Buckshot's tracking guide is no longer available. Don't worry though, I'm working with VT Viscose to remaster it and release it entirely new to the public soon.
she isn't the best though. Their are a lot better than her in pure switching atm. She is actually and overall good aimer though not just a target switcher.
@@opfreakviscoe literally has multiple top 10 scores in some of the hardest scenarios across Ts, Static, and Tracking .. lol he also never said she was the best. Stop hating
slightly off topic but i feel like the 'built-in' smoothness of controller aim - where smooth tracking is the default due to the design 'limits' of a thumbstick - is where the input debate often gets wrong. depending on the aiming context, it could very well be a trade-off or even advantage rather than an outright disadvantage.
In that same advantage is a huge disadvantage for casual players . Yes constant input allows for easy tracking but in that same since it’s chalked as soon as a direction change happens too fast because you have to recenter your stick for your movement in that direction to even register either super slow reaction and or having to flick to target too fast without the chance to read unlike on mnk where it’s instant flick from any point even when tracking . So yea I guess it’s good for tracking targets that only go one way
I added casual players because it’s literally the reason aim assist exist as above average players understand how to react to strafing targets regardless of input contrary to majority belief
I love focusing on smoothness. In my mind, switching targets is easier or more possible when the whole technique is visually smooth. If you wanted to know a possiblr weakness to talk about, i really suck at static speed. Tend to not be able to utilize that smoothness if i flick. The only exceptions i can think of are tiny examples in reactive tracking, flicking back the small distance when directions change. Good vid
Matty, I have a question for you, if you hold the mouse in your right hand all your life, but in life you are completely lefty, does this somehow affect your aim and smoothness?
this is something I've wondered for many years as I'm cross-dominant. I write left handed, however my handwriting has sucked my whole life, and my dominant hand in sports is my right. Since it's more of a hassle to switch to a left handed setup, I've never bothered trying to switch to see if my mouse control was naturally better in my left
Buckshot's tracking guide is no longer available. Don't worry though, I'm working with VT Viscose to remaster it and release it entirely new to the public soon.
Waiting 😊
still waiting
Still waiting
Esperando :)
still waiting
❤
Ur a legend
Viscose's target switching abliity would be an amazing topic for an episode.
so true bestie
If I had half of Viscose's TS skill I would never need to aim train again
She is very well disciplined in her gameplay and training
she isn't the best though. Their are a lot better than her in pure switching atm. She is actually and overall good aimer though not just a target switcher.
@@opfreakviscoe literally has multiple top 10 scores in some of the hardest scenarios across Ts, Static, and Tracking .. lol he also never said she was the best. Stop hating
Scucchi my goat
never ask salzi what happened 22 December 2022
@@stayyed wait what did happen there wtf
@@salziFPS he took ur wr in a couple hours
@@stayyed oh yeah idrm tbh
Great guide as always! Thank you for including some of my clips, didn't think I'd make it into a Matty video lol
Another excellent vid, awesome job!
Finally, another addition to the new testament.
Love this man he’s helped so much
scucchi grip 🤌
New video, exciting!
thanks! nice you linked the guide as i did not find it otherwise
slightly off topic but i feel like the 'built-in' smoothness of controller aim - where smooth tracking is the default due to the design 'limits' of a thumbstick - is where the input debate often gets wrong. depending on the aiming context, it could very well be a trade-off or even advantage rather than an outright disadvantage.
In that same advantage is a huge disadvantage for casual players . Yes constant input allows for easy tracking but in that same since it’s chalked as soon as a direction change happens too fast because you have to recenter your stick for your movement in that direction to even register either super slow reaction and or having to flick to target too fast without the chance to read unlike on mnk where it’s instant flick from any point even when tracking . So yea I guess it’s good for tracking targets that only go one way
I added casual players because it’s literally the reason aim assist exist as above average players understand how to react to strafing targets regardless of input contrary to majority belief
I love these aim secrets videos so much, I learn more in one of these videos than I do watching random youtube videos about aim for 30 min to an hour.
thanks matty
wow i love this mini serie
Love these videos. Thanks Matty!
Yea i enjoy it.
Good Stuff thanks
Answered lots of unanswered questions I’ve had for awhile. Great vid Matty!
Scucchi is my favorite aimer and coach. Always will be.
I love this series. I am new to aim training and shooters but your channel helps me a lot, Matty. Thank you
Static aimer names: DEAD GOD KILLER 667
Smoothness names: haiiiii :3
I used to play Dirty Bomb against this guy 6-7 years ago, he already was amazing back then. Cool to see him getting attention
I love focusing on smoothness. In my mind, switching targets is easier or more possible when the whole technique is visually smooth. If you wanted to know a possiblr weakness to talk about, i really suck at static speed. Tend to not be able to utilize that smoothness if i flick. The only exceptions i can think of are tiny examples in reactive tracking, flicking back the small distance when directions change. Good vid
that intro is fucking godly
thank you, i now have something itching in the back of my head to chase
see you in the leaderboards Matty
this guy is crazy impressive
thank you for this video it will really help me to tickle the balls in the amazing world of aimtraining
💀💀
4:56 I thought I was alone on this. I was gonna ask this question in the discord
such a banger
legend has it he hits a world record every full moon
The Italian Goat Himself!
OMG i know that guy @Scucchi !!! Top!
porcoddio se mi gasi matty, thx for this aimasing video ❤❤🔥 lo scuccone nazionale 💚🤍❤
How about we do bulldog or lukyn next?
I second this
Scucchi best vassili
Next vid should be about how to properly train speed
Pls, can you activate the subtitles??
OP Scucchi ohh!!!!
i hope he'll go back to streaming
Matty, I have a question for you, if you hold the mouse in your right hand all your life, but in life you are completely lefty, does this somehow affect your aim and smoothness?
@taidor6 I haven’t seen a left-hander who could reach grandmaster and higher, playing with his right hand, so I started thinking
this is something I've wondered for many years as I'm cross-dominant. I write left handed, however my handwriting has sucked my whole life, and my dominant hand in sports is my right. Since it's more of a hassle to switch to a left handed setup, I've never bothered trying to switch to see if my mouse control was naturally better in my left
The into 😂😂😮💨😮💨😮💨
Phonk 🦾
Include transcript brother
bro also looks smooth 💀
What is the game that scucchi is playing around 8:14?
w
yo man)
epic
Hey I have a question: Is doing tasks that are too hard for you helpful?
I am God's chosen programmer.
VT Buckshot document doesn't work atm for some reason :/
Can he do it with a gun?
The link to the doc is bad :X
can you reupload the tracking guide ? the file is deleted.
i swear dynamic clicking is harder than smooth/reactive tracking
you should use ai to make that intro even better sounding :D