The whole episode felt like an Artosis stream, the unadulterated copium, the fruitless attempts at rationalizating the opponents mindless aggression, the "It shouldn't work, it only works cause they are bad", grade A+ content m8.
Instead of no defense; it should be units which leave creep can’t go back on creep. Under the condition that units on creep can only a-move into off-creep. This way you can still a-move into opponent with newly build units, and get rid of units on your creep with the a-move without actually defending, because you are attacking.
Harstem I like this idea but maybe we evolve the rules to where any units you are sending out to attack can attack anything on their way. You just can't send units backwards to defend.
22:00 He just threw them out to die to inflict damage and that's it. And then if you can't defend against that then you just lost and he went with it. It's just a dumb rule to not being able to defend. Any double drop medivac wipes you out.
Great idea. There was this alphastar strat, where they constantly base traded with stalkers and/or traded at bases with cannon/battery all over the map. I'm hoping you'll try that out someday. It's pretty much only-attack. Alphastar had some good builds e.g. the 2 starport TvT build
I think you need to use a nydus in this challenge so you can keep attacking with your reinforcements instead of them being stuck because of his attacking army is in the way. Could also help getting your lings into his base if he's walled in
I am a Zerg player, and although my rating might not be very high, you don’t need a high rating to understand what Terran or Protoss can do in the early game. It often feels like playing against an autistic opponent when facing Terran. No matter what you do, it seems like it’s never enough. Against other races, early-game strategies are more easily counterable, but with Zerg, you invest so much APM into a particular strategy, and Terran can easily counter it and everything you did as zerg gone to waste. It feels like the match is predetermined. If Zerg loses a few drones early on, it’s often not affordable and hard to recover from. However, if Terran loses SCVs at the start, they can just rebuild them quickly from the Command Center or use Mules to compensate for the loss.The Zerg base is easily assaultable. You can understand that the terran player is worse than you when you play against him as zerg but he can still win even though you are bettter than him. People don'T want to see this and don'T want to accept this but this is the fact. I don't have any respect to a terran player at all seriously whatever skill they have with that race. Zerg is a race which supposed to attack and overwhelm opponent with the attacks zerg is not a defending race but in sc2 zerg became ''must defend to surive to play'' race this is ridicilous and unreal.
is there an objective rule here or is it more of a subjective / intent thing? like, e.g., can you attack an army in your nat BEFORE you take it? what if you took it and lost it (still "defending")? only queen attacks on creep? what if the structures are killed but creep remains? could you "defend" an offensive nydus???
@@BBJones93 You asked why they don't burrow their drones, I answered why; but since your brain seems to be stuck in IODIS mode i'll make it more clear: the investment isn't worth it, you need the resources for other things. Specially early on, which is the only time making the terran spend a scan would be somewhat relevant.
@@wasfas1977 You answered with an obvious and idiotic reason as even in late game where burrow is researched zerg players pull their drones from run bys instead of burrow them. Since all run bys have no detection, especially from toss and other zerg then this obviously isn't the right conclusion. Now, if you are finished with the basics, i'm still looking for a real answer.
Idea - win the game by out mining the map first ping video but force your enemy to either tap out early or just mine out the map before them and have an endless macro game
Great video as usual. However I think you should redo this but let yourself at least partly defend. Call it "constant aggression" with the goal of always being aggressive. So you can defend, but only if your troops are there in the area, so newly built troops can defend, all other units are already on the offensive!
"Banshees are just too good, there's no counter". I mean, I know at the highest level of play you can only afford to build 1 spore per base (sometimes only 2 per 3) and you have to micro your queens really well to not fall behind, but in Masters tier games, have you tried building 2 spores per base? You're already playing a funky build, there's no reason you have to stick to the meta of 1 spore per base. You can just build 2, 1 on either side of the mineral line, and call it a day.
@@Kyle-qz4wm Well thats kinda bullshit though. What does it matter if youre defending with a queen or lings? Hell, he even pulled back the lings when he went to attack a couple times.
@@zhadoomzx What? You too dense to understand I didn’t not understand your ‘point’, and that your comment is just something one might expect of a lobotomite?
The Captain has a fever, and the only prescription is more lings
Even Kassandra couldn't appreciate the level of frustration Harstem has to endure when his opponents win for the wrong reasons
The whole episode felt like an Artosis stream, the unadulterated copium, the fruitless attempts at rationalizating the opponents mindless aggression, the "It shouldn't work, it only works cause they are bad", grade A+ content m8.
Instead of no defense; it should be units which leave creep can’t go back on creep. Under the condition that units on creep can only a-move into off-creep. This way you can still a-move into opponent with newly build units, and get rid of units on your creep with the a-move without actually defending, because you are attacking.
21:19 that spine got very excited, even without a sensation-pit
THE SENSATION PIT I want a shirt.
11:39 waiting for next game why fuming. Thank you for that part. So many people can connect with this :-)
Harstem I like this idea but maybe we evolve the rules to where any units you are sending out to attack can attack anything on their way. You just can't send units backwards to defend.
Dude forgot to edit the loading screen in game 3 🥺
That was my favorite bit of commentary and it was game 3
I digged the keyboard solo
13:33 gave me a bgmwss idea: before finishing any building, cancel it and rebuild it.
Nice video captain!
Dude in the first 4m says, maybe I should get hydra for anti-air. 3m later, he has banshees I have no counter.
Yeah it's really hard, but I'd value wins quite high, they felt like a chaos of lings, running around and eating metal stuff
Touche, Harstem
19:13 Sensation nest 😂😂😂
22:00 He just threw them out to die to inflict damage and that's it. And then if you can't defend against that then you just lost and he went with it.
It's just a dumb rule to not being able to defend. Any double drop medivac wipes you out.
Great idea. There was this alphastar strat, where they constantly base traded with stalkers and/or traded at bases with cannon/battery all over the map. I'm hoping you'll try that out someday. It's pretty much only-attack. Alphastar had some good builds e.g. the 2 starport TvT build
28:32 😂That was such a funny surprise moment
Touche harstem, touche
7:18 "hellion, that's not nice. Maybe more lings, feel like more lings would be good"
@Harstem Worker Wars sounds nice, win by only kill the other player's workers, no other units (unless they are in the way)
just started watching this one but... what happens if you get cannon rushed?
19:13 Sensation Pit
Gumbi has got to be the most mech screaming StarCraft name I’ve ever heard. Of course he plays Mech.
Might be better to make the challenge so you can only have as many queens as you have bases, so that you can replace ones that get killed.
Felt some Boss Ross vibes here. Happy epic little trees
Captain forgot the challenge .. he is actively defending, and even talks about best way to defend ....
Does this count as BGMWSS?
Terran never goes home, as all Teran players believe 5 hellbats or a medivac full of marines is enough to win against any army.
And it is in most of the cases
Why only ling bane?
I think you need to use a nydus in this challenge so you can keep attacking with your reinforcements instead of them being stuck because of his attacking army is in the way. Could also help getting your lings into his base if he's walled in
I am a Zerg player, and although my rating might not be very high, you don’t need a high rating to understand what Terran or Protoss can do in the early game. It often feels like playing against an autistic opponent when facing Terran. No matter what you do, it seems like it’s never enough. Against other races, early-game strategies are more easily counterable, but with Zerg, you invest so much APM into a particular strategy, and Terran can easily counter it and everything you did as zerg gone to waste. It feels like the match is predetermined. If Zerg loses a few drones early on, it’s often not affordable and hard to recover from. However, if Terran loses SCVs at the start, they can just rebuild them quickly from the Command Center or use Mules to compensate for the loss.The Zerg base is easily assaultable. You can understand that the terran player is worse than you when you play against him as zerg but he can still win even though you are bettter than him. People don'T want to see this and don'T want to accept this but this is the fact. I don't have any respect to a terran player at all seriously whatever skill they have with that race. Zerg is a race which supposed to attack and overwhelm opponent with the attacks zerg is not a defending race but in sc2 zerg became ''must defend to surive to play'' race this is ridicilous and unreal.
Does Zerg has only queens, drones and zerglings (and things evolving from zerglings)?
No, it has overlords too!
Thank you Captain for your awesome content
11:38 instead off queens built extra spores and spines; and ofc you need muta and corruptor spray if your always counter mode :P
You should try one of the early roach builds, Lambo's 5 roach or 9 roach. Kill those walls.
That last play was SO cool dude
is there an objective rule here or is it more of a subjective / intent thing? like, e.g., can you attack an army in your nat BEFORE you take it? what if you took it and lost it (still "defending")? only queen attacks on creep? what if the structures are killed but creep remains? could you "defend" an offensive nydus???
Is it dumb but why do people only build one spore -- if you are going to lose like 2 workers it has to be worth building more spores?
why don't zerg just burrow drones if they need to no defend? At the very least you waste them a scan and the results are the same.
Burrow needs to be researched (100/100 and 71 seconds)
@@wasfas1977 oh no! That is horrible news that these things cost.
@@BBJones93 You asked why they don't burrow their drones, I answered why; but since your brain seems to be stuck in IODIS mode i'll make it more clear: the investment isn't worth it, you need the resources for other things. Specially early on, which is the only time making the terran spend a scan would be somewhat relevant.
@@wasfas1977Except, Harstem accidentally researched it one game and didn't use it.
@@wasfas1977 You answered with an obvious and idiotic reason as even in late game where burrow is researched zerg players pull their drones from run bys instead of burrow them. Since all run bys have no detection, especially from toss and other zerg then this obviously isn't the right conclusion. Now, if you are finished with the basics, i'm still looking for a real answer.
Harstem is going to send in his own iodis for banshees 😅
21:42 pretty sure he saw an opponent that doesn't (know how to) defend?
Bgmwss idea: make it obvious that it is a stupid challenge, and when they start abusing it break the rules of the challenge to win.
This feels like a lot of my low level games xD
Idea - win the game by out mining the map first ping video but force your enemy to either tap out early or just mine out the map before them and have an endless macro game
good luck for Clem today
Great video as usual. However I think you should redo this but let yourself at least partly defend. Call it "constant aggression" with the goal of always being aggressive. So you can defend, but only if your troops are there in the area, so newly built troops can defend, all other units are already on the offensive!
"Banshees are just too good, there's no counter". I mean, I know at the highest level of play you can only afford to build 1 spore per base (sometimes only 2 per 3) and you have to micro your queens really well to not fall behind, but in Masters tier games, have you tried building 2 spores per base? You're already playing a funky build, there's no reason you have to stick to the meta of 1 spore per base. You can just build 2, 1 on either side of the mineral line, and call it a day.
platinum league here, i often end up getting 4 or more spores when i anticipate the banshee harass. wastes their time so good
Just go mass Muta after mass zerg, he'll be FLABERGASTED
one of the funniest episodes
could watch this for hrs
mfw Harstem's not defending defends better than my defending
Love your content man
why wouldn't the terran build a siege tank to counter mass ling.
Game 1, We take those
lol @ harstem defending 1 and a half minutes into the first game.
If you're talking about 2 and a half minutes into the game, he said that he can use queens to defend.
@@Kyle-qz4wm Well thats kinda bullshit though. What does it matter if youre defending with a queen or lings? Hell, he even pulled back the lings when he went to attack a couple times.
@@Konranjyoutaihe is allowed 1 queen per base as defence.
@@adamnevraumont4027 Then he is defending, so whats the point of this challenge?
@@Konranjyoutai He needs the queens to inject. You want him to run away with his queen at the start and lose every game to the terran's 1 reaper?
Ohh you said "Mech" Player... My sleepy brain was impressed that there are SC2 players gaming on MacOS 🤦
I play on Mac 😅
@@TheJJHavoc if that's so, than I'm back at being impressed again :)
lol same i was like what's wrong with Mac users
19:15 no solution "hovering 7+ spore in minerals which if was spores banshee wouldn't do anything :P
This video should have been just 3 min long just for the fun of it
I never understand what he means by "for banter". Why would you build something just for something to talk about? 🤣
It appears not defending might be a poor strategy.
Drop lords and nydus my man, also prob more static d
Even harstem isnt used to winning on BGMWSS.
Complaining when he wins smh
lool
bring back greediest man, that was more fun
"I can't defend" ... proceeds to play macro zerg and only builds lings. Never change Captain!
this has to be one of the worst challenges you have ever done. does not look like fun
I hate this new RUclips layout. Why did they make it so fukd?
What new RUclips layout?
@@Liam.Lacoste you might randomly see the different layouts if you check out a video in incognito mode
Captain, go play sc eco now
you had better ideas for fun games
Just make more queens dude... how about you keep the good stuff in the challenge and scrap the BS parts
???
@@ZerglingLover What? You too dense to understand 20 words?
@@zhadoomzx What? You too dense to understand I didn’t not understand your ‘point’, and that your comment is just something one might expect of a lobotomite?
@@ZerglingLover ???
@@zhadoomzx now you’re too dense to understand a paragraph?