy You do realise most of what you're saying is subjective, right? I found Godrick way more challenging than Radahn, so by your logic, Godrick is stronger than Radahn

    • @exquisitedoomlapointe185
      @exquisitedoomlapointe185 Год назад

      @@orlando5789 objectively you just suck.

  • @kennykenevil57
    @kennykenevil57 Год назад +441

    Caelid does have a major boss, Radahn. You don't need to defeat him necessarily to beat the game, but it is a major boss fight for Ranni's questline.

    • @Bpeck447
      @Bpeck447 Год назад +52

      You technically don't need to fight Godrick, Renalla, or the bosses leading to them either. You just need two great runes before you can enter the capital.

    • @jeefneef9307
      @jeefneef9307 Год назад +5

      The hidden Godskin Apostle fight as well

    • @dynamicflashy
      @dynamicflashy Год назад +37

      How could someone forget one of the best bosses in the game?

    • @christianhowell3140
      @christianhowell3140 Год назад +5

      Keyword is "necessary". Heck technically none of the great rune bearers are necessary; Godrick and Renalla are just the ones that line up with the direction all the OTHER bosses lead you down, whereas Radahn is on the opposite side of the entire world LOL

    • @jeefneef9307
      @jeefneef9307 Год назад +6

      @@christianhowell3140 your fault if you miss them considering a main quest brings you there plus the game is already extremely long without fighting them and you can always go back in another playthrough

  • @TheIndulgers
    @TheIndulgers 5 месяцев назад +31

    All I can say is thank god he is not a game developer.

  • @nazgulsenpai
    @nazgulsenpai Год назад +39

    I'm sorry, did this gentleman just say there's no big memorable story boss in Caelid?!?

    • @haychgaming8326
      @haychgaming8326 Месяц назад +1

      He said the main game doesn't make you go there since Radan is actually optional.

  • @kollatt
    @kollatt Год назад +77

    "elden ring is not a generationally defining game."
    later: "it's one of the most remarkable games i've ever played and i will be referencing it in comparison to future titles for years and years to come."
    ...k.

    • @ak-ub1ym
      @ak-ub1ym Год назад +2

      Well As a example Bill gates is known to be a good Samaritan and generous donor to most social causes and was influential in shaping a generation of software development and hardware for yrs to come But he/us had a medical lab in Wuhan where covid originated from so would u still call him influential after this without mentioning this?
      So referencing someone doesn't mean they are always generational defining but are fairly judged on good and bad they did.

    • @bitbat9
      @bitbat9 Год назад +13

      @@ak-ub1ym peddle your conspiracy theories on a Ben Shapiro video or something instead of here
      Thanks

    • @angelfire1987
      @angelfire1987 Год назад +2

      @@bitbat9 oh dear god people still think covid came from a bat?? 🤣🤣

    • @yaldabaothofgalar2618
      @yaldabaothofgalar2618 Год назад

      @@bitbat9 Oh god. A brainwashed leftist has entered the chat.

    • @ak-ub1ym
      @ak-ub1ym Год назад

      @@bitbat9 genius🙄(it's sarcasm in case u don't get the ref again) it was a analogy to show how u can still reference a person as generation defining but can also judge or gauge them on their flaws unbiased. Sorry to insult u like this but u smooth-bird-brained fool learn to get the context of comment when u read it and not just run ur mouth off like a d***he.

  • @tairyu2574
    @tairyu2574 Год назад +436

    Others have said it already, but I’ll say it again. This game is on sale even at $60.

    • @jaydeeq273
      @jaydeeq273 Год назад +13

      🤓

    • @mgms2000
      @mgms2000 Год назад

      @@jaydeeq273 how many times did u die ? 💀

    • @TommasoFirmini
      @TommasoFirmini Год назад +21

      I platinumed it on ps4, and then got the free upgrade for ps5 and the chance to get plat again. Game was worth every cent

    • @saiinttedd
      @saiinttedd Год назад +4

      ok joseph anderson

    • @enemystand2981
      @enemystand2981 Год назад +4

      Don’t give them ideas. Indie studio Fromsoft really don’t need you telling them you’ll pay even more for every title

  • @landfillao4193
    @landfillao4193 Год назад +834

    Is it just me or is Elden Ring held to a different standard? Complaining about every single item not having "more thought" put into where it's located is absurd when the vast majority of it's contemporaries have the same straight swords and axes everywhere except this one has higher numbers because you're 30 levels higher. Complaining about enemy variety in a game with over 150 enemies. Complaining about Caelid's enemies being reused in the mountain tops when you're fighting the same Griffins, Wraiths and Nekkers from White Orchard to Skellige in TW3. Complaining about reusing enemies in a 120hr game when a 25hr God Of War has you fight 7 trolls, 9 valkyries and Baulder 3 times.
    Sure, they're valid complaints. But the degree to which they are blown out of proportion is a bit ridiculous.

    • @matman000000
      @matman000000 Год назад +98

      Well of course, because at its core it's still a Soulslike. FROM has a track record of making tightly designed worlds where every location has its own atmosphere and enemies. Elden Ring breaks that, and yes it is a problem. The uniqueness of each place is hurt when their enemies are copy-pasted all over the world, many boss fights and environments no longer tell a story and just seem like a video-gamey challenge. I'd rather have a shorter game where each location feels unique over a bloated open world where I want to rush through a dozen locations because they have nothing new to offer. Fighting the same types of monsters in The Witcher makes sense because that's literally your job in the story and they appear in locations where you expect them (leshens in a forest, waterhags near water), plus the combat isn't the only gameplay element and you can often play for an hour just talking to NPCs.

    • @AsteroSloth
      @AsteroSloth Год назад +75

      Yeah, always thought it was weird when people are like “oh but it reuses bosses” and I’m like dawg… it has like 130 bosses… TELL ME A GAME WITH LIKE 100 DIFFERENT BOSSES

    • @landfillao4193
      @landfillao4193 Год назад +38

      @@matman000000 But that's my point. It's being held to the highest standards of intricate Souls like level design while also to the standard of a massive open world game. Sure, coming from Souls I get it. But this isn't Souls. While Elden Ring is much closer in gameplay than say, Sekiro, it's also as big or even bigger a deviation. The world is still much more intricately designed than most open worlds. That is fair about TW3, though. It can easily be argued that combat is not what that game is valued for. Plus it has Gwent! Great game. But it's world still doesn't hold a candle to Elden Ring's imo. I do agree about certain main bosses being reused. This was especially disappointing with Astel who blew my mind the first time I fought him. I wish they'd not used any rememberance bosses aside from Margit/Morgott who makes perfect sense since you're fighting projections of him.

    • @landfillao4193
      @landfillao4193 Год назад +39

      @@AsteroSloth Exactly. I can't think of an open world RPG that even comes close to matching the enemy variety of Elden Ring, much less surpassing it.

    • @matman000000
      @matman000000 Год назад +33

      @@landfillao4193 It's judged by two standards because the game seems to want both things. Both constant bosses so you can find one every hour, and iconic battles which you'll remember for the rest of the game. And that won't work if you fight the same impressive boss 2-3 times or when he becomes a random enemy. The first time I saw the Tree Spirit, I was both terrified and in awe. The fourth time I ran into one, I could only think "Ah shit, here we go again". I'd rather have only unique bosses in a shorter game, because the cutscenes and boss arenas are a big part of their enjoyment. Putting them in some copy-pasted dungeon lessens the impact.

  • @thevikingbear2343
    @thevikingbear2343 Год назад +277

    Caelid has the Rhadahn festival, which is one of the most memorable bosses in the game, and it is necessary to beat if you want to achieve the Age Of Stars Questline and subsequent alternative ending of the game.

    • @courier6640
      @courier6640 Год назад +10

      As well as reach brand new locations.

    • @zacharyhankel2517
      @zacharyhankel2517 Год назад +22

      Yeah I generally think Luke Stephens is very articulate and thoughtful during his critiques. I was ready to hear the harsh truth, but find it pretty hard to take seriously when he doesn't think there's a main story boss in Caelid.

    • @creamking3569
      @creamking3569 11 месяцев назад +7

      @@zacharyhankel2517there is actually two but you fight one of them in farum azula after befriending him in caelid

    • @slimymcbrazy7691
      @slimymcbrazy7691 10 месяцев назад +6

      @@zacharyhankel2517 how would you know if you have a main story boss in caelid if you never knew about the Ranni quest because you are playing blind? None of you actually completed the ranni quest without an IGN guide, so don't even start. game has massive issues, you have to use a wiki to complete 90% of its quests, because there are so much random bullshit that you need to do in order complete them

    • @connork9745
      @connork9745 9 месяцев назад

      @@slimymcbrazy7691 ironically it's entirely possible for someone to complete Rannis quest on complete accident.
      Talking to Blaid is not necessary only the activation of the festival which can be done in 3 different ways
      Blaidd ->Selivus-> Mage lady->Festival
      Altus Plateau-> Festival
      Redmane castle-> Jarren -> Iji-> Festival
      Secondly it's pretty easy to find the crater if one was paying attention even more so with the floating rocks visible across all Limgrave and even if someone was not paying attention journey to get the fingerslayer blade for Ranni and upon getting the fingerslayer blade it's highly likely that they'll realize this is for Ranni or just go back to talk to her.
      Than you need to go check out a tower that was previously blocked and pick up a shiny Ranni doll and talk to it which is the hardest part of the quest which can be easily missed but keen eyed people will not miss it
      Upon defeating the red phantom of Blaidd you get a key and if I remember right you also get told where to go by the key to get the ring you need if you read it's description.
      Finally you need to beat Astel and ascend to the moonlight alter where 99 percent of people will follow the path fight Adula and marry Ranni in game.

  • @lucasdotcomm
    @lucasdotcomm Год назад +56

    Level scaling actually irritates me. Having an overpowered character is absolutely fine and maybe even necessary. It gives you a moral boost and can also fool you into thinking your safe. I think a player needs to constantly be challenged but also get rewarded for exploring and finding difficult items.

  • @eanderson9599
    @eanderson9599 Год назад +552

    I don’t think the game was overhyped at all. It was my first FS game, played it 3 times, and loved every playthrough

    • @orlando5789
      @orlando5789 Год назад +108

      You said it yourself. It was your first Souls, and therefore had no expectations beforehand.
      Had you played the other games, I'm sure you would have at least noticed a lot of the issues that make this game a flawed masterpiece.

    • @eanderson9599
      @eanderson9599 Год назад +58

      @@orlando5789 I’ve played Bloodborne and Sekiro since then and I still think ER is the best of the franchise. There’s trade-offs, sure, but ER has way more good in it imo

    • @MrLegend2542
      @MrLegend2542 Год назад +20

      170 hours played and I went through every emotion I had. It was worth neglecting my job for 2 weeks straight while I beat my first play through

    • @ToadyEN
      @ToadyEN Год назад +21

      I agree, not overhyped at all. Maybe felt overhyped to some because of the lack of anything astonishing being released around the same time.

    • @kableguy8975
      @kableguy8975 Год назад +10

      I enjoyed the hell out of this game went through twice. Taking a break for third. A friend bought it for me and I was not expecting to have such a great time with it.

  • @SantitariumHaze
    @SantitariumHaze Год назад +374

    I like you Luke, both as a creator and a person, but sometimes I feel like you fall into contrarianism just for the sake of it. You're the guy who went on about how good AC:Valhalla was, and how impressed you were about being able to shoot down a leaf from a tree. Only for that game to release and be the most painfully generic RPG we've seen in recent memory. I'm not bashing that opinion, because contextually I understood your argument, and I believe you were being honest when you made that video -- but when I contrast your positive opinions on AC:V to your opinions on Elden Ring I can't help but feel there is a certain inconsistency. You have been FAR harsher on Elden Ring, and have taken up this 'now hold on everybody, let's be reasonable here' thing about how, 'yes its great, but is it really THAT great?' It's just been... odd.
    And even your critiques are... strange. The Sentinel Knight you mention how you're 'used to this type of thing from FromSoft' games and how you know the game intends for you to smash you head against the wall before giving up and leveling somewhere else only to return and breeze through it. That hasn't ever been a thing before though. The freedom to walk away is an Elden Ring addition. You don't get to skip Iudex Gundyr, or the Vanguard Demon, or Father Gascoigne, or Lady Butterfly, or Gyoubu Oniwa.
    I'm not saying you're wrong necessarily, as opinions are like assholes and all that, I just don't want you to fall into that trap of RUclipsr critics who feel they need to come out with the hottest smart take on why the thing 'everyone likes' isn't actually as good as you think it is.
    Full disclosure, I do think Elden Ring is genre defining in many respects. I don't think it's a perfect game, but I don't think those terms need to be mutually exclusive. It has flaws, yet the things it does well it does so staggeringly well. I also think it is the culmination of the FromSoft formula, pushing boundaries where it can, while also expanding the audience beyond what any previous title could. It is not the purest FromSoft game in terms of difficulty, like Sekiro was, and it doesn't have the best combat system that rewards aggression and agency, like Bloodborne, but it takes cues from their entire history of work and creates something that almost everyone can experience while also staying true to its roots. That to me is impressive and makes it a crown jewel in the FromSoft lineup.

    • @DisturbedBroski
      @DisturbedBroski Год назад +39

      I agree 100%. The whole time I'm watching this I'm thinking "this is the same guy that praised AC Valhalla and Odyssey" he totally overlooks stuff in those games while doubling down on them here.

    • @Sentinel_ICBM
      @Sentinel_ICBM Год назад +36

      Pretty well said. This is definitely one of the worse critiques he's done. I mean it's long and a lot of effort was put into it, but the criticisms are fairly weak.

    • @Francisco-Danconia
      @Francisco-Danconia Год назад +34

      Very articulate and clear. I enjoyed reading this comment.

    • @jeffbezos3200
      @jeffbezos3200 Год назад +22

      Counter proposal…Assassin’s Creed: Valhalla was called the worst game ever and when you play it expecting the worst game ever, you come away with the opinion that it was actually…pretty competent. Elden Ring has been called the best game ever…and it is far from it, it’s not even my favorite game this year.
      You can call it “burnout” but if your game doesn’t have interesting enough mechanics and incentives to play it every day and have fun, then it failed. Someone can play Call of Duty every day for hours and hours and have a blast, yet the gameplay loop never changes.
      Elden Ring makes a much bigger splash right out the gate. You get to hop around what’s probably the best starting area in any game ever made and it expands in ways that only add to it. But at the end, it loses its way. And it doesn’t lose its way too massively.
      But it loses its way after you kill Morgott. The game stops feeling good to play after that point, the difficulty spike is unreasonable.
      “Oh, git gud, you’re trash,” I hear you say…but here’s the thing…the late game feels unfair. The fire giant is not a hard boss, he probably killed me less than 5 times…but he’s easily one that sticks out to me as bullshit for how long the fight takes.
      The optimal strategy for the second phase is the hit his last ankle twice and dodge away so that he spams rolls, which are easy to dodge…but if you do that, the fight takes at least 10 minutes of brainless tedium. It’s just not fun.
      Then every boss fight starts having second phases where they can kill you in one combo…that’s just not fun. You fuck up one attack in a 10 string attack and you get sent back to square one. The Godskin duo is just godawful. I can’t praise it. Hoarah Loux is somewhat interesting, and I like the Gideon fight for its lore…but the final boss.
      The final boss is the worst final boss in any game I’ve ever played. It would’ve been fine with a checkpoint or if you could use Torrent against the second phase…but it’s just tedious and punishing.
      You want to say that burnout was a problem for Elden Ring? It was a problem for Valhalla. Valhalla was fun with an episodic story that you could bite off with an overarching narrative rearing its head every once in awhile. Yeah, if you played it all at once, you’d burn out…but that’s any game.
      The core problem is that the popular opinion all communicate with each other and assure eachother that the flaws are not a big deal, but when the flaws do matter and someone says they ruin the experience, they get labeled a contrarian so that people that like a product can discount the criticisms and live in a bubble where their opinion is objective. Cyberpunk was a good game, AC Valhalla was fun and pretty decent, Elden Ring was good but fell on its face in the back half leaving the most recent memories of the game when the credits roll being that of an unfair, poorly designed slog when it could’ve quit and drop all the stupid elevator areas on the map besides the capital and Nokstella and it would’ve been perfect

    • @Shertowin
      @Shertowin Год назад +4

      I fully agree with this comment

  • @joey8458
    @joey8458 Год назад +52

    I don’t get your logic with a lot of your points. Devs can’t predict everything in a game so big… so yeah, they are going to let the players figure out the exploits and then go in and patch… not really a flaw. Also, the capability of the game offering so many different play styles is not a flaw either . I think you’re wrong or just clouded in many of your criticisms
    The FPS is a legit critique but my personal play through on Xbox x was essentially flawless in with the exception of a couple instance of frame drops but nothing game-breaking

    • @haychgaming8326
      @haychgaming8326 Месяц назад +1

      But those points are valid, they lead to gameplay implications that he saw as negative ? Just because you understand it doesn't mean that it can't negatively affect someone's experience.
      A game offering so many styles can absolutely be a flaw because then balancing almost goes out of the window. It water's down what enemies are capable of doing since they need to be able to cater to every play style. Where in Sekiro the devs gave a small tool kit and you were forced to learn those tools and the enemies were all balanced knowing exactly the tools you had. It's a more focused and polished experience.
      You might not see them as flaws but they absolutely can be.

  • @kingrueben1211
    @kingrueben1211 5 месяцев назад +21

    Just got the game about a month or so ago. Cannot explain how bummed out i am, bummed that i waited so longnto play this absolute MASTERPIECE of a game. Just made it to Atlus plateau and have searched every nook and cranny this far up to here. Im in love

  • @umbeon
    @umbeon Год назад +887

    I never played any of From's games. I must admit this was one of the best games I've ever played. I feel this is definitely a masterpiece in open world technology. The 60fps is not an issue with me or most people. The graphics are awesome, it's like playing on a canvas painted by a medieval artist. So far, my choice for game of the year.

    • @jeremiahealy3657
      @jeremiahealy3657 Год назад +28

      As someone who's played them since the first day of dark souls (not demon souls) they have evolved yet kept their style and absolutely just counter every bad thing in this modern industry glad you get to experience this amazing game

    • @teodorcaraba979
      @teodorcaraba979 Год назад +5

      Wtf has open world to do with anything lol, its just the gameplay that is always good in fs games

    • @JobberJerry
      @JobberJerry Год назад +2

      I have tried playing from softwares games and usually suck at them and I want to get this game badly I just think I won't be that good at it. I've watched tons of videos about it tho that make me want to try it just because of how different everyone says it is and how great it is

    • @karls4937
      @karls4937 Год назад +21

      Its not that impressive to be honest..... Bloodborne and Demon Souls Remake are much more original and very unique.

    • @nicholasramirez8417
      @nicholasramirez8417 Год назад +5

      I absolutely have to agree here. As you can tell by my profile pic, I've mostly been playing Elder Scrolls, Fallout and the like for the past decade and a half. This game forced me out of my comfort zone and I'm loving every minute of it. Only problem is I have a wife, son and career so I don't get much time for it but when I do play it I get lost in the world.

  • @giovannifederici673
    @giovannifederici673 Год назад +166

    First it was cool to like it, then it became cooler to say it was overhyped.

    • @DDobs12
      @DDobs12 Год назад +5

      Yupp

    • @isr2879
      @isr2879 Год назад +14

      What bullshit, try telling any of the fan boys about the game being overhyped and watch how they insult you. People are still ignorant to the faults this game has.

    • @DDobs12
      @DDobs12 Год назад +24

      @@isr2879 that's any fandom...you sound a little aggressive and very obtuse. Every game has what you described, but you can feel important for a sec and think it's just this one.

    • @co2_os
      @co2_os Год назад +3

      @@isr2879 I'm a big fan of the series and I enjoyed it immensely, and still thing it's game of the year. But obviously we all know that it's very flawed, go to the sub reddit people are more real there than Twitter.

    • @jockturner1547
      @jockturner1547 Год назад +5

      @@isr2879 Nah the faults were widely spoken about when the game released. I haven’t watched this video yet but I will find the time to get around to it, but judging by it’s title, it definitely is aiming to get attention by labelling itself with a controversial title.
      Elden Ring has all sorts of issues in balancing, difficulty not being fair where some damage is near impossible to avoid, looking at you Malenia and Horah Loux, reuse of content and bosses, some bosses misuse multiple enemies and ganks, and some poorly balanced weapons and art of wars leading to a limited number of weapons only really being viable.
      However, Elden ring does soo much right that it is a masterpiece and the pros far out weight the cons. I genuinely believe it is an object statement that Elden Ring is a triumph in game development and design and definitely didn’t not “Grow too big”
      A game can be a masterpiece and still have flaws. Hell every game has flaws, including the ones considered to be perfection

  • @joelledbetter2926
    @joelledbetter2926 5 месяцев назад +14

    Having to play at 60 frames oh man these 1st world problems are so heartbreaking...here's to hoping you some how pull through

  • @robertpayne6781
    @robertpayne6781 6 месяцев назад +16

    There is no way in hell this guy had the required stats to use the Sword of Night and Flame in the opening area.

  • @Puppetmaster2005
    @Puppetmaster2005 Год назад +198

    45:45 Dynamic difficulty and level scaling, at least to me, is one of the great cardinal sins of gaming. Stop putting it in my games. I don't care if im underleveled or overleveled for certain areas of the game. I ENJOY coming back and taking revenge by being overpowered. It was one of the reasons why the latest Assassins Creed games could not gel with me.... I just couldnt stand my difficulty being "standardized". LET ME MAKE MY OWN DIFFICULTY.
    Elden ring respects the player in that sense.

    • @chase6579
      @chase6579 Год назад +57

      What's the point of leveling if everything scales?

    • @Puppetmaster2005
      @Puppetmaster2005 Год назад +11

      @@chase6579 Exactly XD

    • @npcsenpai1185
      @npcsenpai1185 Год назад +16

      F'kin hate level scaling in RPGs.
      The only reason why I can't get into Guild Wars 2 even though it seems to be a great MMORPG. I keep levelling up but keeps on dealing almost the same percentage of damage in the starting zone.

    • @sofiee8531
      @sofiee8531 Год назад +1

      Yes! And for me, it also makes the game a bit more replayable: if I don´t find everything in an area (and I don´t look up guides, so I really hope I don´t find everything!) there will be something new for me there the next playthrough. Even if I realise that I can go back because I´ve missed something, I would probably ignore it if it´s gone too much time, just to not be disappointed in the lack of challenge...

    • @samy29987
      @samy29987 Год назад

      But you see, there is level scaling in Elden Ring. To suggest not being in there at all is quite ridiculous. Imagine going to a boss fight like Godfrey and killing him in one or two swipes of a great sword. Tell me how that is satisfying or memorable? You grow stronger, so does the world around you. It's scaling with you.

  • @GiganticPawUnit
    @GiganticPawUnit Год назад +367

    Yikes, it's kinda slimy to do an ad for a crypto mining company that doesn't disclose that, yknow, you're signing up for crypto mining. A lot of people won't know enough to read between the lines and understand that the ad is saying "they earn ethereum with your computer".

    • @wizardsknowledge1138
      @wizardsknowledge1138 Год назад +24

      yea i'm not supporting a channel that gives positive publicity to this kind of stuff

    • @CH-kl9qd
      @CH-kl9qd Год назад +15

      That’s most of RUclips, low morality ads just to earn more money.

    • @ChadAF_YT
      @ChadAF_YT Год назад +1

      You have to understand there aren't a ton of companies looking to advertise on a 3 hour video about a videogame. Especially one associated with the unemployed. So beggars can't be choosers and he wanted money.

    • @archanag.5757
      @archanag.5757 Год назад +1

      He goes into more detail on what the sponsor is during the second ad-read.

    • @justinhawes1593
      @justinhawes1593 Год назад +2

      L comment, he goes to great lengths in great detail in regards to the nature of the sponsor. You were just too dumb, or you commented without watching it.

  • @Captain_Hapton
    @Captain_Hapton Год назад +156

    Yes, I used summons. Yes, I used Rivers of Blood. Yes, I ground the HELL out of that damn bird. Yes, I killed every single boss I could with Mohgwyn's Spear ability. Yes, I chose the Frenzied Flame ending. And no, I don't regret a damn thing.

    • @dred_dreamr
      @dred_dreamr Год назад +9

      Damn the game must have been easy lmao

    • @LOUDERthanU
      @LOUDERthanU Год назад +18

      Dang straight. My 1st souls game and i needed some help. RUclips has been invaluable in getting ahead. I really need to work on my patience in combat but when i finally beat a boss it does feel like quite an achievement. I think its great that there are a number of ways to play through this

    • @yaboiiunclephil1552
      @yaboiiunclephil1552 Год назад

      Loser lmfao

    • @yaboiiunclephil1552
      @yaboiiunclephil1552 Год назад +4

      @@LOUDERthanU Baby needed help? :,(

    • @darkoale3299
      @darkoale3299 Год назад

      Frenzied Flame ending? Bold.

  • @michaelmcqueeferton6911
    @michaelmcqueeferton6911 Год назад +22

    This dude: “we will discuss this game as of mid 2022”
    Also this dude: talks about the problems at launch for 20 min

  • @InfinityNation100
    @InfinityNation100 Год назад +297

    He usually does reviews on games I haven’t played recently or never so I don’t have a frame a reference for how well he knows the game he is critiquing. Elden Ring I know very well. Recommending Scaling enemies was an indicator he doesn’t understand the power trip the game is suppose to put you through. After he mentioned Caelid but, not Radahn I’ve realized that just because his videos are long doesn’t mean he understands the game.

    • @le1660
      @le1660 Год назад +41

      Yeah I don't think he understood elden ring too well. Usually I agree with him, not this time for sure.

    • @r17v1
      @r17v1 Год назад +72

      All of his reviews are like this. He presents bullshit after bullshit and gives bad takes in a manner that will make you think he is stating pure hard facts. He comes up with points for the sake of coming up with points.

    • @christianhowell3140
      @christianhowell3140 Год назад

      @@r17v1 jeez calm down what did he do, kill your dog?

    • @christianhowell3140
      @christianhowell3140 Год назад +13

      "the power trip the game is supposed to put you through" That's very weird, cuz I keep seeing people claim it's an ANTI-power trip. In fact, hasn't that been From Software's entire ethos since demons souls?

    • @MastaBoonZ
      @MastaBoonZ Год назад +17

      @@christianhowell3140 Power trip Lol you never feel strong in this game and im on new game +5

  • @zedetach
    @zedetach Год назад +580

    I've been gaming for 27 years and this is the first single player game that took me 200 hours to complete. Now I'm the type that gets burnt out at the 100 hours mark and for me to go for another 100 and complete the game is nothing short of a miracle.

    • @johnnyflannigan136
      @johnnyflannigan136 Год назад +17

      Exactly.. I even put like another 40 hours into the new game plus until I finally decided to take a break and play something else.. I wasn't even really bored with it. I just had other games I wanted to play. I'm looking foward to another run but this time I'm not doing new game plus.. I'm starting a brand new game with a new build where I have to unlock the map again

    • @Jay-og4yb
      @Jay-og4yb Год назад +22

      Y'all are weird. Go outside

    • @zedetach
      @zedetach Год назад +9

      @@Jay-og4yb the world's changing mate. Kids nowadays don't even know what the outside is and 20 years from now the 'outside' is gonna be in some virtual world. In other words, get used to it.

    • @Jay-og4yb
      @Jay-og4yb Год назад

      @@zedetach there will always be losers no doubt. I guess I'll be forced to "get used to it" once y'all destroy my country

    • @mfallen6894
      @mfallen6894 Год назад +16

      @@zedetach You can live in the pod and eat the bugs if you want, but not I. I've got 27 acres of woods/pastures, with a river at the edge and my property bumps right up against a state park. So while you're in the pod living off of cricket slurry plugged into the metaverse, I'll still be handloading ammunition, target shooting various pistols/revolvers/rifles, hunting, fishing, gardening, chopping firewood, hiking, backpacking, etc. You know, living life. I love video games, but they're an end of the day relaxer, not my entire existence.

  • @archanag.5757
    @archanag.5757 Год назад +51

    Ok. I watched the entire video.
    I used to be a “Joe Blo” gamer before Elden Ring. I had never been into adventure RPG games, or any of the From Software games, pretty much only played FPS games, and fighter games.
    I can confidently say that Elden Ring changed my entire mindset on gaming, and awoke a craving in me that I didn’t know existed. A craving for the countless things that Elden Ring provided that I had never experienced before. I found the game to be a solid 10/10, despite it being quite difficult as I had never played anything like it before.

    • @joshuatealeaves
      @joshuatealeaves Год назад +3

      You jump into Sekiro yet? It’s a tad bit above Elden imo

    • @thirdwordbird3011
      @thirdwordbird3011 Год назад +1

      It's the dark souls feeling. These devs just know their shit

    • @matosz23
      @matosz23 Год назад

      Please please please try all of them.
      Demons Souls
      Dark Souls
      Dark Souls 3
      Sekiro
      And my personal FromSoft game: Bloodborne.

    • @glennmatthews758
      @glennmatthews758 Год назад +1

      Chad comment, but seriously, if you gotta do any From game, do Dark Souls 3. It’s newer, much cleaner mechanics, feels better, and holy fuck, it looks just as good as Elden Ring

  • @kylefarrell25
    @kylefarrell25 Год назад +18

    I'm on playthrough 3, which I started when I started watching this video (in 15 min chunks). Made a rule not to look up anything this time. It's been a few months away, everything is vaguely familiar but I've forgotten more than I remember and... I started a new character. It's crazy how to see how confident your fighting style and exploration risks have become while basically being way underleveled. New Game +1 is a fun victory lap.
    So far I'm enjoying it. Every playthrough has been a fun experience. Played around with builds and items.
    It's not as hard as you think it is. If it looks fun to you, give it a try.

  • @dezmundtv962
    @dezmundtv962 Год назад +378

    it's understandable why so many consider Elden ring a masterpiece, including myself. when there are hundreds of mediocre , generic and formulaic games being developed every year, countless shortcuts in development and over monetization.. a game like Elden Ring stands out even more amongst the endless titles that have come and gone. That alone will make gamers hold it up on a pedestal, due to the lack of any truly great games to compare it to.

    • @John-996
      @John-996 Год назад +15

      That is Evident When you look at last year. Which was a shit year, Also When You have the Like of HFW with everything marked on the map. The Thing is I played, Fallout3, San Andreas, New vegas, Kingdom Come Last year and they put allot of Morden open worlds to save, RDR2 Blew me way with how Alive and detailed the world was and the NPC interaction, Witcher 3 Blew me way with its lengthy side quests and both games had a great sense of discovery and well written stories. Breath of wild Blew me away with it environmental interaction. Elden ring was above adverage but did not blow me away with its world.

    • @Darek_B52
      @Darek_B52 Год назад +41

      Elden Ring is a masterpiece to me because it felt like what modern gaming should feel like

    • @iNostraD
      @iNostraD Год назад +54

      This is my biggest reason for considering Elden Ring an era defining game.
      Is it perfect? No game is.
      Is it better than 99% of other games released nowadays? Absolutely.
      If this game isn’t a “masterpiece,” then what game is?

    • @darkhaven9119
      @darkhaven9119 Год назад +27

      This game is really good but bloodborne and dark souls 3 are better. I don’t want another open world for the next souls game

    • @kevinvolchok14
      @kevinvolchok14 Год назад +17

      Yeah, it has its flaws and they are not small, but its absolutely a masterpiece. Things are so bad nowadays that we are not used to get a full game experience for "just" the full price, we usually have to either buy expansions or the game is just not in good conditions, not complete, not playable etc. The feeling I had with Elden Ring is that it was worth every penny I paid for, and honestly, that more than I could say about 90% of the games I bought.

  • @Epiousios18
    @Epiousios18 Год назад +216

    One of my only real regrets with this game is having my first play-through be a completionist run without taking breaks to play anything else. By the time I got to the mountaintops I started to get pretty burnt out.
    Now I’m taking my time with NG+ and most of the problems I had with the game aren’t nearly as prevalent.

    • @deschain1910
      @deschain1910 Год назад +21

      Agreed. I think the best way to play the game is to only go and do things that interest you rather than doing everything. The crypt and hero dungeons in particular can really burn you out if you do them all, I think...

    • @Epiousios18
      @Epiousios18 Год назад +2

      @@deschain1910 That would be my advice as well.

    • @GoldenLeafsMovies
      @GoldenLeafsMovies Год назад +20

      Yeah, once I finished the game, I *finished* the game. I ain't touching it for a long time.

    • @mcman8694
      @mcman8694 Год назад +17

      Although it’s probably my favorite ever game, I have to say this was a massive issue for me. Playing as a completionist burnt me out, and made subsequent playthroughs far less fun because I pretty much did everything. I expected Elden Ring to be From’s most replayable game, but it turns out it was (in my experience) the least replayable.

    • @John-996
      @John-996 Год назад

      @@deschain1910 If thats case I would have skipped most of the content in the game. Apart from Side Quests.

  • @paulcoffield2102
    @paulcoffield2102 Год назад +115

    I got through it in around 200 hours, haven't played it for around 3 months and once all the hype around it has died down, I still think it's one of the best games ever made.

    • @stormxz733
      @stormxz733 Год назад +5

      i spent about 150 hours and i’m kinda the opposite. i loved the game while i was playing it but going back and just thinking about it more i actually really dislike it and it’s sad considering i’m a HUGE souls fan i beat and platinum’d almost every souls game.

    • @briankeys5941
      @briankeys5941 Год назад +10

      Agreed. A little off-topic, but imo, over 100 hours of OK to AMAZING gameplay is worth a one time monetary purchase. Not speaking on you or anyone on this channel i have seen, but im soooooo tired of ppl wanting these "forever games," and now complaining about Elden Ring via twitter, streaming, YT post reviews, etc. bc its getting boring... BRA, u have played 300 hours, Im sure it is boring, lol.

    • @hammeredo
      @hammeredo Год назад

      @@briankeys5941 just like those people that complain about the lack of content in a game where they have thousands of hour…bruh…you fucking tored apart that fucking game of course you have no content and of course you will get bored from it.

    • @adamtapparo2168
      @adamtapparo2168 Год назад +1

      @@stormxz733’m the same. Loved it while I was playing the first time, but going back and playing again, you realize how 75 percent of the game is kind of filler. That 25 percent is amazing, but the rest being there makes the world feel so empty. I have replayed ds and bb dozens of times and they never get old. I struggle to make it much further than liurnia in trying to replay ER. I just get bored after that.
      I don’t feel like there’s enough incentive to do any of the stuff. All the rewards are randomized, so you never know if fighting a mini boss is going to get you 5000 runes or 20k runes. It just makes me feel like, why bother. Just kill the shardbearers, beat morgott, do the mountaintops of the giants and then endgame.

    • @CoC_Lord
      @CoC_Lord 11 месяцев назад +3

      @@adamtapparo2168hat’s how open world games are tbf. As somebody who loves souls games and open world games, many of my friends who loved souls but don’t like open world games were the people who didn’t like elden ring. While you say that there isn’t much to do incentive wise around the world, I would personally disagree because this game is head and shoulders above 90% of even good open world games when it comes to that. The issue lies in the lack replay value in elden ring opposed to other souls games. Which is why you may have loved your first play through, but won’t be playing it many times through again

  • @tehhotline4225
    @tehhotline4225 Год назад +6

    "It's not just the frame rate that...."
    Proceeds to almost cry about frame rate on PC for 10 minutes

  • @calvinwilson3617
    @calvinwilson3617 Год назад +418

    I didnt pay attention to it at all until after release, and it doesnt matter how hyped it was, it absolutely deserved it

    • @sureucan9366
      @sureucan9366 Год назад +16

      Notice how he didnt like your comment because u spoke truth and showed him up by simply stating truth.

    • @TheStraightestWhitest
      @TheStraightestWhitest Год назад +33

      @@sureucan9366 Yeah this is a rabbit hole I've noticed a lot of longtime RUclips critics fall down. MauLer is the most tragic example since he was my favourite and by far the best. They start to think that everything they see as problematic is an *objective* problem, and not a subjective one that they personally happened to take issue with where plenty of others will not. 90% Of what Luke criticised, I didn't see as issues at all. The 10% that was accurate are very minor things that do not by any means keep the game from being a masterpiece. Masterpiece doesn't mean perfect. It doesn't mean flawless. It means masterfully designed, which the game is.
      You could make a mobile game just out of the open world catacombs of this game alone and make bank off it. Such games exist. And the catacombs are by far the worst part of Elden Ring.
      If that doesn't speak measures about the quality of this game, I don't know what will. I'm very happy to see that even Luke's own fans are politely voicing their disagreement here. I expected a video with this title to gather all the worst ER haters, mostly Bloodborne and/or Sony Exclusive fans, but to my surprise, that's not the case at all. This game truly built a strong and loyal following. I'm sure it makes From Software happy seeing their hard work into making such a landmark game that dunks all over incredibly predatory immoral games like what Activision, Ubisoft, Blizzard and so many others are shitting out rewarded with such rightful praise.
      They've kept to the golden standard of the industry: Make money by making good quality products. Elden Ring isn't just hyped because it is great. It's hyped because it is great, as great or greater than even great titles from the past, in an era where everything is mediocre or downright harmful, sinister or dogshit.

    • @evials9123
      @evials9123 Год назад

      @@TheStraightestWhitest lol I never realized there could be so much bullshit in a single comment

    • @AstralBelt
      @AstralBelt Год назад +7

      Same with me. I literally did not care about Elden Ring at all until a few weeks after it had already come out, and I became deeply interested in it for no other reason than general atmosphere and world of the Lands Between. I have never even played a FromSoft game before, and while I found it to be a difficult game, I enjoyed it and beat it in about 130 hours.
      The hype has absolutely no effect on me, because I came upon it with no prior expectations of what it would be like or care about FromSoft's previous titles.

    • @TheStraightestWhitest
      @TheStraightestWhitest Год назад +5

      @@BBQcheese MauLer's DS2 Hbomb response series is GOATED. He was wrong about like 2 things in 11 hours of critique. A staple of what *objective* criticism is.
      Much of his other work is also good. In fact, one of his more recent videos on Black Widow was a lot like the old MauLer. But his Unbridled Praise for Infinity War and his Unbridled Rampage for ZSJL were both terrible. He literally praised IW for shit he bashed the hell out of ZSJL for, all because his buddy Raggs cried like a man child watching Endgame so he cannot criticise it.

  • @threeagainstfour
    @threeagainstfour Год назад +586

    Game certainly has flaws, but I honestly can't remember playing a game that exceeded my expectations as hard as Elden Ring did.

    • @joaquinmarichal
      @joaquinmarichal Год назад +6

      Just one for me The Witcher 3 was so awesome

    • @TheMusicolophile
      @TheMusicolophile Год назад +14

      I’ve yet to find an actual flaw in over 400 hours. I can’t say the same thing for nearly every other game I’ve played for the last two years. What flaws did you find?

    • @benitoswagolini3827
      @benitoswagolini3827 Год назад +6

      @@TheMusicolophile Some of the bosses moves

    • @OracleLibby
      @OracleLibby Год назад +15

      Hollow Knight was the first game that blew my expectations out of the water. Elden Ring is the second

    • @threeagainstfour
      @threeagainstfour Год назад +16

      @@TheMusicolophile I think any of the bosses where they simply combined two bosses that don't actually work together (Godskin duo being the big obvious one) were really bad. I also think the games drops a massive damage spike on you once you make it to mountaintop of the giants. Everything from that point on hits stupid hard and if you haven't made a build with a lot of vitality you will be frustrated. Love the game to be clear, it's my game of the year for 2022 for sure.

  • @PotatoJonson
    @PotatoJonson Год назад +27

    If you’re not into the difficulty I HIGHLY suggest playing co-op. One of the best co-op experiences I’ve had.

    • @user-mi9bz2nv4i
      @user-mi9bz2nv4i 11 месяцев назад +5

      it should be like the pc mod seamless co-op but they didn’t make it like that, if they did it that way the game would be a 10/10 but it’s only a 7 because the co-op is so bad

    • @mohannadbadr8613
      @mohannadbadr8613 9 месяцев назад

      Good for you. For me it's the worst co-op experience I ever had in a game, I can only invade or be invaded.

  • @helioa8191
    @helioa8191 Год назад +63

    "Fromsoft throwing players into a world and giving them freedom to explore as they see fit". Where have I seen that before? Ah yes, I remember... on a small relatively unknown indie game called Dark Souls, on which from immediately arriving at Firelink Shrine, the 1st area after the tutorial, the player could go to Undead Burg, Catacombs, New Londo Ruins, Valley of Drakes, Blighttown, Darkroot Basin or back to repopulated Undead Asylum. But Dark Souls is such an obscure and unknown game that no one could blame this guy from not knowing it.

    • @yaldabaothofgalar2618
      @yaldabaothofgalar2618 Год назад +3

      *mic drop*

    • @amimm7776
      @amimm7776 Год назад +2

      Elden ring has a lot in common with dark souls 1, but none of the parts I dislike about it.

    • @helioa8191
      @helioa8191 Год назад +1

      @@22OscarG Listening to the commentary, I'm positive like he has either not played any Fromsoft game other than Bloodborne prior to ER at all, or played only in the first few areas, because he really doesn't seem very familiar with them. In the timestamp you mentioned he talks about spirit ashes and summons. On a game with more that 160 bosses, it's not like someone struggling with one boss in particular is guaranteed to find a coop summon sign near that boss (unless is Malenia or Elden Beast). Froms solution was adding a way to summon whenever you needed. If you can find someone to coop, great, but if not, use a spirit ash, beat the boss and move on. The older games had NPC summons available left and right to help on bosses. DS1 has Solaire to help you in many bosses, like the 1st major spike in boss difficulty, Ornstein & Smough, or in the final boss. The Four Kings has Beatrice. Queelag has a summon too, damn, even Pinhead, which is a joke of a boss has Paladin Leeroy as a summon to kill him in 2 hits. DS3, not much different, Abyss Watchers, Pontiff, Darkeater Midir, Sister Friede, Soul of Cinder, all have summons for single player. Same principle, just different approach that fits ER better. Exactly like you said, it was available on all previous games.

    • @Speeplonk
      @Speeplonk Год назад +10

      from his comments on this game here and other games I don't think he's legitimately played another souls game. I forgot which video it was but he said something like one of his gripes was that it was buggy compared to other souls games, and how the others weren't.
      Like WHAT? Literally anyone who's played a souls game knows that about all of them have things like op soul farms, map breaks, WRONG WARPING and cheese

  • @TheElly750
    @TheElly750 Год назад +185

    Caelid has lots of stuff. One half of the medaillon for the elevator that leads to altus is there. I have a feeling the devs expect players that go to the eastside road in liurnia to then go back to Caelid because following that path leads you to said elevator. The people that followed the western route down to the lakes and the academy would end up going trough the passage that leads close to Mt. Gelmir (Gilmir?). At least thats what happened for me. I cleared Caelid before Altus Plateau. We're also ignoring the fact Caelid is easily accessible from very early in the game. One teleporter near the third church of marika (where you get your physik flask) and a teleporter trap in of the dungeons close to the first step. Its also generally easy to approach since its not gated by any boss. Realistically there's probably some people that went in caelid before Liurna.

    • @sartavin
      @sartavin Год назад +19

      I was one of those people, I was there within 3 hours of starting the game. The atmosphere alone is pretty incredible coming from the washed-out beginning area.

    • @MaartenKok
      @MaartenKok Год назад +12

      I ended up in Caelid pretty early too, but from the difficulty of the enemies there, I concluded I must have gone the wrong way, so I went to Liurnia, and then ended up on Altus through the passage. I find it hard to believe that many people actually get there using the elevator first.

    • @tazmanceltic
      @tazmanceltic Год назад +5

      @@MaartenKok I used the elevator first lol dam I fucked around a lot in the early game spent hours running around aimlessly leveling up and discovered the two halfs of the medallion organically which felt great not gonna lie.

    • @christianhowell3140
      @christianhowell3140 Год назад +3

      Yeah caelid is easy to ACCESS, but let's be real: in terms of difficulty, trying to tackle Caelid before Liurnia is PROLLY not what the devs meant you to do 😅
      Also in terms of the "path" that all the actually required bosses create, Liurnia is clearly the intended follow up to beating Godrick

    • @Speeplonk
      @Speeplonk Год назад +2

      I did go there before Liurnia. Got 100k runes, contracted scarlet rot, and got PTSD!
      Would recommend!

  • @JOZSEP
    @JOZSEP Год назад +74

    42:55 "the are no major bosses in Caelid" uuh... Radahn? You know "the strongest demi-god?" The one in the trailer? The one who had the biggest chance to become the next elden lord? The one who upon being defeated opens the way yo Nokron?
    In order to progress the story you need 2 great runes, it could be Godrick's, Rennala's, Radahn's, Mohg's or Raykard's so technically none of them are "obligatory" bosses since you can choose who to kill, not to mention that Alexander, Ranni and Blaidd push you to fight Radahn

    • @mattsen4297
      @mattsen4297 Год назад +6

      as someone that never played the game: what in the goddamn fuck did i just read?

    • @TheStraightestWhitest
      @TheStraightestWhitest Год назад +3

      @@mattsen4297 A combination of G.R.R.M writing, which is known for being extremely intricate, and a combination of Hidetaka Miyazaki writing, which is known for being extremely intricate and obscure on top of it.

    • @Username-wh2ij
      @Username-wh2ij Год назад +4

      And I thought the Horizon games have confusing lore.

    • @TSpoon823
      @TSpoon823 Год назад +6

      I love when I basically say the same thing as someone else hours later because I hadn't read all the comments yet 😂.
      Edit: it's weird too because he comes back to Radahn closer to the end of the video and talks a good bit about him. Not sure what that whole segment was about. Oh well.

    • @John-996
      @John-996 Год назад +4

      Not surprising in his Kingdom come Video he mentioned there was nothing But fetch quests. So He missed all the great quests in the game. He needs to make sure he covers everything in these critiques.

  • @loganberkheimer1857
    @loganberkheimer1857 Год назад +10

    My guy put the Haligtree in mid game

  • @gator3962
    @gator3962 Год назад +21

    I think the player lvl / boss difficulty thing was a given the second it was known it'll be an open world game bc DS1 had the exact same thing going on. Sure, DS1 isn't that humongous but you have a huge amount of freedom regarding boss order and what places to go to. The only real bottleneck it has is placing the lord vessel that leads into endgame and ringing the 2 bells at some point.

  • @MrVvulf
    @MrVvulf Год назад +1041

    Salad is nothing more than a crypto miner. You're quickly losing my respect Luke. You're selling out your own audience to a shady enterprise. Using euphemisms like "complex mathematical equations" to hide what's really going on reinforces that it's little better than a full on scam. Sure, it's legit. They legitimately use YOUR hardware and internet connection to make money for themselves, and throw some pennies your way.

    • @DjDolHaus86
      @DjDolHaus86 Год назад +118

      That's kind of how the world works, if you work for a company then they use YOUR labour to make money and throw a few pennies your way.

    • @TimelessTransience
      @TimelessTransience Год назад +46

      If that's true it's especially bad considering a ways back he had put out something about how he only wanted to take sponsors for things he trusts and uses himself. Think it was said around the start of the Ridge wallet, idk - not sure if it was its own video or part of the spiel about the ad, either.

    • @desfefe
      @desfefe Год назад +1

      @@TimelessTransience
      Yeah and there needs to be a CBA on that cause you might be paying more over electricity than you earn, implying losses to allow for shady cunts to get loads of money (yes one pc isn't enough, but let's say 1000 pcs doing the work might net them a decent amount of money).

    • @handlingitokay
      @handlingitokay Год назад +44

      It's piss easy to start crypto mining for yourself, seriously. These companies just take advantage of the idea that crypto mining is difficult stuff. Do some Google searches and just cut out the middle man.

    • @ADreamingTraveler
      @ADreamingTraveler Год назад +15

      When I read the description of what that thing was in the video I thought something didn't seem right. Had no idea it was basically that

  • @Flash_-gy9vp
    @Flash_-gy9vp Год назад +41

    When it comes to summoning friends you can make a specific code when you go to network in the settings menu, if your friend puts in the same code you put in then you'll be specifically matched with them when you put a summon sign down.

  • @proscons6345
    @proscons6345 6 месяцев назад +4

    Elden Ring is one of the greatest pieces of art to date

  • @Liamgh501
    @Liamgh501 Год назад +26

    I feel like the major problems pointed out in this review are actually some of the best things about the game, imo. No level scaling, the ability to leave a boss and come back stronger after exploring more of the world, no hot loadout swapping, balancing patches happening post-release; none of these things feel bad to me, like at all. I also think comparing the launch state of Elden Ring to the historically unfinished states of Bethesda titles is pretty unfair, Elden Ring’s balancing patches of a few weapons, spells, and bosses felt ultimately minute in comparison to mammoths falling out of the sky, t-posing dragons teleporting everywhere haphazardly, and multiple quest lines/progression points that were just broken. The difference is that Bethesda (and most AAA game devs) release buggy, broken, and not fully realized games, knowing that their community will be okay ironing out most of those things and breathing life into the game via mods, while FromSoftware releases games that are fully realized with only minor performance issues, balancing issues, or online/matchmaking issues. I have played every Fromsoft Souls game day 1, besides Demon’s Souls, and every one has had a few issues but is still totally playable and enjoyable from the second it releases. Overall, this review was detailed and well done, but it feels like what ultimately keeps Elden Ring from Masterpiece status in Luke’s eyes is it not having some specific gameplay elements that he personally prefers.

    • @lukew6725
      @lukew6725 Год назад

      So the fact that a game needs to be fixed with patches is a good thing? You fanboys are deluded!

    • @Liamgh501
      @Liamgh501 Год назад +6

      @@lukew6725 there are like 400+ weapons/spells in Elden Ring and 90 something bosses, it isn’t that surprising to me that they would release a few patches to balance some of those. My point is that the game has been playable and enjoyable since day 1, so it wasn’t released “unfinished” like it was Cyberpunk2077 or Fallout 76. Characterizing it that way is just disingenuous.

  • @DourFlower
    @DourFlower Год назад +110

    I wholly disagree about swapping loadouts, I think it's important to the core gameplay and game design that if you want to reroll you have to commit the time and resources to it and build your character with purpose to avoid having to do it constantly

    • @Speeplonk
      @Speeplonk Год назад +3

      Or just be like me and get to lvl 350 and simultaneously rock a dex arcane build for dual bleed katanas whilst also having an int strength build for DMGS and moon magic

    • @FelisImpurrator
      @FelisImpurrator Год назад +3

      @@Speeplonk Smh, dual bleed... Going 350 and not using it to double down on faith/int caster?
      Kidding, but I ran moon sorcerer for the first half, dragon knight for the second.

    • @Flash_-gy9vp
      @Flash_-gy9vp Год назад +3

      Once your in new game plus it doesn't become a time and resource management thing anymore.. By new game plus 3 I had like 30+ larval tears, and respecing at that point just becomes tedious.. I get you don't like the thought of a loadout system in a fromsoft game but Luke makes a very good point why it would be useful in Elden Ring and it's a shame you couldn't understand that.. Respecing isn't hard therefore it just becomes a chore to do so.

    • @DourFlower
      @DourFlower Год назад +6

      @@Flash_-gy9vp I understand it I just disagree with it

    • @geordiejones5618
      @geordiejones5618 Год назад +1

      Exactly I think I found 15 larval tears on my first playthrough and used maybe 5? Because you get SO many weapons and spells its so easy to wanna respec. I eventually landed on high INT with enough base stats in everything else that in combination with either a great rune and/or armor/talisman upgrades I could use every weapon at least two handed. The ONE "broken" thing I've found is as of I think two patches ago, the swords of Radahn can be used two handed to full effect even below the two handed threshold. At launch and the first two patches you HAD to have the exact strength because its two giant swords compared to one big weapon and it made sense to me I thought it was a cool detail because they gave it a favorable weight but kept the logic of the stats. Now you can use it understrength despite the warning message that you can't even use it two handed but it absolutely works and still shows the "x" and going to full strength doesnt change the damage to either the regular attacks or the weapon art unless you use it one handed understrength.

  • @RKGrizz
    @RKGrizz Год назад +187

    I am not sure what more you can want from a open world rpg before it is considered a masterpiece. As you say yourself "they did something that no one else has done anywhere near as well." You say it's better than Skyrim and Witcher 3 adding "and it feels tremendous, it feels remarkable, unique and different." Continuing on saying that they executed their vision fantastically, so much so that you wish you could experience Elden Ring anew all over again. That is an absolutely overwhelming endorsement for any game but still not enough to be a masterpiece. I would love to see your list of perfect games.

    • @qfjd
      @qfjd Год назад +31

      People tend to criticise the things that they like more than the things that they dislike, as they want the game they like to improve, whereas they don't care as much for the improvement of a game they don't like.
      This why people hesitate to call any game they like "a masterpiece".

    • @drew1771
      @drew1771 Год назад +24

      The main criticism is probably the lack of story motivation and memorable characters. A common issue with From’s design philosophy.

    • @RKGrizz
      @RKGrizz Год назад +37

      @@drew1771 Ranni, Radahn, Melenia, and Morgot weren't memorable?

    • @enman009
      @enman009 Год назад +10

      @@qfjd There's also bias in what you prefer. What I found curious, despite enjoying parts of the video, is that he decided to overlook many of TW3 problems, or not elaborate too much on them, yet with ER he spends too much time on small issues or just nitpicks.
      I say this because, unless he's changed his mind, TW3 is his favorite game. So there's bias there.

    • @Silverguise
      @Silverguise Год назад +2

      A game can be amazing and genre defining and still have flaws. Games that are truly a masterpiece are few and far between.

  • @Luxuriouswhite
    @Luxuriouswhite 9 месяцев назад +23

    I am a normal gamer who goes into games completely blind and I base my opinions about a game on how it makes me feel and how much fun it is while playing. Elden ring was my favorite first playthrough of any game I've ever played and it wasn't even close. An absolute EPIC 150 hour adventure for me

    • @m74d3
      @m74d3 8 месяцев назад +1

      Totally agree, that's exactly what my experience was

    • @CyberRyder
      @CyberRyder 5 месяцев назад

      Mine too.

  • @Void-Knull
    @Void-Knull Год назад +15

    Hey Luke, quick point that I want to bring up. I agree with everything you said about the process of respecing being tedious and bloated, but I'm pretty sure that the devs made it that way intentionally to discourage doing this every time you come across a boss that gives you a headache. They want you to persevere on the build you currently have instead of just optimizing your character and getting it first try. Thoughts?

    • @7jc1rr9
      @7jc1rr9 5 месяцев назад

      So they give you freedom to approach things however you like but if your build has a terrible matchup you are supposed to keep using it instead of trying a different way. This only creates frustration in the player once they recognize that their strategy up until that point doesn't work on the boss yet changing it will take enough time that they might as well try to persevere through it. Should they manage to succeed they either come out hating it or satisfied from overcoming an unnecessarily difficult challenge and if they fail and indeed they are fighting with a handicap and have to change it now they feel like they have to waste their time getting the materials.
      If it is intentional as you suggest it goes against the freedom of choice they give you from the start and creates unnecessary friction.

  • @okfnjesse
    @okfnjesse Год назад +38

    As far as the role of GRRM. It’s funny that you questioned it at that moment because it answers the point you brought up right before which was paraphrased as “how did they have such great cohesion in tone between all of these bosses?” Apparently GRRM wrote the backstory for the entire family tree which is all of the demigods and gave them all their initial story and how they interacted together, and then From Soft just went wild from there and Dark Souls’d it up.

  • @aaronjones5742
    @aaronjones5742 Год назад +47

    The reason that more people who use summons rate the game as harder is because it’s very likely that the majority of people who voted for that option are newer to the game and souls series. I’m honestly shocked that this didn’t cross your mind as an explanation. It would’ve also been an important topic to mention and ask about during the survey…

    • @FindusCheval
      @FindusCheval Год назад +1

      true

    • @stolensentience
      @stolensentience Год назад +3

      Yeah I was like bruh. Only ppl who find it hard would use summons. Cogito ergo sum level of obvious

    • @kgspvgsp7569
      @kgspvgsp7569 Год назад +2

      This dude doesnt have a science backgroung

    • @boomshanka4667
      @boomshanka4667 Год назад +1

      Yeah it was to easy, they done it to " include the masses" kinda lost what makes dark souls games amazing

    • @raltor20
      @raltor20 Год назад +2

      @@boomshanka4667 The only time souls didn’t “include the masses” was Demon’s Souls. The rest have been more popular and more accessible than Demon’s was.

  • @moonraven6145
    @moonraven6145 Год назад +27

    I've always looked at the "DPS check" term as more an MMO mechanic, like say the boss is charging a move that will wipe the party if sufficient damage is not inflicted on it, although I suppose the Four Kings boss fight from DS1 could also be counted as one, as that fight got harder due to the spawning Kings overtime if you never dealt with the previous one's.

  • @Hary_Half-Mast
    @Hary_Half-Mast Год назад +16

    Wait. He made this entire video without having gone to Caelid? My man never learned that Radahn is there and is essential for the most popular ending and is one of the optional requirements to access Leyndel!? I pity Luke. He missed out on the glorious experience of wandering into that hellscape and meandering around every corner terrified and thrilled at each and ever new sight (It was the forest of mold trees with pest enemies around them just south of the smouldering wall, that did it for me...)

  • @Morden97
    @Morden97 Год назад +151

    I think an issue derived from how massive this game is, is that weirdly enough, lots of people burnt themselves out with the game simply by playing too much.
    Streamers that ended up fed up with it after playing full days of this game non stop for weeks etc.
    I took my sweet time.. my first playthrough took over 2 months.. and boy did I enjoy this masterpiece... just incredible.
    It's clearly not perfect ofc... no game is, but this game was an incredible experience for me... I enjoyed it a lot more than other FS games, and the bosses weren't even my favorite part... the trip itself was my favorite part.

    • @TSpoon823
      @TSpoon823 Год назад +19

      On another RUclipsr's post I equated ER to an amazing Thanksgiving dinner. When the turkey is cooked well, the stuffing is on point, and the pies are good, it can be one of the best meals of the year. Sure, the cranberry sauce may not be amazing, and corn on the side is a filler. But I love Thanksgiving.
      Unfortunately I stuff myself with it and eat leftovers for a week straight. So no matter how good the first meal was, by next Tuesday I'm ready for some Italian or something. Is that the meal's fault? No. I just ate way too much of it. But you know I'm excited for next Thanksgiving to do it again.
      That's what we all did with Elden Ring. We gorged ourselves on it's world and it's lore and PvP because it's that great. It has flaws. It needs to be rebalanced and filled out in places. But compared to others, it's an amazing game. So good that we didn't want to play anything else until we got tired of it.
      Finish it once or twice. Put it down. Play something else. Come back to it in a few months and see how you feel. Again, yes it has flaws, but almost every game does, including the other all time greats.

    • @seaica3447
      @seaica3447 Год назад +3

      Yeah I 100%ed it over a month, best month ever.

    • @enman009
      @enman009 Год назад +7

      There's a very popular Reddit post that states the same: if you're feeling burnt out, is not always the game's fault, is your insistence in still playing.
      No matter how good a game is, the more you play the more you feel saturated. I felt that every time I made a new character in DS1 or 2, and DS3 took me months to even make a new character to let it halfway through.

    • @pievancl5457
      @pievancl5457 Год назад +7

      Yep hard agree.. about a month after release my opinion was starting to sour and I saw the same sentiment popping up by RUclips critics & essayists and twitter. I took a break.. picked it up again recently halfway through my NG+ save and I’m just in awe of how great this game is. I needed fresh eyes after getting burnt out. It’s truly an amazing feat.
      Are their problems? Of course, many. But like other FromSoft games, the charms and quirkiness, best art in the business, and fun combat system are just a perfect combination.

    • @MrMcastellano
      @MrMcastellano Год назад +3

      Exactly .. the people who complain obviously have played 100’s of hours to be able to nitpick so many things . Never seen a game that didn’t have a single issue

  • @stephenmclemore7614
    @stephenmclemore7614 Год назад +40

    Eldin ring was one of those rare games when I wasn't playing it I was thinking about playing it...

  • @thespellweaver4738
    @thespellweaver4738 11 месяцев назад +5

    The Red Wolf of Radagon in Raya Lucaria (a reused, nameless boss) was included as a main boss but not Radahn?

  • @sammymaas9992
    @sammymaas9992 Год назад +18

    Elden ring enemy and boss variety is actually large and had double that of other souls games and more variety then valhalla, forbidden west, breath of the wild and ghost of tsushima combined so people complaining about that are over critical it has alot of variety but people always nitpick it

    • @infanos3720
      @infanos3720 Год назад +1

      And most of them are bad. There is little of Worth to a lot of diferent but bad enemies and bosses, after all, everybody can make a bilion diferent enemies that are just the same but reskined or have no thought out into it. Make it smaller but better.

    • @orlando5789
      @orlando5789 Год назад +1

      Elden Ring's boss variety is reduced to "random enemy+ random enemy + healthbar". That isn't actual variety, it's just needless padding.
      The game has indeed lots of enemy types and bosses, but it is too long. If it had the same amount of encounter variety spread over a much smaller map, no one would complain.
      But, given that the endgame area introduces only ONE new enemy type, it's obvious to see why variety is such a big issue for this game.
      That's why Bloodborne and Dark Souls 1 have better enemy variety than Elden Ring. Sure, the number of actual enemy models is significantly smaller, but they're better spread out, such that, every new area introduces at least three or four new enemies.

  • @eccentrikhat3863
    @eccentrikhat3863 Год назад +76

    One thing I think definitely deserves notice is the fact that there are no microtransactions in the game. Every weapon, every armour piece, every spell is there right from the start for those willing to earn them. I am far more tolerant of a game's bugs/flaws if I know they are genuine mistakes rather than deliberately put there to push me into succumbing to the pay to win/"time saver" mechanics.

    • @firelord4662
      @firelord4662 Год назад

      You don't get points for not robbing us dry yeah thanks that's how it should be

    • @eccentrikhat3863
      @eccentrikhat3863 Год назад

      @@firelord4662 I agree with you in principle. Unfortunately the industry is so saturated with greedy anti-consumer practices that I do appreciate a game proving you don't need any of that to sell well.

    • @fernandofaria2872
      @fernandofaria2872 Год назад +12

      NEVER praise a game for having no micortransactions. This should be normal. Or else in the future you will be praising a game for having no NFT's -.-

    • @John-996
      @John-996 Год назад

      Other than Ubisoft Most single player games do not have them so not really a big deal.

    • @orlando5789
      @orlando5789 Год назад +3

      Why are you praising this? Most singe player games don't have mucrotransactions

  • @iiRolltide
    @iiRolltide Год назад +152

    I played all of 3 hours of dark souls 3 and was over it and never thought I’d play another from software game but I kept hearing about the open world for this game so I gave it a shot and fell in love with it. I think being able to go other places when you can’t beat a boss is what allowed me to like it. I’m just not about slamming my head against the same wall over and over again. In elden ring I slammed my head against a wall and just went and did other things then came back and pushed through that wall. Sometimes all you need to beat a boss is a change of scenery

    • @somedots
      @somedots Год назад +7

      Great insight, might buy the game cause of this comment

    • @thebailey67
      @thebailey67 Год назад +14

      Ya that the joy of the game. Oops enemies too hard. Then go somewhere else. Level up. Then go back. It’s made the experience alot more fun. And all the bonfire/grace Points!

    • @buggy5079
      @buggy5079 Год назад +18

      After Elden Ring you should give Dark souls 3 another chance, I think you will have a better time now.

    • @TheStraightestWhitest
      @TheStraightestWhitest Год назад +18

      DS3 is still a GOAT of gaming though. Don't give up on it. One of Elden Ring's most celebrated players, Let Me Solo Her, who literally got a special thanks and a whole Thank You package from Bandai Namco, nearly ragequit on DS3.
      And I myself did too, yet now have a Plat on every Soulsborne game bar Demon Souls which I never played. The ones who struggled the most at the start tend to turn into the greatest Soulsborne gods at the end.

    • @retarddog6505
      @retarddog6505 Год назад

      @@somedots go for it

  • @TigerTzu
    @TigerTzu Год назад +40

    It's amazing how little you managed to say in this 3 hour video. It could've been, like, 20 minutes.

    • @samuki1992
      @samuki1992 Год назад +5

      yeah, this guy likes to do long videos just for the sake of being long.

    • @matsimurf_5900
      @matsimurf_5900 Год назад

      @The Grud
      It's amazing that you say one thing when really you're just butthurt that someone criticised your life of elden ring gaming. Also, if he had vomited praise for 3 hours like you silently demand, you would be all over his dique.

  • @Davidgopaint
    @Davidgopaint 7 месяцев назад +2

    2:58:00 its designed to make you hit a brick wall, to incentivise exploration on a players "own terms" rather than forcing a linear path.

  • @ayanmishra2186
    @ayanmishra2186 Год назад +40

    They have got literally the best boss in Caelid Radahn and he is pretty important to the story

    • @chosen_ashenone9677
      @chosen_ashenone9677 Год назад +2

      He was pointing out how Caelid is entirely optional, and you can beat the entire main game without ever encountering either Caelid or Radahn.

    • @ayanmishra2186
      @ayanmishra2186 Год назад +1

      @@chosen_ashenone9677 Its like a either or situation In my first playthrough I did not beat Renalla only briefly entered the raya lucaria academy but Renalla is mentioned as a big name boss and Radahn isnt?

    • @chosen_ashenone9677
      @chosen_ashenone9677 Год назад +2

      @@ayanmishra2186 yeah, both are technically optional. Majority of bosses are optional, however, you cannot beat the game without going through Liurnia of the Lakes. Unless you were to use the “jumps” that speed runners use. I think Luke was just mentioning how the game quite literally never funnels you through Caelid, ever. Whereas the game does funnel you through Liurnia. I do agree with you though.

    • @threemeters1425
      @threemeters1425 Год назад +2

      @@chosen_ashenone9677 The majority of players chose the Age of Stars ending, so most of them had reasons to go to Caelid
      One of the plate thingies to activate the Dectus Elevator thingie is also in Caelid, so there’s plenty of reasons to go there

    • @chosen_ashenone9677
      @chosen_ashenone9677 Год назад +1

      @@threemeters1425 That is 100% optional. He didn’t mention what most players did. He stated explicitly what was mandatory to complete the base game, not to unlock one of the alternative endings. You’re not wrong, but it’s also not directly related to what Luke was pointing out in that portion of the video. I also 100% the game, so I understand what you’re saying, it just isn’t mandatory for you to complete the base game, and complete the “main story” of the game.

  • @victor_734
    @victor_734 Год назад +143

    As others have mentioned Caelid has arguably the best (especially in an aesthetic sense) boss in the game with Radahn. And the biggest sidequest of the game (Ranni) actually makes you go there. Quite the oversight

    • @elden_beast8489
      @elden_beast8489 Год назад +1

      Radahn is not a good boss lol. Rarely have I seen a boss where I can gallop on my horse and spam scarlet rot breath and win. That’s not a good boss that’s an easy boss.

    • @antoineberkani9747
      @antoineberkani9747 Год назад +26

      @@elden_beast8489 Almost any from boss can be cheesed, just because they can be doesn't mean it's a bad boss lmao. It's up to you if you want to actually interact with the mechanics or take the easy way out.
      Not to mention, even if it was a bad boss (which it isn't imo), it's still a spectacle boss, similar to divine dragon, rykard, or yhorm were in the past. This has it's own value as well.

    • @pievancl5457
      @pievancl5457 Год назад +13

      @@elden_beast8489 you can cheese every single boss in every single FromSoft game- seriously, just search for dark souls boss cheese or Bloodborne boss cheese. Just because you chose to play it that way doesn’t mean that a fight is good or bad. Give it a try without cheese before forming an opinion on the quality

    • @acrossthepond3844
      @acrossthepond3844 Год назад +1

      @@elden_beast8489 yes he is

    • @LEGOC-3PO
      @LEGOC-3PO Год назад +1

      It’s not an oversight at all, because it’s still optional, not necessary.

  • @vicarameila1418
    @vicarameila1418 6 месяцев назад +3

    Man was this game a fucking experience.

  • @pearsedelargy2317
    @pearsedelargy2317 5 месяцев назад +2

    Dont know about anyone else but i think i followed a path pretty close to how the devs intended.
    1. Explored limgrave
    2. Headed for stormveil - got stuck on Margit
    3. Headed east of limgrave - found caelid, realised i was under levelled. So headed south.
    4. Went to castle morne and weeping penninsula
    5. Went back to Margit and beat him and quickly beat godrick after.
    6. Explored liurnia and found keys to the academy beat Rennala (eventually)
    7. Went to altus plateau and done some dungeons
    8. Went back to caelid, better levelled. Beat Radahn (eventually)
    9. Spent the next 20hrs or so in Nokron, siofra river etc
    10. Back to altus plateau and leyendell.
    11. Went to mountaintops of the giants (hated it)
    12. Went back to altus plateau / mt gelmir finally got to volcano manor over levelled as i missed the ladder previously (this was the only mis step i think i made)
    13. Consecrated snowfields and miquellas halligtree
    14. Stuck on miquella
    15. Completed Varres quest and beat Mogh
    16. Went to farum azula - beat Maliketh (eventually)
    17. Back to Miquella - beat her (eventually)
    18. Leyendell ashenden capital
    Sure there was a bit of mooching around other areas in between trying to find stuff but for the main quests thats how it played for me and never really felt over levelled at any point in the game.

  • @craigstevenson5033
    @craigstevenson5033 Год назад +142

    Honestly it speaks to how great this game is hearing you nitpick so hard.

    • @Tangeffect
      @Tangeffect Год назад +7

      Yeah there's not many games that you can make a 3 hour video about, most games probably can't even fill out 30 minutes lol

    • @IlMerluz
      @IlMerluz Год назад +16

      I love how op marketing is, and social pressure, most of you just got your opinion from the "social standard" and never for a moment thought about Elden Ring in a critical matter in any way, whether positive or not :) And obviously you don't realize it! For the record I think the game is a 7/8 out of 10, very good game in many ways, but full of catastrophic flaws

    • @craigstevenson5033
      @craigstevenson5033 Год назад +15

      @@IlMerluz I work 70 hours a week with people who don't even know I own a PC. I played ER because I'm a fan of the Dark Souls games. I'm not sure how much of an influence 'social pressure' was on my enjoyment of the game to be honest. I loved every minute of it and I'm sorry if that upsets you.

    • @IlMerluz
      @IlMerluz Год назад +3

      @@craigstevenson5033 It doesn't upset me and I'm happy you got enjoyment out of it! That said when people ( it's not quite your case but almost I'd say ) stop talking about how much they enjoyed it, which is a reasonable and personal way to feel about anything, and add "critique" into it, give a score or make a review, still based on all those personal feelings and leaving out all the objective flaws of the game, it becomes frustrating from an outside view, I think you can agree with that :) Game has a lot of great shit, a lot of bad shit, not a 10/10, simple as that

    • @somnia3423
      @somnia3423 Год назад

      @@IlMerluz what did you dislike about the game?

  • @dynamicflashy
    @dynamicflashy Год назад +64

    Elden Ring is a masterpiece.
    A masterpiece is not without its faults.

    • @MrRadialdrift
      @MrRadialdrift Год назад +2

      Yet it has innovated nothing, so how is it a masterpiece?

    • @dynamicflashy
      @dynamicflashy Год назад +20

      @@MrRadialdrift Firstly, I disagree that it innovated nothing. Similarly, what did Red Dead Redemption 2 innovate? How about The Witcher 3? Both are improvements on existing formulas (they're sequals, after all) and both are commonly considered masterpieces - for good reason.
      Not only is innovation not synonymous with masterpiece, it's also subjective.
      No Man's Sky and Knack are innovative.

    • @MrRadialdrift
      @MrRadialdrift Год назад +2

      @@dynamicflashy
      I like Elden Ring, I had fun, I would recommend others to play it, but its not a Masterpiece. 3 games that are Masterpieces of game design would be Half Life, The Secret of Monkey Island and System Shock 2. All 3 are genre defining games, innovative and pushed gaming forward.
      Red Dead 2 was shit - it gave the player no choice and added needless mechanics that added nothing to the experience. Witcher 3 was one of the dumbest games I have ever played - for a game that resolved its solutions around combat, its combat system was pure puss, and it has some of the worst physics I have seen in a game.
      W3 actually was one of the most dumbed down gaming experiences I have played. But, it looks pretty, has a decent story, so therefore must be a masterpiece of game design. The stupidity of W3 lays in the fact that the parts of the game, that are the best, was when it didn't hold your hand, and these moments were very, very rare., yet showed just how good W3 should have been.
      Every fucking game these days is a fucking masterpiece. This is usually based on peoples complete biased subjective nonsensically gibberish. Claims such as "This is the best game ever made' yet no one has played every game ever made. At last count since the 1980's, well over 1.5 million games have be made, yet no one has played every game.
      So, is Elden Ring a masterpiece - Is it a work of outstanding creativity, skill, profundity, and workmanship? No, its not. It's an open world version of a Souls style game, that lacks technical workmanship, recycles numerous ideas and doesn't push those ideas forward, it doesn't innovate, it copies from itself and from others.

    • @abrielrobertsson4160
      @abrielrobertsson4160 Год назад +1

      Have you played any of the Soulsborne games? Be honest.

    • @flamingmanure
      @flamingmanure Год назад

      i find it hilarious that he speaks of the lower quality of the game when the most pathetic trash bosses belong to bb and ds1 XD micolash and bed of chaos, come to think of it those 2 games have the most mediocre bosses generally speaking if were going by boss count. had more fun fighting ER mini bosses than many main bosses of those games.

  • @nunchuksteev9811
    @nunchuksteev9811 6 месяцев назад +6

    Its 100 percent the defining RPG of this era. It was marvelous and I hope another game in the future makes me feel the way Elden Ring did on my first playthrough..

    • @lo_pro6275
      @lo_pro6275 6 месяцев назад

      I don’t know I’d say that, that award goes to Baldurs gate now.

    • @nunchuksteev9811
      @nunchuksteev9811 6 месяцев назад +1

      @@lo_pro6275 well Elden Ring has sold 21 million copies, Baldurs gate is at 6 million I believe. It's hard to say something defines an era of most people haven't played. I do love the game though.

    • @StraightOuttaPaddock
      @StraightOuttaPaddock 5 месяцев назад

      this game is boring lol, after 20 hours stopped playing completly

    • @thedonofthsht76-58
      @thedonofthsht76-58 5 месяцев назад

      Elden ring sucks. The combat is slow and dated. Looks good though

    • @daveyboonhower
      @daveyboonhower 5 месяцев назад +1

      @@thedonofthsht76-58a game that wins GOTY doesn't suck my guy

  • @WilliamUmstattd
    @WilliamUmstattd 6 месяцев назад +3

    I played and hated Dark Souls 3 only getting past the second or third boss. Then I played and loved Elden Ring beating almost every boss including Melina and Elden Beast. Being able to over level by exploring was what saved the game for me.
    I also play mouse and keyboard and beat the whole game with a spear plus great shield build with summons.

  • @di9465
    @di9465 Год назад +46

    So The Witcher 3 had a lot of problems like Elden Ring did and terrible launch yet he ignored it in his Witcher 3 critique but with Elden Ring he decide to not ignore it anymore? Okay

    • @chuckgreene15
      @chuckgreene15 Год назад +1

      Because he didn’t play the Witcher at launch I don’t think. Also Witcher 3 recovered very quickly.

    • @enman009
      @enman009 Год назад +5

      @@chuckgreene15 even in 2022, The Witcher 3 has glitches and some janky animations, specially with Roach and most boat sessions.
      Elden Ring, while still needs to nerf some weapons and buff others, feels much more better with patch 1.04. That's the patch that buffed every collosal weapon and magic, while considerably improving AI and gank fights. That came two months ago, while The Witcher 3 is till janky.

    • @chuckgreene15
      @chuckgreene15 Год назад +2

      @@enman009 most of those are simply down to the fact that it is 7 years old. The boat and roach are fine.

    • @AstralBelt
      @AstralBelt Год назад +8

      @@chuckgreene15 Elden Ring recovered really quickly too, though. The poor optimization for PC is not something that is still ongoing. I even got the game a few weeks after it first came out ON Steam, and it played perfectly fine.

    • @cantcatchzoom19
      @cantcatchzoom19 Год назад +1

      What was so bad about elden ring

  • @GD-nu4iz
    @GD-nu4iz Год назад +52

    Never played a FromSoft game before, took me 200+ hrs to finish this one, and got through most content. I'm currently on DS2 working my way through thier back catalog. 35 years of gaming and I can't think of a better game I've ever played both from an immersion perspective or just the overall breadth of options available to the player. Yeah, it has issues. Yeah the late game is way less polished than the early game, some bosses are better than others.. etc etc etc. But I guess my question for the reviewer is, if this isn't a masterpiece, what game is? I don't believe the criteria for a masterpiece is flawlessness, nor do I think a game exists that is beyond criticism. So what are we defining as a masterpiece?

    • @John-996
      @John-996 Год назад +1

      No Game is Unless They hit their peak. Elden Ring is nowhere near theres allot work they need to do in order to make a better open world in the future.

    • @shockshow9823
      @shockshow9823 Год назад +11

      @@John-996 elden rings open world is considered one of the best

    • @joebrown6778
      @joebrown6778 Год назад +1

      Sifu.
      Edit: I'm kind of kidding, but also kind of not. ER is the better experience I suppose bc the world does a ton of heavy lifting for it, but in order to see the world you've got to wrangle with sluggish, purposefully burdensome combat.
      Sifu, while lacking the resources and therefore the breadth and scope, has a far superior gameplay loop while what is there visually is a delight to behold. The club, the museum, every level (outside of maybe the 1st) showed me something I've never seen before in a game. ER is great but you HAVE to meet it on its terms, there's no compromise in it, and the incentive for getting 'gud' in it isn't great in terms of game feel.

    • @GD-nu4iz
      @GD-nu4iz Год назад

      @@joebrown6778 I'll check it out! Thanks!

    • @travispeayarlal1485
      @travispeayarlal1485 Год назад +1

      i also played Elden ring for 200 hours and now on DS 2 as well!

  • @TTVBunnyDougie
    @TTVBunnyDougie 11 месяцев назад +25

    Seeing him justify the use of Sword of Night and Flame the entire playthru;
    Priceless.

    • @MichaelOcherz
      @MichaelOcherz 10 месяцев назад +1

      I mean, when he's saying it's one of several playthroughs he did... sure, it's kind of whatever?

    • @chawkfan94
      @chawkfan94 8 месяцев назад

      I feel like he spent wayyyy too much time on that. Luke has a lot more interesting and smart points to make rather than spending that much time on one weapon that now plays quite a bit different. Havel flipping moms were more annoying IMO

  • @pullt
    @pullt Год назад +6

    Cliffs Notes:
    1. I respect all play styles, but unless you play my preferred way, you are an idiot
    2. I have a $5000 gaming PC? I use it to play games at peak graphics levels. I put a strong emphasis on graphical fidelity. I mean, how can I not what with having a high end gaming PC. Did I mention it cost $5000?

  • @Bpeck447
    @Bpeck447 Год назад +16

    As others have pointed out Radahn is is Caelid, could be argued he is optional but technically so are most of the shardbearers and bosses leading to them.

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  • @jamontiqueq8763
    @jamontiqueq8763 Год назад +36

    Radahn & the festival of Radahn is the main story boss & narrative point in Caelid-- there is not "No story elements/major Bosses in Caelid". Radahn is actually one of the coolest bosses in the game. Your character has Radahn's armor on through much of the gameplay so you didnt miss it, so I wonder why you said there were not story points / big bosses??

    • @graymarion
      @graymarion Год назад +1

      He’s totally optional, only needed for rannis ending. Same way the dung eater and his entire quest and ending is optional and you don’t even have to see him to beat the game

    • @simolaine1099
      @simolaine1099 Год назад +8

      @@graymarion All great rune bosses are "totally optional". Except for Morgot

    • @FindusCheval
      @FindusCheval Год назад

      @@graymarion Only 2 bosses are not optionnal in order to fight the final boss you know

    • @raymondlaspina7870
      @raymondlaspina7870 Год назад

      ​@@graymarion you know you can get the Dictus medallions, activate the lift, Fight Radahn, go to Mt Gelmir, Fight Rykard and head to Leyndell. you don't have to kill Godrick and Rennala.

  • @5austen
    @5austen Год назад +4

    “Why not just have a click the boss away button” proceeds to spam comet azur.

  • @bigboned_
    @bigboned_ Год назад +35

    I'm not really sure this video uses 3 hours well.
    Hours spent on talking about balancing as if it's possible to balance this game properly. There's no "balanced" open world RPG because by definition, open world defines a trade off between balance and freedom. By making a game open-world, you're giving player the licence to play overpowered or underpowered. This is a game where it's literally possible to be level 200 without leaving the first section of the map. Yes, it will take you 2000 hours of grinding but you CAN do it. You can fight the last boss when you're level 700 or 60. Nobody will complain that boss fight was too easy because they chose to finish the game at level 700. This rule applies to every single interaction in this game. Difficulty is not chosen by developers, it's chosen by players.
    I feel disappointed by this video because in 3 hours we don't hear nearly enough about the biggest problem in this game. "The quest design".
    Before anyone points out that "it's meant to be like that", let me tell you this: I don't care. I never cared about the story in any FromSoft games. To me, core gameplay is so satisfying in these games, I don't need story to keep playing them. Having one of the worst quest designs in gaming history doesn't affect this game's overall quality at all. But, I feel like developers missed an opportunity to bring another layer of depth to this game by making me "care" about the story and side quests. They obviously didn't want to change the way the quests worked in previous games but that design philosophy falls flat on its face in an open world game. There's no way you can complete the side quests without reading walkthroughs and that's a big problem. You can't even find the NPC's next location or you don't realise you broke the quest by killing a boss too early. You're mindlessly hoarding all the items, exhausting all the dialogue, hoping this will be enough to finish some of the questlines but even that's not enough because some obscure shit you forgot to do 35 hours ago. This game is almost "the anti-Witcher" where the combat is so much fun you don't care about the broken questlines. In Witcher, combat was dogshit but nobody cared because what we were doing in world was so perfectly defined and had some meaning.
    Anyway, I appreciate the time spent in these videos but I feel like going around in circles for 90 minutes about the same issue is not the best way to construct these reviews.
    Keep up the good work.

    • @TheEveryDayC
      @TheEveryDayC Год назад

      My only problem with the quest design was just finding the NPCs was a chore, but I did want to do most of the questlines just based on talking to the characters. Most of my time with elden ring was just trying to find pieces of lore and put together a more complete picture of the world, the events which happened in them, and the characters involved. I think that if you didn't really want to do that, that's cool, but it's on you. If you don't care, and you never cared about any of the story in any of the games, then you're not going to find any story to chew on because you aren't willing to take a bite. I do think that the game could have done more to draw a player in to want to take that bite, but if you don't, you made the choice not to, and the game is designed to give the player the freedom to have as much investment in the story as they want, from knowing everything in the game, to knowing nothing at all.

    • @JarisDDP
      @JarisDDP Год назад

      I agree with this because, I was really interested in getting to know more about this world, about this enemies and NPCs, when you start to understand the lore of this game you start liking some characters and wanting to know what happened before you landed in the lands between, but is really hard to get to know this world, in skyrim I liked to read the books I got, understand the gods and the factions, this game is so much better in gameplay but in story it could be as good if you knew what you were doing half of the time

    • @parkwaydrivebeast18
      @parkwaydrivebeast18 Год назад

      Although I think you're right in a lot of what you said, I like the story how it is given to you in Souls games only. But I basically can't connect the dots my self, I must not be smart enough. But there is something so fun to me about the way I play these games. I normally play through the game watch some Vaati videos learn a little bit and pick up what I couldn't my self then in NG+ things have more meaning. The world feels more real and deep to me that way than any other game because of this. Souls games normally have too much story to tell and its a shame they don't give you more of it on a platter but the way it is makes me feel like this is all going on behind the scenes and for one reason or another it makes it feel real to me.

    • @WILDBLAZE12
      @WILDBLAZE12 Год назад +1

      Almost wanted to argue while reading this but you make a valid point

    • @noamias4897
      @noamias4897 Год назад +1

      His Ghost of Tsushima and other recent critiques have been good, so I thought he had become consistent in his quality but I think this might be one of his worse critiques in a long time

  • @eanderson9599
    @eanderson9599 Год назад +26

    Good critique overall, but I disagree with a lot of what you said

    • @angelogaming7805
      @angelogaming7805 Год назад +9

      I feel the same way. Ironically, I think this review bit off more than it could chew. Many points regarding player choice and freedom in relation to game design, player experience, balancing, etc. were contradictory to other points made in the review.
      In one instance the level of player choice is applauded for how players were able to tailor the experience and difficulty to fit their play style, yet in another instance the game is broken because players could choose to farm certain locations for experience or be able to go back to easier locations only to find that bosses there weren't as difficult as the locations they just came from.

    • @tankbeast8480
      @tankbeast8480 Год назад +1

      Like? Because if you say you disagree give us what it is so you can take criticism it’s not the best souls game story wise or gameplay wise just a bunch of FS noobs lol

    • @enman009
      @enman009 Год назад

      @@angelogaming7805 you could point that out in the general comment section, because I was also confused with some of his points.

  • @KlutchKobe24
    @KlutchKobe24 Год назад +69

    I can’t say that’s it’s overhyped. It’s the first FromSoftware game I played and it felt excellent. I went back and played Sekiro, DS3 and Bloodborne and while I love those games too I think Elden Ring exceeds it.

    • @tankbeast8480
      @tankbeast8480 Год назад +8

      I smell cap because it doesn’t game play wise or story wise

    • @KlutchKobe24
      @KlutchKobe24 Год назад +6

      @@tankbeast8480 Ive played the games I mentioned lol I just have a preference to open world games vs linear if done right which I believe Elden Ring did.

    • @deschain1910
      @deschain1910 Год назад +3

      @@tankbeast8480
      I liked Elden Ring better than those other games too. A lot can be said for the subjectivity of aesthetics and how the overall world resonates with someone, even if you think the specifics of the story or gameplay aren't as good.

    • @Tatssus
      @Tatssus Год назад +6

      @@tankbeast8480 I mean, I've only completely played through DSR, BB, Demon's Souls, and ER, and played through half of DS2 and 3, and out of all of those I would say the only one that tops Elden Ring is Bloodborne so it's not too far off, at least imo

    • @rdf4315
      @rdf4315 Год назад +7

      This game is definitely overhyped I guarantee you in a few years people will come back and say yeah Elden ring is just dark souls 3.5 with a open world and a horse.

  • @drummerdude7318
    @drummerdude7318 Год назад +13

    I'd argue against the point that players will tailor the game to be the most enjoyable to them. I think it can sometimes be quite the opposite, as this quote from the Civ IV co-creator Soren Johnson says, ”many players cannot help approaching a game as an optimization puzzle. Given the opportunity, players will optimize the fun out of a game, one of the responsibilities of designers is to protect the player from themselves.”

    • @marcus1992000
      @marcus1992000 11 месяцев назад

      optimization is fun, ha, but nice quote, left me thinking

  • @bboy32167
    @bboy32167 Год назад +2

    i play with mouse and keyboard and went insane doing it, learned to code just to get the mouse buttons working in darksouls 2

  • @Darkasasin80
    @Darkasasin80 Год назад +13

    I had an astronomically difficult time playing this game. I've played many other Soulsborne games but this one ran all over me. I just couldn't get my timings down to a satisfactory level, not even close. So I used a busted build. Even then I found it challenging, so if I hadn't I would not have gotten through the game let alone enjoy it. Because I used a busted build I was able to enjoy the game and even struggle long enough to get the Platinum. I had fun and regret nothing. If you are also struggling and close to quitting do what I did first. It might turn it around for you.

    • @Darkasasin80
      @Darkasasin80 Год назад +3

      Aaaaayyyyyeeee~ y'all really love me huh? I can't go anywhere on this stupid site without getting you creeps buggin me~ let a guy rest you beasts!

  • @thedankswordsmantm
    @thedankswordsmantm Год назад +41

    Balance is also a hard thing to achieve in a game where pve and pvp occupy the same space. And this game had such a plethora of possible combinations to boot.

    • @garrick3727
      @garrick3727 Год назад +6

      There is too much emphasis placed on balance because less skilled players assume that is why they are not succeeding, whereas the good players win regardless. If you watch good Souls PvPers, for example, they often just use any combination of character and equipment, and still win almost all the time. It is not the balance that is carrying them, it is the way they play. This also explains why long running PvP games still have complaints about balance despite having been balance adjusted many times - people always search for a reason why they lost that isn't their own ability.

    • @ribbonexylophone835
      @ribbonexylophone835 Год назад +1

      @@garrick3727 yeah but that's the thing about elden ring, the balancing is very off. There is definitely a lot of successful builds but in the end the pvp meta is gonna stay the same, people are always gonna use good ole rivers of blood or the cross naginata with seppuku. The main story boss weapons, things wielded by literal demigods are often subpar and just slightly better than the average weapon. The balancing in the game is off and yes people are definitely using that as an excuse but when invaders use the same five weapons from a game that has five hundred there's definitely something up, it's why pvp in elden ring is dying meanwhile I'm pretty sure pvp for dark souls 3 is still somewhat active

    • @Dracomancili
      @Dracomancili Год назад

      @@ribbonexylophone835 i've seen plenty of people be able to counter people who are too reliant on rivers, it just takes thr knowhow and some practice to be able to do it effectively every time

    • @thedankswordsmantm
      @thedankswordsmantm Год назад +1

      @@garrick3727 I can't completely agree with that. There's builds that overcome a certain amount of skill gap. Not giant skill gaps, but a large enough one to highlight that some things were indeed unbalanced.
      Not sure if it is still like that, but it definitely was.

  • @Soul0890
    @Soul0890 Год назад +65

    Game is a masterpiece. At some point uncovering every single tiny flaw became the popular thing to do. Nothing to see here.

    • @Zeegoku1007
      @Zeegoku1007 Год назад +9

      Shit graphics , frame rates , miserable and mundane UI , animations and mechanics ported straight out of Dark souls 3 and slapped it onto a bland open world. Yeah just some minor nitpicks. But still a 10/10 😇

    • @Soul0890
      @Soul0890 Год назад +21

      @@Zeegoku1007 not sure why I'm even responded to this dumb comment. Go back to playing Valhalla

    • @Zeegoku1007
      @Zeegoku1007 Год назад

      @@Soul0890 that's not how you make a counter reply you miserable dumbass. Just state one thing about my comment that is wrong. And elaborate it in a few sentences. "Go play Valhalla". Well I can just say , "Keep sucking Miyazaki dick , you worthless neck bearded idiot". But that's not how it works.

    • @Badlovch
      @Badlovch Год назад +15

      @@Zeegoku1007 bruh

    • @orlando5789
      @orlando5789 Год назад +2

      How tiny the flaws are is up to each and every player's interpretation.For me, the repeated areas from the other Souls games, lack of balance, sub-par level design and less than stellar boss fights make this game everything but a masterpiece. But I can just as easily find someone who is going to disagree with me.
      So, no, your opinion is not objective( neither is mine, for the record) and what you deem "tiny flaws" might not be that tiny for someone else.

  • @Cman04092
    @Cman04092 Год назад +5

    Homestly, even though it gets pretty linear after the forge of giants, it doesn't really feel like it. The crumbling farum azula is a big area, with a bunch of different paths. I mean, it's definitely different from big areas like limegrave, liurnia, altus, etc. But it's very good sized when compared to other dungeon type areas, like stormvile, raya lucara, carian manor, ect.

    • @nathanhendrickson790
      @nathanhendrickson790 7 месяцев назад

      And boy the things those alternate paths lead to you can either go up the bridge and face maliketh and progress the story or down the elevator back through the room and down to turn back time and face the dragon lord

  • @siddharthshishulkar8992
    @siddharthshishulkar8992 Год назад +9

    Luke: I'll will everything so back and play the game.
    Also Luke: * Miss the underground entirely*

    • @HassanCampbeII
      @HassanCampbeII Год назад

      ▪️Thanks for commenting, make a note to Steven Gray regarding BTC/ETH investment ideas and Let him know I referred you.

    • @HassanCampbeII
      @HassanCampbeII Год назад

      ☎ᴛᵉˣţ𝄍✉𝑾𝒉𝔮ᴛᵗ𝑠𝑨𝑝𝑝 ᴍʀ ᴍʀ sᴛᴇᴠᴇɴ ɢᴀʀʏ
      ✚𝟏𝟕𝟎𝟔𝟓𝟐𝟏𝟒𝟕𝟖𝟎✔
      ʀᴇɢᴀʀᴅɪɴɢ ʙᴛᴄ/ᴇᴛʜ ɪɴᴠᴇsᴛᴍᴇɴᴛ ɪᴅᴇᴀs👌

  • @lahunica2726
    @lahunica2726 Год назад +65

    The influence of GRRM is clear to me in the game : multiple families feuds, plots, more developped relations between members of the same families, lots of houses and noble families. Also although Miyazaki used the same base structure for family names on Dark souls, George amped it up with the names derived from Radagon, Marika, Rennala and Godfrey.

    • @snfo25
      @snfo25 Год назад +18

      Yes I totally agree with you. I’m honestly kind of shocked about his section about the story in this video. I thought it was well known that GRRM wrote the foundation for all the lore of this world. Luke’s comments about the story came across as extremely shallow to me. Especially since I’ve been obsessed with learning about the lore of this game and its characters for the past few weeks since I beat it. It seems like the more you dig the more mysteries and connections you come across. Personally I thought it was amazing with nuanced and layered lore for pretty much all the main bosses.

    • @TheStraightestWhitest
      @TheStraightestWhitest Год назад +9

      G odfrey
      R adagon
      R ennala
      M arika
      Interesting how together, those four are responsible for making all the big players that allow the story to take place.

    • @thesexyshark1646
      @thesexyshark1646 Год назад +1

      Don’t forget incest. Well technically it’s incest since Radagon and Marika are married and had children even tho they’re the same person

    • @flamingmanure
      @flamingmanure Год назад +2

      @@snfo25 "Luke’s comments about the story came across as extremely shallow to me." pretty much half this video actually, especially about the combat and balance point of view, he basically ruined most of his playthrough cuz he thinks its just like any other souls game. elden ring and sekiro are different though, ds1 and especially bb clowns love to pretend their lore is superior to the newer games when in reality bb and ds1 lore copy pasted so much from far better writers like lovecraft, berserk, greek myths and king arthur.
      ds1 is ur generic mish mash of dark fantasy lore with mostly just shakespeerian style warrior tragedies, bb is your generic mish mash of lovecraft inspired cosmic horror lore, ppl dig shit up, find something ancient they shouldnt have fucked with, they get warned not to fuck with said thing, and ofcourse they fuck with it, and everyone goes mad because of it. its basically a generic lovecraft shortstory lol. also gwyn is basically discount Zeus, and im talking about personality too, not just the copy pasted lighting esthetic. vendrick, aldia, lorian and lothric are all much better, more original characters than anything from ds1 or bb. gwyn is a paranoid tyrannical fuckwit with trust issues, pretty much zues in greek myths, the only difference in writing between the 2 is zues was a horny bastard.
      demons, ds2-3, sekiro and elden ring are far better and more original for the most part from a lore point of view, lorian and lothric, ishin, vendrick, aldia, most main bosses from elden ring lol etc etc all feel much more original have more actual personality than gwyn or even gehrman, which falls in the boring souls trope of being just a super sad and tragic character that fromsoft think is deep or complex for some reason, they went all out in that story design in bb and that why i think its the weakest story between them all and frankly i sometimes cringe listening to the npcs talk in that game.
      thank god theyve been taking a step back from that story design since sekiro. elden ring especially is far higher caliber and complex from a writing quality point of view. ds1 and bb feel like minor fanfiction stories inspired by far better writers to me, elden ring reads like a complex series of GRRM novels and considering i do read his books, its not surprising i love eldens far more complex and intricate lore than those 2.

    • @flamingmanure
      @flamingmanure Год назад +2

      @Tig Black i think having a microphone and a large sub count got to his head, based on how he likes to smell his own farts and convinces himself hes being more objective than any random reviewer or commenter, i think he fancies himself as a game dev or artist, when really he forgets that theres no real difference between his opinion or a barely thought out one, the only difference is he has a mic and some good scripting/editing skills.

  • @_Lividity_
    @_Lividity_ 11 месяцев назад +2

    this is a year-old video, however, comparing Fromsoft to Bethesda is a little too wild for me to let slide.
    One is a company that strives to make some of the greatest moments for players to remember in their lives through things like boss fights, gameplay, and environmental storytelling as well as the actual narrative themselves depending on the player's preferences.
    while the other strives to check enough boxes in their games to stave off any possibility of a lawsuit. And even then they don't achieve their goal.
    I do think you can compare almost anything, but even so, that doesn't make all comparisons apt.

  • @DCapps1994
    @DCapps1994 Год назад +37

    This game was a 10/10 experience for me. Never had a boring moment, but had a lot of amazing ones. Easily one of my favorite games ever.

    • @IlMerluz
      @IlMerluz Год назад

      Social pressure 101, your opinions aren't even yours :(

    • @flamingmanure
      @flamingmanure Год назад

      pathetic counter culture pressure 101, your opinions arent even yours :(. im sorry elden ring being one of the best games of all time to far more than their boring old games ever will be. after playing ER first and then the rest, the others are just a complete downgrade in everyway but music. on a design level, its just way above their league. do you need a napkin to stop your salty tears cuz ER made old soulsborne irrelevant?

    • @lilili765
      @lilili765 9 месяцев назад

      ​@@IlMerluzbrotha. Why the fuck do you insult him for actually enjoying a game. Your commentary is completely useless so don't type it in the first place

    • @CyberRyder
      @CyberRyder 5 месяцев назад

      Agree agree :)

  • @eanderson9599
    @eanderson9599 Год назад +63

    You bring up a lot of good points regarding balance. I don’t blame the developers for releasing an unbalanced game, but I DO blame them for being slow with patches

    • @orlando5789
      @orlando5789 Год назад +5

      From usually doesn't patch their games. They just release the game, fix a few bugs and then move on to the next project. I say we should be grateful for the fact that they are still patching things 4 months after release.

    • @enman009
      @enman009 Год назад +1

      They are still patching the game, with big updates. Patch 1.04 was celebrated by the community for how many fixes/buffs it brought.

    • @jakestocker4854
      @jakestocker4854 Год назад +2

      I mean the game is absolutely massive and patch 1.04 was still fixing things that weren't even working period and finishing quest lines that weren't complete. I don't think it's been unreasonable at all there hasn't been a big balance patch yet.

    • @jakestocker4854
      @jakestocker4854 Год назад

      ​@@orlando5789 that's not true at all.

    • @orlando5789
      @orlando5789 Год назад

      @@jakestocker4854 It is true. Most From games don't get many patches.

  • @JaceJenkins
    @JaceJenkins Год назад +48

    Just watching this critique and you had a question on why the south part of the opening area has very little boss or story. I think it’s there so you have content available that if you did all of it, you would come into Margot a bit over powered. I think this is the reason so there was never a need to grind runes if you are struggling with this first major boss. A lot of friends who were playing their first from soft game I would often encourage them to clear out the entire first zone before Margot and I believe it’s why they made the area this way.

    • @destinsather9757
      @destinsather9757 Год назад +1

      The Weeping Peninsula is home to Castle Morne and the Misbegotten Beast… I guess the story is that the Misbegottens are causing havoc 🤷‍♂️

  • @secularspectator
    @secularspectator Год назад +4

    Worlds longest whine...

  • @mottymyloathed
    @mottymyloathed Год назад +1

    hello!! i don’t know if you’ve been told this, the uh carriage coffin type things carry items, you can hit or kill the troll and it’ll stop and open it with an item. Radahn is in calied and commander niall for an ending, dragonlord placidusax is required if you you got an ending where you can use an item to undo it, the whole underground area is cut out and i’m only about 40 minutes in so i don’t know if it’s mentioned but there’s a demigod down there and a whole area for an ending, two i believe and the top area of the map is where another demigod is housed. apologies for my poor spelling it’s not anything with my english i’m just lazy

  • @Parhelion2
    @Parhelion2 Год назад +64

    Id have to say there were a lot of overhyped games that had come out and were disappointing after launch and Elden Ring was a breath of fresh air. Its not the game we deserve its the one we needed.

    • @HHTwice
      @HHTwice Год назад

      What a nonsensical thing to say, "the one we needed" the fuck does that even mean? It's a video game

    • @GEOSAIDGEOWORLD
      @GEOSAIDGEOWORLD Год назад +5

      No we most definitely did deserve it.
      Too many games have been released these past few years that are either shit or not even finished. This was deserved.

    • @awiseman9882
      @awiseman9882 Год назад

      Why did we not deserve it?

    • @Parhelion2
      @Parhelion2 Год назад

      @@awiseman9882 despite how awesome the game is on launch a lot of stuff was broken. On launch none of the bleed weapons worked as intended, sword of night and flame, erdtree shield and comet azur were all pretty broken.

    • @satanlucifer
      @satanlucifer Год назад

      @@Parhelion2 yes but they fixed it. I'd be sad if they didn't release quick patches to fix that jankiness

  • @cowboy4187
    @cowboy4187 Год назад +46

    I don't think that this game is a masterpiece without flaws, in fact I prefer Sekiro as a fromsoft game just for that super honed pve experience. However, I do think that it is a really wonderful game and the best game to come out this year.
    Also, as lots of other people said, not sure how you missed Radahn and Caelid, that was one of the coolest boss fights that I've seen in a long time.

    • @FelisImpurrator
      @FelisImpurrator Год назад +4

      I don't think there's such a thing as a flawless game, so I think this can easily qualify as a masterpiece.
      Personally though, I can't stand parry focused games because I basically can't play them due to a fine motor disorder, so I have a bias and might never play Sekiro.

    • @godsproject0
      @godsproject0 Год назад +3

      100% this. I think its a great game.but man on man the vibes from BB 1st PT and Sekiro were on another level.

    • @joebrown6778
      @joebrown6778 Год назад +1

      Tbf, and I know I'm crazy for this one, but I vastly, vastly preferred Sifu in almost every department. This being my first Soul's like experience (outside Sekiro) I was looking forward to it, mostly from the world that I did see (which, no argument there, is very very special) but also from word of mouth and critical consensus. Man idk if I was playing it wrong or not but the 10/10's, the sheer amount of them, baffle the shit out of me. The combat is just not fun. And bc of how hard the game is, if you want to see more of the world (the best part) you've got to deal with the dogshit combat. At least with Sifu you'd want to get better, you'd want to start pulling off fly shit, you'd want to start fucking up those bosses with style. Most of the stylish moves in ER comes with a years worth of startup. Sifu is the better game imho.

    • @user-nh8le8uv6g
      @user-nh8le8uv6g Год назад +2

      @@joebrown6778 Elden Ring just isn’t that great, play Dark Souls 1 to get a feel of what Fromsoft can really do.

    • @joebrown6778
      @joebrown6778 Год назад

      @@user-nh8le8uv6g I'm on PS5, is that the demon soul remaster or is it literally dark souls. The titles are a bit confusing to me

  • @lilpenguiy8879
    @lilpenguiy8879 Год назад

    Can I just say that introduction pan is effing gorgeous and I have rewatched it so many times?? A + editing man. And I think the BGM is a great choice

  • @camolot2102
    @camolot2102 Год назад +14

    I've been listening to this over the course of multiple days and I can only think how ironic the title is, because I belive this video has gotten to big for you to handle lol. It really feels like you spend way to much time repeating the same topic and hammering down the same point over and over, I think you could cut an hour of this review here and there and still get your points across.
    The points themselves I disagree with about half of them but I'd have to listen the video again in order to make sure I don't misrepresent you but I do feel strongly about one thing, the coop system fking sucks and not because of making the game easier, because how unessesarly restrictive it is, why the fk doesn't the summoning statue thing just bring up your friends list to directly invite them? Why don't they allow people to freely explore and put up the dumb white barriers? I've been playing the seemless coop mod with my friend and it has been a way better experience then base game, it's just so fun to ask my friend want to ride to calid? And then we both mount up and ride to calid (or fast travel). This is a hill I will die on.

    • @prince_nox
      @prince_nox Год назад +1

      I wholeheartedly agree. Sadly I am a console pleb so can't mod for co-op, but when I get a PC I am absolutely buying Elden Ring again to mod it : )

  • @marketlg24
    @marketlg24 Год назад +11

    Calied as an awesome boss. Everyone should fight it

    • @ss-oy3bs
      @ss-oy3bs Год назад

      ☎ᴛᵉˣţ𝄍✉𝑾𝒉𝔮ᴛᵗ𝑠𝑨𝑝𝑝 ᴍʀ ᴇɴᴏs ɢᴀʀᴅɴᴇʀ
      ✚𝟏𝟗𝟕𝟏𝟑𝟕𝟔𝟒𝟔𝟖𝟔✔
      ʀᴇɢᴀʀᴅɪɴɢ ʙᴛᴄ/ᴇᴛʜ ɪɴᴠᴇsᴛᴍᴇɴᴛ ɪᴅᴇᴀs..👌❤

  • @Omega77232
    @Omega77232 Год назад +66

    The moment you mentioned enemy scaling in elden ring this video goes downhill so fast.Scaling will ruin the sense of progression that people experienced while playing this game,its not always the best solution.
    He forgot to mention on why some weapons got nerfed is because of pvp balance and not just pve only and if what he saying is true they already nerf bleed entirely
    The summary of this video is he wants an open world game with linear game progression sorry buddy thats a bad way to make a great open world game

    • @utisti4976
      @utisti4976 Год назад +15

      Yeah, screw enemy scaling. The lack of that is one of the reasons why I loved Elden Ring.

    • @giovannifederici673
      @giovannifederici673 Год назад +2

      Have an upvote

    • @Lightsaglowllc
      @Lightsaglowllc Год назад +5

      Level scaling would ruin this game.

    • @enman009
      @enman009 Год назад +1

      And hopefully, with more patches, the game will have right amount of challenge with its progression. The sense of becoming stronger until the end is really palpable.

    • @michaelwerkov3438
      @michaelwerkov3438 Год назад +1

      Yeah... people are so fucking weird about open worlds. Its ok to want a linear game with lots of exploration. Its like theyve bought so hard into the marketing gimmick of open worlds they lost track of their own opinion

  • @juhoniemela
    @juhoniemela Год назад +6

    To add my view in the summon discussion I do think they are good for the game and player base. I personally do not use them simply because I feel like I am not getting as much out of the boss fights. And yes I am a hardcore fan of the series. But I love summons in a sense that many of my friends who were not fans of these games actually finished elden ring with summons, fell in love with the game and have now finished older games too. And now they are understanding why I am not using summons and have finished or tried at least to finish elden ring without summons. There have always been easier ways to play these games and I think we should not be hating people for using them if it makes them appreciate from software games