⭐ *Use Star Code "PREMIUM" when buying Robux or Premium to support the Channel!* 🥗 I get paid when you use my Star Code! Join my Discord and work together with other players to get Prizes from The Classic!: discord.gg/QBw3Vhe
The world of Roblox has always been a haven for gamers seeking creativity, community, and fun. Over the years, countless events have captured the hearts of players, offering exciting activities, unique rewards, and unforgettable experiences. However, not all events manage to sustain their initial allure. Recently, I found myself deeply disappointed by an event that began with immense promise but ended on a sour note, tainted by a hefty price tag of 39,000 Robux for a coveted item. When the event was first announced, the buzz within the Roblox community was palpable. It promised an array of engaging activities, collaborative challenges, and exclusive rewards that enticed players from all corners of the platform. The anticipation built up as the event's launch date approached, and I, like many others, eagerly awaited the chance to dive into the festivities. At the outset, the event did not disappoint. The design was immersive, with well-crafted environments and thoughtfully planned quests that kept players engaged. I spent hours exploring the event's virtual world, teaming up with friends to tackle challenges and earn rewards. The sense of community was strong, and the excitement was contagious. Each new stage of the event unveiled more surprises, and it seemed like the developers had truly outdone themselves. However, as the event progressed, whispers of a final, ultimate reward began to circulate. This item, shrouded in mystery, was said to be the crowning jewel of the event, the prize that would distinguish the most dedicated participants. Naturally, my curiosity was piqued, and I pushed forward, eager to see what awaited at the event's culmination. Then came the moment of revelation. The ultimate item was finally unveiled, and while it was indeed as spectacular as the rumors suggested, it came with a staggering price: 39,000 Robux. For context, this amount of Robux equates to several hundred dollars in real-world currency. The excitement that had been building up throughout the event quickly dissipated, replaced by a sense of disbelief and frustration. The abrupt introduction of such a significant paywall felt like a betrayal of the community's trust. Many players, myself included, had invested considerable time and effort into the event, motivated by the prospect of earning rewards through gameplay and perseverance. To see the ultimate prize locked behind such a steep financial barrier was disheartening. It created a stark divide between those who could afford to spend such an exorbitant amount and those who could not, undermining the inclusive spirit that Roblox events are meant to foster. In the days that followed, the sentiment of disappointment echoed throughout the community. Forums and social media were flooded with players expressing their frustration and disillusionment. The event, which had started as a celebration of creativity and camaraderie, had left many feeling excluded and undervalued. It was a stark reminder of the growing trend of monetization within gaming, where the joy of playing is increasingly overshadowed by the pressure to pay. Reflecting on this experience, I am left with a mix of emotions. The initial stages of the event were undeniably enjoyable, showcasing the potential of what well-designed Roblox events can offer. However, the final twist-a reward that demanded an exorbitant amount of Robux-left a bitter taste. It highlighted the importance of balancing monetization with the core values of fairness and accessibility, especially in a platform predominantly enjoyed by younger audiences. In conclusion, my disappointment with this Roblox event serves as a cautionary tale for both developers and players. While it is understandable that monetization plays a role in sustaining the platform, it should not come at the expense of the community's trust and enjoyment. As players, we cherish the opportunities to engage, create, and connect without the looming shadow of prohibitive costs. It is my hope that future events will learn from this misstep, ensuring that the spirit of inclusivity and fun remains at the heart of the Roblox experience.
The world of Roblox has always been a haven for gamers seeking creativity, community, and fun. Over the years, countless events have captured the hearts of players, offering exciting activities, unique rewards, and unforgettable experiences. However, not all events manage to sustain their initial allure. Recently, I found myself deeply disappointed by an event that began with immense promise but ended on a sour note, tainted by a hefty price tag of 39,000 Robux for a coveted item. When the event was first announced, the buzz within the Roblox community was palpable. It promised an array of engaging activities, collaborative challenges, and exclusive rewards that enticed players from all corners of the platform. The anticipation built up as the event's launch date approached, and I, like many others, eagerly awaited the chance to dive into the festivities. At the outset, the event did not disappoint. The design was immersive, with well-crafted environments and thoughtfully planned quests that kept players engaged. I spent hours exploring the event's virtual world, teaming up with friends to tackle challenges and earn rewards. The sense of community was strong, and the excitement was contagious. Each new stage of the event unveiled more surprises, and it seemed like the developers had truly outdone themselves. However, as the event progressed, whispers of a final, ultimate reward began to circulate. This item, shrouded in mystery, was said to be the crowning jewel of the event, the prize that would distinguish the most dedicated participants. Naturally, my curiosity was piqued, and I pushed forward, eager to see what awaited at the event's culmination. Then came the moment of revelation. The ultimate item was finally unveiled, and while it was indeed as spectacular as the rumors suggested, it came with a staggering price: 39,000 Robux. For context, this amount of Robux equates to several hundred dollars in real-world currency. The excitement that had been building up throughout the event quickly dissipated, replaced by a sense of disbelief and frustration. The abrupt introduction of such a significant paywall felt like a betrayal of the community's trust. Many players, myself included, had invested considerable time and effort into the event, motivated by the prospect of earning rewards through gameplay and perseverance. To see the ultimate prize locked behind such a steep financial barrier was disheartening. It created a stark divide between those who could afford to spend such an exorbitant amount and those who could not, undermining the inclusive spirit that Roblox events are meant to foster. In the days that followed, the sentiment of disappointment echoed throughout the community. Forums and social media were flooded with players expressing their frustration and disillusionment. The event, which had started as a celebration of creativity and camaraderie, had left many feeling excluded and undervalued. It was a stark reminder of the growing trend of monetization within gaming, where the joy of playing is increasingly overshadowed by the pressure to pay. Reflecting on this experience, I am left with a mix of emotions. The initial stages of the event were undeniably enjoyable, showcasing the potential of what well-designed Roblox events can offer. However, the final twist-a reward that demanded an exorbitant amount of Robux-left a bitter taste. It highlighted the importance of balancing monetization with the core values of fairness and accessibility, especially in a platform predominantly enjoyed by younger audiences. In conclusion, my disappointment with this Roblox event serves as a cautionary tale for both developers and players. While it is understandable that monetization plays a role in sustaining the platform, it should not come at the expense of the community's trust and enjoyment. As players, we cherish the opportunities to engage, create, and connect without the looming shadow of prohibitive costs. It is my hope that future events will learn from this misstep, ensuring that the spirit of inclusivity and fun remains at the heart of the Roblox experience.
I did this immediately when the duck opened and everyone that did the boss, including me were excited when the tic machine blew up then got so disappointed when there wasnt anything we were given. (Also the fact that the sword costs more than headless and the two skins made for the event combined)
The only thing the new generation kids is looking for is gratification for what they do and rewards, that's why this event should be available only for accounts from 2006 to 2009.
@@emeraldeiscue I realize from your answer that you never played NES/PS1/PS2 games, the only "reward" was to finish the game and see the credits like in The classic event.
Roblox: My fellow workers! Lets make the player find a code to open a secret door in a bunker, do a boss battle and give them nothing in reward! Workers: *YAAAAAAAY* 🎉🎉🎉🎉
I'll say, Again 4x Even Rb Battles would give - BETTER Prizes, BETTER Content, BETTER CHOICES of games if they were HERE doing that event. , they of course would follow the OG community. THIS EVENT LOSES to: READY PLAYER ONE and TWO HARDLY This boss battle was: 1. Rushed 2. Uncreative Fight mechanic for a beloved villain of Old Roblox that has some lore on it 3. i Was expecting to teleport to a place. And 1x1x1x1 would appear and would have some 3 phases to kll him with full healthbar and all and the player would need to choose between Rocket, dodgeballer ball, slingshot, etc all classic items it would have alot of parkour, dodge, and so much insane gameplay that it would be memorable But no, Roblox be like: Oh no lets create a boss fight under 1 day! since we are in a hurry. and it may look cool!!
Bro roblox think he can treat like that no badge no free item from boss just a sponsor of some kind of group and the sword they like ou ypu defeat boss ou ups no badge no item go buy for good offer 40k robux and here the credit have good day we need revenge on roblox or they giving us badge and free sword or not they gonna crying like a baby's saying wHy uwaaaaaaaaaaa
@@MoleMan12 oh i thought u meant someone else because… 1x1x1x1 wasnt really a hacker (at least i dont think he was) i think we was a test account of some sort
⭐ *Use Star Code "PREMIUM" when buying Robux or Premium to support the Channel!* 🥗
I get paid when you use my Star Code!
Join my Discord and work together with other players to get Prizes from The Classic!: discord.gg/QBw3Vhe
Hello
Sadly... There's No UGC, Badge, Items On The Classic Nor Tix And Tokens
Sadly u get nothint, not even a badge nothing, kinda fun to find the code but we get nothing what so ever
Reasons to not do the boss battle:
- no prize
Fr
Fr
The world of Roblox has always been a haven for gamers seeking creativity, community, and fun. Over the years, countless events have captured the hearts of players, offering exciting activities, unique rewards, and unforgettable experiences. However, not all events manage to sustain their initial allure. Recently, I found myself deeply disappointed by an event that began with immense promise but ended on a sour note, tainted by a hefty price tag of 39,000 Robux for a coveted item.
When the event was first announced, the buzz within the Roblox community was palpable. It promised an array of engaging activities, collaborative challenges, and exclusive rewards that enticed players from all corners of the platform. The anticipation built up as the event's launch date approached, and I, like many others, eagerly awaited the chance to dive into the festivities.
At the outset, the event did not disappoint. The design was immersive, with well-crafted environments and thoughtfully planned quests that kept players engaged. I spent hours exploring the event's virtual world, teaming up with friends to tackle challenges and earn rewards. The sense of community was strong, and the excitement was contagious. Each new stage of the event unveiled more surprises, and it seemed like the developers had truly outdone themselves.
However, as the event progressed, whispers of a final, ultimate reward began to circulate. This item, shrouded in mystery, was said to be the crowning jewel of the event, the prize that would distinguish the most dedicated participants. Naturally, my curiosity was piqued, and I pushed forward, eager to see what awaited at the event's culmination.
Then came the moment of revelation. The ultimate item was finally unveiled, and while it was indeed as spectacular as the rumors suggested, it came with a staggering price: 39,000 Robux. For context, this amount of Robux equates to several hundred dollars in real-world currency. The excitement that had been building up throughout the event quickly dissipated, replaced by a sense of disbelief and frustration.
The abrupt introduction of such a significant paywall felt like a betrayal of the community's trust. Many players, myself included, had invested considerable time and effort into the event, motivated by the prospect of earning rewards through gameplay and perseverance. To see the ultimate prize locked behind such a steep financial barrier was disheartening. It created a stark divide between those who could afford to spend such an exorbitant amount and those who could not, undermining the inclusive spirit that Roblox events are meant to foster.
In the days that followed, the sentiment of disappointment echoed throughout the community. Forums and social media were flooded with players expressing their frustration and disillusionment. The event, which had started as a celebration of creativity and camaraderie, had left many feeling excluded and undervalued. It was a stark reminder of the growing trend of monetization within gaming, where the joy of playing is increasingly overshadowed by the pressure to pay.
Reflecting on this experience, I am left with a mix of emotions. The initial stages of the event were undeniably enjoyable, showcasing the potential of what well-designed Roblox events can offer. However, the final twist-a reward that demanded an exorbitant amount of Robux-left a bitter taste. It highlighted the importance of balancing monetization with the core values of fairness and accessibility, especially in a platform predominantly enjoyed by younger audiences.
In conclusion, my disappointment with this Roblox event serves as a cautionary tale for both developers and players. While it is understandable that monetization plays a role in sustaining the platform, it should not come at the expense of the community's trust and enjoyment. As players, we cherish the opportunities to engage, create, and connect without the looming shadow of prohibitive costs. It is my hope that future events will learn from this misstep, ensuring that the spirit of inclusivity and fun remains at the heart of the Roblox experience.
The world of Roblox has always been a haven for gamers seeking creativity, community, and fun. Over the years, countless events have captured the hearts of players, offering exciting activities, unique rewards, and unforgettable experiences. However, not all events manage to sustain their initial allure. Recently, I found myself deeply disappointed by an event that began with immense promise but ended on a sour note, tainted by a hefty price tag of 39,000 Robux for a coveted item.
When the event was first announced, the buzz within the Roblox community was palpable. It promised an array of engaging activities, collaborative challenges, and exclusive rewards that enticed players from all corners of the platform. The anticipation built up as the event's launch date approached, and I, like many others, eagerly awaited the chance to dive into the festivities.
At the outset, the event did not disappoint. The design was immersive, with well-crafted environments and thoughtfully planned quests that kept players engaged. I spent hours exploring the event's virtual world, teaming up with friends to tackle challenges and earn rewards. The sense of community was strong, and the excitement was contagious. Each new stage of the event unveiled more surprises, and it seemed like the developers had truly outdone themselves.
However, as the event progressed, whispers of a final, ultimate reward began to circulate. This item, shrouded in mystery, was said to be the crowning jewel of the event, the prize that would distinguish the most dedicated participants. Naturally, my curiosity was piqued, and I pushed forward, eager to see what awaited at the event's culmination.
Then came the moment of revelation. The ultimate item was finally unveiled, and while it was indeed as spectacular as the rumors suggested, it came with a staggering price: 39,000 Robux. For context, this amount of Robux equates to several hundred dollars in real-world currency. The excitement that had been building up throughout the event quickly dissipated, replaced by a sense of disbelief and frustration.
The abrupt introduction of such a significant paywall felt like a betrayal of the community's trust. Many players, myself included, had invested considerable time and effort into the event, motivated by the prospect of earning rewards through gameplay and perseverance. To see the ultimate prize locked behind such a steep financial barrier was disheartening. It created a stark divide between those who could afford to spend such an exorbitant amount and those who could not, undermining the inclusive spirit that Roblox events are meant to foster.
In the days that followed, the sentiment of disappointment echoed throughout the community. Forums and social media were flooded with players expressing their frustration and disillusionment. The event, which had started as a celebration of creativity and camaraderie, had left many feeling excluded and undervalued. It was a stark reminder of the growing trend of monetization within gaming, where the joy of playing is increasingly overshadowed by the pressure to pay.
Reflecting on this experience, I am left with a mix of emotions. The initial stages of the event were undeniably enjoyable, showcasing the potential of what well-designed Roblox events can offer. However, the final twist-a reward that demanded an exorbitant amount of Robux-left a bitter taste. It highlighted the importance of balancing monetization with the core values of fairness and accessibility, especially in a platform predominantly enjoyed by younger audiences.
In conclusion, my disappointment with this Roblox event serves as a cautionary tale for both developers and players. While it is understandable that monetization plays a role in sustaining the platform, it should not come at the expense of the community's trust and enjoyment. As players, we cherish the opportunities to engage, create, and connect without the looming shadow of prohibitive costs. It is my hope that future events will learn from this misstep, ensuring that the spirit of inclusivity and fun remains at the heart of the Roblox experience.
No prize no badge no nothing out of it
not even a badge we got...
I asked an admin (Liam and bulhal) they told me they are planning for sum big but they cant tell us
same thing they said about this lol @@blimon
Nothing happened
Not even a badge or a token is actually received from defeating the boss, this is indeed such a huge disappointment from most of us on this event.
They had the chance to use the fucking sword but they made the bossfight be just a credit screen activator
@@TheLightBreakerColisioneryeah AT LEAST MAKE THE SWORD 100 ROBUX 39999 ROBUX FOR AN SWORD IS WAYYYY TO MUCH
@@Bloxbetagate7 Ikr you could buy both the limited classic bundles with that amount bruh
@@TheLightBreakerColisioner Fr 💀
@@Moulikyash yeah
I did this immediately when the duck opened and everyone that did the boss, including me were excited when the tic machine blew up then got so disappointed when there wasnt anything we were given. (Also the fact that the sword costs more than headless and the two skins made for the event combined)
them making it 40k robux is diabolical
fr bro I was waiting for the sword to release and skipped the sk8r hat to save robux for the sword
now I got neither
What even the point of doing it when all you get is NOTING
Ikr
im ngl, the event sucked, the sword was way too expensive and should've been the reward.
Not really, but a reward for the classic hub ONLY then sure.
You don't even get the badge 😭🙏
That's crazy💀💀💀
Is borken they forgot to fix it
I told everyone there no prizes
They forgot to add badge, so no one got it.
(Cry about it)
When I joined and did it I did not get the badge either lol
the live event was so bad it didn't even have any prize
YOU LOSER THE EVENT IS GREAT
Worst part is that you don’t even get the sword
They sell it for 40,000 robux 😭
@@Blue_Games2021rich people:This is pretty cheap ngl!
And Badge Is borken they forgot to fix it
@@Blue_Games202139k*
That's why this old man doesn't double check badges bro@@Kamronthefurryrobot
Can’t believe they made the sword 40k robux
wait actually? 💀
@@Tenavix 39999 to be exact
@@TenavixYes
it looks like a knockoff ugc
Where do you find it?
L event i spent 3 hours waiting and i had to go to the mall, i tried using 5G and played the event. the only thing i got was NOTHING
The only thing the new generation kids is looking for is gratification for what they do and rewards, that's why this event should be available only for accounts from 2006 to 2009.
it did suck overall tho it was a worse The Hunt
but then nobody would be playing since every person who started in 2006 has quit by now.
people expect a REWARD FOR COMPLETING AN EVENT??????? who woulda thought
@@emeraldeiscue I realize from your answer that you never played NES/PS1/PS2 games, the only "reward" was to finish the game and see the credits like in The classic event.
i mean, i get your point but they also should've put actual classic games like NDS, Flood Escape, Underground War, etc.
Even tho I get frustrated at hard games I didn’t like the boss fight because it was easy
They should've probably gave us tix at best, if not they should've just given a badge
Premiumsalad, This is perfect! I subscribed right away!
Keep yourself safe
Bot
@@gleeexayo chill
@@Tenavixwhat did he do?
BOT
Its really worst that we got nothing by defeating 1x1x1x1 boss and even the badge 🗿
Bruh even Blade Ball's 1x1x1x1 boss was better ngl 💀
@@MoonWorldStudios BRO FR
@@MoonWorldStudios Fr 💀
@@MoonWorldStudios fr you even got a ticket to open chests if you defeat Blade Ball 1x1x1x1💀💀
hey im the guy who teached you how to speed glitch :D
Taught not teached
@@JakeAndAmber bro stop talking you make kinder joy asmr
@@alsiy 😂 hahaha
We got 0279 and we beat it and the event was over
Roblox: My fellow workers! Lets make the player find a code to open a secret door in a bunker, do a boss battle and give them nothing in reward!
Workers: *YAAAAAAAY* 🎉🎉🎉🎉
Ive killed the boss 4 minutes after it became available
(I had no idea the numbers change every time)
I KNEW 1X1X1X1 WOULD BE A BOSSFIGHT IN THE EVENT
Edit: that was the most boring roblox event boss ive ever seen
The boss makes JP look like a demigod
but i put the code 0213 does it work
I was waiting for a rly big boss fight
kinda like rb battles but no, all we get is a blox fruit level boss and also getting nothing
like wow
Roblox finding a way to make everyone disappointed:
This is basically their regular job at this point
so that’s why there were numbers scattered across the map
Bro 1x1x1x1x1 boss figth when u beat it like ender drgaon in minecraft when u go to the portal
I'll say, Again 4x Even Rb Battles would give - BETTER Prizes, BETTER Content, BETTER CHOICES of games if they were HERE doing that event. , they of course would follow the OG community.
THIS EVENT LOSES to: READY PLAYER ONE and TWO HARDLY
This boss battle was:
1. Rushed
2. Uncreative Fight mechanic for a beloved villain of Old Roblox that has some lore on it
3. i Was expecting to teleport to a place.
And 1x1x1x1 would appear and would have some 3 phases to kll him
with full healthbar and all
and the player would need to choose between
Rocket, dodgeballer ball, slingshot, etc all classic items
it would have alot of parkour, dodge, and so much insane gameplay that it would be memorable
But no, Roblox be like: Oh no lets create a boss fight under 1 day! since we are in a hurry. and it may look cool!!
Bro 1x1x1x1 is just a fake hacker
But I agree boss is bad
Bro roblox think he can treat like that no badge no free item from boss just a sponsor of some kind of group and the sword they like ou ypu defeat boss ou ups no badge no item go buy for good offer 40k robux and here the credit have good day we need revenge on roblox or they giving us badge and free sword or not they gonna crying like a baby's saying wHy uwaaaaaaaaaaa
Even if the bossfight is kinda cool it's rlly dissapointing because after grinding for all those tixs we don't even get a prize.
They could've given us his Domino crown, but just a credits advertisement? Yeah. We were all fooled.
Roblox leaves so many players disappointed, that even the most common player feels awkward. Terrible end to the event
You got now doemonshank sword?
Its really gives nothing just a small ending
Maybe in the future the badge and the sword will exist as a reward ...
"It's not about the treasure it's about the journey"
BRO TY SO MUCH I CAN'T MANAGE TO DO IT WITH OUT YOU
Womp womp as event
Premiumsalad, You're amazing! Let's be friends and have fun together!
i do the boss battle so many time
still no badge or any reward
imagine doing allat for no badges, uncool
ATROCIOUS BOSS FIGHT‼️‼️🗣️🗣️🗣️🗣️🗣️🗣️🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥💯💯💯💯💯💯💯💯💯🥶🥶🥶🥶🥶🥶🥶🥶🥶🥶🥶🥶
Bruh You Will get nothing
Thx so that’s what the numbers meant when I saw them
That's cool bossfight i throught we also get the 1x1x1x1 sword but i saw that it cost robux
The event suck
@@VQ_EDITSVVkinda..
Maybe the real prize was the friends we made along the way
The boss fight:SO EZ!
i conpleted the boss fight, no badge and no sword, thanks roblox
Bro is flash.exe
Whats next? The end? The treasure? The Final?
the real prize is the friends we made along the way
I think Roblox will add badge and special ugc
I really thought we would get the sword for the reward
badges: 0%
items: 0%
enjoyment: 0%
a robloxian who simply wields a sword and chases after you: 100%
chases me? bro was tryna get out lol, he was trying to chase the people outside when i was doing the fight
@@starrliigghttlol
I completed boss fight!
Did you got the sowerd?
@@abukawsar8457no, roblox Sells it for 40 000 robux
Roblox hasn't given me the refund message and no reward for doing all that work? Im beyond disappointed
Have a good day
i am disappointed that we didn't get the sword we that we had to do a boss fight for.... roblox DID NOT cook on this event
Duck, volcano, moon, hunt
So wait was the tix machine to do with the rubber duck?
I definitely think we should’ve got 1 final prize for this like an avatar item, but everything but no prizes is great about it
The sword doesn’t work when I pull it
that’s what the number all over the map do
I thought there would at least be a ugc
Premium do you have joins on
thanks i completed it
The event is so bad that they even shortened the credits Rolling
I FIND ALL NUMBERS AND KNOW THE COLORS ALONE AND I DONT WIN A LITTLE BADGE?
EVERONE Badge Is borken they forgot to fix it
How did you get over 250 badges?!
OUCH
You need to cost 40000 robux and you can get the sword(why roblox doing that??💀)
Best boss battle ever... 4:56
premiumsalad vs 1x1x1x1 new and w/ Daemonshank (0 skills in sword fighting💀)
Ty
The only thing that was good at this event was the star code and admin items
1x1x1x1 nah id win
Me...nah id need ugc
1x1x1x1: nah, id keep the sword
we just type a code then kill 1x1x1x1 for nothing
the event so good it doesnt even happen
The prize is the friends we made along the way
People who heard chromatic exotic theme
We didnt get any sword or badge :( wasted 10 min of my life
I wish you get a free item if you kill 1x1x1x1
Only thing good here was the bucket hat,tds,arsenal and the hub
0213
We just kill 1x1 for nothing💀
it’s 1x1x1x1, not 1x1 GET IT RIGHT!!!😡😡
@@ShadowCodeX5Bro it's the same thing
Btw I killed him in the first minutes of opening the gate
Lol he has all 4 drinks, that's impossible
are you supposed to get the 1x1x1x1 sword?
No the sword is on sale for 40k robux
I did it with no tutorials!
The code was 4195 for me.
Roblox so lazy fr you literally just need to fight bot with sword and then you get credits
That hacker might see this event now and be like "wOw I'm FaMoUs!"
what hacker
@@giraffelove121x1x1x1
@@giraffelove12 1x1x1 was a hacker in Roblox around 2009
he would be devastated seeing the bossfight right after
@@MoleMan12 oh i thought u meant someone else because… 1x1x1x1 wasnt really a hacker (at least i dont think he was) i think we was a test account of some sort
This channel still exists?
And get nothing!!!!
Im just disappointed how you literally get nothing..the event is 7/10..that boss fight just downgraded a bit:/
The only thing you get is poor credits
I got nothing
the sword cost robux
no badge/ugc 🙁😭
code didnt work..