you said that you liked nighthaven labs because there's a lot of ways to attack the site, but you did not like border because you can get attacked in a lot of ways?
@@espeedboltz8903 completely different maps completely different scenarios it's easy to generalize information as the same and run with it. Night Haven labs has a lot of ways to attack with both a mix of defender favorable sites and attacker favorable sites with really good hard walls to hold angles on and contest areas border is mostly just soft walls and vertical play. There's very little areas where you can hold a hard wall without having to reinforce it behind you. There is also a lot of areas where attackers can see right into sight from their spawn and Defenders can see right outside into the attacker spawn mix this with every floor besides very few being soft causing a night mare for defending because you're either dodging wall bangs or having to play your life against vertical just makes the map very unfun to play And feel more of a TDM style than actual comp Siege compared to night Haven. Hope that explains the difference better!
@jacekunz8321 I just love a more competitive side of siege where utility and team play shine more. Maps like Oregon where it's just swing or be swung and that's it not a happy mix is just boring and overrated to me. (Personal opinion)
who let someone who didnt even know what siege was in ranked 1.0 rank maps this was diabolical
@@She73738 I played the game since it came out, pre-ordered and got to experience the fun of operation health!!
diabolically valid Lair and Nightheaven takes
@@CamillasArchive sometimes the most diabolical takes are the truest
Never let bro cook again
@@Fistasha1609 I cook for Gordon Ramsay brother
tell me u were dropped on ur head without telling me u were dropped on ur head
I'm sorry daddy
you said that you liked nighthaven labs because there's a lot of ways to attack the site, but you did not like border because you can get attacked in a lot of ways?
@@espeedboltz8903 completely different maps completely different scenarios it's easy to generalize information as the same and run with it. Night Haven labs has a lot of ways to attack with both a mix of defender favorable sites and attacker favorable sites with really good hard walls to hold angles on and contest areas border is mostly just soft walls and vertical play. There's very little areas where you can hold a hard wall without having to reinforce it behind you. There is also a lot of areas where attackers can see right into sight from their spawn and Defenders can see right outside into the attacker spawn mix this with every floor besides very few being soft causing a night mare for defending because you're either dodging wall bangs or having to play your life against vertical just makes the map very unfun to play And feel more of a TDM style than actual comp Siege compared to night Haven.
Hope that explains the difference better!
No way RUclips let you upload this
how do u enjoy Lair, I can understand NightHaven but Lair has so many needless rooms, awful map design
Not a 3 room map so It emphasizes on every aspect of attacking and makes defending fun.
Who let jit cook
@@BBLReposts Gordon Ramsey himself
@@PuffiTube oregon in E...
@@catvr83 Oregon is a trash rank map, customs it's amazing but rank it sucks buns.
Im sure ur a good player but ur map ratings are diabolicol
@jacekunz8321 I just love a more competitive side of siege where utility and team play shine more. Maps like Oregon where it's just swing or be swung and that's it not a happy mix is just boring and overrated to me. (Personal opinion)
I'm not surprised you don't have likes, when you put Lair in A and Nighthaven in S..
@Frankys1 night Haven is the best rank map out right now
nighthaven in s is valid but lair should be in f
nah delete this video immediately lil bro what is THIS
@@jackwillss I'm sorry
@ i’m just playing opinions are opinions merry christmas