Apex Legends Jitter Aim (WHAT IS IT?)

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  • Опубликовано: 28 янв 2025

Комментарии • 129

  • @Dazs
    @Dazs  2 года назад +26

    Remember, this video is to really understand specifically jiggling your mouse to counter recoil. **EDIT** Made a mistake in my recording mentioning recoil smoothing. Understand that is a different mechanic, but it tied CLOSELY with jitter aiming since it works closely. Jitter aiming can work in games like Battlefield. The meme of jiggle your mouse to beat recoil. This video is focused on that concept. There is a great video out on recoil smoothing specifically. But it does not focus on jittering your aim, but talks about it as a relation to jitter aiming. I know this can get confusing. Remember as a tip, everyone will have higher and lower sensitivity so how you pull it off will change in how much you need to jitter or shake your mouse. Just remember the concept behind it and that can help you apply it if it is helpful for you or not.
    Lots of pros and casuals seem to misunderstand why this works and what is actually happen. You out flick the recoil (because its predictable) you get really clean recoil control.
    You can also use your strafe to counter recoil. Which I meant to mention in the video. But also you can understand recoil smoothing as a mechanic for aiming.
    No matter the word
    Jitter Aim
    Learning The Recoil
    Recoil Smoothing
    Improving Your Recoil
    Counter strafing recoil
    The goal is always to BEAT the recoil. When you understand that concept. Everything else you can call a "Mechanic"

    • @void8744
      @void8744 2 года назад

      are u pro jitter aimming?

    • @Dazs
      @Dazs  2 года назад +4

      @@void8744 I learn the recoil and flick quickly. I have these recoil patterns memorized. I don't jitter. I already have shaky hands, it builds bad habits for me, and makes me panic aim.
      But jitter aiming works for some and people get confused on the concept behind it.
      Its just a way to spam an input to out pace recoil. It can be effective, but also can be detrimental. Just depends on the use.

    • @Samples12
      @Samples12 2 года назад

      @@Dazs yeah

  • @sagnuts6014
    @sagnuts6014 2 года назад +184

    cute baby hands bro keep up the content

    • @Dazs
      @Dazs  2 года назад +65

      Thanks? haha

    • @travis8106
      @travis8106 2 года назад +23

      They really are some baby hands. Some cute little baby hands. Don't be bashful about them, be proud.

    • @yougotspooked8191
      @yougotspooked8191 2 года назад +14

      @@Dazs they’re really nice baby hands… really nice 🤤🤤

    • @Codename_GA
      @Codename_GA 2 года назад +9

      what the f

    • @M0HAK0
      @M0HAK0 2 года назад +2

      Sag thats incredibly creepy. Please dont be that person

  • @akirakurusu6623
    @akirakurusu6623 10 месяцев назад

    Thank you! Best tutorial video I have seen then other content creators. Getting straight to the important facts and main idea of what jitter aim is along with showing a handcam too. Subscribed thumbs up.

  • @Andromeda_456
    @Andromeda_456 2 года назад +14

    I tried to do this when I tried to get better at the game but it simply hurt my wrist if I tried doing it so I just never bothered with it. I’ve found recoil smoothing far more useful.

  • @Howbee
    @Howbee 2 года назад +13

    I don't see much of that 1-3-1 grip utilized, cool to see it in action!
    And props on mouse choice the 303se is goated

  • @oVividz
    @oVividz 2 года назад +8

    If we dumb it down to just the left over bullet spread I feel like most people would realize their spread is VERY if not the exact same whether you jiggle spray or actually control the recoil… at least for me I noticed no difference

  • @waxsta
    @waxsta 2 года назад

    Saw you videos completely randomly today. Excellent content! Have subscribed

  • @qwerty6789x
    @qwerty6789x 2 года назад

    learned Jitter Aiming in the 90s, Half Life, Quake Arena, Unreal Tournament, Team Fortress, Counter Strike not gonna lie this takes a lot of skill but once you get a hold of this you can carry this skill on all spectrum type of FPS

  • @christopherpringle3033
    @christopherpringle3033 Год назад

    great vid man. thanks

  • @Mykulveli
    @Mykulveli 2 года назад +5

    Recoil smoothing, and in turn, jitter aiming is an engine quirk. It really doesnt work the same in games with other engines.

  • @p35tilence14
    @p35tilence14 2 года назад

    Was not expecting to get life and health advice on an apex video😂 but in all seriousness great vid!

  • @phantom1067
    @phantom1067 2 года назад +5

    I think I did jitter aim on controller using the flateline by just moving the aim left and right quickly but it's hard to maintain

    • @Noah-gd9wv
      @Noah-gd9wv 2 года назад +2

      instead of that just move it up and down quickly, way easier to maintain

    • @velzun8075
      @velzun8075 2 года назад

      Its not possible on controller.

    • @Noah-gd9wv
      @Noah-gd9wv 2 года назад

      @@velzun8075 its not possible the way keyboard players do it but removing recoil from the flatline on controller is possible

    • @velzun8075
      @velzun8075 2 года назад

      @@Noah-gd9wv that's not really jitter aim its bona fide aim smoothing

  • @JoopNu
    @JoopNu 2 года назад +1

    FIRE video

  • @mowgli6345
    @mowgli6345 2 года назад

    Oh! I was told you had to rotate your wrist in a circle. I haven't even bothered with jittering because I have a wrist injury and turning in a circle hurts. Will try this, thanks.

  • @Smazzish
    @Smazzish 2 года назад +1

    honestly if i just heard that this won't give me RSI, i'd put time into learning it. but for now i just can't see it being long term good for my wrist/hands

  • @ilikehiking
    @ilikehiking Год назад +1

    The only reason why jitter aiming is a thing in Apex is because the game has a weird quirk where moving your cursor left or right above a certain speed eliminated all vertical recoil. It's clearly by design, though difficult to comprehend why. I suspect the reason is to level the playing field for controller players. Since other games do not have this quirk, you shouldn't use this technique in those games.

  • @ayodejiajasa4790
    @ayodejiajasa4790 2 года назад +1

    Thanks Dazs

    • @Dazs
      @Dazs  2 года назад

      Appreciate the support on the video!

  • @ralieghwhite9076
    @ralieghwhite9076 2 года назад

    This is your most recent video since I saw the short… I’M HERE TO SAVE THE NESSIE!!!

  • @k2unkwn40
    @k2unkwn40 2 года назад +3

    Allways wanted to try to use jitter aim in game but tracking and jitter aiming must be a nightmare!

    • @RiceCubeTech
      @RiceCubeTech 2 года назад

      Don’t use jitter aim while tracking. Use recoil smoothening (side to side movement at the same speed, opposite to your tracking direction). Jitter aim is best for still targets at large distances.

  • @RM-sy4qd
    @RM-sy4qd 2 года назад +2

    Dazs great video as always. Can I be included in the next live coaching??🙏🏼😂

    • @Dazs
      @Dazs  2 года назад +2

      Going to put sign ups next couple of days so can draw people for Saturday.

    • @RM-sy4qd
      @RM-sy4qd 2 года назад

      @@Dazs cool. Hopefully id be lucky enough to be included in it. Cheers.

  • @manannaman9121
    @manannaman9121 2 года назад +11

    Isn't ther a difference between jitter aiming and aim smoothing even though it uses the same mechanic, in applications?

    • @Dazs
      @Dazs  2 года назад +1

      Can be called micro flicking, but as long as you get the concept from this video you can apply. It also feels different depending on your sensitivity you use. Why I used a really extreme example on a low sensitivity.

    • @manannaman9121
      @manannaman9121 2 года назад

      Thank you

    • @Dazs
      @Dazs  2 года назад

      @@manannaman9121 Also more context, recoil smoothing is just a speed that counters recoil. This guide specifically is for jitter aiming. Why I focus so much on it. Smoothing & jittering will naturally get tied together because the movement you are doing,

    • @manannaman9121
      @manannaman9121 2 года назад

      @@Dazs That dose make sense, im in the process of getting better on pc mnk but am waiting for cross progression as im a ps4 player. So im a bit new to the difference in pc mechanics. Very much thank you for taking time to answer my questions

  • @bananas1318
    @bananas1318 2 года назад +1

    So tip for this game, get really really cold, turn off the heat, open your windows in the summer, get freezing cold where your body starts to shake uncontrollably, then turn on apex, and you just mastered jitter aim. youre welcome.

  • @JackieLombardi
    @JackieLombardi 2 года назад +1

    I'm here to save the Nessie! >:o

  • @wardagainstuber
    @wardagainstuber 2 года назад +7

    Correction, there is a lot of spraying in csgo. Only the ak has one shot kill potential. Spray transfers and controlling spray is hugely important.

    • @jonasba2764
      @jonasba2764 Год назад

      Yeah he got that completely wrong haha, spraying and knowing the spray patterns is incredibly important in CS

    • @ilikehiking
      @ilikehiking Год назад

      Yeah and the only reason spraying isn't a thing in Valorant is because the recoil is random instead of a learnable pattern.

  • @TheJackalfilms1
    @TheJackalfilms1 2 года назад +15

    This is a weird question to pose on an unrelated video but have you ever seen what feels and looks like a lag switch from early COD days in Apex. I had a game earlier today where when a specific horizon/bang/blood squad attacked us we would start lagging and having mass packet loss. Throughout the rest of the match after running from that team, my squad had no issues fighting other teams but the 3 times we engaged that specific team we would start lagging to the point where when they finally killed us we were all frozen still unable to do anything until the game "caught" up to what had happened and my entire squad was instantly downed in less than 1 second. I wish I was recording so I could provide a video of what had happened. I'm not sure if this was intentional or just really weird bad luck.

    • @runningwildttv3648
      @runningwildttv3648 2 года назад

      This has happened to me a couple times and I was asking the same question. I think It may be possible.

    • @woolybooger4368
      @woolybooger4368 2 года назад

      i have heard its a bad NAT type, not certain tho. When you get close to someone with Nat type 3 it lags

    • @kiyoponnn
      @kiyoponnn 2 года назад

      apex does not have lag switch users but there is an exploit that allows people on xbox to ddos the server which makes the game lag for everyone in that specific match

  • @mrmason7ok
    @mrmason7ok Год назад +1

    Psalm 121:7-8 (Easy-to-Read Version)
    The Lord will protect you from every danger. He will protect your soul. The Lord will protect you as you come and go, both now and forever!

  • @bihone4750
    @bihone4750 2 года назад +2

    valorant/csgo recoil isn't random btw, all guns have their own unique recoil pattern that you just need to memorize if you want to spray effectively

    • @dumbcaleb8850
      @dumbcaleb8850 Год назад

      Csgo isn't but valorant recoil is random after spraying a bit

  • @gareths
    @gareths 2 года назад +1

    Cool tutorial but recoil control is VERY important in csgo

  • @craig4300
    @craig4300 2 года назад

    did anyone else come out of this video still not understanding what jitter aiming is?

  • @astra1.
    @astra1. 2 года назад

    Yo bro just wanted to know what ur mouse is looking to get a new one but don't know if I should get the g pro

  • @tropicaltiger3861
    @tropicaltiger3861 2 года назад +1

    i feel like this would develop bad habits for other games

  • @JustJC02
    @JustJC02 2 года назад

    * shivers in Save the Nessie *

  • @Holycowboards
    @Holycowboards 2 года назад

    Can you share your teal reticle color code? Mine is too bright and bleeds:( Thanks!

  • @Valorant-is-Trash
    @Valorant-is-Trash 2 года назад +1

    Those Rock Candy xbox controllers sticks will hurt your thumbs lol

  • @wickedvulture4224
    @wickedvulture4224 2 года назад

    Am gonna use this in apex mobile😎

  • @corvax8644
    @corvax8644 2 года назад +1

    Carpal tunnel tutorial (2022)

  • @honrr3488
    @honrr3488 2 года назад

    There's another technique from jitteraimming is smooth recoil will dazs have a tutorial for this?

  • @zxumm5375
    @zxumm5375 2 года назад +1

    Can we get a guide on recoil smoothing?

    • @Dazs
      @Dazs  2 года назад +1

      yeah I can do that, it might be an even shorter video, recoil smoothing goes into other mechanics, which is why I focused on the jitter aim aspect. As long as you track at a necessary speed, recoil smoothing kicks in.

  • @vcearth5805
    @vcearth5805 2 года назад

    Is there a way to tell if someone using a Cronus/strike pack, just lately have seen some really sus aim in ranked S14

  • @astlozq
    @astlozq 2 года назад

    I just notice that you use your middle finger to push the left mouse button to shoot.

  • @Dayz671
    @Dayz671 2 года назад +1

    When the feet cam coming in?

    • @Dazs
      @Dazs  2 года назад +5

      How to aim with your foot? :O

    • @Dayz671
      @Dayz671 2 года назад +2

      @@Dazs Yes, I need to see that.

  • @miknius3319
    @miknius3319 Год назад

    i knew i heard tunic ost in the background

  • @iFINNIX
    @iFINNIX Год назад

    3:52 damn well I’m screwed 😅

  • @deliriousxfps5230
    @deliriousxfps5230 2 года назад

    Now we need SoaR in ALGS so they can teach how to stomp even at the highest level

  • @MrMKFreak
    @MrMKFreak 2 года назад

    could someone playing on high DPI also pull this off? Like, I'm talking barely moving their hand to turn around kinda high DPI

  • @booker4984
    @booker4984 Год назад

    Daz hand reveal

  • @noone83
    @noone83 2 года назад +1

    Im here to save the nessie

    • @Dazs
      @Dazs  2 года назад +1

      Nessie is that much closer to being saved!

  • @ImiiVy
    @ImiiVy 2 года назад +2

    recoil control will ALWAYS be superior to jitter aiming. Anybody who complains about jitter aiming is completely missing that fact. I can one clip a full red shield from 25m away with a stock C.A.R. and there are people who can do that from even greater distance. Jitter aiming, no matter how well it's done, won't. So not only are you getting worse results, you're building bad habits and making tracking even more difficult for yourself.

    • @eley2722
      @eley2722 2 года назад

      From 1 to 70 metres jitter aiming is bad, but for distances above 70 its very strong!

  • @EdenMan299
    @EdenMan299 2 года назад

    does this only work for lower sens thos?

  • @sheldondogpoundgang9910
    @sheldondogpoundgang9910 2 года назад

    And people complain about Aim assist 🙄 lol This is crazy... Thats why PC players are so cracked when it comes to mnk ... No recoil 🙌

  • @w201-og
    @w201-og 2 года назад

    This doesnt work in season 15 for me for some reason i cant pull it off

  • @dustanschutte8724
    @dustanschutte8724 2 года назад +1

    Hey, would this technique work with a game like warzone? I know warzone already has little recoil, but still wondering.

    • @so4r31
      @so4r31 2 года назад +2

      It probably would work. But since recoil is so low it would be useless

    • @dustanschutte8724
      @dustanschutte8724 2 года назад

      @@so4r31 😂true

  • @sechabatheletsane9784
    @sechabatheletsane9784 2 года назад

    Me on console: ahhh yes yes🤔🤔

  • @ashryver3605
    @ashryver3605 2 года назад

    Whether I do controlled circles or spaz out my entire fuckin' arm and destroy every muscle in there tensing it to create a shaking motion; it's worse than me controlling the actual recoil.
    Lou and some others exist as 1% use-cases of people who can just do it as much as required, but no thanks. I'll skip out on carpal tunnel.

  • @POIUYTREWQASDFG333
    @POIUYTREWQASDFG333 2 года назад +1

    I don't even play apex wtf am I doing here

  • @johnmerwin5442
    @johnmerwin5442 2 года назад

    Does this work in any fps game?

    • @Hello-sw3en
      @Hello-sw3en 2 года назад +1

      Please watch the video completely before asking questions covered in the video

  • @randy-mw5dq
    @randy-mw5dq 2 года назад

    The problem with a controller is if you try this you can't use your trigger finger.

    • @kiyoponnn
      @kiyoponnn 2 года назад +1

      you don't need it because controller has aim assist

  • @chrisbull7769
    @chrisbull7769 2 года назад

    smoothing and jitter are diff techniques

    • @Dazs
      @Dazs  2 года назад

      I added it in my pinned comment add clarity. The point of the video is to provide the concept on how to beat recoil shown is through jittering your hand, using a strafe, or tracking an opponent. Because recoil is "less" by moving your crosshair smoothing or at a certain speed. I should of cut that point out and added more clarity. Glad you referenced it here though! :)

  • @iK1tK4t
    @iK1tK4t 2 года назад

    This means nothing when you are this close.

  • @elusive7565
    @elusive7565 2 года назад

    im here to save the nessie 😔

  • @wowawewah
    @wowawewah 2 года назад

    How do you remove shakiness?

  • @V11_Galactic
    @V11_Galactic 2 года назад

    Dont hurt ness

  • @PoshYoshii62
    @PoshYoshii62 Год назад

    my hands do this anyway 😂

  • @manadol69
    @manadol69 2 года назад

    No wonder i got fcking hit by a particle beam all the time

  • @kiba7404
    @kiba7404 Год назад

    Is this allowed?

  • @foster0003
    @foster0003 2 года назад +2

    Or just learn recoil control

    • @Dazs
      @Dazs  2 года назад +3

      Exactly!!!!!!! This is what I do :)

  • @Slickini
    @Slickini 2 года назад +2

    jitter aim needs to be removed

    • @Dazs
      @Dazs  2 года назад +2

      Gotta watch the video, it cannot be removed. Its like saying in Mario Party you want the ability to spam the button faster limited. (Can see in my video the example) You either add random spread to ensure peeps cannot learn or beat the recoil pattern. Or you limit controller & mouse control. ensure if someone moves too fast then their movement is limited. But this also goes against the principle of most FPS games, how can you track a fast moving target? You would need to slow down the pace of the game and pretty much ensure first shot accuracy matters most.

    • @colten7525
      @colten7525 2 года назад +2

      @@Dazs so basically turn it into Valorant

    • @Dazs
      @Dazs  2 года назад +2

      @@colten7525 Correct, if you move, where you shoot, the bullet deviates. But with Apex high movement, that is the problem it would punish everything in the game. Horizon tactical, octane stim, strafe ADAD, ADS strafe (Highly punished in Valorant, event for CS:GO AWP shot goes flying). It would impact the core essence. Even if we said no movement penalty, then we would run into (If I shoot, my shot maybe random like Fortnite spread, and it becomes RNG in an encounter). Its interesting convo, one I am super passionate about. Crazy how something like this could impact the whole course of the way the game plays out and the ways us as players counter that.

  • @potetoLT
    @potetoLT 2 года назад

    So Parkinson's op for apex

  • @don.ldn.
    @don.ldn. 2 года назад +1

    first one here

    • @Dazs
      @Dazs  2 года назад +1

      Welcome!

  • @TheKingOpEagleYt
    @TheKingOpEagleYt 2 года назад +1

    bro i believe they should remove it

    • @RM-pc6yi
      @RM-pc6yi 2 года назад

      Totally agree. But this... thing has been in Apex for a while, so I don't even know if it will be ever ""Fixed"".

  • @doom9242
    @doom9242 2 года назад

    I can’t do that 😂

  • @pekboy2000
    @pekboy2000 2 года назад +1

    Aka Parkinsons aim

  • @Wxyvs-
    @Wxyvs- Год назад

    bro thinks jitter aim and recoil smoothing are the same

    • @Dazs
      @Dazs  Год назад +1

      You pair the two together to achieve a strong result

  • @sl9dge
    @sl9dge 7 месяцев назад

    OR you could switch to controller lol

  • @Gamerfanize
    @Gamerfanize 2 года назад +2

    ive never seen someone explain something so poorly

    • @Dazs
      @Dazs  2 года назад +1

      Thank you?