When I create a drum track on an other track it influences the protamento of my bass track. Any idea what’s going on there? It seems it uses a lot of voices or something. When I lock voices it does seem to work
To be honest, I haven't run that specific use case myself, I will try to remember to look into it if I get a chance, I am just in the middle of a move and have my digitone packed up so I can't test it myself
". When a scale contains less than eight notes in an octave, the “remaining” [TRIG] keys on the lower row will play the same notes as the first [TRIG] keys on the upper row. Blue [TRIG] keys signal that they contain notes that are one or more octaves distanced from each other" Page 25 of the manual if you want to see more, and thank you for the kind comment!
I saw that at the begin of the video you copy sounds to sound pool and used the sound pool, but after that, then you used directly the sounds of the library without moving to sound pool, for me is annoying have to copy every sound to sound pool before knowing if this sound will be good for my project, I don't really understand the logic of this, is it necessary copy sounds to sound pool?
Two minutes in, and I already love that you were able to structure this in a way that makes sense to me. From a higher level down to the lower level. Looking forward to the rest of it!
Unfortunately, no, they need to be generated from the digitones sound engine. Look into the digitakt which is a sampler with the same interface and sequencer. It can do this, but lacks the FM sound engine.
You got it, sound pool lets you trigger different patches under a track with the sequencer, like in the example, I'm using those drum patches, to trigger all those different drum sounds, under 1 track@@lagerfeuer99
I just received the Digitone and this video has been extremely helpful! Thanks for doing it.
Awesome, I'm glad it was a good resource for you!
Really great tutorial, once of the most comprehensive videos I've see on what the digitone can do, many thanks!
The Digitone is such an awesome machine, got rid of the Takt real quick, but this one's a keeper!
I still got my takt, but I'm a sucker for samples 😃
I agree with you on the digitone!
Amazing explanation Nick, the clearest neatest one on RUclips. Thank you for making my life easier 😄
Thank you Hamza!
"Undo clear track" Thanks Nick !!!!
Thanks for this video tutorial. Very clear and helpful.
Good stuff so far. Thanks much for the video!
Ty Marcus!
5:14 actually a banger
Nice 👍 Thanks!
NP =)
When I create a drum track on an other track it influences the protamento of my bass track. Any idea what’s going on there?
It seems it uses a lot of voices or something. When I lock voices it does seem to work
To be honest, I haven't run that specific use case myself, I will try to remember to look into it if I get a chance, I am just in the middle of a move and have my digitone packed up so I can't test it myself
what do those blue buttons mean when you pull up the keyboard/scales screen? thank you so much for this video, sir!
". When a scale contains less than
eight notes in an octave, the “remaining” [TRIG] keys on the lower row will play the same notes as the
first [TRIG] keys on the upper row. Blue [TRIG] keys signal that they contain notes that are one or more
octaves distanced from each other"
Page 25 of the manual if you want to see more, and thank you for the kind comment!
@@NickCapron awesome man. Thank you again
I saw that at the begin of the video you copy sounds to sound pool and used the sound pool, but after that, then you used directly the sounds of the library without moving to sound pool, for me is annoying have to copy every sound to sound pool before knowing if this sound will be good for my project, I don't really understand the logic of this, is it necessary copy sounds to sound pool?
Two minutes in, and I already love that you were able to structure this in a way that makes sense to me. From a higher level down to the lower level. Looking forward to the rest of it!
Thank you Willy, hope you enjoy the rest of it too!
Can’t figure out how to change the pattern name now with the update >
@@djXCEmusic gear button, from the main menu select pattern, then from the pattern menu there is a rename option
@@NickCapron got it. Thanks was really annoying me!
Is it possible to add my own sounds from PC to Digitones Soundpool?? How can i do that?
Unfortunately, no, they need to be generated from the digitones sound engine.
Look into the digitakt which is a sampler with the same interface and sequencer. It can do this, but lacks the FM sound engine.
@@NickCapron ok thanks . As u mentioned u can record your own Sounds to be used in Pool but no externals
You got it, sound pool lets you trigger different patches under a track with the sequencer, like in the example, I'm using those drum patches, to trigger all those different drum sounds, under 1 track@@lagerfeuer99