As an aside, using rockets against the Cyberdemon is the biggest trap in Doom history. The Cyberdemon (along with the Spider Mastermind) are actually immune to splash damage, aka the actual explosion caused by the rockets. The damage range for the rocket launcher is 20-160 for the rocket itself, plus an additional 128 splash damage. So without the splash damage, you're only hitting for 20-160 damage, which is just slightly stronger than the normal shotgun which does 35-105 at point blank range.
In the Weapon Sway settings, you can disable sprite clipping so that the rear sight and sight on the weapon coincide with. You can experiment with these settings the center of the screen when aiming
Also, to prevent object sprites from sinking a couple of pixels underground, you need to set the “Adjust sprite clipping” parameter to “Always” in the Opengl settings
Just had my first enemy encounter and i got scared the hell out. I was going trough a dark hallway when i started hearing something screaming. And suddenly out of the darkness a ghost looking creature runned towards me, my first instinct was to start shooting at that thing till it dies.......i died. After looking at what i had on my arsenal i found a cross so i tried using it, and it worked. Man this mod is scary!
Killing the Cyberdemon by circlestrafing him with rocket launcher is badass....but killing him with axe and bug spray is utterly based.
It was intense with only 1 hp 😅
As an aside, using rockets against the Cyberdemon is the biggest trap in Doom history. The Cyberdemon (along with the Spider Mastermind) are actually immune to splash damage, aka the actual explosion caused by the rockets. The damage range for the rocket launcher is 20-160 for the rocket itself, plus an additional 128 splash damage. So without the splash damage, you're only hitting for 20-160 damage, which is just slightly stronger than the normal shotgun which does 35-105 at point blank range.
It's possible to fist it
1:28:26 Your kill of the cyberdemon in Lost in Darkness went down in history😂
The can of death haha!
One HP Cyberdemon circle-killing. Nice. Even better as bug spray and a fire axe of all things.
The sound design in this mod is absolutely impeccable. 44:35 is terrifying.
Yea I freaked out a bit 😅
LitDoom sound effect
so, so atmospheric, I love this wad. I played a couple of levels, but sometimes i get really strong enemies near my spawn and get insta-killed.
33:18 That Caco death wail... _[Shiver]_ Absolutely phenomenal sound design, holy Hell.
In the Weapon Sway settings, you can disable sprite clipping so that the rear sight and sight on the weapon coincide with. You can experiment with these settings the center of the screen when aiming
So you mean it's not me who just has bad aim? 😂 Gotta check this out!
Also, to prevent object sprites from sinking a couple of pixels underground, you need to set the “Adjust sprite clipping” parameter to “Always” in the Opengl settings
Nice thanks!
Just had my first enemy encounter and i got scared the hell out. I was going trough a dark hallway when i started hearing something screaming. And suddenly out of the darkness a ghost looking creature runned towards me, my first instinct was to start shooting at that thing till it dies.......i died.
After looking at what i had on my arsenal i found a cross so i tried using it, and it worked.
Man this mod is scary!
Good times 👌
Sounds effects are awesome! I am mesmerised...
Holy cow, the fireblu is really good to watch now
31:20 This monster has learned the basics of stealth
"Very Budget Stalker."
Nice
that big guy really just threw a handful of maggots at you...
And spiders can also be killed with a spray
Are you planning to add loot from monsters? Or do you want to keep it realistic that monsters don't drop anything?
@@francoplajsItems drop out from a logical point of view. For example, a dog cannot drop ammo, but a cultist can
Yes I noticed that and I like the way you think! I'll just have to hope I face more enemies with weapons my next playthrough, because I like loot 👌
Did you just kill a cyberdemon with bug spray?
It could be hairspray!
Funny, in the 90s I used to fear Halls of the Damned. Now with everything dark and new enemies I don't think its tense or fearful
holy shit I felt that one.
Any chance you could link your reshade settings? Looks very cool!
Sorry but I don't have my presets uploaded anywhere. But glad you like it!
Well that's just weird. Kills 0%? Didn't see a monster in that entire map. Items 0%? You picked up lots of items.
Due to a technical feature of the mod, the statistics at the end of the level are always incorrect
What difficulty is this??? It seems like the perfect difficulty
I play on easy. I think damage from enemies is 1.0 x . I don't know if any other factors change if you increase the difficulty though.
@@francoplajsOnly enemies damage
did you make this mod?
No. You find who made it in the description 👍