Gotta go fast! Pretty sweet demo all things considered. You can see some jank like the light from the magnetic shields and the invisibility plays alot, could also use more set cameras like in crisis city, other than that was really cool. Would like to see more mach speed sections was actually my favorite part.
Okay won’t lie this looking promising. I’m digging the style, but there’s definitely stuff that they need to add. First off getting this question out of the way. Where the Freak are the enemies? Fr where’s the opposition? Where the OPPS!? Never thought I’ll say that in my life. I was scratching my the entirety of Ridicule Root. The only thing I see are these flying guys but they seem more for platforming. There’s a big empty section at the beginning of Radical Train which would be perfect spot to place a bunch of enemies ready to gun down Sonic. 2nd thing. Speaking of empty sections. For a Sonic game the devs needs to put down way more obstacles and traps. Such as buzz saws, turrets, missiles, and lava pits.
@@Starry_HorizonsWell I am glad to see you’re taking notes from us. Since I got your attention might as well voice some other stuff. Okay so I do see enemies in the Sandbox and Crisis City. But they do anything or have any attack animations. Uh huh. Well what else could I say? Oh I see Sonic is rocking his adventure moveset. That’s neat. Add another fangame to the adventure club. But I am wondering if you plan to expand his moveset or add any adjustments? Maybe some more ground options. You could try adding the Cyloop and/or a 5 hit ground combo. Oh here’s a good idea different addition/modifications to the Homing Attack. Say if you do press another button after performing it Sonic can do extra action to the target. Here’s 3 different actions Sonic could do after a Homing attack. 1st is instead of the standard homing attack, pressing a button will make Sonic Kick the enemy far away. Into another enemy or a destructible wall. Then by pressing a different button Sonic can bounce off said enemy giving him more vertical height to reach other places. The 3rd available choice is by after a homing attack Sonic could grab the enemy and slam them into the ground. Causing an AOE for nearby enemies. There you go!
Thanks for playing,new stuff soon 🙏🏽✨
I really liked it. Can't wait to see what you're going to add next on it.
How's the Sonic Utopia remake going
@@Starry_Horizons you made this!
I was NOT expecting a video that fast 😭but tysm for playing!!
Gotta go fast! Pretty sweet demo all things considered. You can see some jank like the light from the magnetic shields and the invisibility plays alot, could also use more set cameras like in crisis city, other than that was really cool. Would like to see more mach speed sections was actually my favorite part.
"Ridicule Root" - Yeah, from how easily you can get through the stage flawlessly
Fantastic it looks awesome!
Sonic Retribution Revamped sure is a great demo to play! Nice playthrough!
Okay won’t lie this looking promising. I’m digging the style, but there’s definitely stuff that they need to add. First off getting this question out of the way. Where the Freak are the enemies? Fr where’s the opposition? Where the OPPS!? Never thought I’ll say that in my life. I was scratching my the entirety of Ridicule Root. The only thing I see are these flying guys but they seem more for platforming. There’s a big empty section at the beginning of Radical Train which would be perfect spot to place a bunch of enemies ready to gun down Sonic. 2nd thing. Speaking of empty sections. For a Sonic game the devs needs to put down way more obstacles and traps. Such as buzz saws, turrets, missiles, and lava pits.
Thanks for the feedback! Next update I'll work to improve this 🛠️
@@Starry_HorizonsWell I am glad to see you’re taking notes from us. Since I got your attention might as well voice some other stuff. Okay so I do see enemies in the Sandbox and Crisis City. But they do anything or have any attack animations. Uh huh. Well what else could I say? Oh I see Sonic is rocking his adventure moveset. That’s neat. Add another fangame to the adventure club. But I am wondering if you plan to expand his moveset or add any adjustments? Maybe some more ground options. You could try adding the Cyloop and/or a 5 hit ground combo. Oh here’s a good idea different addition/modifications to the Homing Attack. Say if you do press another button after performing it Sonic can do extra action to the target. Here’s 3 different actions Sonic could do after a Homing attack. 1st is instead of the standard homing attack, pressing a button will make Sonic Kick the enemy far away. Into another enemy or a destructible wall. Then by pressing a different button Sonic can bounce off said enemy giving him more vertical height to reach other places. The 3rd available choice is by after a homing attack Sonic could grab the enemy and slam them into the ground. Causing an AOE for nearby enemies. There you go!
THEY HAVE CRISIS CITY AND RADICAL TRAIN
I love the mach speed sections
Same they should add more
🎉
I always confuse this game for sonic venture since the logo is so similar (not the dreams one)
The fans do what SegaDont
Hey sonic love Your channel bro ❤ 💙
Did you like it i think it's cool
Peak game
I literally cannot play this game because I'm in Turkiye and Roblox is banned but level design looks fantastic.
dang, that's a bummer. 😭
Peakkkkk
YOOO PHANTOM!
YOOOO ITS PHANTOM!
Hey Phantom I Saw You On SonicHub's Live Stream
Hi phantomthehedgehog from Sonic rebooted
*Amazing Sonic Game.*
Hi sonicccc❤❤🎉
Hello there
Hi sonic how are you doing today?
Это на какой приставке?
Every platform, Xbox, PS4/PS5, PC, Mobile
Mised this game