Realistic Dynamic Projection Mapping Using Real-Time Ray Tracing

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  • Опубликовано: 19 авг 2020
  • Takashi Nomoto, Ryo Koishihara, and Yoshihiro Watanabe. Realistic Dynamic Projection Mapping Using Real-Time Ray Tracing, ACM SIGGRAPH 2020, Emerging Technologies, August 2020.
    Details can be found in the below page.
    www.vision.ict.e.titech.ac.jp/...
    #projectionmapping​
    #augmentedreality​
    #mixedreality
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Комментарии • 4

  • @questionsbrown7985
    @questionsbrown7985 3 года назад +2

    This is one of the most advanced nutty things I’ve seen in a long while!!! Great work!!

  • @Psycandy
    @Psycandy 2 года назад +1

    You guys sure have latency beat - i would not have thought it possible, using a noisy image is genius. Real-time ray-tracing is bananas enough, the insane frame rate even crazier... and caustics, too. Mindblowing. Super wow. Perfect for film work, be amazing if it could be coupled with Unreal - it would be a... wait for it... 'game changer'!

  • @SenoSbds
    @SenoSbds Год назад

    Looks like mysterio spiderman projector technology coming to real life

  • @denizcarta6805
    @denizcarta6805 3 года назад +2

    This is some serious next gen Shit