I'm not sure if you covered this, but if you want to invert your tool - for example carve a channel instead of extruding a bump, you simply hold ctrl (works with most, but not all, sculpting tools). Been looking all over for this bit of info so maybe this will help someone else.
You have no idea how much this just helped me. I’ve been looking up and down the internet for videos on it but never could find one. Thank you because it really helps.
Dude! He didn't cover it in the video. Pretty remiss. I'm glad you posted this as I was googling it for yonks until I spotted your helpful comment. Cheers.
The meshmixer sculpting tools are great for pulling material out, but what if you want to push material in, like a negative draw tool? Say you want to add a groove down an otherwise flat surface, how would you do that? Is that even possible in meshmixer?
Hi, I'm totally new to any of this but I found your examples easy to follow. Question - how are you deleting the shapes that you added on? Right click?
All the tools seem to pull the sruface outwards...are there any that depress it inwards, to make holes etc? I have a mesh with some window recesses that nieed sharpening and i can't seem to do it!
why not show something more useful as example like drawing geometric patterns, like cubes & rectangles & cylinders for example? Does the software allow for this or do i have to choose shapes from the library only?
Great video! Is there a tool that not only moves a part (like you did with the bunny head), but also rotates it? Basically, "bending" a part a certain angle?
You can select the head of the bunny (draw around it or paint it) then choose "convert to open part". That will add it to the selection of Meshmix items in "My Parts". Delete the head from the rabbit with "erase and fill." Now select your Meshmix head from "My Parts" and drag it into place. Actually, I find it easier to put it somewhere else on the rabbit, and then slide it over to the neck area. When you have it in place, enlarge it either using the menu panel, or you can use the pivot control below the rabbit head. Once it is the right size, shift it and turn it to get it centered. Now click on the small oval that is on the control icon and it will make 2 angle control sticks appear that can make the head angle back and forth, and side to side while leaving the neck attached in place. It may make some wrinkling or distort the face a bit, but you can usually play around with it and smooth those issues out. I did one where the rabbit appears to be sleeping with his head tilted onto his shoulder.
Thanks for the video - This is really neat stuff! Question, please...Can segmented patterns be developed for a surface and then each be printed onto paper? Say, rather than a 3D printed model, I want to make a large scale plywood or steel rabbit for my grandkids, just not so smooth but still recognizable. By that I mean if I start from a downloaded animal file in Meshmaker, can I use the reduce tool you explained here to create a bunch of flat shapes that will fit together, THEN be able to print out each of those surface shapes onto paper to copy onto my material?
This may be a little to much but you could possibly use a slicer like cura as if you were going to 3d print it and make the layer high tall so you can get an idea of the shapes
Абсолютно бесполезная хрень, непонятно зачем печатать кроликов, вазы и фигуры? эти принтеры печатают в очень плохом качестве, что подходит для технических деталей, крепежей и т.д
I'm not sure if you covered this, but if you want to invert your tool - for example carve a channel instead of extruding a bump, you simply hold ctrl (works with most, but not all, sculpting tools). Been looking all over for this bit of info so maybe this will help someone else.
You have no idea how much this just helped me. I’ve been looking up and down the internet for videos on it but never could find one. Thank you because it really helps.
Thank you so much for this! Exactly what I wanted to know - how to carve out in Meshmixer.
Dude! He didn't cover it in the video. Pretty remiss. I'm glad you posted this as I was googling it for yonks until I spotted your helpful comment. Cheers.
Been looking for this for a solid ten minutes, and finally found it in a youtube comment? I would have never guessed. Thanks, internet stranger!
Thanks :D
All of these tools were additive. Are there subtractive tools? All I want to do is make some cuts into a body. No idea how to do it.
Thank you! This is a valuable tutorial for beginners like me. Much appreciated!
Thank you for making this video to the point with brief, but clear, examples of each tool. It made learning quick and easy!
Thank you very much for your video tutorial on Mesh Mixer. It was exactly what I needed.
Thank you for the help. how do you turn off the color? my bunny turns black when i move the cursor over her
Is there a way to add detail, for example drawing in eyes of the rabbit?
I want to bring the model on the surface modeling plate ,how it can be done?
tryed this program it is complex to rember any thing is there something like 3d builder but more tools
Using any brush just crumpled my full design. What am I doing wrong?
why when I import the bunny I don't see all those faces?
The meshmixer sculpting tools are great for pulling material out, but what if you want to push material in, like a negative draw tool? Say you want to add a groove down an otherwise flat surface, how would you do that? Is that even possible in meshmixer?
hold ctrl while doing it
Thank you so much you’re a natural teacher!!!!
thx, one of very few meshmixer tutorials that are helpful
How can we make zoom and how can we delet an object
Do I have the option to change the way I use the mouse?
How can you delete stuff? For exemple the bunny his ear?
Nevermind I saw it in your other video ty
how do I get my mouse to move the camera view left right? I can spin it with the right mouse, but the left mouse doesn't work.
Excellent video. Thanx!
Can you tell us what the Secondary Brushes are used for?
Thanx ...
Hi, I'm totally new to any of this but I found your examples easy to follow. Question - how are you deleting the shapes that you added on? Right click?
Ctl-Z
Excellent tool by tool demonstration. Thank you
All the tools seem to pull the sruface outwards...are there any that depress it inwards, to make holes etc? I have a mesh with some window recesses that nieed sharpening and i can't seem to do it!
Hold down "Ctrl" while clicking, it "inverts" the tool.
Thanks!
I feel this should have mentioned that holding +CTRL whilst using these tools makes them work substractively. E.g. spikes become dents.
maybe you could upload a new link where we could download meshmixer
Thanks, very clearly explained...
Glad we could help!
Really good video with descriptions, much appreciated. Is this a program you would use to freestyle a model? Or is there another? Thanks again.
Very clear and useful.
Wow awesome video!!
why not show something more useful as example like drawing geometric patterns, like cubes & rectangles & cylinders for example? Does the software allow for this or do i have to choose shapes from the library only?
Great video! Is there a tool that not only moves a part (like you did with the bunny head), but also rotates it? Basically, "bending" a part a certain angle?
You can select the head of the bunny (draw around it or paint it) then choose "convert to open part". That will add it to the selection of Meshmix items in "My Parts". Delete the head from the rabbit with "erase and fill." Now select your Meshmix head from "My Parts" and drag it into place. Actually, I find it easier to put it somewhere else on the rabbit, and then slide it over to the neck area. When you have it in place, enlarge it either using the menu panel, or you can use the pivot control below the rabbit head. Once it is the right size, shift it and turn it to get it centered. Now click on the small oval that is on the control icon and it will make 2 angle control sticks appear that can make the head angle back and forth, and side to side while leaving the neck attached in place. It may make some wrinkling or distort the face a bit, but you can usually play around with it and smooth those issues out. I did one where the rabbit appears to be sleeping with his head tilted onto his shoulder.
you just saved my day
Really very useful......well explained ..thanx man
Thanks for the video - This is really neat stuff!
Question, please...Can segmented patterns be developed for a surface and then each be printed onto paper? Say, rather than a 3D printed model, I want to make a large scale plywood or steel rabbit for my grandkids, just not so smooth but still recognizable. By that I mean if I start from a downloaded animal file in Meshmaker, can I use the reduce tool you explained here to create a bunch of flat shapes that will fit together, THEN be able to print out each of those surface shapes onto paper to copy onto my material?
This may be a little to much but you could possibly use a slicer like cura as if you were going to 3d print it and make the layer high tall so you can get an idea of the shapes
I don't understand, Blender has much more and is free why use Meshmixer
Thank you so much!!
Great video. Please talk louder next time! Audio was very low level.
thank you
thanks!
Top !
Please, watch the sound level when you edit your videos. Or buy a new mike. Or speak louder. But do something about that inaudible sound.
We can't hear you! Turn up your mic!
Абсолютно бесполезная хрень, непонятно зачем печатать кроликов, вазы и фигуры? эти принтеры печатают в очень плохом качестве, что подходит для технических деталей, крепежей и т.д