Why Modern Gaming NEEDS Stellar Blade

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  • Опубликовано: 11 сен 2024
  • We all know the Stellar Blade launch is right around the corner. So, I wanted to take a moment and consider just how interesting the build up to launch and potentially the launch itself has been and will be for the gaming industry. We've seen how certain studios and publishers treat their own IP and their fanbase. After everything we've witnessed, I feel certain, as it stands right now, modern gaming needs Stellar Blade.
    #stellarblade #ps5 #stellarbladedemo

Комментарии • 7

  • @ZekuTokairin
    @ZekuTokairin 4 месяца назад +3

    You definitely make great points about the ways that the way most AAA studios monetize games to extract maximum value from a mediocre product eroding consumer trust. As well as the reliance some games have on pretty graphics over gameplay as a marketing point (though I don't think that's a NEW trend, per se).
    But I find this line of thinking about how Stellar Blade is some last bastion of fanservice in character action gaming to lack perspective, to say the least. It has a direct lineage to games like Nier: Automata and Bayonetta before that. The intro sequence cutscene you show feels almost like a remake of Nier: Automata's intro. We can't really say this is a "welcome reminder of times past" unless we ignore the very obvious inspirations a game like Stellar Blade has. It's also to me a little selective to frame games that include fanservice as a "logical marketing decision," but games that don't as having some ulterior motive, rather than making their own marketing decision.
    GamaSutra published an article for game devs saying "Gamers Are Over," which a lot of people reacted to with outrage. But what those gamers didn't stop and think about was the article's actual message: "Lots of people of all different types play games, so we can't keep pretending that Gamer always means an 18-25 male who eats Doritos and drinks Mountain Dew." It just isn't true, and it's basically never been true. So many people of all different types have built and played video games since its conception, from Interactive Fiction to Point and Click Adventure Games to Puzzle games, and all of it. If someone chooses to market their game to an audience that isn't interested in the typical sex appeal way, it's not an attack or attempt to "take something away" due to political correctness. I think some people in the audience who are just used to being catered to all of the time FEEL like they're being attacked because they're confronted with the fact that not everything is for them. More often than not, The Sims outsells Assassin's Creed, yet our assumptions about which player has the identity of "gamer" and what this person wants has continued to prioritize one over the other, rather than include everyone. When you try and frame Stellar Blade as some "last of a dying breed" or "war for the soul of gaming," it glosses over that gaming isn't just one thing, and gamers aren't just one type of person, and there has always been room for all of it.
    IMO the real crisis isn't that someone is coming to take away shiny videogame butts (I'm in the middle of the underrated Astral Chain right now) but that companies like Platinum have turned out genre-defining, best in breed character action games that struggle in sales.

    • @installation7
      @installation7  4 месяца назад +1

      Thanks so much for taking time to watch my video. I'm always interested to read comments like yours when someone takes the time to type out such a long thought.
      One thing I do want to make note of is that it was unintended to have my video come across like other games preceding Stellar Blade, such as Nier or Bayonetta are unimportant. They have played a big role in paving the road ahead of Stellar Blade. My video was focused on a single source of subject matter. It's more about the idea that surrounds Stellar Blade, and what the game means for this moment of time we're in. Stellar Blade has captured, in a very big way, the gaming zeitgeist.
      One other note for the video: Truthfully, a character's physical appearance has nothing to do with my enjoyment of a game. I just don't like the idea that the gaming industry has and sometimes will push to censor any artist's vision, whether I or anyone else agrees with that vision or not.
      That's where this video comes from.
      Still, I love hearing from people's differing perspectives, especially when someone has passion for something. Thank for commenting.

  • @SKINLE55GRAVY
    @SKINLE55GRAVY 4 месяца назад

    Love it so far.Cannot put it down.

  • @logandavis3595
    @logandavis3595 4 месяца назад +4

    I’m so disappointed in a lot of gaming “ fans” because of all the bullying and harassment that I’ve seen “ fans” throw at studios like Insomniac Studios where those people constantly complain about “ ugly female characters “ and use SB as ammunition when I personally believe that the way a character looks should fit the story and world of the game ya know and I don’t have a problem with how EVE looks I have a problem with how the audience has been acting about her ya know
    Edit: also “ Why modern game NEEDS Stellar Blade” dude Grasshopper Manufacture and no more heroes are right over there

    • @1simo93521
      @1simo93521 4 месяца назад +2

      Players are upset at the uglification of even classic characters in there games.
      And sbi are just a bunch of race hustlers that need driving out of gaming forever.

    • @UnknownRex
      @UnknownRex 4 месяца назад

      @@1simo93521 Indeed. sbi is an abomination to gaming. Avoid at all costs.