Jujutsu Kaisen Key Animation Vol. 1 - Anime Art book

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  • Опубликовано: 29 сен 2024
  • Damien Boneham from World Tree flips through the Jujutsu Kaisen Key Animation Vol. 1 book, and chats about what's involved in the animation production line.
    Check out our flip through of Jujutsu Kaisen Key Animation Vol. 2 - • Jujutsu Kaisen Key Ani...
    All imagery from Jujutsu Kaisen Key Animation Vol. 1 belongs to Studio MAPPA.
    Animated sequence from pages 30-34:
    Episode: 1
    Layout: Juansheng Shi
    Chief Animation Director: Tadashi Hiramatsu
    Original Story: Gege Akutami
    Production: MAPPA
    Music: Skygaze - Before Bed. License purchased through Artlist.
    #anime #jujutsukaisen #howitsmade #itadori #itadoriyuuji #gojosatoru #animation #layouts #drawing #characterdesign #unboxing #keyframe #genga #perspective #drawing #canvas #manga #digitalart #japanesemanga #artbookrecommendations #artbooks #artbook #artbookreview #artbookunboxing

Комментарии • 50

  • @worldtree.studio
    @worldtree.studio  Год назад +18

    *NOTE* I mistakenly referred to drawings in this book as the layout stage - they are actually the genga stage. This stage comes after the layout stage. Both layout and genga make up the key animation stage.
    Thank you YenYen and FuyuSeth for your feedback.
    Please note there are many different drawings in this book, some are a lot rougher than others. It is possible that some of these are at the layout stage.
    We've corrected this in our latest Demon Slayer unboxing video.

  • @yen_bm
    @yen_bm Год назад +6

    0:40 no that's genga, also known as 2nd key.
    layout is the 1st key and much more rough.
    what exactly you mean is the KeyAnimation Stage which consists of 1st key (Layout) and 2nd key (Genga).
    between 1st and 2nd key is a directors check, where animation, art, episode director etc will take a look and draw corrections. In 2nd key the corrections then are applied and those are the cels that you are actually looking at.
    also anime is drawn at 24 fps, it's just through a variation of timing you can differentiate and change the feeling of the invidual cuts.
    Please research more deeply into the subject before spreading missinformation and confusion.

    • @worldtree.studio
      @worldtree.studio  Год назад +1

      Hi @YenYen - thanks for the feedback. We've pinned a comment correcting our mistake.

  • @berrickstillenhaus3841
    @berrickstillenhaus3841 2 года назад +8

    I liked it when you were peeling off the plastic sleeve

    • @worldtree.studio
      @worldtree.studio  2 года назад +1

      It was very satisfying to peel back. Will be sure to include in future videos

  • @samuelmasi2669
    @samuelmasi2669 2 года назад +9

    Dope video bro - had no appreciation of how detailed the process was!

    • @worldtree.studio
      @worldtree.studio  2 года назад +1

      The action sequences don't mess around! We'll be posting more of thees, thanks for your support Samuel

  • @fuyuseth4463
    @fuyuseth4463 Год назад +2

    I'm sorry, the examples you showed are not Layouts, they are called "Genga (原画)" or "Original Drawings/Pictures"
    not Layout. Gengas are the tiedowns and corrected stage of the Layout.

  • @alexanderryan8386
    @alexanderryan8386 2 года назад +3

    More unpeeling vids pls

  • @just_thammi
    @just_thammi Год назад +3

    i think you got something mixed here. As far as I know the current standard is 24fps. what you probably mean is that they don't animate on ones (there are some exceptions of course) but full animation is a luxury, because it takes double the amount of drawings and at least double the amount of time. Disney productions on the other hand will have way more fully animated cuts and tend to only be animated on 1s and 2s (1s meaning 24 frames a second will have 24 different drawings) While anime will usually be on 2s , 3s or even more.
    keep in mind that no matter if the anime is on 1s or on 2s (or more) the animation will still be played back at 24 fps as a standard.
    although you could technically animate on 1s and play it back at 12fps and achieve the same image as you would animating on 2s and play it back at 24fps.

    • @worldtree.studio
      @worldtree.studio  Год назад

      Hi Thammi! Thanks for clarifying and apologies for my confusing explanation lol.
      I'm pretty sure Akira is one of the few anime examples where most of the film is animated entirely at 24fps - but I'll need to confirm this.

    • @akiani
      @akiani Год назад

      @@worldtree.studio its not, idk why they keep saying that. its animated mostly on 2s

    • @akiani
      @akiani Год назад

      disney movies are probably more of what you see that's fully 24 fps, you can def tell the difference when u put akira and a 2d disney film side by side.

  • @worldtree.studio
    @worldtree.studio  Год назад +7

    What animated series art book would you like me to review next?

  • @pingpongball969
    @pingpongball969 Год назад +2

    does jujutsu kaisen use 2d + 3d animation style

  • @Relaxingmusic-kb4qv
    @Relaxingmusic-kb4qv 2 месяца назад

    Sukuna ❎️
    Sakuna✅️

  • @GatewaytoAnime
    @GatewaytoAnime Год назад +1

    Jealous! I might have to pick this up for myself. Love the explanations, great video!

  • @redfoxbennaton
    @redfoxbennaton Год назад +1

    Anime used to be 8 FPS at 24 frames.

  • @kitkatavie7020
    @kitkatavie7020 Год назад +2

    Such a cool video, I love it! Actually, I would love to see demon slayer (if you haven’t reviewed it already) because it has such a beautiful style

    • @worldtree.studio
      @worldtree.studio  Год назад +1

      Thanks! We'll be diving into Demon Slayer soon, stay tuned.

  • @janlochtenberg
    @janlochtenberg 2 года назад +1

    Love your PC background ! What’s it from?

    • @worldtree.studio
      @worldtree.studio  2 года назад

      That is a piece of concept art by Tim McBurnie, created for our upcoming animated series... Stay tuned!!!!

  • @yijunwu2636
    @yijunwu2636 Год назад

    Bro pronounced "SuckUna"

  • @SemekiIzuio
    @SemekiIzuio Год назад +1

    Goes to show theres alot of work put in. ❤ Theres alot of scenes that have intense motion, like the Hanami vs Yuji Todo was 👌 When Yuji kicks the rock in two kicks iirc comes to mind, the clapping followed by punches.

  • @ukmonk
    @ukmonk Год назад +1

    nice video! thank you!

  • @Sir_Zombie1ted
    @Sir_Zombie1ted Год назад +1

    Just bringing back the nostalgia of opening a great new magazine (PC Jeux).

  • @alanhasmemes
    @alanhasmemes Год назад +2

    Seriously underrated channel bro - good stuff!

  • @szklon4247
    @szklon4247 Год назад

    what's the difference between layout and key animation

  • @Talli_A
    @Talli_A Год назад +1

    Nice video, what is the music?

  • @ukmonk
    @ukmonk Год назад +1

    this book is pretty difficult to get. just so i don't get ripped off, what is the actual retail price please?

    • @worldtree.studio
      @worldtree.studio  Год назад +1

      Have a look at the book store Kinokuniya, you can buy it online or in store.

    • @ukmonk
      @ukmonk Год назад

      @@worldtree.studio thank you and nice video btw, enjoyed it!

  • @kazuoizumi
    @kazuoizumi Год назад

    Impresionante, y como pintan pasan a la pc esos key animation?

  • @KevinMcLean
    @KevinMcLean Год назад +1

    This is really cool, I didn't know there were books of shows' layouts and storyboards and such. I thought they would only release snippets in creator journals or something

  • @tarkyldrm5603
    @tarkyldrm5603 Год назад +1

    What program are these animations made with?

    • @worldtree.studio
      @worldtree.studio  Год назад +3

      I can't confirm exactly what Studio MAPPA uses, but it's possible they use programs such as Stylos HD from the RETAS Studio Suite for compiling each drawn frame. They possibly use Maya for any CGI (3D) compositing and Houdini for effects. But this is just based on my own assumptions and research - I can't confirm.

    • @tarkyldrm5603
      @tarkyldrm5603 Год назад

      @@worldtree.studio ty