@@masculinegods7060 It's their Magnum Opus, the amalgamation of all that Atlus has learned through making their games for the past 35 years, exactly like Elden Ring for FromSoftware.
Because the game have front and back row mechanic,I notice a skill: “healing all allies on the same row”, so showing all party-buff animation at the same time is kinda confusing
The hype is overwhelming. Voice acting sounds incredible, music is always amazing by the genius of Shoji Meguro, visuals are nice, the aesthetics’s are a proven winner from P5/P3R, the battle theme with the vocals sounds so good and gameplay seems to be the culmination of their already successful formulas of past Atlus games, while diving for the first time in a fantasy JRPG. I can see why they chose this title to be the flagship of Atlus 25th anniversary; it does feel like the game they’ve always wanted to make, using the best elements of prior gems.
I'm glad they went with a gameplay closer to SMT while still using the enhancements brought by P5. The transition from dungeon to the two types of combat in particular is pretty impressively smooth. It's such a good demonstration of how to make modern JRPG unlike what Square Enix is pretending what it should be with their focus on action at all cost.
What's wrong with action? I kinda like what they're doing with ff. And square never stopped making turned based rpg btw. You think ff is their only ip lol
Trails series gameplay is very chunky compare to this tho, like I just played the demo for daybreak and I like it but this game looks more exciting then daybreak, and the action part of that game is sooo tedious. @@tNag556
It’s no coincidence. Iirc, during many end of year atlus interviews that famitsu does, multiple atlus devs stated they were all formula one fans and watch the races.
The music inside the gauntlet runner might already be one of Meguro's best and the game isn't even out. It's so grand and heartwrenching at the same time.
This game looks insane, i played P5, P5Royal, P5Strikers, P4 and Shin Megami Tensei 3, and this game really looks like it has the best of every one of Atlus past games, the art direction, the music, the gameplay, the exploration, everything looks like the perfect amalgamation of everything Atlus is capable of, im so excited for this and im extremely happy it comes out on pc day one!
So Refantazio protagonist is like Ludger in Tales of Xillia 2 in an NG+ run: he talks but only speaks your dialogue option and doesn't have dialogue of their own
Yeah, it’s the same way. The main character works in the Shin Megami Tensei and Persona series. The protagonist will have some voice lines, but for the most part is a blank slate with some voice acted lines. It’s a silent protagonist without a defined personality really besides a few lines of dialogue or your dialogue choices.
@@GalacticStarForge42 But it was said that, like Ringo, this protagonist would have talked... Though, since the player is explicitly meant to be a separate entity from the protagonist (a trailer said "Name the entity who guides the protagonist"), I do expect some disconnection between player and protagonist which will lead to the protagonist getting to speak, maybe like in Baten Kaitos where the apparent protagonist Kalas was a traitor and threw off the player avatar spirit
@@vittoriopugliese3352 I mean there is some in the prior games from Atlus. For example, you name the protagonist in Persona 5 and here’s how I’d define him, what I think they will do with the protagonist in this game since most of the team came from Persona 3/4/5 development: A silent protagonist is defined as a character who does not speak on their own and usually needs input from the player in the form of dialogue options. So for example, Link is a silent protagonist but someone like Makoto from Danganronpa is not. A silent protagonist is usually intended to provide some sort of way for the player to put themselves in the shoes of another person and become more immersed in the game. So what makes Joker different from someone like Link? They both serve the same purpose, but they do it in wildly different ways. What you’ll usually see with these silent protagonists is a constant deadpan look. However, Joker is VERY expressive. Everything from cutscenes to the menus have Joker showing tons of emotion. Secondly, we have the voice itself. Joker is a bit different when it comes to silent protagonists because he DOES speak without input from the player multiple times. This happens in both cutscenes and gameplay. It’s not too often, but it makes him feel more independent. Finally, we have his personality. The thing I really appreciate about Joker is that they found a way to make him the player’s vessel while still giving him an identity of his own. In his dialogue options you get a good feel for who Joker is. He’s a calm, clever and downright snarky person. He’s obviously trying his best to lay low and be a normal highschool student due to his criminal record, which sometimes comes across as him being low energy or disinterested. This is especially shown in the smaller details like how his glasses are purely decorative. However, in the metaverse we get to see the side of Joker that’s more raw. He’s a flamboyant, cocky show off that doesn’t mind being reckless if it means style points. Overall, playing as Joker is a much different feeling than playing as someone like Byleth from Three Houses for example. He’s silent enough so that the player can project, but also enough of his own person that he’s actually a character in his own right. I think that can best be seen in this community. Joker is pretty clearly a fan favourite with his popularity which is rare considering that silent protagonists usually aren’t talked about when people being up their favourite characters. Joker is clearly different, though. I hope that more developers follow in ATLUS’s footsteps when designing protagonists
This really looks like the culmination of all the team's experience building the various MegaTen and Persona titles. It's slick, it's stylish, it's pretty, and the combat looks fascinating. Nobody need me for all of October!
Considering how the skills, at least partially, seem to be based on MegaTen, and how Magnetite has already been shown to be a mechanic in this game (albeit working differently), I believe it's hightly possible this can still be considered part of the series as a whole, which given how different the setting is compared to other games, it's pretty neat.
This game is just an atlus 35th anniversary title. It draws influence from all their titles. The elemental skills come from digital devil story, the plot resembles digital devil saga, press turn from smt, calendar and social events from persona, items from etrian odyssey ,character references from Catherine, and a myriad of other references
TMS is still considered Megaten, and the only thing that carries over is skill naming, so Metaphor definitely is. Certainly more than Catherine, anyway, which is counted for some reason.
It's already a pre-order ultimate edition bonus and very likely to be a separate dlc post launch. There's an outfit for the entire cast representing almost every previous big title as per usual since the first version of P5. It also kind of confirmed the number of player characters if that wasn't already known information.
When I read 'Deadline' in 1:56, I'd say they're introducing a new rpg quest system. And I hope all rpg games, especially Bethesda games, use the quest deadline system.
@@binxmaster not really, in the witcher 3 there's some quest that require a certain amount of time to finish same with the trails series and monster Hunter world, in dragons dogma most side quest has a deadline depending on how far you were in the story
@@kira516 thanks for pointing out some rpg that has it, but back to my point, it's not implemented in most rpg, especially Bethesda games. The usage of deadline system whether explicitly shown or not, can create these non-linear outcomes in a linear story or quests
Man this game looks awesome. I am about to finish SMTVV which is my first Atlus game and planning to get P5 Royal for my switch as well. Sadly I will have to wait for the Switch2 to pick up this one
@@Temperance_XVII because it's a jrpg made by the same company... this is like if people freaked tf out because a square enix game was a little like final fantasy. like, obviously, but fanboys won't let it be its own thing.
@@daiyahigashikata This game in specific uses alot of Persona 5 features. Such as for one example, sizing up enemies to check their auras to see if they’re stronger than you. And while this feature probably wasn’t originally from Persona 5, that game is more popular than whatever it was originally from.
Waiting for reviews before deciding. If it’s a masterpiece, I’ll buy it sooner. If it’s just good, then I’ll be spending more time with Shadow of the Erdtree.
Midori the atlus leaker suggested the game would have dlc and that sega atlus are going forward with the expansion route moving forward. I think vengeance might've been the last one and that was only really cus they were going multiplat with that release. The only special edition that could happen in my mind is a compilation of the DLC's and maybe like an additional costume.
Dude seriously, this hits all the spots ! Amazing universe, intresting characters, masterpiece ui as always, gameplay looks great too… the only thing that can beat persona 5…
@@BluntmanEXE not really haha but the characters shown remind me of some Persona characters. Seems like there will be elements that are similar to Persona and SMT though
So this is like persona in a way??? Edit: just realized who the developer and publisher were lol my b thought this was a whole different company making this game
I’m loving the art direction of this game. The way everything pops and is so stylish fits well with the whole “battling your anxieties,” thing they got goin.
Sega ain't allowing Atlus release "Royal" versions of their games anymore. SMT5V was the last game they are doing it, the new games at most will get dlcs packs that can be bought later on for the base game
I enjoyed the PS5 P3 Reload and P5 Royal. Looking forward to this game, especially one without involving high school playthrough. Tired of high school being involved. Hopefully P6 will take out the high school involvements too.
Cool idea, but I kinda just wish they would have gone with a purely high fantasy game. This looks a little all over the place style-wise. I loved the original concept art for this game and was hoping for more of that.
Didn't someone say all the p5 spinoffs were tests to see what kind of gameplay people like. With strikers implemented, i wonder how tactica will be added
I'm not a huge fan of the art style either but I wouldn't be surprised if it looks better when you play it. Everything is so quick and flashy it's harder to appreciate that kind of visuals when you're not controlling it if that makes sense. I think persona 5 was very much the same in that regard.
It will probably be a similar length as P5/P5R given that it operates on a calendar system as well, I'd say the time span of the story being a full year seems likely.
I'm a bit iffy on the action side of combat still... it just kind of feel unnecessary? oh dear guess now I have to press a button 3 times instead of once to have a turn advantage? But on presentation level, music, the actual turn based combat... oh man I'm so excited
@tbnwontpop8857 The thing is, the game going to be throwing a bunch of weaker enemies at you throughout the game just to give you an excuse to slash through them. Otherwise, there'd be little point in it.
I love how you can really tell this game is like a culmination of all the different JRPGs Atlus has made over the past 30 years
Atlus made a lot of good games! And im waiting for more!
It reminds me of Atlus meets early playstation Final Fantasy
Atlus's own Eldenring
@@dmarcus3663what’s does that mean?
@@masculinegods7060 It's their Magnum Opus, the amalgamation of all that Atlus has learned through making their games for the past 35 years, exactly like Elden Ring for FromSoftware.
Man the vocalist they got for the battle themes is just going crazy
Someone said it was Lotus Juice's ancestor, and now that's all I can think of lol
@@benmcgiggles7655it does feel like it, idk what they got in this man but it sounds amazing
That NAMU AMIDA BUTSU type beat goes crazy
Sounds like the voice actor of kazuma
20:35 You know it's Hashino's game when the party-buff animation is played one by one instead of all at once, which is fixed in Persona 3 Reload.
For some reason that kinda bothers me lol. In smt3 its so efficient and fast. But not really a problem of course lol
Maybe it's a design choice? It's way faster than in other games
@@TreeckoDX64 but its not really faster, on top of the camera cutting being a bit yarring.
Because the game have front and back row mechanic,I notice a skill: “healing all allies on the same row”, so showing all party-buff animation at the same time is kinda confusing
@@lyao4320 they were talking about ranged archtypes if i remember correctly. So it might be possible
26:54 battle continues when the MC goes down THANK GOD
Makoto's soul after march 5th randomly spawning in another world
"Cousin" Art Dohrbel
Bro got isekai'd
Dude I just posted this somewhere else. Other people think there could be a connection?
The hype is overwhelming. Voice acting sounds incredible, music is always amazing by the genius of Shoji Meguro, visuals are nice, the aesthetics’s are a proven winner from P5/P3R, the battle theme with the vocals sounds so good and gameplay seems to be the culmination of their already successful formulas of past Atlus games, while diving for the first time in a fantasy JRPG. I can see why they chose this title to be the flagship of Atlus 25th anniversary; it does feel like the game they’ve always wanted to make, using the best elements of prior gems.
Couldn’t agree more, also I think it’s the 35th anniversary
the UI/UX, the moment to moment scene transitions... everything is so lively.. I love it
Game looks like an absolute joy to play!
I need the full version of the first battle theme that played ASAP
I think a full version actually exists somewhere on yt
That's the main battle theme which released a while back I think. I'm talking about the one at 02:54
That UI is gorgeous.
persona ahh ui
High fantasy Persona with the voice acting of Xenoblade
Bruh whoever that vocalist in the background for the battle music. I feel you and you were meant for that role.
He talks?!?!
Yes,He does speak as Protagonist Main Character. ❤
Not only he talks, but he can die in-battle without game-over. Atlus finally discovered forbidden techniques after 20 years of persona iteration, lul
@@ROB1N2401smt 4 didn't have this rule either 😅😅
@@Lonewulf321 yes SMT 4 has, but SMT 5 don't.....
@@IgorMendes975 who said it did
I'm glad they went with a gameplay closer to SMT while still using the enhancements brought by P5.
The transition from dungeon to the two types of combat in particular is pretty impressively smooth.
It's such a good demonstration of how to make modern JRPG unlike what Square Enix is pretending what it should be with their focus on action at all cost.
Kiseki does that for a while now and it's a really good mechanic. Glad metaphor is using it too.
What's wrong with action? I kinda like what they're doing with ff. And square never stopped making turned based rpg btw. You think ff is their only ip lol
@@SanoXOne It's the IP they rely on the most for sales.
Trails series gameplay is very chunky compare to this tho, like I just played the demo for daybreak and I like it but this game looks more exciting then daybreak, and the action part of that game is sooo tedious. @@tNag556
@@SanoXOneliterally 99% of all atlus games fall under the smt series, such as catherine
I love how the boss was easy at the beggining but a real nightmare at the end.
And the music wow
he just got greedy and didn't heal the party, and wasted 4 balms of life for it.
@@nigele8625 you gotta admit tho his whole team was almost full besides for Heismey and the boss did have a huge debuff
I cant be the only Formula 1 Fan who finds Hülkenberg and Strohl to funny as a coincidence ❤😂
It’s no coincidence. Iirc, during many end of year atlus interviews that famitsu does, multiple atlus devs stated they were all formula one fans and watch the races.
This is what I call pinnacle of rpgs , so much stile and essence
The music inside the gauntlet runner might already be one of Meguro's best and the game isn't even out. It's so grand and heartwrenching at the same time.
This game looks insane, i played P5, P5Royal, P5Strikers, P4 and Shin Megami Tensei 3, and this game really looks like it has the best of every one of Atlus past games, the art direction, the music, the gameplay, the exploration, everything looks like the perfect amalgamation of everything Atlus is capable of, im so excited for this and im extremely happy it comes out on pc day one!
The scouse had me crying tears of joy.
xenoblade and its effects on jrpg culture
i'm no native english-speaker but i LOVE all the accents, they sound so good !!
this already feels like an insane best of Atlus game, can't wait for both this and Persona 6 😭😭
That music is so Final Fantasy and Nier.
The nier fan within me is happy asf
But loudder and more intrussive and without the wonderful tunes. Lets see how our heads are after a 6 hours session....
So Refantazio protagonist is like Ludger in Tales of Xillia 2 in an NG+ run: he talks but only speaks your dialogue option and doesn't have dialogue of their own
Yeah, it’s the same way. The main character works in the Shin Megami Tensei and Persona series. The protagonist will have some voice lines, but for the most part is a blank slate with some voice acted lines. It’s a silent protagonist without a defined personality really besides a few lines of dialogue or your dialogue choices.
@@GalacticStarForge42 But it was said that, like Ringo, this protagonist would have talked...
Though, since the player is explicitly meant to be a separate entity from the protagonist (a trailer said "Name the entity who guides the protagonist"), I do expect some disconnection between player and protagonist which will lead to the protagonist getting to speak, maybe like in Baten Kaitos where the apparent protagonist Kalas was a traitor and threw off the player avatar spirit
@@vittoriopugliese3352 I mean there is some in the prior games from Atlus. For example, you name the protagonist in Persona 5 and here’s how I’d define him, what I think they will do with the protagonist in this game since most of the team came from Persona 3/4/5 development:
A silent protagonist is defined as a character who does not speak on their own and usually needs input from the player in the form of dialogue options. So for example, Link is a silent protagonist but someone like Makoto from Danganronpa is not. A silent protagonist is usually intended to provide some sort of way for the player to put themselves in the shoes of another person and become more immersed in the game.
So what makes Joker different from someone like Link? They both serve the same purpose, but they do it in wildly different ways.
What you’ll usually see with these silent protagonists is a constant deadpan look. However, Joker is VERY expressive. Everything from cutscenes to the menus have Joker showing tons of emotion. Secondly, we have the voice itself. Joker is a bit different when it comes to silent protagonists because he DOES speak without input from the player multiple times. This happens in both cutscenes and gameplay. It’s not too often, but it makes him feel more independent.
Finally, we have his personality. The thing I really appreciate about Joker is that they found a way to make him the player’s vessel while still giving him an identity of his own. In his dialogue options you get a good feel for who Joker is. He’s a calm, clever and downright snarky person. He’s obviously trying his best to lay low and be a normal highschool student due to his criminal record, which sometimes comes across as him being low energy or disinterested. This is especially shown in the smaller details like how his glasses are purely decorative. However, in the metaverse we get to see the side of Joker that’s more raw. He’s a flamboyant, cocky show off that doesn’t mind being reckless if it means style points.
Overall, playing as Joker is a much different feeling than playing as someone like Byleth from Three Houses for example. He’s silent enough so that the player can project, but also enough of his own person that he’s actually a character in his own right. I think that can best be seen in this community. Joker is pretty clearly a fan favourite with his popularity which is rare considering that silent protagonists usually aren’t talked about when people being up their favourite characters. Joker is clearly different, though. I hope that more developers follow in ATLUS’s footsteps when designing protagonists
Attack option - Rider of the blade
Proceeds to seeing a short clip of the Archetype riding a golden sword to the enemy
10/10 game for accuracy
I'm calling it Hawk Sword
XD
I mean John Metaphor can do that in the open field so why not in battle?
@@KhangNguyen-ij4xh It's one of the Archetype attacks, actually.
Could have been a cool Tag-In skill...
XD
I’m so excited for this game it looks beautiful
7:17 Your party members: ...what are you reaching for???
Fairy: never mind, just give him a moment...
XD
Okay, so the Final Battle sounding battle theme is the Ambush theme? Atlus does it again!
??
I am so hyped for this it's unreal
This really looks like the culmination of all the team's experience building the various MegaTen and Persona titles. It's slick, it's stylish, it's pretty, and the combat looks fascinating. Nobody need me for all of October!
Wow this game is a Visual treat
and the music is insane....
Considering how the skills, at least partially, seem to be based on MegaTen, and how Magnetite has already been shown to be a mechanic in this game (albeit working differently), I believe it's hightly possible this can still be considered part of the series as a whole, which given how different the setting is compared to other games, it's pretty neat.
This game is just an atlus 35th anniversary title. It draws influence from all their titles.
The elemental skills come from digital devil story, the plot resembles digital devil saga, press turn from smt, calendar and social events from persona, items from etrian odyssey ,character references from Catherine, and a myriad of other references
TMS is still considered Megaten, and the only thing that carries over is skill naming, so Metaphor definitely is. Certainly more than Catherine, anyway, which is counted for some reason.
@@kieranray5340 duh
Was this not going to be considered its own new series ?? Why consider it an SMT game?
That just doesn’t make sense to me at all.
@@LazerGlassX3 does it really matter?
The vocalist is spitting something demonic 🔥🔥🔥
This game's OST is awesome.
Can we talk about how beautiful this game looks???
Galica looks cute af
The soundstrack is honestly so hauntingly beatyful! Will try to save and buy this game at some point. Atlus games never dissapoint
Im SO GLAD your guy speaks now
Never expected an accent like that from the bunny girl lol
I didn't expect Heismay to have such a masculine sounding voice either with his size.
It's giving xenoblade British voices vibes.
@@sombrego2260Xenoblade fans when Europe exists
@@Lonewulf321 what's a Europe
@@beatles5445 the place with bad teeth
Hope we will get to play the demo
The more I see of this game, the more I can't wait to play it! October cannot come fast enough!
Atlus makes great game.
Metaphor: ReFantazio
After 2-3 years
Metaphor: ReFantazio:Reimagine.
That's just
Akihiko, Mitsuru, and Makoto with extra steps! I'm in!
How tf is strohl already my favorite character after only seeing 30 minutes of gameplay
What are the chances they'll add DLC costumes to wear from other Atlus games, like Persona 5?
Its already confirmed
It's already a pre-order ultimate edition bonus and very likely to be a separate dlc post launch.
There's an outfit for the entire cast representing almost every previous big title as per usual since the first version of P5.
It also kind of confirmed the number of player characters if that wasn't already known information.
10000%
It's a Sega game. Not only will there be DLC, it'll have day 1 DLC + expansion stuff later.
@@corey2232thats why i'll wait till the "Royal" edition
oh my God, Shoji Meguro such incredible job you did
Aight, new series, new me. Waiting for the rerelease no matter how great the game sounds
love all the style, great aesthetics, will play it for sure
When I read 'Deadline' in 1:56, I'd say they're introducing a new rpg quest system. And I hope all rpg games, especially Bethesda games, use the quest deadline system.
that just velvet room quest from persona there's nothing new
@@kira516 sure it's nothing new in persona, but not in other rpgs
@@binxmaster not really,
in the witcher 3 there's some quest that require a certain amount of time to finish same with the trails series and monster Hunter world, in dragons dogma most side quest has a deadline depending on how far you were in the story
@@kira516 thanks for pointing out some rpg that has it, but back to my point, it's not implemented in most rpg, especially Bethesda games. The usage of deadline system whether explicitly shown or not, can create these non-linear outcomes in a linear story or quests
"deadline system"? it's just a calendar time limit.
The battle theme is on same level as The Fear of God.
DEUSPHOBIA
I love how music ,dialog and fast face game is boosting your gaming cant wait on switch
Man this game looks awesome. I am about to finish SMTVV which is my first Atlus game and planning to get P5 Royal for my switch as well. Sadly I will have to wait for the Switch2 to pick up this one
This is giving Persona & Fire Emblem 3 Houses. Love it!
why can people not look at other atlus games without comparing it to persona?
@@daiyahigashikata sadly no they can't
@@daiyahigashikatathere’s a massive reason why and because this game has a lot of gameplay features the exact same as persona
@@Temperance_XVII because it's a jrpg made by the same company... this is like if people freaked tf out because a square enix game was a little like final fantasy. like, obviously, but fanboys won't let it be its own thing.
@@daiyahigashikata This game in specific uses alot of Persona 5 features. Such as for one example, sizing up enemies to check their auras to see if they’re stronger than you. And while this feature probably wasn’t originally from Persona 5, that game is more popular than whatever it was originally from.
Great their own version of Dragon Eye
MC can be downed and the battle continues !?
Much welcomed addition. In Persona 5 my main strategy was: ok idc if everyone dies since I can revive them but how to protect the MC
Oh thank Philemon!
What sorcery is this?
What are you guys doing waiting till the special edition drops in a year with more content or playing it when it comes out day one?
Waiting for reviews before deciding. If it’s a masterpiece, I’ll buy it sooner. If it’s just good, then I’ll be spending more time with Shadow of the Erdtree.
For me I think I'll wait for the special edition, especially I'm a Nintendo fan and maybe the special edition is coming to Switch 2
Day one
U gonna be missing out!! It will be masterpiece, I mean look at this!!??@@ItsRainingTrees
Midori the atlus leaker suggested the game would have dlc and that sega atlus are going forward with the expansion route moving forward. I think vengeance might've been the last one and that was only really cus they were going multiplat with that release. The only special edition that could happen in my mind is a compilation of the DLC's and maybe like an additional costume.
I just hope the combat is actually challenging and engaging.
19:01 LIVERPOOL VOICE ACTORS! WE HAVE SCOUSER ACCENTS LETS GOOO!
That's the one game I want to play
Dude seriously, this hits all the spots ! Amazing universe, intresting characters, masterpiece ui as always, gameplay looks great too… the only thing that can beat persona 5…
this has the feature that i've been wanting persona to have, to have the protagonist actually say the dialog choices that we pick
it's going to be so funny to hear him say the silly choices... you just know people are gonna pick those.
Makoto, Yu and Hifumi party
So, this game is basically a Persona isekai?
@@BluntmanEXE not really haha but the characters shown remind me of some Persona characters. Seems like there will be elements that are similar to Persona and SMT though
I am HYPED for this game!
I love the gauntlet runner theme😊
Musics are insane ❤❤❤
they need to collab with chaos legion
That elf chick is straight from Record of Lodoss War!
So this is like persona in a way??? Edit: just realized who the developer and publisher were lol my b thought this was a whole different company making this game
Yeah this is like a combination of all the games they have ever made to celebrate their anniversary
Gooning rn
Let us goon together
@@corruptedteka 💪🏿
Kind of frustrating to watch because of some of the choices of the player, but excited for the game none the less!
Mannnnn imagine playing that on my legion go while commuting 🙂↕️
Idk about how I feel that Hulkenburg goes inviaible if she faces sideways
Kudos to atlas for just showing gameplay
Have only watched first few minutes but oh man the music is incredible
I’m loving the art direction of this game. The way everything pops and is so stylish fits well with the whole “battling your anxieties,” thing they got goin.
I want to get it on release day. But, part of me says to wait until the "Royale" edition comes out.
Might be two years
What if there won’t be?
Sega ain't allowing Atlus release "Royal" versions of their games anymore. SMT5V was the last game they are doing it, the new games at most will get dlcs packs that can be bought later on for the base game
@@Polengue but that's what "royal" Treatment is, it's all just physical version of downloadable dlc all in 1 disc with new tittle
What difficulty was the demo on?
I enjoyed the PS5 P3 Reload and P5 Royal. Looking forward to this game, especially one without involving high school playthrough. Tired of high school being involved. Hopefully P6 will take out the high school involvements too.
I'll wait for the definitive edition in 4 years.
This game looks so clean i just cant wait to play
Skipping the dialogue before it's ended was a bad decision...
Cool idea, but I kinda just wish they would have gone with a purely high fantasy game. This looks a little all over the place style-wise. I loved the original concept art for this game and was hoping for more of that.
Yeeeeeah I’m going to have to preorder this now after watching this.
Wow it's like fantasy persona. So hyped for this game from Atlus.
This looks amazing!
I love that this incredibly hype game is only T rated!
The battle music reminds me of the Witcher 3 battle music, love it
Didn't someone say all the p5 spinoffs were tests to see what kind of gameplay people like. With strikers implemented, i wonder how tactica will be added
can you mute the voices during battle and exploration?
Trun based jrpg for life🎉 game looks fun and good
So excited for a new Atlus game!!!
I wish the character models were more sharper
I'm not a huge fan of the art style either but I wouldn't be surprised if it looks better when you play it. Everything is so quick and flashy it's harder to appreciate that kind of visuals when you're not controlling it if that makes sense.
I think persona 5 was very much the same in that regard.
i'm sure youtube compression is hurting it a lot here
It feels like atlas is absolutely goated when it comes to ui design but always lagging a generation or two behind in the 3d graphics department
The game's coming out on flamesday 11th oct
Can't wait to play this masterpiece
if Gallica has no Megidola, I'm not playing it
does anyone know what the length of the story will be? I had 160 hours into P5 royal so something similar or longer in length would be so so good
prolly like 50-60 hours aside from P4G and P5R this seems the average for atlus titles
It will probably be a similar length as P5/P5R given that it operates on a calendar system as well, I'd say the time span of the story being a full year seems likely.
I'm a bit iffy on the action side of combat still... it just kind of feel unnecessary? oh dear guess now I have to press a button 3 times instead of once to have a turn advantage?
But on presentation level, music, the actual turn based combat... oh man I'm so excited
its probably there to speed up grinding and make it more dynamic, since it only seems to be a viable option for weaker enemies
You can press squad at any point to enter combat
@tbnwontpop8857 The thing is, the game going to be throwing a bunch of weaker enemies at you throughout the game just to give you an excuse to slash through them. Otherwise, there'd be little point in it.
Bro, damm whats up with the guy skipping dialogue
something something, limited time, something something, has to show as much gameplay as possible
Oh I didn’t realize this was gonna be a GOOD GOOD game I’m sorry Atlus I should’ve never doubted you.
i need someone to turn the menu into a wallpaper engine WALLPAPER @7:08
Amazing OST