@@dagrothus131 thx for the quick response, one question tho, how important is keenly jagged on vg? what about keen/plagued crits seeing as vg is more of a utility weapon on this build?
For this playstyle in killsquad, I think light is too important for mobility & honestly better survivability with light rolls. I have a friend that runs heavy vg/bb which seems to work pretty well. The build has a ton of fortify potential so it can survive as a frontline without entomb. You may be able to make it work as medium if you position very carefully.
nahh what computer do u have to be getting 80 frames in wars???
Ryzen 7 5800x3d & an RTX 3080
awesome video my man, which perks do you value on armor/weapon? thanks in advance
vg: scream>keen>jagged. BB: attunement>netshot>enchanted. Armor: resil/freedom/aversion/weapon perks
@@dagrothus131 thx for the quick response, one question tho, how important is keenly jagged on vg? what about keen/plagued crits seeing as vg is more of a utility weapon on this build?
@@fkzdd it's not that important. I'm just not a fan of plagued crits personally as it doesn't get use very often.
cool video! frames so smooth what monster PC specs?
Ryzen 7 5800x3d & an RTX 3080. My FPS isn't usually this good, it varies quite a bit from war to war.
this build looks really fun. Do you think this would be viable in medium? Or is light too important for kill squad
For this playstyle in killsquad, I think light is too important for mobility & honestly better survivability with light rolls. I have a friend that runs heavy vg/bb which seems to work pretty well. The build has a ton of fortify potential so it can survive as a frontline without entomb. You may be able to make it work as medium if you position very carefully.
Stats?
200 str 150 int 150 con
Is this better than 300 int/200 con?
@@Ferdwas For blunderbuss damage, yes. Only reason to go 300 int is for ice spike.