*Build Time Stamps (with notes)* 1:50 - Iron Hands (Fighting or Electric Tera, usually Fighting) 3:30 - Hariyama (Flame Orb + Guts, I use Brine over Knock-Off) 5:06 - Azumarill (Huge Power + Belly Drum, Liquidation, Play Rough, Shell Bell) 6:22 - Volcarona (I use Fiery Dance over Heat Wave, more accurate and chance of SpAtk up) 7:49 - Abomasnow (Physical Attacker, Shell Bell, Hail Strats) 9:20 - Annihilape (no details, rage fist go brrrr) 9:45 - Flutter Mane (Fairy Tera with Calm Mind + Fake Tears set-up, glass canon) 10:48 - Krookodile (Ground Tera Type, uses earthquake and the Power Trip gimmick) 11:34 - Cetitan (Water Tera with Shell Bell + Belly Drum) 12:52 - Hydreigon (Dark Tera Special Attacker with Reflect + Nasty Plot) 14:07 - Slowbro (NOT the stored power one, its like Azumarill but with slack off and zen headbutt) 15:07 - Rotom Wash & Rotom Heat (Coverage) 17:26 - Skeledirge (Fire Tera with healing and Fire Spin + Torch Song) 20:13 - Grimmsnarl (Solo Attacker Build for Annihilapes and things weak to fairy) 22:16 - Kingambit (Dark Tera with Defiant and Set-Up moves for big damage) 22:50 - Ceruledge 23:53 - Gholdengo Steel (Flexible for buffing / debuffing around shields, check out the comments section!)
One that I think is under utilized is Iron Moth. Build is acid spray, fiery dance, sludge wave and any forth move. Max Hp and special Attk with any item works depending on your build. It has a great move pool for raids with bug buzz, helping hand , energy ball, screech, morning sun, metal sound and light screen.
I have used that moth the past two days and it's incredible how you can win 80 % of raids by afk spamming acid spray. Don't even need to look at the game half of the time.
This, but you missed Struggle Bug as a reliable way to debuff SpAtk. I ran Iron Moth (Acid Spray, Sludge, Struggle Bug, Morning Sun) for all my Charizard raids and liked it a lot more than the common Azumarills, Flutter Manes, or Grimmsnarls.
Trust me, with the abundance of Belly Drum users use Chansey. Max EVs in HP and DEF, Eviolite, Healing Pulse/Helping Hand/ Life Dew / Any Move Heal the Belly Drum users (if only one use Healing Pulse on it, if multiple use Life Dew), Helping Hand and its gg
Bellibolt is my go-to electric type. With the Electromorphosis ability, any attacks taken while setting up rain dance & electric terrain only boost my special attack. Parabolic Charge is amazing at keeping Bellibolt healed, and with the rain, I get to enjoy 100% accuracy thunder.
*I don't mention in the Video but its worth noting all the pokemon in this video are hyper trained with 31 MAX IV's* Happy Holidays Friends!! What are your favourite Tera Raid Pokemon Builds??
There are some suggestions about Dragonite on Cinderace Tera raid. Do you have any thoughts on it? Because rain dance+Hurricane is great against Cinderace. 😅👍 Only if Cinderace put in Sunny day will be a problem. Merry Christmas to you too.
@@uitmcj yeah I think that’s an option it was something I looked at but was a bit hesitant as it’s lost dual wing beat and I feel you would be better using Dragon dance as a means to boost up ect with only wing attack/aerial ace as it’s flying stabs it felt super underwhelming. The rain dance hurricane set could work though
@@Osirus yeah since i just caught a shiny dratini, so I think about making a great Tera Raid Dragonite. He don't have a lot physical movepool compares with specials. 😂
@@uitmcj Just got a shiny dratini last night! Already got him to lvl100, and named him Godzilla, as I always do with shiny Dragonite ☺️ I'm actually really stoked to build this guy up, but like you're saying, it's probably gonna be towards sp atk and not physical atk.. if you figure out a cool build, lemme know!
I've found Gyarados is also a good choice for Water coverage, albeit overshadowed by Azumarill. Intimidate with a moveset of Taunt/Rain Dance/Dragon Dance/ and either Waterfall or Aqua Tail. It even learns Helping Hand if you need to lean more towards support if the other players have more damaging pokemon.
I think the main thing I love that you missed is pokémon that run Acid Spray like Quagsire, Glimmora, Dragalge, etc. It’s just so good to have that reliable double debuff even after they prevent direct debuffs, AND you still build Tera charge with it
@@edmondYJ Dragalge and Iron Moth would be the best offensive Acid Spray/poison teras. Toxapex and Goodra are the best defensive/support acid spray users. If you want to look for other acid spray users, get on Pokémon Showdown and search Acid Spray under Pokemon, it will bring up all the pokémon that can learn the move!
@@markusbetts Toxapex is gonna be a great support/tank for the upcoming Cinderaid. I did a relatively simple EV spread for general raid use, but the EVs can be whatever you want it for EX: 252 HP Def or 252 HP SpAtk Toxapex @ Black Sludge Ability: Merciless Tera Type: Poison EVs: 252 HP / 100 Def / 36 SpA / 120 SpD Calm Nature IVs: 0 Atk - Acid Spray - Chilling Water - Toxic - Recover
@@elijones1007 do iiiiiit! 💚 I was using Clodsire for ground coverage, and got kinda tired of using him. Ive actually never had a Garchomp that I built up and used in any games... Until now!
You should have included Ursaring. He's pretty much the best Guts+Facade user in the game, plus if you give him play rough and tera type fairy he's a menace - he obliterates tera type fighting, dragon and dark raid dens. If ursaluna gets introduced he's going to be an absolute monster
One of my favorite Tera Raid mons for Online Hunts that I have seen a lot of success with is support Umbreon. I use Bold Nature (+Def, -Attack) and spend the EVs to Max out HP and Max out Def. I then use the moves Snarl, Taunt, Skill Swap, and Wish. Snarl lowers Sp Attack which can be useful, Taunt lets you stop boosting and status moves, and Skill Swap lets you remove troublesome abilities like Defiant or Moxie. Finally, Wish let's you stay on the field for a stupid long time. I know most people don't want to play support, but when playing online, sometimes just disrupting and staying alive makes the difference between getting a clear and not, especially when dealing with Randoms online! Happy raiding everyone and I hope this helped someone :)
My Umbreon build is yawn, fake tears, screech, helping hand. It has synchronize, left overs, and lax nature. I maxed hp and spdf. I've had no trouble using it as a support in many occasions. Tbh, without comms, I may switch helping hand for skill swap.
Pretty much anyone who has played MMOs before can attest to how having good support changes raids. The 7 star cinderace battle is consistently being done with the slowbro build and people running support mon, buffer or debuffer, are basically guaranteeing it goes off every time without fail. Good support is the difference between something fainting or surviving with that last bit of HP that lets them get off that big attack.
The Grimmsnarl was interesting, but I think it's not a good choice to use it against an annihilape, remember that it has defiant as an ability, and if you happen to lower it's attack with Play rough, it will boost its attack by 2 stage. As for the Hydreygon, there is also another set that is interesting to try in tera raids: Focus Energy, Draco Meteor, Dark Pulse, Focus blast (the last move is up to you really), item being Scope lens, Focus Energy will boost your crit by 2 stage, Scope lens will give you the remaining +1 on crit, making you crit 100% of the time and ignoring the special attack drop from draco meteor.
Personally I like the combination of shell bell and steel beam on my gholdengo. Shell bell activates after the self-damage from steel beam so it covers for itself. I also have make it rain as a back up in case I am too injured to use steel beam safely
Built a Swords Dance/Leech Life Lokix to take on a psychic-type 6* Annihilape raid. Super reliable and spamming Swarm-boosted Leech Life with the Metronone and Tera Bug muscles through most fights where you're not getting hit supereffective by the boss. Also have a Choice Specs Miraidon and Choice Specs Espathra to muscle through raids weak to Electric/Psychic respectively.
Bellibolt is a great pick for electric attacks. Acid spray 3 times and do big damage with Tera-Boosted electromorphosis boosted Parabolic charge or thunderbolt, depending on your need for recovery
Man, the last time I played pokemon so intensely was back in my middle school days, now I'm going on 23 years old coming back to pokemon, this stuff is nostalgic. And now that I've beaten the Violet game, these don't seem too hard to even do, I like that.
Not to be that kinda person, but Tera annihilape often has defiant as ability so running spiritbreak on your annihilape killer is somewhat counterproductive, same with lights lightscreen instead of reflect, but I guess it's your charizard set. Some of these picks are awesome, will for sure try that Abomasnow, since that niche is exactly what i am missing. Great video as usual.
I would love a support edition. There really aren't any good ones on RUclips right now. With EV spread info too. This was great though thank you for taking the time to make this
I would suggest, just like pkmn cast said, pelipper with drizzle as an ability and hurricane, chilling water, roost and rain dance as a semi attacker and support, it can help with water and flying raids. This build could also work with cinderace.
One (expensive?) grass type I liked to run when I need a grass type is contrary Lurantis with leaf storm/energy ball/giga drain. Sets itself up while attacking. Status and recovery tend to be problems cuz I'm too busy rebuffing myself from raid boss resets but I legit just realized as I'm writing that I should stick a shell bell on him. Huh.
Some of my own mons are similar like Hands, Gholdengo, Hariyama , Ceruledge, Cetitan, Azu, Flutter Mane and Kingambit. I also use Lilligant with quiver dance and giga drain Miraidon with Calm mind, Parabolic charge, electro drift, metal sound Iron Moth with Acid Spray, Morning Sun, Fiery Dance Perrserker with Steely Spirit, SD, Taunt, Screech, and Iron Head Espathra with Opportunist to copy boons, Calm Mind, Screens, and Lumina Crash Slither Wing with Bulk Up, Leech Life, Sunny Day and support mons like special defensive Sylveon with fake tears, light screen, helping hand, and draining kiss def Umbreon withTaunt, Reflect, Screech, Foul Play Brute Bonnet with Clear Smog, Pollen Puff, Synthesis, Taunt
I've had great success building hybrids (support/attacker) such as Umbreon and Sylveon. My ace tourney farming Sylveon can do tera raids as attacker and support using moonblast, fake tears, light screen, and calm mind. Sometimes I switch for yawn, skill swap, or reflect. I may end up building a second.
Cititan is a go to for awkward teras of mine. However I reget to inform you that shell bell does not work with sheer force as the life gain gets cancelled out. If you want raw damage the. Life orb is the way to go, but if you want passive healing your going to have to switch abilities.
She'll Bell is only canceled out if you use a move with a secondary effect. Other moves (like Avalanche and Ice Shard) will still get Shell Bell healing. But then Sheer Force is useless.
I have been trying out Pokemon builds in 5 and 6 star tera raids which consist of the Loaded Dice held item, some sort of attack boost move and various typings of multistrike moves. So far I'm able to solo clear most of my 6 star raids with these kinds of setups Lucario @ Loaded Dice, Swords Dance + Screech + Bone Rush (ground multistrike against electric/steel/fire/rock raids) Iron Thorns @ Loaded Dice, Swords Dance + Screech + Rock Blast (rock multistrike against fire/flying/bug raids) Brute Bonnet @ Loaded Dice, Sunny Day + Growth + Bullet Seed (grass multistrike against water/ground raids)
This is beautiful. Iron Thorns doesn’t have a mean of recovery tho. So maybe that last slot can be rest or even suicide with Pin Missiles. I’d give Luc the Drain Punch and Brute the Synthesis.
@@DavidtanBBO19 by the time the setting up is done, you can already one shot the raid boss, so imo recovery is not crucial. The only extra move I'd add would either be electric terrain to avoid sleeping, or another damage dealing move that complements their original STAB. Also there's always cheer heals
My slowbros a little different but he works well. It's similar to the greninja raid one. Modest nature, psychic Tera type, leftovers Stored power, Amnesia, Nasty plot, Iron Defense. I take him to so many types of raids. Even when the boss has a surprise move with a type advantage he's just so unkillable. Some people go psychic terain but having amnesia and iron defense gives you some pretty serious flexibility in raids. Then with 3x defense and 3x nasty plot, you can 1 shot a lot of stuff in 6 star raids Get super low use the cheer to heal for a turn or two Came here to build more raid pokemon, solid starting point. Looking forward to seeing some of these others smash. Now I can use my shiny slitherwing :)
I love volcarona for competitive and Tera raid battles. It has access to fiery dance and it can shred through Tera raid battles. It has access to giga drain and wild charge so it has good coverage and everything
Iv'e been running a full support Hattrem build recently so i can avoid not being able to set up with my attackers in time. If anyone want's to try a full physical support build, try this. (Be aware of ur weaknesses tho, it's a very situational pokemon build) A lot of pokemon can carry bite or crunch so be careful. LV 100 Hattrem - Nature: Calm - Ability: Healer - Item: Eviolite EV's: 252 HP - 252 DEF - 4 SP.def IV's: 31 HP - 31 DEF - 31 SP.def - 31 SPD Moves: Reflect - Charm - Life dew - Helping hand (Support with defence and attack cheers, save the heal cheer for emergency) I've had my Hattrem in a few 6 star raids that would have died without the support. I would never try a 7 star tho. U can also make a full special support too but i find i use it way less often. LV 100 Hattrem - Nature: Calm - Ability: Healer - Item: Eviolite EV's: 252 HP - 252 SP.def - 4 DEF IV's: 31 HP - 31 SP.def - 31 DEF - 31 SPD Moves: light screen - Mystical fire - Life dew - Helping hand (Support with defence and attack cheers, save the heal cheer for emergency)
I'm very new to competitive, but my first successful build was for a 5-star Fighting-tera Cetitan! Psychic-tera Lycanroc with Tough Claws. Relaxed Nature. holding Weakness Policy. Swords Dance, Play Rough, Taunt, Psychic Fangs. At the time I maxed Attack and split the remaining EVs between HP, Speed, and Defense. Still a very reliable partner in most raids, I've even had underleveled friends join my 5-star raids for rewards. I had them cheer to speed things up or support.
I created a support Golduck that tanks physical attackers. Skill Swap, Chilling Water, Clear Smog, and Psychic(the last move is a flex spot tbh). EV spread is 252 on hp and defense, the last 6 on SpAtk. Skill swap takes away annoying abilities, chilling water gets spammed like crazy to help everyone survive, and clear smog debuffs dangerous boosts like that cheater dragonite doing a double dragon dance. Mine holds a sitrus berry just in case that first hit is a crit. Once you've launched the first chilling water, max def ev golduck can really tank.
I submit: Dachsbun with Body Press, metronome, and maxed HP and Defense EVs. Use it against fire type attackers (like Typhlosion). It's the easiest way to solo 7-star Hisuian Typhlosion raids.
I scrolled through comments I didn't see espathra or oranguru. Espathra with ability opportunist. Moves lumina crash calm mind, light screen, reflect. Lumina crash lowers opponents sp defense by 2 (I solo lots 5 and 6 ☆ poison and fighting ) Combine these 1 espathra 3 oranguru fighting type cinderace will be ko 3rd turn Oranguru defense moves instruct, light screen, reflect if with an annialape using bulk up or espathra using calm mind u instruct it so it repeats the move so if you have 3 orangurus as defense 1 drop light screen or reflect. Use your Stat up move other 2 oranguru instruct so round 2 the same besides use heal chear instead of light screen. That maxes out attacks. 3rd round attack and oranguru instruct again so main fightier attacks 4 times fully boosted stat!!.Stat!!.. on random online battles ill see someone with ape, AZ, iron and I'll do this win every time.
Iron Hands: I prefer max SpD instead of max HP. Your base HP is already so high the additional stats from EVs don't do much. On the other hand, your SpD is abysmal and patching that up makes a huge difference if you're taking it to specially attacking raids. Charge is also a good option for an Electric-specialized build, just be aware that your Charege goes away if you use ANY Electric-type attack, even a status attack like Electric Terrain. Skeledirge: I haven't had a chance to test this yet, but I feel like Protect might be helpful on the set. Against boosting 6-stars (like Moxie folks), the most dangerous turn is when they erase your Ability. You're very likely to get obliterated on that turn, meaning you have to wait until after that turn to Terastalize. Delaying your Terastalize can slow down how quickly you can punch through the shield phase. Since the Ability-nullification only lasts one turn, you can Terastalize as soon as you are able, then Protect on the turn your Ability is turned off. Other options for the 4th moveslot could be Sunny Day, Will-o-Wisp, or Yawn. Gholdengo: I've come to prefer Steel Beam for extra one-shot nuke power. If they're weak to it most 4-star raids just get one-shot with one Nasty Plot. For Bulk Up/Calm Minders, Substitute is an option to keep in mind when facing off against status inflicters. Honorable mentions from my own box: Ditto slayers: Get Pokemon that only know attacks they are immune to (by type, not Ability). Transform keeps the Ditto's Tera type, it doesn't change it to your type. So Ditto can't touch you(and you don't care about it killing the AI partners), but you can hit it all you want. The best one is Weak Armor Ceruledge with Close Combat. 2nd best is the only other Ghost that learns Close Combat, Annihilape. For Ghost-type Dittos immune to this strategy, I'm not sure what the most optimal would be but I have Belly Drum Shadow Claw Ursaring prepared. Once Zoroark-Hisui gets added that's going right to the top of the list though. Harvest/Sitrus Berry Arboliva with Sunny Day, Screen, Growth, and Solar Beam or Weather Ball. Amazingly survivable with a screen up, even against a Clawncher that kept Aura Sphering me (until I Tera-Grassed away the Fighting weakness). I've seen one raid where a Physical Harvester would have helped a lot, so I'm considering also raising a Tropius.
@@dmign Online maybe, but that doesn't work well solo, because your teammates levels are scaled based on yours. They'll be far too weak to do anything.
Abomasnow + slush rush ceititan combo is broken Bellibolt as an alternative to rotom can be used Skeledirge also gets earth power if you don't want to build krookodile
volcarona is mad underrated... fiery dance is smtg i prefer to use instead of heat wave bcos of the 50% of boosting special attack by 1 stage... cant waste too much time on quiver dance (every seconds count) bcos volcarona will alrdy be fast enough to out-speed any pokemon, and it's always nice to increase sp. attack while attacking in tera raid
Thers also a ursaring with eviolite and medichamp with skill swap and pure power skill. Ursaring BD and Medichamp skill swaps. This gives 3k attack to ursaring
Either is fine, Hariyama gets an ability called 'Guts' that increases its Attack by 50% when inflicted by status, like burn or toxic. I hope this helps!
Poison does more damage the longer the Pokemon is on the field as well I believe. It does less damage than the burn for the first few turns, but overall will deal more damage to your Hariyama. So Flame Orb burn is a nice middle ground.
@@tonickt5639 there are actually two kinds of poison status; regular poisoned which deals 1/8 max HP per turn, and badly poisoned which is the same but ramps up by an extra 1/16th max hp per turn. Burn does a flat 1/16th dmg per turn, so definitely preferable to have so long as you aren't getting the attack debuff
Wouldn’t Expanding Force be a better move for Armarouge? I just read that Psychic Terrain grants a 50% boost and Expanding Force boost itself another 50% when used in PT. Wouldn’t this make it a 160 base power move over the 135 Psychic under terrain?
I would suggest running one move to debuff the tera mon if your mon allows it, for example, one of my tera mons is Iron Moth and it doesnt learn any relevant atk boosting moves, so I run metal sound on it to help it deal more damage and use it in the first 1/2 turns while my allies are boosting themselves.
@@MD-vs9ff even so, that downside is miniscule compared to how good it is. Besides, most Pokemon that learn acid spray you wouldn't really want to bring to a Steel type raid.
I’m still trying to figure out a team for Tera raids but I do have a mimikyu that fighting Tera, mostly support but can hit hard with drain punch. I run taunt, charm, play rough and drain punch, with big roots for extra healing
You'd probably be better off running the Black Belt (Fighting boosting item) than Big Root. Big Root increases recovery from draining effects by 30%, but 20% damage increase will also gives you 20% more HP back. It's slightly less recovery than the Big Root, but you're doing more damage to compensate for that.
Gimmighoul is probably one of the better options, not sure if espeon has yawn but the good as gold ability will help with any status and you can hit for super effective and not really care about the psychic or fairy attacks :)
Sword dance scizor with iron head and technician boosted bullet punch using a shell bell. Mine is buffed in max hp and attack and it can solo 6 stars. Take advantage of the friendly ai giving you a guaranteed def buff at the beginning and you're sorted 🙏🏼
Does any Tera den Pokémon have aware? Then how does that affect drain punch & belly drum on an iron hands?? Or do you just use shell bell and not use belly drum??? :-/ ?
If you’re using ceruledge you 100% want swords dance clear smog and will o wisp to completely stop physical raid dens in their track. As is he should be a mono fire type hitter. Also should really encourage espathra. Super solid psychic type attacker has speed boost a -2 sdef move it can spam. Has roost and calm mind too.
So I don’t really know about much as far as like strategies and stuff but can someone answer me because I’m confused so I built a defensive umbreon for raids and after I use screech or fake tears it just stops working and I’m checking the effects and it shows the defense can still be lowered? Does it just start failing after using it consecutively?
Why dont you play hariyama with normal tera type and fassade? which also doubles in power when you have a status condition? is the double stab more powerfull?
Just an actual question. Zangoose gets belly drum + toxic boost? A STAB Facade and as poisoned, fears no status. It sure has low defenses, bad type overall, but why don't more people use it for raids ? I litteraly one shot every raid i do.
It can't heal itself efficiently (Only has rest). People tend to only use a few well rounded pokemon for raids and zangoose is beaten by a quite a few physical attackers with high HP, high DEF, belly drum and healing attacks.
*Build Time Stamps (with notes)*
1:50 - Iron Hands (Fighting or Electric Tera, usually Fighting)
3:30 - Hariyama (Flame Orb + Guts, I use Brine over Knock-Off)
5:06 - Azumarill (Huge Power + Belly Drum, Liquidation, Play Rough, Shell Bell)
6:22 - Volcarona (I use Fiery Dance over Heat Wave, more accurate and chance of SpAtk up)
7:49 - Abomasnow (Physical Attacker, Shell Bell, Hail Strats)
9:20 - Annihilape (no details, rage fist go brrrr)
9:45 - Flutter Mane (Fairy Tera with Calm Mind + Fake Tears set-up, glass canon)
10:48 - Krookodile (Ground Tera Type, uses earthquake and the Power Trip gimmick)
11:34 - Cetitan (Water Tera with Shell Bell + Belly Drum)
12:52 - Hydreigon (Dark Tera Special Attacker with Reflect + Nasty Plot)
14:07 - Slowbro (NOT the stored power one, its like Azumarill but with slack off and zen headbutt)
15:07 - Rotom Wash & Rotom Heat (Coverage)
17:26 - Skeledirge (Fire Tera with healing and Fire Spin + Torch Song)
20:13 - Grimmsnarl (Solo Attacker Build for Annihilapes and things weak to fairy)
22:16 - Kingambit (Dark Tera with Defiant and Set-Up moves for big damage)
22:50 - Ceruledge
23:53 - Gholdengo Steel (Flexible for buffing / debuffing around shields, check out the comments section!)
True hero
Please add chapters to this, would make finding certain parts faster
Find yuh mama
Yeah, I think that would be helpful too.
Just watch the video with ya lazy ass
Your lucky he put in all the work to research write and edit
@@lordquas1871 It was a suggestion for the video to be better. The heck are blabbering about? 😅😂
One that I think is under utilized is Iron Moth. Build is acid spray, fiery dance, sludge wave and any forth move. Max Hp and special Attk with any item works depending on your build. It has a great move pool for raids with bug buzz, helping hand , energy ball, screech, morning sun, metal sound and light screen.
I have used that moth the past two days and it's incredible how you can win 80 % of raids by afk spamming acid spray. Don't even need to look at the game half of the time.
@@kyx5631 That Good? Sounds like Espathra with her Psychic type move
This, but you missed Struggle Bug as a reliable way to debuff SpAtk. I ran Iron Moth (Acid Spray, Sludge, Struggle Bug, Morning Sun) for all my Charizard raids and liked it a lot more than the common Azumarills, Flutter Manes, or Grimmsnarls.
I'd put screech in case u got physical attack teamates
Trust me, with the abundance of Belly Drum users use Chansey. Max EVs in HP and DEF, Eviolite, Healing Pulse/Helping Hand/ Life Dew / Any Move
Heal the Belly Drum users (if only one use Healing Pulse on it, if multiple use Life Dew), Helping Hand and its gg
Bellibolt is my go-to electric type. With the Electromorphosis ability, any attacks taken while setting up rain dance & electric terrain only boost my special attack. Parabolic Charge is amazing at keeping Bellibolt healed, and with the rain, I get to enjoy 100% accuracy thunder.
That sounds fun I am still learning how to build Pokémon I haven’t done a lot of raids.
*I don't mention in the Video but its worth noting all the pokemon in this video are hyper trained with 31 MAX IV's*
Happy Holidays Friends!! What are your favourite Tera Raid Pokemon Builds??
There are some suggestions about Dragonite on Cinderace Tera raid. Do you have any thoughts on it? Because rain dance+Hurricane is great against Cinderace. 😅👍 Only if Cinderace put in Sunny day will be a problem. Merry Christmas to you too.
@@uitmcj yeah I think that’s an option it was something I looked at but was a bit hesitant as it’s lost dual wing beat and I feel you would be better using Dragon dance as a means to boost up ect with only wing attack/aerial ace as it’s flying stabs it felt super underwhelming. The rain dance hurricane set could work though
Just fyi, ice spinner and ice shard does not get the sheer force damage boost. The highest physical ice move that sheer force affects is icicle crash.
@@Osirus yeah since i just caught a shiny dratini, so I think about making a great Tera Raid Dragonite. He don't have a lot physical movepool compares with specials. 😂
@@uitmcj Just got a shiny dratini last night! Already got him to lvl100, and named him Godzilla, as I always do with shiny Dragonite ☺️ I'm actually really stoked to build this guy up, but like you're saying, it's probably gonna be towards sp atk and not physical atk.. if you figure out a cool build, lemme know!
I've found Gyarados is also a good choice for Water coverage, albeit overshadowed by Azumarill. Intimidate with a moveset of Taunt/Rain Dance/Dragon Dance/ and either Waterfall or Aqua Tail. It even learns Helping Hand if you need to lean more towards support if the other players have more damaging pokemon.
I think the main thing I love that you missed is pokémon that run Acid Spray like Quagsire, Glimmora, Dragalge, etc. It’s just so good to have that reliable double debuff even after they prevent direct debuffs, AND you still build Tera charge with it
☝️ Factual
Interesting...I'm gonna try to build one with Acid Spray!
@@edmondYJ Dragalge and Iron Moth would be the best offensive Acid Spray/poison teras. Toxapex and Goodra are the best defensive/support acid spray users.
If you want to look for other acid spray users, get on Pokémon Showdown and search Acid Spray under Pokemon, it will bring up all the pokémon that can learn the move!
@@HopefulBlue Ugh yeah I need to find a shiny Toxapex 😩
@@markusbetts Toxapex is gonna be a great support/tank for the upcoming Cinderaid.
I did a relatively simple EV spread for general raid use, but the EVs can be whatever you want it for EX: 252 HP Def or 252 HP SpAtk
Toxapex @ Black Sludge
Ability: Merciless
Tera Type: Poison
EVs: 252 HP / 100 Def / 36 SpA / 120 SpD
Calm Nature
IVs: 0 Atk
- Acid Spray
- Chilling Water
- Toxic
- Recover
Throat Spray on Skeledirge works great as Torch song activates it so 1st turn torch song will boost Sp. Atk +2
Krookadile is a good ground type but I do prefer Garchomp for that role. Has STAB earthquake and swords dance. Recovery fixed with shell bell.
Agreed!
I've been wanting to build a beast Garchomp
@@elijones1007 do iiiiiit! 💚 I was using Clodsire for ground coverage, and got kinda tired of using him. Ive actually never had a Garchomp that I built up and used in any games... Until now!
I put Earthquake on my Belly Drum Greedant and with 3 Schreeches from supporters my squirrel usually 1 shots everything.
@@kestastic9418 we need to raid together
You should have included Ursaring. He's pretty much the best Guts+Facade user in the game, plus if you give him play rough and tera type fairy he's a menace - he obliterates tera type fighting, dragon and dark raid dens.
If ursaluna gets introduced he's going to be an absolute monster
One of my favorite Tera Raid mons for Online Hunts that I have seen a lot of success with is support Umbreon. I use Bold Nature (+Def, -Attack) and spend the EVs to Max out HP and Max out Def. I then use the moves Snarl, Taunt, Skill Swap, and Wish. Snarl lowers Sp Attack which can be useful, Taunt lets you stop boosting and status moves, and Skill Swap lets you remove troublesome abilities like Defiant or Moxie. Finally, Wish let's you stay on the field for a stupid long time.
I know most people don't want to play support, but when playing online, sometimes just disrupting and staying alive makes the difference between getting a clear and not, especially when dealing with Randoms online! Happy raiding everyone and I hope this helped someone :)
My Umbreon build is yawn, fake tears, screech, helping hand. It has synchronize, left overs, and lax nature. I maxed hp and spdf.
I've had no trouble using it as a support in many occasions. Tbh, without comms, I may switch helping hand for skill swap.
Pretty much anyone who has played MMOs before can attest to how having good support changes raids. The 7 star cinderace battle is consistently being done with the slowbro build and people running support mon, buffer or debuffer, are basically guaranteeing it goes off every time without fail.
Good support is the difference between something fainting or surviving with that last bit of HP that lets them get off that big attack.
The Grimmsnarl was interesting, but I think it's not a good choice to use it against an annihilape, remember that it has defiant as an ability, and if you happen to lower it's attack with Play rough, it will boost its attack by 2 stage.
As for the Hydreygon, there is also another set that is interesting to try in tera raids: Focus Energy, Draco Meteor, Dark Pulse, Focus blast (the last move is up to you really), item being Scope lens, Focus Energy will boost your crit by 2 stage, Scope lens will give you the remaining +1 on crit, making you crit 100% of the time and ignoring the special attack drop from draco meteor.
Personally I like the combination of shell bell and steel beam on my gholdengo. Shell bell activates after the self-damage from steel beam so it covers for itself. I also have make it rain as a back up in case I am too injured to use steel beam safely
Built a Swords Dance/Leech Life Lokix to take on a psychic-type 6* Annihilape raid. Super reliable and spamming Swarm-boosted Leech Life with the Metronone and Tera Bug muscles through most fights where you're not getting hit supereffective by the boss. Also have a Choice Specs Miraidon and Choice Specs Espathra to muscle through raids weak to Electric/Psychic respectively.
Time stamps/Chapters:
1:49 Iron Hands: Fighting
3:25 Haiyama: Fighting
5:04 Azumarill(s): Fairy/Water
6:22 Volcarona: Fire
7:45 Abomasnow: Grass
9:21 Annhilape: Fighting
9:44 Fluttermane: Fairy
10:48 Krookidile: Ground
11:33 Cetitan:Water
12:52 Hydreigon: Dark
14:06 Slowbro
15:04 Rotom:Electric
17:25 Skelidirge: Fire
20:10 Grimmsnarl: Fairy
22:16 Kingambit: Dark
22:48 Ceruledge/Armorledge: Ghost/Psychic
23:51 Gholdango: Steel
he didnt say annihilape ghost did he? he showed a fighting one
@@xutermax oh shit my bad
You’re a legend for this, thank you!
Thank you!
Bellibolt is a great pick for electric attacks. Acid spray 3 times and do big damage with Tera-Boosted electromorphosis boosted Parabolic charge or thunderbolt, depending on your need for recovery
Bellibolt is a sleeper. After acid spray twice and a parabolic I can almost one shot anything super effective.
@@tapingthoseapes what item?
Man, the last time I played pokemon so intensely was back in my middle school days, now I'm going on 23 years old coming back to pokemon, this stuff is nostalgic. And now that I've beaten the Violet game, these don't seem too hard to even do, I like that.
Not to be that kinda person, but Tera annihilape often has defiant as ability so running spiritbreak on your annihilape killer is somewhat counterproductive, same with lights lightscreen instead of reflect, but I guess it's your charizard set. Some of these picks are awesome, will for sure try that Abomasnow, since that niche is exactly what i am missing. Great video as usual.
I would love a support edition. There really aren't any good ones on RUclips right now. With EV spread info too. This was great though thank you for taking the time to make this
Agree, usually i go More as a Supoort cause people just go to hit witout good defense, i rather go as chansey or armarouge to Ensure the win
I would suggest, just like pkmn cast said, pelipper with drizzle as an ability and hurricane, chilling water, roost and rain dance as a semi attacker and support, it can help with water and flying raids. This build could also work with cinderace.
One (expensive?) grass type I liked to run when I need a grass type is contrary Lurantis with leaf storm/energy ball/giga drain. Sets itself up while attacking. Status and recovery tend to be problems cuz I'm too busy rebuffing myself from raid boss resets but I legit just realized as I'm writing that I should stick a shell bell on him. Huh.
Some of my own mons are similar like Hands, Gholdengo, Hariyama , Ceruledge, Cetitan, Azu, Flutter Mane and Kingambit.
I also use Lilligant with quiver dance and giga drain
Miraidon with Calm mind, Parabolic charge, electro drift, metal sound
Iron Moth with Acid Spray, Morning Sun, Fiery Dance
Perrserker with Steely Spirit, SD, Taunt, Screech, and Iron Head
Espathra with Opportunist to copy boons, Calm Mind, Screens, and Lumina Crash
Slither Wing with Bulk Up, Leech Life, Sunny Day
and support mons like special defensive Sylveon with fake tears, light screen, helping hand, and draining kiss
def Umbreon withTaunt, Reflect, Screech, Foul Play
Brute Bonnet with Clear Smog, Pollen Puff, Synthesis, Taunt
Sand Veil Bright Powder Garchomp is what I use for Ground. It hits hard is tanky and ramps up faster with SD as well as abuse evasion haxs.
Moveset? I imagine Equake, SD, Sandstorm and Dragon claw for coverage
You don't opt for any healing?
What’s the ev spread and moveset , nature on your garchomp?
I've had great success building hybrids (support/attacker) such as Umbreon and Sylveon.
My ace tourney farming Sylveon can do tera raids as attacker and support using moonblast, fake tears, light screen, and calm mind. Sometimes I switch for yawn, skill swap, or reflect.
I may end up building a second.
What EVs do you have?
Cititan is a go to for awkward teras of mine. However I reget to inform you that shell bell does not work with sheer force as the life gain gets cancelled out. If you want raw damage the. Life orb is the way to go, but if you want passive healing your going to have to switch abilities.
She'll Bell is only canceled out if you use a move with a secondary effect. Other moves (like Avalanche and Ice Shard) will still get Shell Bell healing. But then Sheer Force is useless.
Currently experimenting with support Grafaiai:
Acid Spray
Leer
Mud Slap or Helping Hand
Parting Shot
I like that, imma build one
I use veluza with fillet away, stored power, surf and recover with shell bell as my psyhic raider.
I have been trying out Pokemon builds in 5 and 6 star tera raids which consist of the Loaded Dice held item, some sort of attack boost move and various typings of multistrike moves. So far I'm able to solo clear most of my 6 star raids with these kinds of setups
Lucario @ Loaded Dice, Swords Dance + Screech + Bone Rush (ground multistrike against electric/steel/fire/rock raids)
Iron Thorns @ Loaded Dice, Swords Dance + Screech + Rock Blast (rock multistrike against fire/flying/bug raids)
Brute Bonnet @ Loaded Dice, Sunny Day + Growth + Bullet Seed (grass multistrike against water/ground raids)
This is beautiful. Iron Thorns doesn’t have a mean of recovery tho. So maybe that last slot can be rest or even suicide with Pin Missiles.
I’d give Luc the Drain Punch and Brute the Synthesis.
@@DavidtanBBO19 by the time the setting up is done, you can already one shot the raid boss, so imo recovery is not crucial. The only extra move I'd add would either be electric terrain to avoid sleeping, or another damage dealing move that complements their original STAB. Also there's always cheer heals
Steel Beam on Gholdengo...one shots a lot of stuff.
Thanks for making this guide my dude. These Tera Raids have really given me a newfound appreciation for Azumarill lol
This was done 5 months ago, I would love to see a new one adding some of the Pokemon we've caught on weekend raids.
Don't use Shell Bell in Sheer Force pokémon.
It blocks the healing efect of the item.
Wym With Sheer Force. What would be examples for that? All the Belly Drum useres?
Does flame orb's burn not halve Hariyama's physical damage? If it does, may want to pick a different status to trigger guts.
My slowbros a little different but he works well. It's similar to the greninja raid one.
Modest nature, psychic Tera type, leftovers
Stored power, Amnesia, Nasty plot, Iron Defense. I take him to so many types of raids. Even when the boss has a surprise move with a type advantage he's just so unkillable. Some people go psychic terain but having amnesia and iron defense gives you some pretty serious flexibility in raids. Then with 3x defense and 3x nasty plot, you can 1 shot a lot of stuff in 6 star raids
Get super low use the cheer to heal for a turn or two
Came here to build more raid pokemon, solid starting point. Looking forward to seeing some of these others smash. Now I can use my shiny slitherwing :)
Scizor for solo iron leaves raids is absolutely g.o.a.t. Just have high stats, x scissor, and sword dance 👌🏻
I faced a 6-star Moxie Gyarados today and idk how i beat it. Every time an npc died he got an attack boost. It was terrifying 😂
I love volcarona for competitive and Tera raid battles. It has access to fiery dance and it can shred through Tera raid battles. It has access to giga drain and wild charge so it has good coverage and everything
Iv'e been running a full support Hattrem build recently so i can avoid not being able to set up with my attackers in time. If anyone want's to try a full physical support build, try this. (Be aware of ur weaknesses tho, it's a very situational pokemon build) A lot of pokemon can carry bite or crunch so be careful.
LV 100 Hattrem - Nature: Calm - Ability: Healer - Item: Eviolite
EV's: 252 HP - 252 DEF - 4 SP.def
IV's: 31 HP - 31 DEF - 31 SP.def - 31 SPD
Moves: Reflect - Charm - Life dew - Helping hand (Support with defence and attack cheers, save the heal cheer for emergency)
I've had my Hattrem in a few 6 star raids that would have died without the support. I would never try a 7 star tho.
U can also make a full special support too but i find i use it way less often.
LV 100 Hattrem - Nature: Calm - Ability: Healer - Item: Eviolite
EV's: 252 HP - 252 SP.def - 4 DEF
IV's: 31 HP - 31 SP.def - 31 DEF - 31 SPD
Moves: light screen - Mystical fire - Life dew - Helping hand (Support with defence and attack cheers, save the heal cheer for emergency)
I'm very new to competitive, but my first successful build was for a 5-star Fighting-tera Cetitan!
Psychic-tera Lycanroc with Tough Claws. Relaxed Nature. holding Weakness Policy. Swords Dance, Play Rough, Taunt, Psychic Fangs.
At the time I maxed Attack and split the remaining EVs between HP, Speed, and Defense.
Still a very reliable partner in most raids, I've even had underleveled friends join my 5-star raids for rewards. I had them cheer to speed things up or support.
If you run a sunny day, substitute, slack off, torch song skeledirge it is basically a wall that sweeps any fire weak raid
I created a support Golduck that tanks physical attackers. Skill Swap, Chilling Water, Clear Smog, and Psychic(the last move is a flex spot tbh). EV spread is 252 on hp and defense, the last 6 on SpAtk. Skill swap takes away annoying abilities, chilling water gets spammed like crazy to help everyone survive, and clear smog debuffs dangerous boosts like that cheater dragonite doing a double dragon dance. Mine holds a sitrus berry just in case that first hit is a crit. Once you've launched the first chilling water, max def ev golduck can really tank.
My go-to Tera raid build guide. Thank you very much sir!👏🏼
I submit: Dachsbun with Body Press, metronome, and maxed HP and Defense EVs. Use it against fire type attackers (like Typhlosion). It's the easiest way to solo 7-star Hisuian Typhlosion raids.
Been using Sylveon, max hp, max sp attack, moonblast, draining kiss, fake tears and one of reflect/light screen depending on the opponent
I havent built one up myself, but it's never bad when there's one on my team!
but Sylveon only learns Light Screen.
If i teach it Reflect and then make it forget it, will I be able to relearn it?
@@DDHDTV yeah once its learnt the TM you can alternate between them, you don't need to keep re teaching it the TM
I've got a Hisuian Arcanine
Ability: rock head
Tera: rock
EV's: 252 hp, 252 atk, 6 def
Nature: adamant
Item: wide lens
Attacks:
howl
morning sun
head smash
woll-o-wisp
Honestly don't see why His.Arc can't learn swords dance or something similar...
Eiscue is surprisingly good with belly drum, ice spinner hail, and Aurora veil
Awesome vid, very helpful!!
I scrolled through comments I didn't see espathra or oranguru. Espathra with ability opportunist. Moves lumina crash calm mind, light screen, reflect. Lumina crash lowers opponents sp defense by 2 (I solo lots 5 and 6 ☆ poison and fighting )
Combine these 1 espathra 3 oranguru fighting type cinderace will be ko 3rd turn
Oranguru defense moves instruct, light screen, reflect if with an annialape using bulk up or espathra using calm mind u instruct it so it repeats the move so if you have 3 orangurus as defense 1 drop light screen or reflect. Use your Stat up move other 2 oranguru instruct so round 2 the same besides use heal chear instead of light screen. That maxes out attacks. 3rd round attack and oranguru instruct again so main fightier attacks 4 times fully boosted stat!!.Stat!!.. on random online battles ill see someone with ape, AZ, iron and I'll do this win every time.
Awesome I’ve been looking for exactly this. Sick of using the same 5 mons
Iron Hands: I prefer max SpD instead of max HP. Your base HP is already so high the additional stats from EVs don't do much. On the other hand, your SpD is abysmal and patching that up makes a huge difference if you're taking it to specially attacking raids. Charge is also a good option for an Electric-specialized build, just be aware that your Charege goes away if you use ANY Electric-type attack, even a status attack like Electric Terrain.
Skeledirge: I haven't had a chance to test this yet, but I feel like Protect might be helpful on the set. Against boosting 6-stars (like Moxie folks), the most dangerous turn is when they erase your Ability. You're very likely to get obliterated on that turn, meaning you have to wait until after that turn to Terastalize. Delaying your Terastalize can slow down how quickly you can punch through the shield phase. Since the Ability-nullification only lasts one turn, you can Terastalize as soon as you are able, then Protect on the turn your Ability is turned off. Other options for the 4th moveslot could be Sunny Day, Will-o-Wisp, or Yawn.
Gholdengo: I've come to prefer Steel Beam for extra one-shot nuke power. If they're weak to it most 4-star raids just get one-shot with one Nasty Plot.
For Bulk Up/Calm Minders, Substitute is an option to keep in mind when facing off against status inflicters.
Honorable mentions from my own box:
Ditto slayers: Get Pokemon that only know attacks they are immune to (by type, not Ability). Transform keeps the Ditto's Tera type, it doesn't change it to your type. So Ditto can't touch you(and you don't care about it killing the AI partners), but you can hit it all you want. The best one is Weak Armor Ceruledge with Close Combat. 2nd best is the only other Ghost that learns Close Combat, Annihilape. For Ghost-type Dittos immune to this strategy, I'm not sure what the most optimal would be but I have Belly Drum Shadow Claw Ursaring prepared. Once Zoroark-Hisui gets added that's going right to the top of the list though.
Harvest/Sitrus Berry Arboliva with Sunny Day, Screen, Growth, and Solar Beam or Weather Ball. Amazingly survivable with a screen up, even against a Clawncher that kept Aura Sphering me (until I Tera-Grassed away the Fighting weakness). I've seen one raid where a Physical Harvester would have helped a lot, so I'm considering also raising a Tropius.
if you want to beat Ditto just have it transform into a lv3 Magikarp 4Head
@@dmign Online maybe, but that doesn't work well solo, because your teammates levels are scaled based on yours. They'll be far too weak to do anything.
Abomasnow + slush rush ceititan combo is broken
Bellibolt as an alternative to rotom can be used
Skeledirge also gets earth power if you don't want to build krookodile
volcarona is mad underrated... fiery dance is smtg i prefer to use instead of heat wave bcos of the 50% of boosting special attack by 1 stage... cant waste too much time on quiver dance (every seconds count) bcos volcarona will alrdy be fast enough to out-speed any pokemon, and it's always nice to increase sp. attack while attacking in tera raid
I can't believe you didnt look at iron moth with acid spray, fire dance, morning sun, and normal terra, normal gem, hyper beam. It obliterates
Whoaaa... I want this. It's actually one of the 15 or so mons I still need to complete my scarlet dex =\
This is the reason why Osirus is the best RUclipsr when it comes to pokemon 👌👌👌 keep it up bro
Thank you for the kind words!
austin better
Use a metronome on iron hands - when spamming drain punch it just gets stronger and stronger as the raid goes on
Also for cinderace you want stored power iron defence and nasty plot on slowbrow with a life orb and modest nature :)
Appreciate the variety options. Would get boring using the same 2-3, pokemon for everything
Thank you. You need to have a good selection of Pokemon, as they wont all be good for certain raids. That's why I wanted to make the video.
Thanks Lee, and Merry Christmas!
Merry Christmas Rose hope you have a great day ❤️
This is such a good video!! Exactly what I wanted so I can have a variety of raid mons to beat any raid!
Glad you found it helpful! Thank you!
I’m currently using speacial abomosnow with blizzard aroma veil ingrain
Thers also a ursaring with eviolite and medichamp with skill swap and pure power skill. Ursaring BD and Medichamp skill swaps. This gives 3k attack to ursaring
Wouldn't putting fire orb on Hariyama be bad since burn halves physical attack? I think toxic orb might be a better choice.
Either is fine, Hariyama gets an ability called 'Guts' that increases its Attack by 50% when inflicted by status, like burn or toxic. I hope this helps!
Guts negates the damage reduction of burn when flame orb applies it. So you get just the boost from Guts and no reduction.
Poison does more damage the longer the Pokemon is on the field as well I believe. It does less damage than the burn for the first few turns, but overall will deal more damage to your Hariyama. So Flame Orb burn is a nice middle ground.
@@tonickt5639 there are actually two kinds of poison status; regular poisoned which deals 1/8 max HP per turn, and badly poisoned which is the same but ramps up by an extra 1/16th max hp per turn. Burn does a flat 1/16th dmg per turn, so definitely preferable to have so long as you aren't getting the attack debuff
Personally I use booster energy and close combat on iron hands to ohko raids
On Volc. Struggle Bug is great for multiplayer.
Apparently Shell Bell wont heal you if you use a move that gets empowered by Sheer Force 😭
THIS Content is AMAZING, you got a new Brazilian subscriber , matte!
Awesome, thank you!
i think a better skeledirge set would be slack off, will o wisp, hex, torch song. holding throat spray
Booster Energy for Iron Hands is also very good for Iron Hands
Wouldn’t Expanding Force be a better move for Armarouge? I just read that Psychic Terrain grants a 50% boost and Expanding Force boost itself another 50% when used in PT. Wouldn’t this make it a 160 base power move over the 135 Psychic under terrain?
Acid spray, expanding force, calm mind PT I’m running
I like to run acid spray, Will o Wisp, psychic terrain, and Expanding Force personally!
@@Strucobon my Armarouge has the same exact moveset as yours.
I would suggest running one move to debuff the tera mon if your mon allows it, for example, one of my tera mons is Iron Moth and it doesnt learn any relevant atk boosting moves, so I run metal sound on it to help it deal more damage and use it in the first 1/2 turns while my allies are boosting themselves.
Replace metal sound with acid spray! It's basically the same move but, it goes through the raid boss's barrier AND does damage.
@@Strucobon Only downside is Acid Spray would be useless against Steels.
@@MD-vs9ff even so, that downside is miniscule compared to how good it is. Besides, most Pokemon that learn acid spray you wouldn't really want to bring to a Steel type raid.
Poor Appletun, so underrated.
Put rain dance on the water azumarill for more damage
I have a super fast jolteon with agility and electric ball and it's op for water and flying type
I’m still trying to figure out a team for Tera raids but I do have a mimikyu that fighting Tera, mostly support but can hit hard with drain punch. I run taunt, charm, play rough and drain punch, with big roots for extra healing
You'd probably be better off running the Black Belt (Fighting boosting item) than Big Root. Big Root increases recovery from draining effects by 30%, but 20% damage increase will also gives you 20% more HP back. It's slightly less recovery than the Big Root, but you're doing more damage to compensate for that.
Any chance there is a spreadsheet with this info and the builds? I'd love to download it and use it as a guide for building raid mon.
If I change a pkmns nature but it has synchronized will the wild pkmn have the old nature or the new one?
Synchronise no longer has this effect outside of battle sadly
annihilape lvl 100 max iv screech bulk up rage punch drain punch win solo
Forgot that bellibolt just as reliable as iron hands and azu
What mon would you guys use to battle a 6⭐ Espeon with Tera-Fairy?!
I used Kingambit, but just wondering what anyone else would use!
Gimmighoul is probably one of the better options, not sure if espeon has yawn but the good as gold ability will help with any status and you can hit for super effective and not really care about the psychic or fairy attacks :)
Anything with acid spray + a good special poision/steel move.
Sword dance scizor with iron head and technician boosted bullet punch using a shell bell. Mine is buffed in max hp and attack and it can solo 6 stars.
Take advantage of the friendly ai giving you a guaranteed def buff at the beginning and you're sorted 🙏🏼
How about Tinkaton? It's Sp Def is high enough to withstand Psychic moves. If you have a Steel Tera Type, you're good to go.
Just mash the A button with Electromorphosis + Choice Band boosted Bellibolt spamming Parabolic Charge while watching netflix
Fiery dance is a much better move option for Volcarona than Heat Wave
Hey just tried the Cetitan build and apparently the shell bell doesn't work with sheer force since it cancels the healing effect.
Who do you suggest to build for the annihilape raids?
Grimsnarl (Fairy Tera) 👌
If ur running belly drum don't run hps iv's go defense u just eat more hps off belly drum, less effective over defense
Ive been using Iron hands(nicknamed Deez Handz) and Kingambit
Iron Moth with Acid Spray, Sludge Wave, Fiery Dance, and Discharge (holding Black Sludge). Pretty much nuke anything weak or neutral to poison.
Imma Picl that up. Thanks
Haryama guts or you could just use iron hands with covert cloak
Wait i was waiting for haterene and tyranitar specifically! Noooooo
Some good tips but also a couple hiccups - why on EARTH would you run Heat Wave over Fiery Dance??
What would be the the best poison type for raids
Excellent
What would be the recommended counter to tera grass dondozo? I've been having issue with it specifically and have ran into it numerous times.
I would say Gyarados with flying tera type
So on Hariyama, does guts stack with Belly Drum? So like +7.5x attack?
Plz people STOP using Azumarill it's bugged and just gives health back😫
Does any Tera den Pokémon have aware? Then how does that affect drain punch & belly drum on an iron hands?? Or do you just use shell bell and not use belly drum??? :-/ ?
What’s the EV spread you’re using for Grimmsnarl please dude?
If you’re using ceruledge you 100% want swords dance clear smog and will o wisp to completely stop physical raid dens in their track. As is he should be a mono fire type hitter. Also should really encourage espathra. Super solid psychic type attacker has speed boost a -2 sdef move it can spam. Has roost and calm mind too.
Yea lemme teach ceruledge acid spray rq lmao, also acid spray lowers sdef
@@gotrejo yeah mate you got me there I misspoke on that one I meant clear smog xD clear smog is the appropriate skill lemme fix that
So I don’t really know about much as far as like strategies and stuff but can someone answer me because I’m confused so I built a defensive umbreon for raids and after I use screech or fake tears it just stops working and I’m checking the effects and it shows the defense can still be lowered? Does it just start failing after using it consecutively?
SOS
Why dont you play hariyama with normal tera type and fassade? which also doubles in power when you have a status condition? is the double stab more powerfull?
why not drain kiss for azumarill?
would hvae loved to see a few support mons in here!
Happy to do a support edition if there’s enough interest for it, but this video was mainly for Pokemon that make solo runs easier
Just an actual question. Zangoose gets belly drum + toxic boost? A STAB Facade and as poisoned, fears no status. It sure has low defenses, bad type overall, but why don't more people use it for raids ? I litteraly one shot every raid i do.
Its just not as strong as other Pokemon. I think thats the main reason
It can't heal itself efficiently (Only has rest). People tend to only use a few well rounded pokemon for raids and zangoose is beaten by a quite a few physical attackers with high HP, high DEF, belly drum and healing attacks.