Double the Dutch, Double the fun! Spice up EU4 with Winds of Change play.europauniversalis.com/AlzaboHD This video is sponsored by Paradox Interactive.
Fun fact the city of Gelre is now part of Germany while the Dutch province (Gelderland) is named after that city and also it used to be part of the Spanish Netherlands
It's the same with Limburg. Historical Limburg is in Germany whilst parts of Upper Gelre, Brabant and Liège were combined into what are now Belgian and Dutch Limburg.
@@dylanvogler2165 Limburg is named after Limbourg-sur-Vesdre, not Limburg an der Lahn, Limburg an der Lenne (Nowadays Hagen-Hohenlimburg), Limburg Abbey, Limburg Castle in Sasbach am Kaiserstuhl or Limburg (Weilheim an der Teck)
In the previous patch you would still get the restoration of union CB if you are a republic, if you have the orangist in power and has sufficient support for them (power scale) 18:00
16:37 surely Transfer Trade is better in this case? I thought Steer Trade just affected how they place their merchants (but they'd already be pushing trade your way, since you share your home node).
Wouldn't transfer Trade Power be better than Steer Trade. Steer trade would only make them steer trade towards yours main trade node but wouldn't increase your English Channel shared part.
Had to login to write this comment - Thanks for making the video! I learned so much 😄Really appreciate your calm approach and way of explaining things and put them to practice! I watched every NL guide for this patch and this video was so much better than those of your colleagues whom are being squeaking degenerates who love themselves too much. 10/10 You are now my EU4 go to guy👏
@@manooxi327 yes, of course! It's just that as a Dutch person, I really got all of them now, instead of some of them and probably not nearly all of them, like usual. I hope that makes sense 🙂
Silly idea but instead of going the traditional colonial route, there's a mission that gets you 25% permanent siege ability, so you could attempt to maximise that and just blitzkrieg, same for Hungary iirc
The Dutch have always been one of my favorite nations to play as, I really need to do something like this myself some time soon since the DLC released!
I found it more worthy to grant independence to Flanders and Brabant from Burgundy rather than taking their provinces. Later you'll be able to declare on them with "Conquest" CB, which gives you less AE then "Independence" CB. And after you initial release you can eat up all your Netherlands neighbours. They are much cheaper than Brabant and Flanders and have different culture from majority of HRE, so you can unite you culture region pretty fast. And finish that with Flanders and Brabant. Humiliation wars also allow you to even pick espionage ideas just to unite region faster and abandon them later, as you cannot colonize normally anyways until you reach tech 7
Couldn’t you technically start as Burgundy, have vassals own almost the entirety of France, kill your duke and trigger the BH event, fall under France and instantly conquer it, then form The Netherlands and do the Mission Tree?
I'm almost positive the Dutch Republic can PU other nations - I think the mission result depends on whether Statists or Orangists are in power for the Dutch Republic, and since it spawns in with the Statists in power, the mission shows claims. If you put the Orangists in power, you still are the Dutch Republic, but you get the PU and can enforce other PUs normally. Also, are we sure that only the monarchy can get the Seven Provinces? That would be a very odd move by Pdx, especially since the Seven Provinces was literally during republic-era Netherlands... Just thought I'd give a minor correction, great video!
pretty srue it doesnt, the only thing is that you keep your already owned PUs, but doesnt get any new one, is like italian signorias cant get burgundy even if they can marry Burgundy
Wilhelmus van Nassaue Ben ik, van Duitschen bloed Den Vaderland getrouwe Blijf ik tot in den doet Een Prinse van Oranje Blijf ik, vrij, onverveerd Den koning van Hispanje Heb ik altijd geëerd Mijn schild ende betrouwen zijt Gij, o God mijn Heer, op U zo wil ik bouwen, Verlaat mij nimmermeer. Dat ik doch vroom mag blijven, uw dienaar t'aller stond, de tirannie verdrijven die mij mijn hart doorwondt.
For anyone who doesn't know, those ☝🏼 are the two parts of the Dutch national anthem that are sung - often just the first part. There's fifteen parts in total but almost nobody knows the others. It's also old as balls, which is why it mentions the king of Spain and being of German* blood. * Not the country, it's complicated, Google it if you really want to know.
Je Maintiendrai, meaning I will maintain, is a direct connection of the dutch royal family with the then sovereign principality of Orange in what is now southern France. in 1544, the last male of the house of Chalon, holders of the title, died without conceiving any biological heir. So just before his death, he appointed his nephew on his father side, Willem of Nassau-Dillenburg, as heir, the first prince who could call himself prince of Orange-Nassau. Originally the motto was Je maintiendrai Chalon, later it changed to Je maintiendrai Nassau, dropping Nassau later. its fun little tidbits like these that explain the French and German roots of the Dutch royal family history imo
It doesnt really mean "I will maintain" though, it also means, I will bear, referring to the noblesse obligé of the royal family to bear hardships for the people, and also, I will assert, asserting the virtue and honor of the name of the house of Orange. Its one of those French words that doesnt really translate to English, or Dutch for that matter.
Depends on your crownland situtation. You can give all 3 if you can live with the autonomy malus, I usually prefer only giving away Adm and Mil and selling crownland, seizing and taking the Burgher loans.
I found this pretty hard to replicate. England often views you as a hostile even when you are ruled by Burgundy. If you do get a nice coaltion of independence formed. Burgundy kicks you from the Personal Union. And if your alliance isnt overwhelming, I found the Burgundian Navy and Army and their allies will focus you and let their homelands burn
Along with Denmark it would be wise to improve and RM Austria (or if the HREmperor happens to change, RM them instead) and immediately ally as soon as the independence war is over. The constant unlawful territory opinion hit will ensure the earlygame coalition's formation which while manageable can be annoying for experienced players and scary for newer ones. Emperor alliance takes care of that. If Austria allies Burgundy before the independence war imho it's best to simply restart.
About the T1 reform and the Rest. of union CB: In previous patches it was changed, such that when if you were a republic and statists were in power, you got claims, and if monarchists were in power (or you were a monarchy), you got a union CB. At 0 power, the republic defaults to statists, afaik. Is it possible that you didn't check the mission behaviour with monarchists in power? Or did they really make this change. (More generally, it is not true that republics cannot enforce unions. Only the junior partner of a union has to be a monarchy, but the senior partner can be anything, even a theocracy! Getting the CB is the hard part as a non-monarchy, but mission trees can provide that)
Had the same question. I just got the achievement with the defensive ideas bonus + lvl 3 fort defense advisor + the event you can get with a lvl 3 fort defense advisor.
the biggest decision as netherlands is to choose colonies or development. since i choose the latter, i go aristocratic first, then economic, infrastructure, plutocratic (go for dutch republic, after getting plutocratic, which can be taken as either second, third or fourth idea) and then manually going for stadholder monarchy (first goverment reform) and you get oranje dynasty. then take defensive as your fifth idea, get the seven provinces and voila, you can develop a nation that is capable of just stealing other nation's colonies (which is what i do, with the bonus being the since as netherlands most colonial nations around you don't fight each other because ai is stacking against you, you usually have england, france, portugal and castile/spain building an armada of colonies, colonizing the entire americas by 1600s, which you can now just take (and also spend 93.34% of your money on hiring mercs to put down space rebels since their numbers can't come from earth)). choose to get +1 adm policies, and choose all 4 adm policies (2x for money, gov cap and autonomy debuff which helps if you expand beyond low countries, and dev in primary culture from def policy) final note from me is that while you are a republic, restart until england becomes anglican, so you can convert. so now you get a bunch of income because of economic ideas from policies, dev policy from def ideas, dev from aristocratic, plutocratic and infrastructure ideas, dev from anglican which is more than from protestant, but with high religious unity you get enough money from anglican interactions. the only downside from anglican is that you can't have consorts so no extra dev points from divorces (though if you remain a feudal goverment, you can do that, it's just not gonna feel right from rp perspective).
spam improve relation with everyone. and ally as many strong nations as possible. allying nations will reduce AE they get when you take provinces from others. and having high opinion with nation will make them not able to join a coalition against you. for example if they have 50 aggresive expansion towards you will make them able to join a coalition. but if they have above 50 opinion of you, they wont join. this means if they have 100 aggressive expansion with you, but +100 opinion, they wont join. so you need to manage AE by shuffling allies around and improving relation with everyone that would join a coalition
Strange thing to say as a Flemish considering Flanders was a central point of the netherlands and dutch/flemish are one blood, culture and language during the United kingdom of NL the king vastly improved flanders and built many trade institutions and universities in Flanders. The Belgian revolution was started and funded by French elites who ruled Flanders important positions and when Belgium was created Flemish were 2nd class citizens and it was illegal to learn Flemish in school even up until German occupation(ironically)in ww1 forced equality in Belgium. With all due respect but Flemish disliking their own blood, culture and language brothers who share so much history over a tyrannical artificial French vassal state is crazy if you ask me.....
@Enbdhhdu8e3 you heard of a joke? It's just a comment. I know my history. Do you really think that in the last 200 years Belgium hasn't developed it's own national and regional cultural identities? Seeing as how you felt the need to school me on a 6 month old joke it might be an interesting perspective to consider. Have a nice rest of your day though!
With the dutch naval doctrine, the estate privilege and a range advisor you can reach Greenland if you take exploration first. Imo there is so much ae in the lowlands that you can greed the new world and block other catholic colonizers while waiting for coalitions to clear up, and imo infrastructure ideas first don’t do much early just because there really isnt that much to build yet.
If you manage to ally the HRE emperor you generally dont get the demand to return unlawful empire territory, making the process of conquering all low country provinces a lot less annoying.
if you can get pu over england early, it think you can use their mission tree that gives them cb over france to PU them. which makes them your PU instead
A quick question that someone will hopefully be able to answer: How did you have enough naval range to take Capo Verde from the Portuguese? Did you have colonialism embraced along with the "Tales of Gold and Spice" mission complete? This is the only way I can think to have the necessary naval range without Colonial Ventures, Overseas Exploration, or diplo tech 9. Any help would be greatly appreciated. Thank you.
For anyone wondering, the answer is to have the Dutch Trade Fleet naval doctrine along with Diplo Tech 7. I didn't realize Dutch Trade fleet provided colonial range.
Double the Dutch, Double the fun! Spice up EU4 with Winds of Change play.europauniversalis.com/AlzaboHD This video is sponsored by Paradox Interactive.
Make a part 2 to this please! I'd love to see you conquer the world!
Fun fact the city of Gelre is now part of Germany while the Dutch province (Gelderland) is named after that city and also it used to be part of the Spanish Netherlands
It's the same with Limburg. Historical Limburg is in Germany whilst parts of Upper Gelre, Brabant and Liège were combined into what are now Belgian and Dutch Limburg.
Claim
@@dylanvogler2165 Limburg is named after Limbourg-sur-Vesdre, not Limburg an der Lahn, Limburg an der Lenne (Nowadays Hagen-Hohenlimburg), Limburg Abbey, Limburg Castle in Sasbach am Kaiserstuhl or Limburg (Weilheim an der Teck)
@@Sphagetti__ aah okay. Thanks for the correction
you mean GELDERN =D
Spices shall be delivered from Dutch to Dutch
By Dutch for Dutch.
Everyone is of the world and the world of the Netherlands
For Dutch you are and to Dutch you shall return
the Dutch must flow
G E K O L O N I S E E R D
What a funny lanuage
I bet Alzabo is tall and wide 😍
It's pretty neath that this video came out on the 5th. After all it's liberation day in The Netherlands, Oranje Zal Overwinnen and may the spices flow
Buddy, just remember kokosnoten zijn geen specerijen
I understood that reference!
Z E G M A K K E R
@@AlzaboHD Ah, een man van cultuur!
Goeie feedback ! :)
idd dit klopt ^^
Informative content!! Smooth, flowing voice! Added to my sleep playlist!
Unfathomably based 🇳🇱
I really like your rhyming narrative
I can not wait to play this new DLC. The Netherlands have always been my favorite nation to play.
In the previous patch you would still get the restoration of union CB if you are a republic, if you have the orangist in power and has sufficient support for them (power scale)
18:00
I thought so too, because the orangeists make you a de-facto monarchy until the statists are back in power
Maarten H. Tromp: "The Art of the Keel"
PSA but for Alzabo in particular, the "Fries" in Friesland is pronounced more like the English word "freeze". Please. 🇳🇱
im not even dutch but that shit triggered me crazy
He says it intentionally as a joke i think
The Germans are with you on that one
@@DasDieDerErik bedankt, danke!
@@irfanhekimoglu2294 *eye twitch*
Would love to see more content. I have watched everything you have made paradox related.
On our Liberation Day, of all days. Gekoloniseerd indeed
What a video man. Not only one of the best guides but also incredibly funny 😂😂 Will definetly be trying this out myself!
Fries 🍟 land
*eye twitch in Dutch*
Brother you have such a relaxing voice. I get sleepy whenever I watch your videos
I'd really enjoy seeing more of this!
16:37 surely Transfer Trade is better in this case? I thought Steer Trade just affected how they place their merchants (but they'd already be pushing trade your way, since you share your home node).
yup, he wasted 60% war score there.
Just the tree I wanted to see and from one of the best youtubers no doubt. Nice video.
PLEASE CONTINUE PLAYING!!!
Wouldn't transfer Trade Power be better than Steer Trade. Steer trade would only make them steer trade towards yours main trade node but wouldn't increase your English Channel shared part.
Definitively the best French prononciation among all EU4 content creators.
Haha thanks I live in France
Great video format. Showcases the content nicely. Such a bummer you have to wait for tech 18 to get the united crowns
Had to login to write this comment - Thanks for making the video! I learned so much 😄Really appreciate your calm approach and way of explaining things and put them to practice! I watched every NL guide for this patch and this video was so much better than those of your colleagues whom are being squeaking degenerates who love themselves too much.
10/10 You are now my EU4 go to guy👏
This video proves you really put work into your jokes and references, loved it. Echt waar jonge!
his entire cataloge is proof of his great work!
@@manooxi327 yes, of course! It's just that as a Dutch person, I really got all of them now, instead of some of them and probably not nearly all of them, like usual. I hope that makes sense 🙂
Alzabo's insistence on pronouncing Lubeck as "Lubbock" never gets old.
Awesome video!
Silly idea but instead of going the traditional colonial route, there's a mission that gets you 25% permanent siege ability, so you could attempt to maximise that and just blitzkrieg, same for Hungary iirc
You need to play more! The spice mist flow!
9:01 you could also try allying the emperor, the ai never demands imperial territory from its allies:)
This is the true master of Europe right here, the united crowns of the Lowlands and the Isles of Ireland and England
The Dutch have always been one of my favorite nations to play as, I really need to do something like this myself some time soon since the DLC released!
Yes!!! More Netherlands please!!!
Alzabo! I missed you!!! 😢😢😢
8:23 "The United Provinces" 'COUNTIES' if that was on purpose, well played
1:08 Brabant: keigoeie uitspraak jonguh, great reference to the East German car 😎 and I guess the capital city of Friesland is Mayonnaise City 😋
I found it more worthy to grant independence to Flanders and Brabant from Burgundy rather than taking their provinces. Later you'll be able to declare on them with "Conquest" CB, which gives you less AE then "Independence" CB. And after you initial release you can eat up all your Netherlands neighbours. They are much cheaper than Brabant and Flanders and have different culture from majority of HRE, so you can unite you culture region pretty fast. And finish that with Flanders and Brabant. Humiliation wars also allow you to even pick espionage ideas just to unite region faster and abandon them later, as you cannot colonize normally anyways until you reach tech 7
The last dlc should include ,,transfer occupation from ally" mechanic. Dont change my mind.
1:52 brabant mentioned holy shit💯💯💯💯
Episode two PLEASE
Couldn’t you technically start as Burgundy, have vassals own almost the entirety of France, kill your duke and trigger the BH event, fall under France and instantly conquer it, then form The Netherlands and do the Mission Tree?
I'm almost positive the Dutch Republic can PU other nations - I think the mission result depends on whether Statists or Orangists are in power for the Dutch Republic, and since it spawns in with the Statists in power, the mission shows claims. If you put the Orangists in power, you still are the Dutch Republic, but you get the PU and can enforce other PUs normally.
Also, are we sure that only the monarchy can get the Seven Provinces? That would be a very odd move by Pdx, especially since the Seven Provinces was literally during republic-era Netherlands...
Just thought I'd give a minor correction, great video!
pretty srue it doesnt, the only thing is that you keep your already owned PUs, but doesnt get any new one, is like italian signorias cant get burgundy even if they can marry Burgundy
Hey you’re alive!
Reformed is just better in every way for Netherlands, considering its effects are doubled via mission reward.
Friesland starts off as a Peasants Republic, so they're my personal favourite, though I've done a run as both them and Holland before, both are fun!
It is cursed if Friesland forms the Netherlands though 🤣
Wilhelmus van Nassaue
Ben ik, van Duitschen bloed
Den Vaderland getrouwe
Blijf ik tot in den doet
Een Prinse van Oranje
Blijf ik, vrij, onverveerd
Den koning van Hispanje
Heb ik altijd geëerd
Mijn schild ende betrouwen
zijt Gij, o God mijn Heer,
op U zo wil ik bouwen,
Verlaat mij nimmermeer.
Dat ik doch vroom mag blijven,
uw dienaar t'aller stond,
de tirannie verdrijven
die mij mijn hart doorwondt.
For anyone who doesn't know, those ☝🏼 are the two parts of the Dutch national anthem that are sung - often just the first part.
There's fifteen parts in total but almost nobody knows the others. It's also old as balls, which is why it mentions the king of Spain and being of German* blood.
* Not the country, it's complicated, Google it if you really want to know.
"Nobody knows the others" get a load of this casual
@@orktv4673 get a load of this dodo cutting off a vital piece of the quote to make it sound stupid.
Ga buiten spelen.
@@orktv4673 that's not what I said.
@@orktv4673nobody memorizes the others
Most national anthems are long but only the first 2 parts get sung at school and stadium and barracks
Would love to see the follow up!
Don't stop now!
You kinda nailed the pronunciation of 'Liège'.
Not bad for a non-native french speaker.
Please make part 2 and part 3 and however long it may take you to reach the end date bro 🙏🏼🙏🏼🙏🏼
With such a seductive voice in the background i simply cant concentrate
I shall pave the world in bicycle paths!
Je Maintiendrai, meaning I will maintain, is a direct connection of the dutch royal family with the then sovereign principality of Orange in what is now southern France. in 1544, the last male of the house of Chalon, holders of the title, died without conceiving any biological heir. So just before his death, he appointed his nephew on his father side, Willem of Nassau-Dillenburg, as heir, the first prince who could call himself prince of Orange-Nassau.
Originally the motto was Je maintiendrai Chalon, later it changed to Je maintiendrai Nassau, dropping Nassau later.
its fun little tidbits like these that explain the French and German roots of the Dutch royal family history imo
They are nice tidbits to explain the French and German roots of the Orange- Nassau family mainly, not all of the Dutch
@@sebe2255 you're absolutely right and I thank you for correcting me, so I corrected it
It doesnt really mean "I will maintain" though, it also means, I will bear, referring to the noblesse obligé of the royal family to bear hardships for the people, and also, I will assert, asserting the virtue and honor of the name of the house of Orange.
Its one of those French words that doesnt really translate to English, or Dutch for that matter.
4:10 Can anybody tell me, why only +1 adm and not all +1 mana privileges?
Depends on your crownland situtation. You can give all 3 if you can live with the autonomy malus, I usually prefer only giving away Adm and Mil and selling crownland, seizing and taking the Burgher loans.
I found this pretty hard to replicate. England often views you as a hostile even when you are ruled by Burgundy. If you do get a nice coaltion of independence formed. Burgundy kicks you from the Personal Union. And if your alliance isnt overwhelming, I found the Burgundian Navy and Army and their allies will focus you and let their homelands burn
More Netherlands please!
I always play as Gelre, but I will accept Holland for the video purposes 😊
I do too, because I'm from there 😅
Any chance we will see a Ming guide? I am having trouble finding any, and it's one of the campaign i'm really struggling with for some reason.
Lubbock? That's near Ft. Worth right? Well then you should keep playing and reunite Texas with Lubbock.
Yeah and there's a restaurant there with a gigantic steak - if you can eat it, it's free
@@AlzaboHD Big Texan Steak Range Challenge? I can...and I enjoyed my free meal.
Just checking... in the past the Dutch Republic could get the PU if the orangists were in power. Is that no longer the case?
Along with Denmark it would be wise to improve and RM Austria (or if the HREmperor happens to change, RM them instead) and immediately ally as soon as the independence war is over. The constant unlawful territory opinion hit will ensure the earlygame coalition's formation which while manageable can be annoying for experienced players and scary for newer ones. Emperor alliance takes care of that.
If Austria allies Burgundy before the independence war imho it's best to simply restart.
Homie straight up makes the last word of every sentence longer
Very nice
About the T1 reform and the Rest. of union CB: In previous patches it was changed, such that when if you were a republic and statists were in power, you got claims, and if monarchists were in power (or you were a monarchy), you got a union CB. At 0 power, the republic defaults to statists, afaik. Is it possible that you didn't check the mission behaviour with monarchists in power? Or did they really make this change.
(More generally, it is not true that republics cannot enforce unions. Only the junior partner of a union has to be a monarchy, but the senior partner can be anything, even a theocracy! Getting the CB is the hard part as a non-monarchy, but mission trees can provide that)
How did you get the 50% Fort Defense?
Had the same question. I just got the achievement with the defensive ideas bonus + lvl 3 fort defense advisor + the event you can get with a lvl 3 fort defense advisor.
Link to background music at the beginning of video please?
I don't think that you know what "Steer trade" does...
I have 2300 hours when i learned that there is snaching colony button
Why take a province in Ireland if you PU england and integrate via decision?
Please don't make me hear Friesland again. It's Friesland
Please continue this campaign
more please
More Netherlands, I want to see Company India!
the biggest decision as netherlands is to choose colonies or development. since i choose the latter, i go aristocratic first, then economic, infrastructure, plutocratic (go for dutch republic, after getting plutocratic, which can be taken as either second, third or fourth idea) and then manually going for stadholder monarchy (first goverment reform) and you get oranje dynasty. then take defensive as your fifth idea, get the seven provinces and voila, you can develop a nation that is capable of just stealing other nation's colonies (which is what i do, with the bonus being the since as netherlands most colonial nations around you don't fight each other because ai is stacking against you, you usually have england, france, portugal and castile/spain building an armada of colonies, colonizing the entire americas by 1600s, which you can now just take (and also spend 93.34% of your money on hiring mercs to put down space rebels since their numbers can't come from earth)). choose to get +1 adm policies, and choose all 4 adm policies (2x for money, gov cap and autonomy debuff which helps if you expand beyond low countries, and dev in primary culture from def policy)
final note from me is that while you are a republic, restart until england becomes anglican, so you can convert.
so now you get a bunch of income because of economic ideas from policies, dev policy from def ideas, dev from aristocratic, plutocratic and infrastructure ideas, dev from anglican which is more than from protestant, but with high religious unity you get enough money from anglican interactions. the only downside from anglican is that you can't have consorts so no extra dev points from divorces (though if you remain a feudal goverment, you can do that, it's just not gonna feel right from rp perspective).
Does anyone know how late 1.37 releases i cant find it anywhere
dude i tried a couple of times but i can't get rid of coalitions it's 1485 and i dont even have half of the requisites provinces to form netherlands.
spam improve relation with everyone.
and ally as many strong nations as possible.
allying nations will reduce AE they get when you take provinces from others.
and having high opinion with nation will make them not able to join a coalition against you.
for example if they have 50 aggresive expansion towards you will make them able to join a coalition.
but if they have above 50 opinion of you, they wont join.
this means if they have 100 aggressive expansion with you, but +100 opinion, they wont join.
so you need to manage AE by shuffling allies around and improving relation with everyone that would join a coalition
My Flemish self hearing Flanders as a part of the Netherlands: excuse me??? Not since 1830 good sir
Zeeuws-Vlaanderen ;)
Strange thing to say as a Flemish considering Flanders was a central point of the netherlands and dutch/flemish are one blood, culture and language during the United kingdom of NL the king vastly improved flanders and built many trade institutions and universities in Flanders. The Belgian revolution was started and funded by French elites who ruled Flanders important positions and when Belgium was created Flemish were 2nd class citizens and it was illegal to learn Flemish in school even up until German occupation(ironically)in ww1 forced equality in Belgium. With all due respect but Flemish disliking their own blood, culture and language brothers who share so much history over a tyrannical artificial French vassal state is crazy if you ask me.....
@Enbdhhdu8e3 you heard of a joke? It's just a comment. I know my history. Do you really think that in the last 200 years Belgium hasn't developed it's own national and regional cultural identities? Seeing as how you felt the need to school me on a 6 month old joke it might be an interesting perspective to consider. Have a nice rest of your day though!
"random ruler" is quite wrong it's based on a date you declare independence
was that a bug or is there a reason you had claims show on all netherlands but not on utrecht ?
I think it's because Holland was already my core region, but I'm not sure to be honest
That is a bug, should be fixed in release
Does burgundy get the missions if forming Netherlands
I was playing the ottomans in EUIV when this came out. I guess I have to restart my game and pick the dutch...
would be fun to see WC
Why would you pillage don’t you struggle with ae?
With the dutch naval doctrine, the estate privilege and a range advisor you can reach Greenland if you take exploration first. Imo there is so much ae in the lowlands that you can greed the new world and block other catholic colonizers while waiting for coalitions to clear up, and imo infrastructure ideas first don’t do much early just because there really isnt that much to build yet.
If you manage to ally the HRE emperor you generally dont get the demand to return unlawful empire territory, making the process of conquering all low country provinces a lot less annoying.
you can just have very high relation with emperor and he cannot demand to return province.
Lobeck. Hehe. It's Ü! ;)
Part 2 when?!?!?!?!?
Yes, keep play netherlands
The music 👯♂
Part 2?
how did you get a PU on france
if you can get pu over england early, it think you can use their mission tree that gives them cb over france to PU them.
which makes them your PU instead
A quick question that someone will hopefully be able to answer: How did you have enough naval range to take Capo Verde from the Portuguese?
Did you have colonialism embraced along with the "Tales of Gold and Spice" mission complete?
This is the only way I can think to have the necessary naval range without Colonial Ventures, Overseas Exploration, or diplo tech 9.
Any help would be greatly appreciated. Thank you.
For anyone wondering, the answer is to have the Dutch Trade Fleet naval doctrine along with Diplo Tech 7. I didn't realize Dutch Trade fleet provided colonial range.
You don't really need all that AE and all two colonial ideas, you have also +1 colonist from parliament
please tell me you can make the english speak an actual germanic language now
Gelre rhymes with Tell Ray
WE TAKING INDONESIA WITH THIS ONE
Cant you just pick stadholder monarchy for 50 Reform Progress after you break free?