Coming from the perspective of a professional robotics engineer with decades of experience, the work that Aren has done on DitoFlight is hugely impressive. Mad props! That’s an incredible amount of time, effort, and talent.
This robot is actually something I've always thought about for disc golf flight numbers. If you could make a standardized throwing robot and throw diacs under the same controlled conditions, you could have much better flight number reliability! So cool to actually see one in action!
The fact that this guy built a robot that can not only repeat shots but do hyzer, flat, anhyzer, 5 different nose angles, throwing the discs high nose angle down and low nose angle up. This dude is insanely smart and truly loves his craft.
Check where they hit the ground, not where they end up resting. The ground skip/skid can really change the final resting location. I saw they anni, and they all hit the ground at about the same spot. And FYI - I bag all three of those discs.
Ever since I heard Simon say, "disc golf has to be fun" I've been wanting trick shots, conversational disc golf, and montage scenes. I'm loving the content and look forward to vlogmas!
James Proctor does throw very nose down. He’s thrown the tech disc a few times that are on their site (/live section OTB2024 event) at -7.5 and -8.7 and both were projected around 500 feet because he had a higher launch angle to account for the lower nose angle. Pretty sure he achieves the low nose angle by turning the key (supination + external rotation) on the way out of the pocket but he does it more aggressively than most which also contributes to why his follow through looks different. I believe this is also why many pros have developed the habit of being on at least a little briefcase into the pocket because it sets you up to more easily turn the disc out of the briefcase on the way out of the pocket which is in the nose down direction. This technique is so effective that I’ve used it with a ton of different grips and always can get very nose down even with grips that people think are nose up (just did a vid testing this with the tech disc). However, if you aren’t used to it and try to do it too aggressively it be overly straining, so be careful and ease into it if you try it.
@@kevinkevinholt Def wish they threw some diff nose angles but maybe it's hard to adjust it in such small increments with the current robit. -20 nose angle can fly very far, it just needs a very high launch angle like 28 degrees or something. If the launch + nose on a nose down throw adds up to 0 the apex will be pretty low and lose a lot of distance.
This is about disc golf technology. It matters. Not like the sport, but in a different way. It should be taken to the TOURNAMENTS. To entertain the crowds before the start. This can be the beginning of "half time" shows.
Simon bringing the future of discgolf! I hope they take this to the next level and start testing indoors and start testing disks. I understand that there is still a bunch of RnD to do, but man this is going to be amazing!
That second to last Servo line drive is the distillation of my love for watching a disc's flight. Slight hyzer to slight turn, it's a thing of beauty 😍
When your comparing the hyper, flat, anhyzer throws you should make note of where they initially hit. The turn over shots all had different ground play but seemed to hit the ground fairly close
This is actually incredible. Could be used as a teaching tool as well as for fun. You could help newer players understand what off axis tork and nose-up mean, and how they affect your throws! This is one of the coolest things in disc golf. Not sure if he's trying to make a business out of it, but I'm sure there would be folks willing to pay a decent bit for one of these!
It’s always fun to see what we can learn from the videos with the robot, thanks Simon! I have two ideas: It would be awesome if the robot had a base to bring the throwing arm closer to human height. The base could also be heavy to help anchor it and Simon could keep a base with him so it wouldn’t be too heavy to fly back and forth. You could also use a tech disc with the robot to help show how the different types of releases affect the disc.
The turnover flight is what got me hooked. I could literally watch an endless video. Hopefully this robot can get a more accurate number system for discs
This is awesome, keep doing more of this! What I'd really love to see is distance test at a few speeds, a few different spin rates, a few launch angles, and different nose angles in 1 degree increments from say -12 to +10deg so we can finally get confirmation of what nose angle is the best. This video was great for showing in general why nose down is better but would be great to see if the typical rule of -4deg nose angle is best.
Best disc golfer for sure! All the personal development and the game development after injury. You recovered well and you can tell in the videos you've been posting you've grown so much since you started vlogs around Covid. With this type of video, it reminds me of Scott Stokely's more analytical discussions of the sport. Keep up the good work, brother!
Ive learned a few things about my game because of this video. 1. I throw faster than I think I do. (I saw what the servo does slow and mine does not do that) 2. My nose angle isn't as horrible as I thought Thanks Simon
Doing these in wind is actually greatly beneficial because it can give us an idea of how much impact wind actually has on our throws -- granted we'd need a lot more information, like wind speed and average direction, but I think it's more useful in terms of actual play to see what it does with wind as a factor, while it would be more useful to determine "flight numbers" without wind.
I could watch this machine throw discs all day. I'd love to play with the settings to see all the different combinations of nose angle, trajectory angle, speed and spin.
appreciate the efforts of Simon locating similar discs and Aren and his ingenuity. Now throw a tech disc on there and begin to collect some data. The launch angle and the nose angle seem to be a key.
I can't help but think that the DittoFlight is the future of standardizing flight numbers for different molds/runs of discs! People always complain about how different manufacturers' flight numbers don't necessarily agree with each other and this may be the way to standardize the flight number system! Set a standard where the machine throws each disc in the lineup at a specific set of parameters (hyzer angle, spin, nose angle, etc.) and give flight characteristics based off the average flight shape.
Also, Aren could make a killing marketing this to disc manufacturers if he patents the machine and DittoFlight gains traction with the industrial manufacturing application.
@@McSlobo Why would we need the wind machine and varying air pressure? Just have a hall with no wind and a set air pressure. That's how you standardize flight numbers. We don't need a matrix array of numbers for every weather condition on the disc, we need a set standard for a set weather condition (I'd suggest 1 atm of pressure at 20 degrees Celsius, as it's a standard used for several other measurements, and is pretty ideal disc golf conditions)
Love the robot! I'm more interested in the flight test you did then watching it try to throw an ace. Aces are more impressive by humans. The breeze as light as it was probably did mess with the flights, but you can still see how they each do. There's soooo many more comparisons you can do just with the discs you had because the uplink probably would have done really well at 50mph if you threw it on hyzer, so it would flip up. The nose tests were really great too, but you could probably just use +5, 0, -5 for testing. I have a tech disc and still can't get better than +5! So frustrating, but seeing the results if I could get to -5 is pretty cool.
I feel like I. Robinson does the same as Proctor on most throws. Looks like it goes up for about 20 feet and then flies straight/flat. Always fun to watch. Awesome vid.
Love the video! Want to see more with the robot. Would love to see testing with changes of speed and spin on common discs to see how it affects flight. Ams throwing 55-65 mph. Vs pros at 70-75. How do flight characteristics change. 1000 rpm vs 1300 or 1600 with some pros
Simon... I don't know whose idea it was for the intro but that was gold. So so good. I think that the outlier is ground play. I think that the more angle that a disc has means the more energy that the ground will take off the disc. Shots that land at less of an angle have the best chance to skip. However, the ground is quite varied. I would be curious if the results would be a lot closer for the flat shot if the ground was all the exact same. Like if the ground was all turf.
Glide is your enemy for consistency. Using a high glide and understable disc like the Watt and Uplink means you are allowing more time for the disc to be influenced by the environment. Using something very stable without much glide, maybe the Entropy, should mean more of the flight is being managed by your inputs (speed, spin, angle, pitch). But, yeah these videos are so awesome
Beautiful video! Now I'm better convinced that also at moderately slow speeds (50 mph) the drivers go further. For this I (I have a low speed arm, my record is 106 m) love to throw lighter (about 159 gr) distance drivers (especially a Ballista opto air, 14 speed) than also fairway drivers, I almost always see that my long drives go normally 10 m or more than every other disc of lower speed (yes, also speed under 12)
@simonlizotte I think the significance of the straight shot was not how far they were apart from each other but how much in line they were from the throw. All of the Watts, no matter the distance, were in a straight line. No turn, no fade.
Simon hitting the cage with the robot is the most Simon thing ever😭
Simon failed the CAPTCHA test.
Spoiler alert! 😂
How is that clip not viral
@@lunchbaux6248 Should definitely be clipped & shared!
Coming from the perspective of a professional robotics engineer with decades of experience, the work that Aren has done on DitoFlight is hugely impressive. Mad props! That’s an incredible amount of time, effort, and talent.
Appreciate the kind words
Best video opening EVER!
1000% I'm guessing him picking his arm up to look at his watch was the visual cue to send it! Epic!! I wonder how many takes that took
Smarter Every Day! Call that dude up please!
Well, that would fit nicely with the video Destin already did at MVP. 👍🏽
Yes!!!
@@JohnRider so true. Get on it destin!
also maybe ask " Stuff made here ", that would be three big brains that all play disc golf and have a robotics/ engineering background together then
Christ no please dont
Every disc manufacturer should hire Aren to standardize flight numbers
You mom's on my disc
This robot is actually something I've always thought about for disc golf flight numbers. If you could make a standardized throwing robot and throw diacs under the same controlled conditions, you could have much better flight number reliability! So cool to actually see one in action!
Just goes to show how magical aces are.
Definitely this, when throw #1 lands under the basket it's real easy to get frustrated when you can't get it to go IN the basket
The fact that this guy built a robot that can not only repeat shots but do hyzer, flat, anhyzer, 5 different nose angles, throwing the discs high nose angle down and low nose angle up. This dude is insanely smart and truly loves his craft.
For sure. He spent days and weeks on this. Hats off!
He needs to design me new arms
I laughed way too hard at the James proctor comment 🤣🤣
It’s so true though! His throws literally look like they fall out of the sky
So awesome! Please try a water skip! That would be so legendary!
Can’t wait for the first robot “twice or it’s luck”. The double basket hit was awesome!
Check where they hit the ground, not where they end up resting. The ground skip/skid can really change the final resting location. I saw they anni, and they all hit the ground at about the same spot. And FYI - I bag all three of those discs.
I could watch that robot throw for hours. It never gets old haha.
Ever since I heard Simon say, "disc golf has to be fun" I've been wanting trick shots, conversational disc golf, and montage scenes. I'm loving the content and look forward to vlogmas!
This is amazing! You gotta do this in a warehouse and get rid of the wind too
And spend a couple of long days with it, there are so many variables to play with. Get the flight to be slowing down when it reaches the chains.
Wind is always a factor in disc golf.
James Proctor does throw very nose down. He’s thrown the tech disc a few times that are on their site (/live section OTB2024 event) at -7.5 and -8.7 and both were projected around 500 feet because he had a higher launch angle to account for the lower nose angle.
Pretty sure he achieves the low nose angle by turning the key (supination + external rotation) on the way out of the pocket but he does it more aggressively than most which also contributes to why his follow through looks different.
I believe this is also why many pros have developed the habit of being on at least a little briefcase into the pocket because it sets you up to more easily turn the disc out of the briefcase on the way out of the pocket which is in the nose down direction.
This technique is so effective that I’ve used it with a ton of different grips and always can get very nose down even with grips that people think are nose up (just did a vid testing this with the tech disc).
However, if you aren’t used to it and try to do it too aggressively it be overly straining, so be careful and ease into it if you try it.
I was thinking wow this guy should talk with Disc Golf Neil and put their heads together then saw the username
@@kevinkevinholt Def wish they threw some diff nose angles but maybe it's hard to adjust it in such small increments with the current robit. -20 nose angle can fly very far, it just needs a very high launch angle like 28 degrees or something. If the launch + nose on a nose down throw adds up to 0 the apex will be pretty low and lose a lot of distance.
I love your videos! Thanks for the explanation. I hope James explains his technique sometime because I’m not sure anyone throws as nose down as him
The Robot is rounding 😂
I just spit my water 🤣 terrible form, robot
I wonder if it would throw farther with a hinging arm assuming you could make it work as consistently
First week of college is rough. Simon vlog is really what I needed. Thanks Simon!
Study study study, then party party….. sleep
@@pbodys16 Im not much of a partier😂 i enjoy my intrmural sports and clubs in my free time. but thabks for the advice
This is so flicking cool!!
On the 5 flat shots you can see them come out at different angles.
This is about disc golf technology. It matters. Not like the sport, but in a different way.
It should be taken to the TOURNAMENTS.
To entertain the crowds before the start. This can be the beginning of "half time" shows.
That and it could help really standardize flight numbers
Every disc manufacturer should have one of these to test new disc designs
Thanks MVP for those discs, they don't get enough credit for making ideas like this bit easier
the double cage hit was awsome 👌
I had to watch that opening a few times, nice!
Simon bringing the future of discgolf!
I hope they take this to the next level and start testing indoors and start testing disks.
I understand that there is still a bunch of RnD to do, but man this is going to be amazing!
That second to last Servo line drive is the distillation of my love for watching a disc's flight. Slight hyzer to slight turn, it's a thing of beauty 😍
When your comparing the hyper, flat, anhyzer throws you should make note of where they initially hit. The turn over shots all had different ground play but seemed to hit the ground fairly close
The intro was the best ever made!❤
So amazing! I had to replay Simon throwing with the robot
That double cage hit was SICK!
17:47 might be the coolest thing I've seen
This is actually incredible. Could be used as a teaching tool as well as for fun. You could help newer players understand what off axis tork and nose-up mean, and how they affect your throws! This is one of the coolest things in disc golf. Not sure if he's trying to make a business out of it, but I'm sure there would be folks willing to pay a decent bit for one of these!
A human couldn't do this?
What a amazing machine! The improvements are incredible
The counterweight is genius
@lawrencetchen Yes. In the end, it just reveals how we humans can do amazing things simply with our bodies and some practice.
I wonder if you staked the robot down if it would help with some of the variance
I understand all the work that went into this machine, I will watch everything associated with it in hopes it becomes a worthwhile time investment
It’s always fun to see what we can learn from the videos with the robot, thanks Simon!
I have two ideas:
It would be awesome if the robot had a base to bring the throwing arm closer to human height. The base could also be heavy to help anchor it and Simon could keep a base with him so it wouldn’t be too heavy to fly back and forth.
You could also use a tech disc with the robot to help show how the different types of releases affect the disc.
That catch at the first 👏
The turnover flight is what got me hooked. I could literally watch an endless video. Hopefully this robot can get a more accurate number system for discs
This is so freaking cool. I hope to see more tests with this, figuring out best nose, launch, spin, and spin combos for different shot shapes.
As a nerd that plays disc golf, this might be the best content on youtube!
So fun to watch this robot. Even if it doesn't ace. Very fun to watch you guys nerd out for disc golf.
This is awesome, keep doing more of this!
What I'd really love to see is distance test at a few speeds, a few different spin rates, a few launch angles, and different nose angles in 1 degree increments from say -12 to +10deg so we can finally get confirmation of what nose angle is the best. This video was great for showing in general why nose down is better but would be great to see if the typical rule of -4deg nose angle is best.
Best disc golfer for sure! All the personal development and the game development after injury. You recovered well and you can tell in the videos you've been posting you've grown so much since you started vlogs around Covid. With this type of video, it reminds me of Scott Stokely's more analytical discussions of the sport. Keep up the good work, brother!
this is so impressive and fun to watch. the engineering is awesome on this robot. I cant wait to see more.
Need just a compilation of all the releases. So satisfying to watch.
Ive learned a few things about my game because of this video.
1. I throw faster than I think I do. (I saw what the servo does slow and mine does not do that)
2. My nose angle isn't as horrible as I thought
Thanks Simon
Honestly. Like coolest series ever man. For real.
As a disc dyer, I am drooling over those boxes.
Awesome to see this in action! I'd love to see it try a roller, and see what happens with insane rpms but low torque(as in, high spin, but low power)!
I love these robot videos. I could watch that thing throw ace runs all day.
Ok, that cold open catch from the robot was probably the sickest thing I've seen. Great timing.
such a Simon Intro, loved it! And hitting the cage along with the robot, same throw, totally awesome!
Doing these in wind is actually greatly beneficial because it can give us an idea of how much impact wind actually has on our throws -- granted we'd need a lot more information, like wind speed and average direction, but I think it's more useful in terms of actual play to see what it does with wind as a factor, while it would be more useful to determine "flight numbers" without wind.
Best into I have ever seen. Your vlog game has gotten on point.
I could watch this machine throw discs all day. I'd love to play with the settings to see all the different combinations of nose angle, trajectory angle, speed and spin.
I cant get enough of disc golf and battlebots combining forces.
I feel like this bot or some version of it will be the key to standardizing flight numbers across brands. Love this stuff.
appreciate the efforts of Simon locating similar discs and Aren and his ingenuity. Now throw a tech disc on there and begin to collect some data. The launch angle and the nose angle seem to be a key.
I can't help but think that the DittoFlight is the future of standardizing flight numbers for different molds/runs of discs! People always complain about how different manufacturers' flight numbers don't necessarily agree with each other and this may be the way to standardize the flight number system! Set a standard where the machine throws each disc in the lineup at a specific set of parameters (hyzer angle, spin, nose angle, etc.) and give flight characteristics based off the average flight shape.
Also, Aren could make a killing marketing this to disc manufacturers if he patents the machine and DittoFlight gains traction with the industrial manufacturing application.
Well, next we need a hall in which the disc is thrown to remove external factors. A hall that can have varying air pressure and has wind machines.
@@McSlobo Why would we need the wind machine and varying air pressure? Just have a hall with no wind and a set air pressure. That's how you standardize flight numbers. We don't need a matrix array of numbers for every weather condition on the disc, we need a set standard for a set weather condition (I'd suggest 1 atm of pressure at 20 degrees Celsius, as it's a standard used for several other measurements, and is pretty ideal disc golf conditions)
But having some variance for arm speed would be nice: Beginner, Middler, and Advanced would be nice.
There is something so satisfying about watching those flights.
This is the best, I hope you guys dug in a little deeper than what is shown here. Thanks for all your time and efforts!!!
BEST INTRO EVER! THAT WAS SO DOPE!!!
This dude is awesome and clearly super smart. Love it.
Yes, his intelligence is transparent...
Get it? "Clearly", "transparent"? 😂
Why can't I like this a gazillion times!?
The intro catch was so casual and well timed! Hahahah
Those boxes with white discs are a dyers wet dream
Love the robot! I'm more interested in the flight test you did then watching it try to throw an ace. Aces are more impressive by humans. The breeze as light as it was probably did mess with the flights, but you can still see how they each do. There's soooo many more comparisons you can do just with the discs you had because the uplink probably would have done really well at 50mph if you threw it on hyzer, so it would flip up. The nose tests were really great too, but you could probably just use +5, 0, -5 for testing. I have a tech disc and still can't get better than +5! So frustrating, but seeing the results if I could get to -5 is pretty cool.
Beautiful shot of the day too! Nice jon Mr. Rose 🔥
I feel like I. Robinson does the same as Proctor on most throws. Looks like it goes up for about 20 feet and then flies straight/flat. Always fun to watch. Awesome vid.
I. Robinson.👏
17:40 that was sick
That opening was legendary
Of course I want to see a robot ace! It's fascinating and pushing new frontiers for the sport.
Great discs. All are in my bag. Watt, uplink and servo
Genuinely exciting to watch those ace runs!! 😮
Impressive design. Enjoyed this so much. Next up: anny flex shots with Pyros
I love the video!! This robot is awesome. Maybe test where the disc hits the ground rather than where the disc is at the end?? Cool stuff!
What a "shot of the day" by Hunter Rose! C'mon! 👏
Love the video! Want to see more with the robot. Would love to see testing with changes of speed and spin on common discs to see how it affects flight. Ams throwing 55-65 mph. Vs pros at 70-75. How do flight characteristics change. 1000 rpm vs 1300 or 1600 with some pros
That intro was so well done
Gotta love the throwbot!!!
I knew Simon was a robot🥸😁. That was Awesome! Definitely need more n more!!😎🤙
Just an outstanding video. Preview of next video leaves me wanting more
This is by far the best robot that he has built! Ditto flight ftw!
Simon Vlog always makes my day. Thanks for the smiles and fun.
Use tent stakes or something to keep the feet firmly planted. Incredible piece of engineering either way!
Love this approach to understanding and measuring disc flight. Thanks for all the clever innovation!
Simon... I don't know whose idea it was for the intro but that was gold. So so good.
I think that the outlier is ground play. I think that the more angle that a disc has means the more energy that the ground will take off the disc. Shots that land at less of an angle have the best chance to skip. However, the ground is quite varied. I would be curious if the results would be a lot closer for the flat shot if the ground was all the exact same. Like if the ground was all turf.
Love these robot vids. So cool to watch
So excited for ACTUAL flight numbers for discs sooner than later.
I could nerd out to these videos all day!!
Really cool to see again!
Really like the new music at the end!
Glide is your enemy for consistency. Using a high glide and understable disc like the Watt and Uplink means you are allowing more time for the disc to be influenced by the environment. Using something very stable without much glide, maybe the Entropy, should mean more of the flight is being managed by your inputs (speed, spin, angle, pitch).
But, yeah these videos are so awesome
This video is so sick Simon, love it.
The disc robot is awesome
Nice Hunter Rose in the shot of the day. I know that guy!
Great video never wanted to see an ace more!
Beautiful video! Now I'm better convinced that also at moderately slow speeds (50 mph) the drivers go further. For this I (I have a low speed arm, my record is 106 m) love to throw lighter (about 159 gr) distance drivers (especially a Ballista opto air, 14 speed) than also fairway drivers, I almost always see that my long drives go normally 10 m or more than every other disc of lower speed (yes, also speed under 12)
Pretty cool stuff there kids! Now I wanna go play some disc. Thanks
Part 2 is gonna be epic!
@simonlizotte I think the significance of the straight shot was not how far they were apart from each other but how much in line they were from the throw. All of the Watts, no matter the distance, were in a straight line. No turn, no fade.