You have to take into consideration alot of the player in NA/EU use Parser, they do have data on who's performing and who's not. It's much more reliable than KR. I think I've said it many times when it comes to your react to tier list videos. But NA/EU have Data they see the data, they have meter, they have site that collect data on the meter and it factor alot people judgement on classes. KR don't have data, they hide the data, they make class broken for sale purposes. When echidna release in the west the data is also gonna be different, because people know who will be performing and who cleared. Alot of the time the west don't really care about what KR thinks because everything they say is based on feelings.
@@redominusred7058 yes it is. It tells tou exactly how everyone is doing down to syn uptimes DPS, max damage per skill, number of casts support uptimes etc.... it is a very good software for self improvement and knowledge gain of the game if used right.
4:50 you should see sorcs we have, they were most popular class in argos days and now they have full lvl10 gems elixir40 and doing Fighter almost every time, average igniter on the West is literally dogshit
Ignite sorc still is and will always be S tier on dps potential unless some gigantic nerf happens, but its D tier on difficulty to play. It requires TREMENDOUS raid knowledge to dish damage and the support needs to play for him.
its very easy to play just throw things when boss doesnt move (after mech), it has godshit dps apart from casting all your skills after someone else did the job for you (destro/stagg/counter). zero mobility, zero utility, clunky rotation made of precast and double cast on an immobile mob. counter= less dps, stagger= less dps, mobility = less dps, gravity = less mobility, synergy is bad, animations are long channeling shit... doomsday is very bad animation skill and indentity is getting extra old (small burst window after generating mana with fillers). only dellusionall overgeared sorc player that get mvp from time to time on old farmed content are trying to say its a good class. you cant compete against : breaker, souleater, blade, slayer, wardancer, scrapper, soulfist, AT scout, sharpshooter, barrage arti, lancemaster, reaper, arcana, gunlancer and all supps which make you out of top15 at least THIS IS THE TRUTH
@@clementguitard6653 i got some friends sorc mains that make the bible show otherwise. When your playing with patato hands sorcs yes, the majority of what you say is true. But when you play with high skilled players no it is not true. Sorc is very difficult to execute hence you say an AT scouter is better or a predator...of course it is, reworked and new classes are a lot easier to execute, hence your opinion. That doesn't make a class bad. Its just the player that is bad. Some classes are not recommended at all unless you are VERY good at the game.
@@clementguitard6653 all of what you just said is true but you forget what is the point that connects all of the chars you just said. All of them are easy to execute. How can you say sorc is easy to play when you have a 1-2 second max window to cast the second doomsday when the boss is jumping around like crazy? you wrongly press space bar your dead, you miss judge the raid, either you dead or you miss all your dps or your alive but wasted your meter on teleport. Sorc is definitly not easy to play and even worst to execute.
Pretty sure the maxroll tier list is the most accurate one up to date which is voldis patch right now, for all region cuz the west actually has dps meter and are able to see class performance.
CO is probably the lowest dps class in the game right now, the damage is actualy very bad. And despite what people say its actually not easy to play, because you have all these perma low piano style cd.s to manage and you need to keep buff uptimes with multi skill spamming at the same time and you need to do it for the entire raid. Its a class that provokes tendinites on your hands for minimal damage.
Bard is a well rounded support, it is not weak at all. Best party heal, best damage buff, best DR skill too. None of the supports are bad, it all falls apart based on who plays it.
@@Kalimdor199Menegroth squishiest support together with artist, weakest awakening from a meter gain perspective, very high mana cost (cant run vph and doe at the same time), bad counter/ has to drop a good utility skill for a good counter, lower stagger then both artist and pala, needs to use all meter for heals/ dmg buffs, no cleanse, sonic vibration, counter is main meter gainer/ never up, no easily accessible heals (like artist bubble or palas shield).
@@SoldMyGF4Mercy "squishiest support together with artist" Nullified by Heavy Armor. "weakest awakening from a meter gain perspective" This is true, but its damage buff is the highest out of all supports. "very high mana cost (cant run vph and doe at the same time)" Mana cost is the same, the skills are more spammy, thus they consume more mana. This has been fixed by Max MP engraving. DoE is trash. Bard is the best support at progging a raid, the rest are best for reclears. It has the best heal out of all supports and it is party wide. Its shields are ok and DR is the best out of all of them and it can function with push immunity tripod, unlike Artist. Like all supports though, it has its cons and its pros. Nobody would play other supports if it had all the pros of Artist/Pala and no.
bruh how is CO summoner D tier? that class is very reliable in almost every raid, every situation dps or utility wise i guess this maxroll community is dumb as shit xdd
People are too stupid to comprehend utility and reliability. Even if they wipe their team 1000 times they will think they did the best because they got cruel in the 1 out of 1000 fights they managed to not wipe the team.
CO Summoner has low ceiling and high floor. It ranks among the weakest dps classes and it is not great even when it comes to utility. Master Summoner is better in those regards as they can generate identity faster, spam ancients who do a lot of stagger/destruction more often and use extra stagger skills like the horse stampede. CO needs a rework.
@@Kalimdor199Menegroth ms being nice doesnt mean co isn't great when it comes to ultility, you don't need to generate gauge fast on co as you are constantly full gauge castin alimaji if you don't gigafuck your rotation. Meaning on mechs you just unload. I mean I can solo g2 akkan dest check and compete for highest stag with a gl like what are you talking about not great when it comes to utiltiy. You can play stampede on co if you prefer it over earth collapse. Sure she could use a dmg buff, but the reality is out of the people who voted 99% have never even played it and are just copying what some korean clown is dictating them.
@@54321eclipse12345 Master Summoner is better, but not necessarily in a good state. That one too needs some love as it has roughly similar issues to Igniter Sorceress. Although it is better in terms of utility. CO Summoner is one of the few classes who's class engraving does not give an edge to the skills and tactics it buffs. Main damage is still in Ancient Spears and Earth Collapse, whereas the pets are in distant 3-5 spots. Stampede has less damage than Earth Collapse and considering the fact that Earth Collapse is your 2nd damage skill in a character that is already lackluster in terms of damage, it is not a good option. Tinkering with damage % is not enough to make CO even middle of the pack. The entire design of this build needs to be reworked. It is stupid that your engraving is supposed to empower your pets, but the damage of your pets is less than the damage of the aforementioned 2 skills. Compare that with Master Summoner, where the buffs and quality of life it gives to your ancients gives it an edge in raids. I have played CO Summoner up to 1540 item level and in the past it was in my main 6 roster. However, I realized that while the character is relatively easy to play as it has not much of a rotation, you just sync your ready attack skill buffs into your main damage skills, it started lagging behind all other builds. And it is also an expensive class that plays as many damage gems as a Peacemaker Gunslinger. And deals less damage than one. This explains why there are so few CO Summoners at end game. On top of that, this build has been nerfed for no reason, the justification being that it performs well for average players.
You have to take into consideration alot of the player in NA/EU use Parser, they do have data on who's performing and who's not. It's much more reliable than KR. I think I've said it many times when it comes to your react to tier list videos. But NA/EU have Data they see the data, they have meter, they have site that collect data on the meter and it factor alot people judgement on classes. KR don't have data, they hide the data, they make class broken for sale purposes. When echidna release in the west the data is also gonna be different, because people know who will be performing and who cleared. Alot of the time the west don't really care about what KR thinks because everything they say is based on feelings.
What parser do they use? Is it a 3rd party program?
you're dellusional. global is just translating everything they find on kr sites. they have no clue about the game and how to analyze datas.
@@redominusred7058yes, loa logs
@@redominusred7058yeah
@@redominusred7058 yes it is. It tells tou exactly how everyone is doing down to syn uptimes DPS, max damage per skill, number of casts support uptimes etc.... it is a very good software for self improvement and knowledge gain of the game if used right.
4:50 you should see sorcs we have, they were most popular class in argos days and now they have full lvl10 gems elixir40 and doing Fighter almost every time, average igniter on the West is literally dogshit
Ignite sorc still is and will always be S tier on dps potential unless some gigantic nerf happens, but its D tier on difficulty to play. It requires TREMENDOUS raid knowledge to dish damage and the support needs to play for him.
its very easy to play just throw things when boss doesnt move (after mech), it has godshit dps apart from casting all your skills after someone else did the job for you (destro/stagg/counter). zero mobility, zero utility, clunky rotation made of precast and double cast on an immobile mob. counter= less dps, stagger= less dps, mobility = less dps, gravity = less mobility, synergy is bad, animations are long channeling shit... doomsday is very bad animation skill and indentity is getting extra old (small burst window after generating mana with fillers). only dellusionall overgeared sorc player that get mvp from time to time on old farmed content are trying to say its a good class. you cant compete against : breaker, souleater, blade, slayer, wardancer, scrapper, soulfist, AT scout, sharpshooter, barrage arti, lancemaster, reaper, arcana, gunlancer and all supps which make you out of top15 at least THIS IS THE TRUTH
@@clementguitard6653 i got some friends sorc mains that make the bible show otherwise. When your playing with patato hands sorcs yes, the majority of what you say is true. But when you play with high skilled players no it is not true. Sorc is very difficult to execute hence you say an AT scouter is better or a predator...of course it is, reworked and new classes are a lot easier to execute, hence your opinion. That doesn't make a class bad. Its just the player that is bad. Some classes are not recommended at all unless you are VERY good at the game.
Igniter is literally dogshit right now lmao
@@clementguitard6653 all of what you just said is true but you forget what is the point that connects all of the chars you just said. All of them are easy to execute. How can you say sorc is easy to play when you have a 1-2 second max window to cast the second doomsday when the boss is jumping around like crazy? you wrongly press space bar your dead, you miss judge the raid, either you dead or you miss all your dps or your alive but wasted your meter on teleport. Sorc is definitly not easy to play and even worst to execute.
Pretty sure the maxroll tier list is the most accurate one up to date which is voldis patch right now, for all region cuz the west actually has dps meter and are able to see class performance.
Just show that RH players in KR are garbage tbh
Igniter at voldis is a hard C. YOu have no clue how gatekeep sorcs are in the west at voldis because of lack of stagger and counter.
im not voting yet D:
CO is probably the lowest dps class in the game right now, the damage is actualy very bad. And despite what people say its actually not easy to play, because you have all these perma low piano style cd.s to manage and you need to keep buff uptimes with multi skill spamming at the same time and you need to do it for the entire raid. Its a class that provokes tendinites on your hands for minimal damage.
The tier list had issues because the results were visable when voting. Prob caused alot of people to change awnsers
Guys trust bard is good in echidna. To bad that we dont have echidna so bard, in our current version, is the weakest support
bard is best support and always will be. casual players likes bard.
Bard is a well rounded support, it is not weak at all. Best party heal, best damage buff, best DR skill too. None of the supports are bad, it all falls apart based on who plays it.
@@Kalimdor199Menegroth squishiest support together with artist, weakest awakening from a meter gain perspective, very high mana cost (cant run vph and doe at the same time), bad counter/ has to drop a good utility skill for a good counter, lower stagger then both artist and pala, needs to use all meter for heals/ dmg buffs, no cleanse, sonic vibration, counter is main meter gainer/ never up, no easily accessible heals (like artist bubble or palas shield).
@@clementguitard6653 ironically both pala and artist are better suited for casual play since they generally easier to play
@@SoldMyGF4Mercy "squishiest support together with artist"
Nullified by Heavy Armor.
"weakest awakening from a meter gain perspective"
This is true, but its damage buff is the highest out of all supports.
"very high mana cost (cant run vph and doe at the same time)"
Mana cost is the same, the skills are more spammy, thus they consume more mana. This has been fixed by Max MP engraving. DoE is trash.
Bard is the best support at progging a raid, the rest are best for reclears. It has the best heal out of all supports and it is party wide. Its shields are ok and DR is the best out of all of them and it can function with push immunity tripod, unlike Artist.
Like all supports though, it has its cons and its pros. Nobody would play other supports if it had all the pros of Artist/Pala and no.
FI is dogshit , how is it supposed to be reversed ?? ESO players are literally playing the better version lmao wtf , Kr and their feelings is wild
bruh how is CO summoner D tier? that class is very reliable in almost every raid, every situation dps or utility wise
i guess this maxroll community is dumb as shit xdd
People are too stupid to comprehend utility and reliability. Even if they wipe their team 1000 times they will think they did the best because they got cruel in the 1 out of 1000 fights they managed to not wipe the team.
CO Summoner has low ceiling and high floor. It ranks among the weakest dps classes and it is not great even when it comes to utility. Master Summoner is better in those regards as they can generate identity faster, spam ancients who do a lot of stagger/destruction more often and use extra stagger skills like the horse stampede. CO needs a rework.
@@Kalimdor199Menegroth ms being nice doesnt mean co isn't great when it comes to ultility, you don't need to generate gauge fast on co as you are constantly full gauge castin alimaji if you don't gigafuck your rotation. Meaning on mechs you just unload. I mean I can solo g2 akkan dest check and compete for highest stag with a gl like what are you talking about not great when it comes to utiltiy. You can play stampede on co if you prefer it over earth collapse. Sure she could use a dmg buff, but the reality is out of the people who voted 99% have never even played it and are just copying what some korean clown is dictating them.
@@54321eclipse12345 Master Summoner is better, but not necessarily in a good state. That one too needs some love as it has roughly similar issues to Igniter Sorceress. Although it is better in terms of utility. CO Summoner is one of the few classes who's class engraving does not give an edge to the skills and tactics it buffs. Main damage is still in Ancient Spears and Earth Collapse, whereas the pets are in distant 3-5 spots. Stampede has less damage than Earth Collapse and considering the fact that Earth Collapse is your 2nd damage skill in a character that is already lackluster in terms of damage, it is not a good option.
Tinkering with damage % is not enough to make CO even middle of the pack. The entire design of this build needs to be reworked. It is stupid that your engraving is supposed to empower your pets, but the damage of your pets is less than the damage of the aforementioned 2 skills. Compare that with Master Summoner, where the buffs and quality of life it gives to your ancients gives it an edge in raids.
I have played CO Summoner up to 1540 item level and in the past it was in my main 6 roster. However, I realized that while the character is relatively easy to play as it has not much of a rotation, you just sync your ready attack skill buffs into your main damage skills, it started lagging behind all other builds. And it is also an expensive class that plays as many damage gems as a Peacemaker Gunslinger. And deals less damage than one. This explains why there are so few CO Summoners at end game. On top of that, this build has been nerfed for no reason, the justification being that it performs well for average players.