WHY You Should Calculate and Set a Record Offset in PreSonus Studio One

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  • Опубликовано: 12 сен 2024
  • In this video, I demonstrate how to calculate (and set up) a Record Offset for your audio interface in PreSonus Studio One. In addition, I also talk about WHY it's important.
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Комментарии • 80

  • @davidviera3347
    @davidviera3347 3 года назад +7

    Bro! YOU SAVED MY LIFE! I always heard about the latency issues, but never had this problem of "anticipated record" until now with my new audio interface... I was on the verge of going crazy, I even questioned my ability to play ... I never conceived that it could be a technical problem. Until I gave myself the task of searching thoroughly, most of them talk about latency, which is perfectly normal, thanks that I found your video, I have an anticipation of 47 samples! Already corrected and everything is great, although it seems too much to me, but thanks, the important thing is that I can play well! THANKS!!!

  • @DamienRiehl
    @DamienRiehl 3 года назад +6

    So impressive and helpful, as always! PreSonus, please hire Marcus to make more of this type of in-depth, valuable content!

    • @ianjohnson3546
      @ianjohnson3546 3 года назад +1

      He already did a bunch of training videos on Studio One for Groove3. Check them out if you like his style. www.groove3.com/browse/by-author/marcus-huyskens

    • @farosonico
      @farosonico 3 года назад +1

      A lot more useful than some of the people PreSonus have hired for that.

    • @billyolsson3340
      @billyolsson3340 Год назад

      ruclips.net/video/lOI1Thjc1Ts/видео.html tho

  • @patrickm.635
    @patrickm.635 3 года назад +2

    Generally latency like that is because output audio is buffered and processes a little more than input audio in device drivers. It also depends on the bus the audio interface is connected to and the chipset running that bus (thunderbolt vs. 1394/Firewire vs USB). Additionally some input drivers will attempt to correct for signal offsets as they process the buffers being sent.
    So this is a awesome way to demonstrate that issue and how to address it! Thank you!

  • @sonidojamon
    @sonidojamon 3 года назад +1

    Thanks for your videos, Mark! You're my nº 1 Studio One mentor on that side of the Atlantic, alongside Gregor in Europe!

  • @JohnDeCarteretElvis
    @JohnDeCarteretElvis 3 года назад +3

    Hi Marcus,
    1 point, you recorded the metronome before you removed your 2 smple offset that was already in place . Therefore when you reset it to 0 samples afterwards and then recorded the second time, surely that will have influenced the outcome, by 2 samples would it not?
    And if 2 samples takes it forward, then removing them would take it back, so when it came up as - 2 samples, surely it would have been 0 samples if the offset hadn't been in place when you recorded the metronome the first time if the offset had been 0 to begin with!

  • @MrMelancobar
    @MrMelancobar 3 года назад

    Excellent. And for a non english speaker like me, If you appear in the video is very helpful. Greetings from Argentina

  • @LawrenceLombardi
    @LawrenceLombardi 2 года назад

    Fantastic. I am so glad I found your videos.

  • @Trashpanda_404
    @Trashpanda_404 Год назад

    Dude that’s brilliant! Thanks! Been awhile since I recorded, but jumping back in I notice there is so much garbage printing happening. I’m dead accurate with timing, but have been pulling my hair out cause I can’t hit the beat, or rather the system won’t print accurate. Used PT prior, but decided I’d give Logic a go… 🙄 They all have their + and - but recording analog SUCKS! Just downloaded the S1 demo, and it was 1 billion times better. Sub’d and it’s downloading like 40g. I’m doing this FIRST THING tomorrow!

  • @creativesoundlab
    @creativesoundlab 2 года назад +2

    I’m left with more questions than when I started.

    • @marcushuyskensmusic
      @marcushuyskensmusic  2 года назад

      Hey, man - I enjoy your channel, what questions do you have, maybe I can help.
      Cheers, M 🍻

    • @spottedliver
      @spottedliver Год назад

      Me too my friend.

  • @ANON0061
    @ANON0061 2 года назад

    Your tutorials are awesome!

  • @trv503
    @trv503 3 года назад

    I will do this with my Scarlett 6i6 1st gen. Great video Marcus!!!

  • @trayoibry8246
    @trayoibry8246 Год назад

    very nice video 👍 Marcus

  • @tabitharasaproject
    @tabitharasaproject Год назад

    Another great video! I did all this with my Apollo Twin and the result was... everything aligned perfectly. Is that odd for it to require no adjustment? Or was that expensive Apollo worth it? ;)

  • @winsloway2699
    @winsloway2699 3 года назад

    Thanks Marcus... Great tip

  • @djquantize
    @djquantize 2 года назад

    Thank you. This is genius.

  • @tri-unetrl3966
    @tri-unetrl3966 Месяц назад

    Hey Marcus i have a question....
    I just bought the new PreSonus Quantum HD8.
    Is it still necessary to do this loopback test procedure on this interface since it already has low latency drivers??

  • @cedricmialaret3300
    @cedricmialaret3300 3 года назад +2

    If people want to compare. My very old FW-1884 is 0 to 0.2 samples accurate (eg 0 offset) in 48 KHz/24 bits/256 samples (on the interface), 48 KHz/64f(loat)/256 samples, 48 KHz/64f/32 samples.
    At 96 KHz, 64 samples is the minimum for it, 96 KHz/64f/64: 8 samples offset. 96 KHz/24 bits/64: 8 samples.

  • @TheLightAluminum
    @TheLightAluminum Год назад

    First off, I love your videos and am a subscriber. But I'm confused by something here. A few things actually. When I measure my offset with a loopback and then adjust for it, it doesn't change the Pipeline ping. So it seems that pipeline is unaffected by the record offset which could screw things up, right?
    Or does it not matter because pipeline as an insert is by definition only dealt with recorded material.
    But the bigger question is that I was hoping you would address the "why" here but you kinda only addressed the "how." Why does a 2 sample offset matter? Mine was either 28 samples or 43 samples depending on the device, but both less than 1ms.
    So I could definitely set my offset to -28, but what impact will this have? I'm always worried about changing things and causing a downstream problem and then not remembering that I changed some esoteric setting like this.
    Thanks again!

  • @super8trash
    @super8trash 3 года назад +1

    In my setup, rendering the click in Studio One places the audio 7 samples late on the timeline. Any ideas? Thanks.

  • @ibTheStrategist
    @ibTheStrategist Год назад

    Hey Marcus, will the offset also apply to tracking vocals?, or is that a different measurement having to consider the input latency?

    • @realto619
      @realto619 11 месяцев назад

      I'm not 100% sure about this, but I believe this applies to any audio signal. The cool thing is you can test it: record yourself singing something and then re-record it, testing it the same way he describes in the video. If you've already adjusted it accurately, then the vocals should also be spot on. Hope this helps!

  • @MusicMRpro
    @MusicMRpro 2 месяца назад

    when i follow the vedio and do the same settings it works! But somehow when I change the setting like Z bottom it still give 2 sample of latency. What happens? And I want to know why I can’t record same shape of click it was?

  • @RahulSimaro
    @RahulSimaro 3 года назад +2

    Does this sample change happen differently on different buffer size? Do you get same 2 sample change with every buffer size option and different sample rate?

    • @1972OGTony
      @1972OGTony 3 года назад +1

      I would guess you can leave your buffer at a high setting like 512 if you get the timing right it doesn't matter.

    • @1972OGTony
      @1972OGTony 3 года назад

      I set my buffer to 512 and aligned both audio and midi and set it as a template.

    • @RahulSimaro
      @RahulSimaro 3 года назад +1

      Thanks, I'll also try this 👍

    • @1972OGTony
      @1972OGTony 3 года назад

      @@RahulSimaro I also didn’t use this method I used Gregor method.

  • @vb_gh
    @vb_gh 3 года назад

    Using Pipeline XT makes it easy to measure. Quick Tip.

    • @1972OGTony
      @1972OGTony 3 года назад

      Pipeline adds latency so it will mess up your numbers.

  • @JohnDeCarteretElvis
    @JohnDeCarteretElvis 3 года назад +1

    Hi Marcus,
    Having originally used Gregors way of doing this I had a -27 sample offset. Using yours, I have a 0 sample offset!
    Would this be because all I did was loop in and out of my audio iinterface an RME HDSPe AES 32 PCIe, which doesn't included my mic-pree, which I can't loop through any way?
    Looking at the difference, I can only think that last time, I managed to do this including the interface, which isn't impossible to setup!
    Or would the sample amount be any different depending on whether you were recording at a different rate, as I now always record at 96K 32F, rather than 44.1 or 48K unless I have too?
    Using hardware monitoring Studio One gives me a round trip of ~0 which as standard would be 8.73ms/838 samples at 96K 32F which is eqivilent ofmy low level latencey.
    When I did your example, I ended up routing out through a sub and back in, which I felt was werd as I had it routed as you did but the signal wouldn't return as a direct loop, so I must have messed up somewhere on that.
    So shoud I be including my mic-pre as this will affect the sample offset, though all incoming externally will take the same amount of time, but bouncing etc will take far less, like 0 samples which is what the result was! It so long since I first did it, that I can't remeber how I came to -27 samples. Thanks in advance.

    • @realto619
      @realto619 11 месяцев назад

      After you made the changes watching Gregor's video, did you test it again to see if it was accurate?

    • @JohnDeCarteretElvis
      @JohnDeCarteretElvis 11 месяцев назад

      @@realto619 Hi, as this is going back some two years, I can't rightly recall. Now though with my new system I have a round latency of less than 1ms. So I'm okay. Thanks though for asking, a good point to remember.

  • @DTrecording
    @DTrecording 3 года назад +1

    Realizing Studio One 4 only allows offset by whole ms increments....

    • @realto619
      @realto619 11 месяцев назад

      Yeah, I noticed the same thing and mine was off by 2.5ms so I could only compensate for it so much. But I'm thinking the 0.5 is imperceptible. Except for my dog. He still looks at me funny when I play back audio recordings....😁😜

  • @Guitarisforgrins
    @Guitarisforgrins 3 года назад +1

    Will this offset be the same for all Sample Rates and Buffers?

    • @mgc_beats
      @mgc_beats Год назад

      For me yes, I got 256 samples on every samplerate

  • @Skiroy
    @Skiroy Год назад

    This only applies if you plan on recording something that you are playing out of your DAW correct? Like for using external processing gear like external EQs or compressors. Right? Is setting this going to screw up recording realtime audio like vocals?

    • @Skiroy
      @Skiroy Год назад

      also doesnt this value change depending on your buffer setting?

  • @G_handle
    @G_handle Год назад

    You printed the Click Track to audio with the 2-sample record offset in place. Then deleted it. Then found a 2-sample pre-delay.
    Is that just coincidence, or was that a part of your demonstration, or am I missing something?

  • @mattsmh3313
    @mattsmh3313 3 года назад

    @marcushuyskensmusic don't you have to do this for midi timing as well?

    • @WetSoilStudioLymm
      @WetSoilStudioLymm 3 года назад

      Yes. Gregor’s video covers that.

    • @mattsmh3313
      @mattsmh3313 3 года назад +1

      @@WetSoilStudioLymm Gregor's video covered this offset issue too

    • @WetSoilStudioLymm
      @WetSoilStudioLymm 3 года назад

      Yep - using the sine wave sample looks easier too

  • @IHSisable
    @IHSisable 3 года назад

    interesting...but is the sample delay in this exsample still 2 if you have recorded 10 tracks ?

    • @DTrecording
      @DTrecording 3 года назад +1

      Short answer, number of tracks shouldn't matter. Doesn't stack like plugin-latency. You'd notice an increased offset if unadjusted and re-recorded back through multiple times, but setting it correctly means you shouldn't ever have a discrepancy to begin with. Essentially, you set this once and can forget about it more or less. 10 or 100 separately recorded tracks should be affected all the same as the single click track exemplified here.

  • @vipervmjpstudioproductions6815
    @vipervmjpstudioproductions6815 3 года назад

    Correct me if I'm wrong, but isn't this adding your TOTAL audio roundtrip latency to the recording print. For example, let's say you, in this video, had a total roundtrip latency of 200 samples (100 in, 100 out). Thus, you do this loop to calculate that and then you would set your record offset to -200. Cool. The problem is (if it even is a problem...please correct me) when you grab an actual instrument/mic to play and record, it only takes 100 SAMPLES for your instrument/mic to get processed and recorded in time. But because we set a record offset of -200, it will ultimately place your live recordings 100 samples ahead of the time you intended to record.
    ...So Is this how it works? Shouldn't the record offset be based on input latency only?

    • @GabrielPassarelliG
      @GabrielPassarelliG 2 года назад +1

      That offset in the Options menu is related to Delay Compensation. When you record anything, Studio One automatically compensates for the input delay, effectively pulling back the audio in the exact amount that the audio driver tells the delay is. But sometimes that value is incorrect (in the driver), and the compensation is not so accurate. We then measure the amount of the offset it would need to be really perfectly in sync, and then set it in the Options menu. Studio One would then pull the audio back and subtract that offset value from the delay reported by the driver.

    • @TheShakarolla
      @TheShakarolla 2 года назад

      Yes.

  • @holtenmusic
    @holtenmusic 3 года назад

    I am so frustrated! I'v done the workflow Marcus describes in my set up, but nothing happens!? I monitor trough my soundcard and hardware, so rec. latency is not an issue. Therefore, I can rec. in 4096/96 to reduce stress on my 2011 full specked iMac. However when I do, recorded sound is printed 14 samples ahead of time using the loop back workflow! Can somebody please explain how sound can travle ahead in time? Also; when I offset my preferences by 14 samples, nothing changes. Please; I don't want to go back (in time) to Logic. My soundcard is a Zoom TAC2 Thunderbolt.

    • @holtenmusic
      @holtenmusic 3 года назад

      Fixed it! However; why a 4096/96 setup put's audio ahead in tine, when a 32/96 setting do as expected and places audio later in time puzzles me.

  • @pascalmerschaudio
    @pascalmerschaudio 3 года назад

    Is this the Same Problem in Protools too ?

    • @realto619
      @realto619 11 месяцев назад +1

      This is a universal DAW issue and can be corrected the same way in those DAWs.

  • @SamtaModi
    @SamtaModi 5 месяцев назад

    midi are recorded earlier almost 40 sample but i set offset 100 sample nothing happened . Lol

  • @OrbbKlesk
    @OrbbKlesk 2 года назад

    Meanwhile me offset sample -9700 to get it perfectly synced.

  • @mikormichele
    @mikormichele 3 года назад +3

    Sorry, but this is HOW to set record offset, not WHY.

    • @redbull741852
      @redbull741852 3 года назад

      because that's all the time he had available for today

    • @mikormichele
      @mikormichele 3 года назад

      @@redbull741852 ok, so see you tomorrow 🤔

    • @ianjohnson3546
      @ianjohnson3546 3 года назад +3

      I too was waiting for the actual "why" explained.

    • @Guitarisforgrins
      @Guitarisforgrins 3 года назад +2

      The why is pretty obvious... Because it's more accurate...

    • @supersonicsroots
      @supersonicsroots 3 года назад +1

      @@ianjohnson3546 right, but is it detectable in a final mix?