Highly OPTIMIZED IRON VOLCANO TAMER! (LP2-EP10) Oxygen Not Included Spaced Out

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  • Опубликовано: 22 янв 2025

Комментарии • 54

  • @jemsterr
    @jemsterr 2 года назад +16

    Boss, there's some water hiding on top of the airflow tiles at the critter bath. You can see me wipe it off my feet at 19:22 .. If you want, we can mop it up for you.

    • @BierTier
      @BierTier  2 года назад +7

      That is true, holy cow. And that's why you are the scientist, that kind of attention for detail makes you perfect for the job ;)

  • @NoMusiciansInMusicAnymore
    @NoMusiciansInMusicAnymore 2 года назад +2

    Great designs as usual, I add a conveyor chute, in your design it would go directly above the rail thermo sensor inside the volcano chamber @27:20 so if the material isn't cool enough it will get dropped on the ground, this means the hotter, fresher iron sitting in the conveyor loader gets to cycle it's heat around as well and the auto sweeper will just pick up the dropped iron and put it back into the conveyor chute. I hope that makes sense haha

    • @BierTier
      @BierTier  2 года назад

      Thank you! I appreciate the tip, I need to test if that makes a tangible difference :)

    • @NoMusiciansInMusicAnymore
      @NoMusiciansInMusicAnymore 2 года назад

      @@BierTier that's a great idea, while I admit it makes sense in my head I have done zero testing haha, although it does save that weird issue where you get grams (or micrograms) on the conveyor rail that seem to never change temperature

  • @andrewgreen97
    @andrewgreen97 2 года назад +2

    Loving this series! Wonderful explanations and clean builds. Looking forward to the next episode.

    • @BierTier
      @BierTier  2 года назад

      Thank you, I truly appreciate it :)

  • @gillespage5489
    @gillespage5489 2 года назад +2

    2:00 It would have been sufficient for the second deflector to shoot down at 45 degrees, the radbolt would hit the tile next to the researcher... More safe would be to simply move the research station up and to the left so the radbolt hit the station port and continue diagonally up when full to hit a ceiling tile as no dupe walk in ceilings :)

    • @BierTier
      @BierTier  2 года назад +1

      I don't agree with the first statement because there is this lever on the left side that the dupe uses every once in a while. Then the dupe stands in the exact tile a radbolt would hit from a 45degree downward angle :)
      The second statement, however, is 100% true. That would indeed be the best solution! Thank you!

  • @stevemiller5587
    @stevemiller5587 2 года назад +1

    I got PTSD flashbacks from your electrolyzer setup. I used to use a similar build, but one-pump-per-gas can't keep up with the oxygen output and without fail something would go wrong and one pump would start picking up the wrong gas (that was many patches ago, so maybe it is more stable now). Instead I just cram the two pumps and an electrolyzer into a small room and filter the outputs. Since both gasses are below 999g/s no-power filters can keep up without issue. Priming it can be annoying, but it is no more annoying than setting up a water lock.

    • @BierTier
      @BierTier  2 года назад +1

      Really? Lol 😂
      The "other" Electrolyzer from LP1 has been running nonstop from around cycle 110 to over 1000 without issues. Yes, 1 Pump can't suck out all the Oxygen, but the Electrolyzer will self regulate and overpressure periodically very briefly to let the oxygen get pumped out. Yes, it's not 100% up and efficient, but it works without any issues.

  • @ThomasWilgenbus
    @ThomasWilgenbus 2 года назад +8

    The bridges from the metal refineries are dragging the heat out of the steam room, making your build waste a lot of energy. Instead, I believe you'll want to have the bridges on the cooling loop instead.
    Thank you for the great content!

    • @BierTier
      @BierTier  2 года назад +2

      You are 100% correct, I missed that completely! Thank you for the hint :)

    • @slidexztv9727
      @slidexztv9727 2 года назад +1

      I was just about to type this exact comment

    • @BierTier
      @BierTier  2 года назад +2

      I do appreciate it, I’m definitely not above making mistakes and appreciate it when you guys make me aware of them!

    • @CarlosEstebanLopezJaramillo
      @CarlosEstebanLopezJaramillo 2 года назад +1

      I can confirm, recently used gas bridges in a build to quickly transfer heat to the output of a vent and insta-boil water to steam, before that I thought bridges were exempt from any physics rule since they worked like a portal, instantly moving pipe contents to the output pipe, but it is affected by heat, can probably melt as well, would like to see an insulated version given this fact.

  • @jozsefattilaszabo5167
    @jozsefattilaszabo5167 2 года назад +1

    Nice episode ;)

  • @Dudemister4818
    @Dudemister4818 2 года назад +1

    Could please somebody explain to me how the steam turbine works and why is it in the metal refinery setup?

    • @BierTier
      @BierTier  2 года назад +7

      Absolutely I can. The Steam Turbine basically deletes heat. It takes Steam of at least 125C(it does nothing below 125C) and converts it to power and water. The water it releases back into the basin is always at 95C. The hotter the steam is, the more power it produces(maximum is 850W per Steam Turbine). This is true up to 200C, which is maximum capacity for the Turbine. If the steam is hotter than 200C(let's say 250C) the Steam Turbine still runs at full efficiency(850W) and still releases water back at 95C, but no more power is gained. If the steam is lower than 200C but higher than 125C, the power production efficiency goes down accordingly. The Steam Turbine itself needs to be kept at below 100C for it to work, the Radiant Liquid Pipe going along the floor is responsible for that.
      The Metal Refinery has 800kg of Oil stored in it and it heats it up drastically during the manufacturing process. Above 200C for Steel(it varies for each material, steel is the hottest). That heat needs to be released or your Refinery Overheats or even Melts eventually. That's what the pipes in the liquid basin above the refineries are for.
      Last but not least, the Thermo Aquatuner cools the liquid for the cooling loop around the entire Industrial Brick, but produces a lot of heat in the process, which we dump into the water/steam it is sitting in.
      I hope this was clear enough to understand, if not, feel free to ask :)

    • @hbarudi
      @hbarudi 2 года назад

      @@BierTier I rarely had issues with metal refinery overheating problems. I use one as part of my disinfection process for water. I run the water sieve before it and take that germy not polluted water and send it into the metal refinery in chlorine environment (prefer near a chlorine volcano or simply take it from the balm lily, chlorine, hydrogen, pincha pepper, phosphorite biome) and use this for disinfection. Water is better than fossil fuel for taking heat away from something.

  • @victor3297
    @victor3297 2 года назад +1

    Hey BierTier - note that this episode isn't part of the playlist currently (as of this comment anyway). I was binge watching the series and was very confused where all of the iron came from without tapping into the Iron Volcano 😁.
    That would have been a really neat trick if you found a way to teleport out contents of a volcano.

    • @BierTier
      @BierTier  2 года назад

      Oh my! Thank you, I must have messed that up somehow when I set this Episode up, thank you :)
      Haven't found a teleportation trick... yet :D

  • @omarchelbat6965
    @omarchelbat6965 2 года назад

    How much water do you put into your cooling loop? I put about 110 liters of salt water in each bottom tile and similar with water, but I'm not sure if that was enough. It seems like there's very little steam in there, though that might be the point.

  • @merquise8137
    @merquise8137 2 года назад +1

    Something you should know.. Bridges transfer heat, so the liquid bridges you used for your metal refineries will transfer heat from the steam room to outside the steam room..

    • @BierTier
      @BierTier  2 года назад +1

      Yes, that is a clear mistake that I made. The bridge should be on the cooling loop. I will fix that in the next EP! Thank you :)

    • @techrama9642
      @techrama9642 2 года назад

      @@BierTier OR why not below ST tiles

  • @Cenon2_
    @Cenon2_ Год назад +1

    Theres one issue. In my case theres 20 tons of 400C Iron lying around aside the volcano. Filling all that with the current solution clogs the cooling loop since theres endlessly more stuff coming in than out. Im thinking of adding a conveyor rail element sensor some rails before full loop, and shut down the conveyor loader if the sensor detects refined iron on the rail. Not really sure if disabling the loader with red signal actually halts sending stored materials to the rail or not, but we will find out soon. Update: It seems to work just fine :).
    TLDR; build Conveyour raile element sensor before the rail temperature sensor, and send automation signal from ith through a Not gate to the loader. This way the cooling loop wont jam from a possible overfeed

    • @BierTier
      @BierTier  Год назад

      How did you accumulate 20tons of 400C Iron?? Haha :D
      But I'm glad you found a solution for your problem and shared it here, thank you :)

    • @Cenon2_
      @Cenon2_ Год назад +1

      @@BierTier Early on I found out Iron volcano next to my base, accidentally dug the output tile of it. Didn't have understanding on handling volcanoes, So I sealed it shut. After gathering tech, knowledge and courage for some 100 cycles, the volcano had spilled over 20 tons of pure iron next to it. Those two turbines did some overtime on cooling out the stuff with your setup :D

    • @BierTier
      @BierTier  Год назад

      Haha 😂 Yeah, that makes sense! It was definitely a good call to seal it up until you knew what to do with it! I have never tried this setup with a large amount already sitting there, only ever on “fresh” volcanoes. But, a there is a solution for everything and that’s why I love this game and it’s player community 😊

  • @daystarzgaming3034
    @daystarzgaming3034 Год назад +1

    Picked up ONI recently and am following along with this series, great inspiration so far. One issue i have is i can't for the life of me get the Steam Turbines to run fluidly. You never go over just how much water you pumped in there to start the process off. I browsed the internet to try and figure it out but every post just talks about Steam per Tile so not too helpful for me at least. Tried with 200 kg of salt water per tile topped of with a hit of water to get the vacuum. Should i use more? less? is there a sweet spot where it just works and wont work either side? Any quick tip would be great. Sorry its a comment on a 7 month old video, hope life treats you well :)

    • @BierTier
      @BierTier  Год назад

      Hey, I'm glad you are enjoying my videos!
      From the context, I'm assuming you are talking about the steam turbines which are cooling down the industrial brick? There is about 100kg of salt water per tile and just enough water to create a vacuum. I think it's roughly 20kg of water per tile. The exact amount doesn't really matter.
      This system will never run consistently on only 1 thermo aquatuner. Keep in mind that the rest of the space is used to cool the metal refineries when they are in use. Unless you use atleast some of them at all times, not all steam turbines will run, especially not at full power.
      I hope this helps :)

  • @Luma_plays
    @Luma_plays 2 года назад +2

    10:50 I am always tired dont blame me for sleeping on the floor :D

    • @BierTier
      @BierTier  2 года назад +1

      Clearly overworked! I feel ya ;)

  • @martinegebro4938
    @martinegebro4938 Год назад

    Hello! Thank you so much for this awesome guide. I tried my best to copy it and do believe I managed to do so successfully, however my Auto-Sweeper and Conveyor Loader does take some overheat damage, which requires my dupes to keep re-entering to repair. They are both made out of steel, of course. The output of the vulcane is at 6,6kg/s at 2526,9 degrees. Any tips to prevent my buildings from overheating? After having a closer look at it, it appears to be the steam getting too hot in the room and making both the Auto-Sweeper and Conveyor Loader overheat, the steam peaking at 415 degrees when the buildings overload. Again, thanks for your awesome guides! They have been instrumental in me having gotten so far in the game this time around. :D

    • @martinegebro4938
      @martinegebro4938 Год назад

      Adding more water to the steam-room appeared to have fixed it. :) I happened to notice that you had ~60kg steam in your room and I only had about 5kg. :D Again, thanks for the great content!

  • @qwerxel
    @qwerxel 8 месяцев назад

    This is much easier to construct for new players (such as myself) if you make it 4 tiles tall instead, since then you can leave the volcano tile intact easily until the end. I made the mistake of activating the volcano too early so all the steel stuff melted and had me doing damage control for several cycles =/

  • @amry_the_noob9846
    @amry_the_noob9846 2 года назад +2

    Not the first, but i am here

    • @BierTier
      @BierTier  2 года назад +1

      I'm happy to see you here, thanks!

  • @lammaerb7867
    @lammaerb7867 2 года назад

    Hi,
    I don't understand the liquid bridge pipe at the thermal aquatuner.... whats the purpose of the liquid bridge there? It looks like to me it allows the liquid to avoid the thermal aquatuner....
    ruclips.net/video/v-1BLL1tNTE/видео.html

    • @BierTier
      @BierTier  2 года назад +1

      You are indeed correct, it does allow the liquid to bypass the aquatuner. The tuner has priority with this build, so the fluid always goes there first. If the tuner is blocked(turned off by automation for example), the liquid will bypass the tuner and still continue to loop until it picks up enough heat to turn the tuner back on. That’s the purpose of the bridge construct :)

    • @lammaerb7867
      @lammaerb7867 2 года назад +1

      @@BierTier Thanks for the response - shame on me, I couldn't figure out myself :)
      BTW. I started to build it, then I realized some of the components (eg conveyor thermo sensor) are high end research items what I don't have yet. Can you recommend a less advanced but still working alternative?

    • @BierTier
      @BierTier  2 года назад

      No shame at all, that happens, no worries :)
      To tame a volcano, this is unfortunately the simplest solution. There is not much else that will ""just work". If you have a cool slush geyser nearby, you could use that cold polluted water to cool down the hot metal. But even that would be difficult to finetune. You can put a layer of oil in a chamber around the volcano, water on top and 2 steam turbines above it. The hot metal will heat the oil, the heat transfers into the water, it boils into steam, powering the steam turbines and cooling the metal. The lowest temperature you'd achieve that way is around 125C(if the steam gets colder, the turbines turn off). You'd need a double liquid lock to contain the heat in that room and provide access for dupes in Atmo suits. Then store the metal in a cold biome to cool it down further. Something along those lines.
      There are options, but they are far from optimal...

  • @looweeg4229
    @looweeg4229 2 года назад +1

    *Luma Sleeps

    • @BierTier
      @BierTier  2 года назад +1

      Yeah, he needs to change his name 😂

  • @meeponinthbit3466
    @meeponinthbit3466 2 года назад +3

    Luma's napping because he's been working way too hard. He needs more down time so he can play more ONI and make content. (Should give him a rocker cabin bedroom with a video game console all to himself.)

    • @BierTier
      @BierTier  2 года назад

      That is definitely a possibility! I may do something like that for him ;)

    • @Luma_plays
      @Luma_plays 2 года назад +1

      I agree to that :D 😴

  • @mmorris2830
    @mmorris2830 2 года назад

    It's official... I can't stand watching anybody else play ONI anymore. This game is literally made for min-max, ultimate function over form, gratuitous engineering overkill, which you invariably deliver on. Variety show content creators suck at this game 😩. The moments when they fumble around trying to do something that's moderately intelligent, pause the recording to go watch tutorial videos, and then come back in (usually with a jump cut to a fully finished build) and then try to give an "explanation" of how something works... are actually triggering me now 😅. Thank you for making great content.

    • @BierTier
      @BierTier  2 года назад

      Haha, thank you very much, I truly appreciate it :D
      In my let's play series I try to build everything live, for in-depth explanations of finished builds, I have my "German Engineer Explains" series and I try to keep them separate. For obvious reasons I use the same builds in both(it would be insane to not use what I explain in my let's play series), but the idea is that everyone can build exactly what I build in a real game :)