i wanna say this is a better way of doing it, because if you have any other scripts relying on the timer, they don't break. however, if you use "when green flag clicked forever reset timer" and "when timer > 0.01", they WILL break.
For thumbnails I used to just do when flag is click set ghost effect to 0 and that would make it show when the stop is clicked but this is better couse I can give it an animation
If you want to make a thumbnail you can also forever set the ghost effect to 100 and go to front layer so when you stop the project all the effects go so the thumbnail shows.
I am making a multiplayer game, and thanks to this, I can detect when someone leaves, (which is important, I think... I'm not following a tutorial I'm just trying to go as far as possible without one,) tsym!
Apart of me thinks that the timer running after the stop sign has been clicked was probably just a glitch or oversight by the developers of scratch. If that's the case then I really hope they don't patch it. There are many uses with this trick.
this is super helpful 'cuz I have some shown variables in my game and when the game stops they go over the thumbnail. I just used set ghost effect to 100
Thos is really very helpful for making an online multiplayer game in whocj you want to show the number of people online or whether a particular person id online or not(as soon as the person clicks the stop sign he/ she is considered offline)
this is extremely useful! However, this only works when people click the stop sign. This is very unfortunate for me because I'm making something that checks the amount of players online, but if you simply press the green flag again you can make the players online variable go up infinitely.
this is probably a rlly dumb question, but how would u make the part where it slides down s l o w e r? i changed the numbers to stuff that also makes sense, but it just glitched a little so idk wut to do... 🤨
Me before checking how this actually works: When green flag clicked: forever: reset timer Me after checking how this actually works: Finally I can have floating buttons using sin and cos math and a little thumbnail at the end! Yay!
@ShiftClickLearn is there any way to do this multiple times? Edit: I have found a way to make this into a loop I have used a reset time and a another forever loop setting the var to timer I made a broadcast called "use blocks" and made a block for separate scripts so when the sprite receives the broadcast you can use the blocks, hope this helps!
I have an EZ method. That won't contain Variables When the green flag clicked--switch costume to FLAG Another Script When green flag clicked--Forever--reset timer (Should be inside the forever) Another script-- when timer is > 0.1 ( This block is available in Events)-- switch costume to STOP I think This will work without a variable Thank you :)
Also there's an easier way to do this guys just put the reset timer in a forever loop and if the timer is greater than 0.1 mean it didn't reset meaning you stopped the project then trigger it
i'm having a small problem where : in my game if i stop, it shows the thumbnail i made, but when i try to run the game again, i actually have to double click the green flag, so it doesn't work the first time i click it, it just glitches :P if anyone has a solution to this problem please tell me, i would appreciate it a ton! edit : nvm i fixed it sorry :P
everybody, start a *_"D O G"_* chain.
*D O G*
*D O G*
D O G
*D O G*
*D O G*
Enjoy! 😃
@Hamza Samer Awesome!
i wanna say
this is a better way of doing it, because if you have any other scripts relying on the timer, they don't break. however, if you use "when green flag clicked forever reset timer" and "when timer > 0.01", they WILL break.
Cool!
3 years later and this is still helpful! Thanks a lot man!
You deserve WAY more subs!
:D Thanks!
Nicely done Concept of a "when stop sign clicked" block.
Wow thanks!
I made a scratch cat shooting game using this tutorial! Thank you so much!
For thumbnails I used to just do when flag is click set ghost effect to 0 and that would make it show when the stop is clicked but this is better couse I can give it an animation
Coool!
Unless you want it to move
Flag*
I use hide and show blocks
I use forever loops
If you want to make a thumbnail you can also forever set the ghost effect to 100 and go to front layer so when you stop the project all the effects go so the thumbnail shows.
I love how you get straight to the point
Thanks catkiddo !
Wow you are one of the best scratchers on youtube!
You deserve 1000000 subs!
Wowwee thanks!
Love the new into and icon
Thank you Phoniex Blaze!
I had to use an empty costume Sprite to make it easier this is a great tutorial
Thanks!
I am making a multiplayer game, and thanks to this, I can detect when someone leaves, (which is important, I think... I'm not following a tutorial I'm just trying to go as far as possible without one,) tsym!
What is it called I want to play it
Your video production is so good
Thank you so much!
you can do forever reset timer, when timer > 0.1 then switch costume
True
Apart of me thinks that the timer running after the stop sign has been clicked was probably just a glitch or oversight by the developers of scratch. If that's the case then I really hope they don't patch it. There are many uses with this trick.
Yeah, I hope so too- It's really usefull bug LOL.
when stop sign clicked block is in the banned blocks list
THIS HELPED ME TO HIDE VARIABLES WHEN THUMBNAIL SHOWS UP
That is so clever! Good vid as always! I subbed :D
Thank you so much! :D
ooh thanks! this can definitely help my design in some games :)
You are very welcome Polymite!
@@ShiftClickLearn this feels sarcastic when he says definitely *OMG after playing among us I feel everyones sus I need to stop ;)*
Thank you, for this amazing tutorial!!!💖
You are very welcome WH!
@@ShiftClickLearn 💖💖
this is super helpful 'cuz I have some shown variables in my game and when the game stops they go over the thumbnail. I just used set ghost effect to 100
Nicee, glad it was helpful! :D
@@ShiftClickLearn even though im so late to watch the video it's been almost a year
Thos is really very helpful for making an online multiplayer game in whocj you want to show the number of people online or whether a particular person id online or not(as soon as the person clicks the stop sign he/ she is considered offline)
Cool!
@@ShiftClickLearn Thanks!
this is extremely useful! However, this only works when people click the stop sign. This is very unfortunate for me because I'm making something that checks the amount of players online, but if you simply press the green flag again you can make the players online variable go up infinitely.
I had the same problem
And I deleted that variable :(
this remember me the stop button from the old scratchs
:)
@kahil mujaddid Aljuffry i think is 1.4
i made a game that restarts itself when you click the stop button
so can't stop the game
now that's one way to keep the players playing
Players with the Scratch Addons browser extention: PAUSE
People who are bored: *Leaves the game on idle*
you. are. a. LIFE SAVER.
this was really helpful, here's a like
Awesome, thank you!
this is probably a rlly dumb question, but how would u make the part where it slides down s l o w e r? i changed the numbers to stuff that also makes sense, but it just glitched a little so idk wut to do... 🤨
WOW very nice.
Such a cool and nice idea.
Thank you! Cheers!
Thank you this will help for my horror- I mean simulator game :D
i have a question, how do you do the same thing as the thumbnail sliding onto the screen but when you close it it slides down?
Hmm, I don't know off the top of my head!
I did that, just when green flag clicked repeat 12 change Y by -30
1:08
Me before checking how this actually works: When green flag clicked: forever: reset timer
Me after checking how this actually works: Finally I can have floating buttons using sin and cos math and a little thumbnail at the end! Yay!
'woahhh I'm commenting on my own videoooo'
-shiftclicklearn 2021
xD
@@ShiftClickLearn oh god u replied thank you
I would do a when timer is greater than 0.001 and on the green flag clicked I would do a forever loop resetting the timer.
That's another good way to do it! :D
@ShiftClickLearn is there any way to do this multiple times?
Edit: I have found a way to make this into a loop I have used a reset time and a another forever loop setting the var to timer I made a broadcast called "use blocks" and made a block for separate scripts so when the sprite receives the broadcast you can use the blocks, hope this helps!
Do I use a reset timer when a button is pressed to make this a loop?
Hm, I really don't know off the top of my head!
@@ShiftClickLearn Its ok now I know how to do it :D
I have an EZ method. That won't contain Variables
When the green flag clicked--switch costume to FLAG
Another Script
When green flag clicked--Forever--reset timer (Should be inside the forever)
Another script-- when timer is > 0.1 ( This block is available in Events)-- switch costume to STOP
I think This will work without a variable
Thank you :)
Cool!
this is helpful for me, thanks so much!
Glad it helped, you're very welcome! :D
YOU'VE HELPED ME SO MUCH!
Also there's an easier way to do this guys just put the reset timer in a forever loop and if the timer is greater than 0.1 mean it didn't reset meaning you stopped the project then trigger it
Credits to here ruclips.net/video/BDV5IhDXWp4/видео.html
Thanks for the tip!
helped me out, a lot! thank you man
You're so welcome! :D
im using penguinmod so i already have a when stop sign clicked block
Oh I knew this understand this till now thank you now I understand the scratch science I just behind it!!!!!!!!!
Your the best thank you so much
Thank you, you're welcome!! :D
Woah! I even used that in my platformer (that platformer was for my tutorial)!
Awesome! Thanks! :D
thanks boi im using this for my first project
you're welcome lol
Awesome editing!
Thanks!
hi! im new here so idk about this channel but thanks for the idea as i needed this feature in my whole life!
Welcome!! :D I am glad I could help!
This is helpful for my Fortnite project
Awesome!
Good for my thumbnails, thx!
Or you can constantly reset the timer, then detect for when the timer is > 0
Good idea!
Nice tutorial!
Thanks!
thanks so much for explaining
You're welcome!
Make more tutorials it always helps me
NICE VIDEO really help me
Happy to help you out! :D
thank you alot this really helped with my thumbnail thanks so much appreciate it
Glad it helped! :D
It doesn’t work on me it just switches to thumbnail when I pressed the green flag
Are you sure you copied everything correctly? It will work!
@@ShiftClickLearn I did everything right in the video but it did not work I think It might be the 0.01
@@ShiftClickLearn hi
This is so helpful
I'm glad!
That’s so cool!
Thanks SammyCheez! :D
ShiftClickLearn: Releases a new video
17.4 + Subscribers: OOOOOOOOOOOO!!!!!!!!!!!!!!
4:26 e🅱️ic XD
xD
Thank you for helping me out. Im making a thumbnail for my game cookie clicker and i need to use a tutorial❤
time to rickroll scratch
loll
I like your thinking
thank you, I'm gonna use this on a project so it can hide health variables when the stop button is hit and the thumbnail shows!
Thanks bro, it's very useful
Thank you for helping me in scratch god bless you 💕💕🙏🙏
if don't have variables, just use the reset timer contently reset to 0.
so helpful
I'm glad!
Thankyou, It is pretty cool.
Thanks, you got a sub and like!
You're welcome! Thank you so much! :D
good idea
Thank you! Cheers!
Griffptach made a lemon shooter tutorial right?Im adding a shop to it so could you a shop tutorial?Pleaaaase
You could use the shop from my Cat Clicker tutorial series!
@@ShiftClickLearn oh okay thx I will credit you
good tutorial
Thanks!
you can make it like this also: when green flag clicked, say hi! forever reset timer. when timer > 0 say 12345
Thank you so much
You are very welcome!
this is really helpful, but when it slides down it seems to glitch back and forth
Hmm, did you copy the movement code? I don't think it should move back and forth.
U might be the next Griffpatch :D Keep up the good work!
thats impossible, griffpatch is the best, but yeah this guy is still an xpert
can[t you do a "when green flag clicked forever reset timer" and then just "put an if time > 0"
Thank you
You are welcome!!
lol
he saying "WOOOOOW IM COMMENTING ON MY OWN VIDEOOOOOOOO"
xD
I wonder how much you can improve from how you are which is already crazy good but to like hacker level.
This is good in all but you can just put forever reset timer, when timer 0, do what you want
The reason I didn't do that is because some functions use the timer as a variable, and resetting the timer will break them.
@@ShiftClickLearn You can use "days since 2000."
Thanks!
No problem!
Omg thank you so much !!! This is gonna be super useful for my project . You're a lifesaver
I see my scratch editor as 2.0 bc of the scratch addons config
nice
But if you double-click that stop sign it would stop saying "Stop Sign".
Yeah
@@HonzaChannel69420 I tried that!
Amazing!
ty
yes, you did explain it well :)
WAIT, why is the sprite named d o g? A joke?
Yeah it's a joke! XD
I did a normal game that when you press the stop button the button says: ¡auch!
Cool!
nice sprite name lol
Lol you found my Easter Egg!
Can you please do "how to make a feedback button in scratch"
Hmm, what do you mean by that?
@@ShiftClickLearn I think he meant to say how to make a button in your project where you can send your feedback to the creator, I think I know how.
@@ShiftClickLearn I'm testing it
VERY VERY THANYOU
You are welcome
here is something funny if you have scratch addons and you pause the project both timers stop
Interesting...
@kahil mujaddid Aljuffry yes
nice video
Thanks
That's awesome
i'm having a small problem where :
in my game if i stop, it shows the thumbnail i made, but when i try to run the game again, i actually have to double click the green flag, so it doesn't work the first time i click it, it just glitches :P
if anyone has a solution to this problem please tell me, i would appreciate it a ton!
edit : nvm i fixed it sorry :P
I'm glad you fixed it!
@@ShiftClickLearn thanks! i may have lost a couple brain cells but its ok
life with scratch
what about cats??