CS2 Nuke - The EASIEST way to throw the new VINI smoke!
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- Опубликовано: 3 окт 2024
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Tags: CSGO, CS2, Counter-Strike, Counter-Strike 2, CS:2, CS:GO, CSGO Utility, CS2 Utility, Utility, Lineups, CS2 Lineups, CSGO Lineups, CS2 One Way Smokes, CS2 Smokes, CS2 Nades, CS2 Grenade, CS2 Entry, CS Tactics, CSTactics, Inferno, Vertigo, Mirage, Overpass, Dust 2, Train, Nuke, Ancient, Anubis
#cs2 #counterstrike
the amount of lineups i have learned AND forgotten in the past 7 years is astonishing
The amount of lineups ive learned in 2500 hours of mm and faceit is astonishingly low.
@@ouwedouweyeah I got 10k hours and faceit 10 with no lineups
I feel that same. I had a 3y break, and after knowing almost every smoke, now I think I know nothing 😅
Ive learned so many lineups on youtube just to forget them in the hour
@@swagGGshortsthat’s how it be pugging tho lol. Plenty of faceit 10’s with no util out there
best lineup ytuber 🔥
Nah i actually think its @hype_cs
Nah @hype_cs is better
I watched this, then jumped right in to a practice match and learned it within 5 minutes. This 5 minute lesson is going into EVERY one of my nuke matches from this date forward.
CS 1.6 is still better XD
@@puregameplay7916 cool? I still play that too, awesome contribution.
Honestly, I've never thought about this kind of practice like that. Viewing it as "5 minutes in the practice tool for use in every moment I ever play x situation" is a really nice way to encourage learning smokes.
Ok now we need to remeber to shoot the glass as ct after getting to heaven
What would that change? (Im new to the game)
@@T0xin709the smoke will overshoot, i think.
@@drag_611 ahh ok thx
@@T0xin709 breaking the glass will mean the smoke doesn't break it. That will change it's final trajectory to something other than intended by the thrower so it won't land in the correct spot.
@@Patrick-zr8tv ahh that makes a lot of sense thx
The question could be "so do we turn left or right at this intersection?"
And CS players would be like "So first you line up your reticule between the two pixels just to the left of this bolt here, then you're going to swap weapons three times while crouch jumping, then back up, fart, 360, and do the standard strafe-reverse-wibblewobble double jump and now you're positioned perfectly to make the turn"
Great line up for a rush .If you want to execute and want a different line up without a viewmodel i got one. You can throw the smoke from the roff with a left right click throw as well where you throw the side molo+ flashes. Go close to the white wall on the roof and crouch until you just see a small peace from the yellor door window.Then stand up and aim above the shadow(where the yellow railing is) at the middle part and left+right click jump throw. You can combine it with a molotov + flashes from the same spot.
When I asked my barber for a lineup he showed me this clip
I just came across your video and the amount of salt🧂and hate people are giving you for simply sharing something in game is so enraging, yet you are responding to all of these people so nicely.
I subbed and wish to see more line-ups for all different maps now. Dont let the hate decide what you should or shouldn't do. Keep the videos coming!
Hahaha thanks man, any time a video gets 1M+ views, it's gonna get a WIDE range of players and skill. I'm not surprised. Most people don't understand that they'll never see anything like this in game until they've got 2,000+ hours.
I love Nuke and have begun my journey of learning as many nades as I can per map, starting with this. This is a huge smoke to add to my current knowledge (outside smokes lol)
Damn that's really useful to know. -Me who doesn't play PVP shooters
same. i watch all of these and i've never played cs in my life XD
What no girlfriend does to a man
unlucky cuz vini has one
projecting HARD
mad lol@@dovion
Who cares dawg
lol
This is why games like Due Process are so important. We need to test players' ability to improvise, not memorize. Due Process has procedural map generation, a unique and asymmetric weapon economy, bracing stance mixed between hipfire and ADS, a tightly tuned cover penetration system.
Due Process is an all around better and more innovative game.
This lineup gained you a sub
Make that two
this smoke seems great, definitely going in my back pocket
Havent played in a couple years but this is a great and easy lineup for a wicked effective smoke, good video definitely will sub if i ever get back into the game ill be using this for sure.
I love how chill his voice and the music is compared to actual cs2. 😅😂
Huh, this is the first time me and my friend have made a linup before seeing vids about it. We did this around 5-4 months ago. We got bored (we rage quit), so we spent about half a day just going to different maps and lining up the cross hairs on different recognizable points. I will say it took a lot of trial and error for that one. Also, if anyone reads this, i would highly recommend doing the same. Just turn on nade cam and load into solo training maps. You can watch RUclips while you are doing it. Also, we did solo training maps cause we couldn't get multiplayer to work, so i would recommend doing the same if you want to do it with friends. So then you can split up and do different maps. Just share your screen. Obviously we didnt create the linup and we definitely weren't the first people to do it but this is the first vid we have seen about it. (We used the crates)
The amount of geometric data CS players will learn is amazing
I have a lineup which drop smokes on the first cylinder which allows hut rush easier. cT they have to come near blue box to see hut.
Ahh so this short could explain why my enemy team was wasting a smoke at the start of every round.
Great stuff!
i find this smoke gives you a super good off angle on the top of the A silo
The lineup i use is almost the same spot but it lands on the closer one and gives you a one way for when they drop down off of heaven
you can also jump on that blue box, shoot out the far leftside window, then line up the vertical pipe above the window in the middle of it then jump throw to smoke same spot.
We used this smoke in csgo and the lineup was super easy... havent found a replacement in cs2 yet so thanks xd
Keep up the good work 🎉
Glad to see nuke hasn't changed all that much since 1.6
Shooter players are just built different man I swear to God. I love competitive gaming but from the twitch reaction times, to bullshit like this... It seems like something fun for other people to do, lol
thats a cool one, congrats!
I've been using this one a while, found it when trying to smoke heaven itself
Crazy people find these spots
This is insane and inspiring 😅
Dude that was so clean 👌 now when i try imma pull out a flash by accident and throw it somehow at the box hhaa and blind myself
Lmao these comments are gold, CS has been always like this. These new cs2 players lol
If this is what you consider gaming you may want to rethink your life choices
Ok man
i hate having to go to a very specific spot....proceeds to go to a very specific spot
Meanwhile the spot is “jump in corner”
@@alexbondra2211 and aim at this then aim slightly lower n too the left... that's literally no different than the other or any other lineup besides affecting the timing.... the railing setup has a higher probability of being successful to get control of site
@@Its_Cutta mhmm because walking into a corner then aiming at the corner of a square is just as easy as lining up on a random spot on a railing and using a reflection as a guide
@@Ronitrocket and having a smoke pop before anyone's close to site just let's ct get an earlier rotation, or waiting to throw it is one less person to take the site, you act like lineups don't take hours of practice to barely be consistent let alone remember each one on every map...
@@Its_Cutta if you are properly defaulting as a t it shouldnt really matter if u stay behind for 10 seconds while ur team takes the first engagement. if u plan to go A and have one dude wait to throw that smoke you probably will have a good advantage when taking the site. Obviously lineups take practice, but difficulty also depends on each lineup and its worth learning at least 1-2 for maps that u play often.
i dont know that many lineups but at the very least i can smoke window on mirage for example, it is definitely useful
Good tipp for a good game I'll never play
Awesome content! This is quality
Cringe* content! This is gay*
While learning this would be useful. I’m going to stick to running around like a hooligan with a shotgun
I don't play CS and have never even *wanted* to play but I guess I now watch CS content lol
The fuck kinda staroids the Ts/CTs on that makes them throw olympic style with nades
Damn. This makes the game so fun. I love overcomplicated metas that if you don't know you probably will have a bad time playing because CS if full of people that don't play any other game so they just practice stupid stuff like this.
Well lucky for you, there’s skill based matchmaking, so you’ll probably never see anything like this unless you’re at higher elo in Faceit or playing in ESEA League. :)
This is just a simple smoke to help you get onto site, there’s nothing too complicated about it.
Hey man lov your vids! How do you get the highlights on the spawn positions?
I’m using Refrag.gg
goated as always
but having a line up so close to the site can actually make a really big difference (probably most in very high level play but still)
Not me a sova main also watching cs2 lineups😂😂😂
Counter Strike tech is my favorite thing in gaming from a franchise I don't enjoy playing.
Nice work
This just made me subscribe so thank you and you’re welcome :)
i have NEVER seen such good smoke graphics, i wish we could have this in siege
Good lineup, but the point is, by throwing it from spawn, u give early info that you are coming, so the cts can easly preapere
Not if you throw it sometimes even if you go elsewhere.
This looks like team fortress 2 boogie bomb
thats a great smoke even
Ah now i can get blasted even better in nuke against cheaters.
I actually did this today and got me an ace lol. Smoked 2 people in heaven
Vent rush incoming
take notes Vini
As an outsider looking in, This is absolutely insane
Tried this got immediately awped through the smoke gotta love silver rank
Damn great and easy throw indeed , thank man xD
See, i never respected the jump throw mechanic. Rather do run-throws instead. Or run-jump throws.
Can we get an edit to reference to how long this took to get perfect?
alr im queueing for nuke
what a smokr
Oh shit, combo this with the ropz silo smoke and whole of silo is covered
I'm never playing an fps game again
FIRE
tnx mate
This is crazy wtf
Brilliant
I wish people did this with S&D cod mw3 I could use it
... Wait, so you enter through heaven from T? I mean this smoke is handy heaven to hide from main but that's about it.
Awesome
How do you people figure these line ups out. Insane
Dude I just would like to know what the deal is with ADS and not being a hater. I just am genuinely curious as to why people don’t usually ADS when they shoot on this game.
W smoke
I live near russian now. Minumum 3 hacker per match, even casual deathmatch has people botting, it just sux!!!! Thought i have been shadowed and thrown with the hackers, but no, playing back in the uk, no hackers, its just every single game if you live near russia!
Vini does it from there so when it pops he can listen for sound queue's but I defo like this one. I will try it for sure. Thank you good sir.
Saving
What if the CTs break the window before you line up?
Why do you make rules if you know your just gonna go until it looks good enough for you.
i have the same knife glove combo
Bro that smoke from the roof is ment to use as a part of combo... One from spawn its noob smoke
Any flashes to combine with to support team mates with after throwing this smoke to reach in time?
This shit is why video games are becoming less fun and more chore.
Been in the game longer than you have had pubic hair.
Any good flash video you can link for follow up flashes?
And if glass broken?
I've never okay CS. Can someone explain why you would do this?
It’s to block the line of sight from the upper position, it’s paired with another smoke to create a sort of wall to allow the attackers to get onto the bomb site without dealing with too many angles at once.
I HATE THIS SMOKE I HATE THIS SMOKE I HATE THIS SMOKE (i only play nuke)
New smoke lolololol
it's workingggggg
How do you come up with such a specific lineup?
Lots of time missing smokes in a Refrag server haha
You guys are way too serious about this game
Hey what is the spawn plugin?
Not to discredit your smoke but this does not line up correctly if you have high fov
damnnn
How do people find these spots?
This sweaty bullshit is why I stopped playing most PvP games.
What's the command for the yellow spawn boxes
it's on refrag servers