Well, most of these levels are on the easier end of super expert and he got to cp1 or cp2 already with one try. He'll only need a few more tries to clear most of them.
Can we talk about how he got 2 exact times of 29.292 in a row 😳 (8:11 and 6:38) like what are the chances, not only that but how beautiful the numbers are
If you wanna make this challenge realistic/possible: You only have one chance PER CHECKPOINT. . . meaning if you make it to a new checkpoint. . . it counts sorta like that of a 1-up.
@@ApocolypseChild Not really. Think of each section before a checkpoint as it's own personal level. Look back at the video, most levels he failed at were long, and had checkpoints. Counter to that, most levels he beat were short and had no checkpoints. So this would make it consistent so he can get more content out of it beyond just fail-takes. If we are talking about names failing to be names: Even in Mario 100 man, you get more than just 100 marios thanks to one-ups.
I think as well, he should have just done this from an endless expert run (i.e. if he dies, he must skip). Because choosing popular levels seems to mostly result in long, technical levels. It would have been fun to get the occasional _This_ is super expert?! or get thwomped on a troll level.
@@Hadeks_Marow you still can get partial info on anything after the checkpoint, so yea, unless he died directly at the checkpoint it would defeat the purpose of "sight reading". You'd still be able to run a potential "level" twice, once at checkpoint, once from checkpoint. Plus, then can he go backwards? Recycle checkpoints for lives? What if there are Checkpoint 1 trolls or the level automatically uses recycled checkpoints with switch states or enitity limits? This was just an odd idea that some people like and some don't. The latter probably due to all the incompletion of so many levels. Also, 100 Mario is limited by 100 Mario's maximum. Yeah, there are 1UPs, but one level can still eat all 99 spare lives and end your run. You're still limited to 100. And there is limitations to what you can do. There is a specific ruleset and adherence to. Like saying "American Football should be called Hand Egg". And even then, I'm sure there is an actual argument for that.
Possible change to the rules: every time you successfully one-shot a level, you get one more shot at Ryuvenge against another level you've already played.
23:47 I was stressed as hell from her on. Amazing clutch Yoshi firebreath - I lost it there because I didn't see it coming at all. And you've got SUCH a narrow window to nail that.
Awesome video idea! It makes the video exciting. You should do this more often, maybe try the different difficulty levels as a warm up or on a sliding scale, pass one move up/fail one move down.
Good video. Nice to bring some sort of variety to the MM videos. Definitely would watch a video comprised of levels you found in a search that you thought were really good and wanted to highlight.
This video really highlights how around 80% of all SMM2 Super Expert levels are just generic "bounce off enemies and shells through the entire thing and call it Kaizo" levels.
A lot of those early platformers you lost to early on were really fantastic looking ones! That giant red Koopa shell to the face was pretty hilarious! You chose quite a few good ones.
The fact that you can even try his is a testament to your skill sir. Don't let this challenge or haters bring you down, I have and will still watch your amazing skill and cheery attitude for years!
It never occurred to me before how much being a musician helps give you the skills to be a good Mario player. You refine your timing and then the sight reading thing exercises your brain to make quick decisions, almost on a rhythmic way I guess. I don't play any instruments, but it makes sense.
This is a great idea. I feel way more invested in this than normal Mario Maker. What might make this even better is keeping score of wins/losses to see how well you do in each run. Long live SMM2 Sight-reading challenge. P.S. Zombies Ate My Neighbors please
You should try the 100 man simulator, 6 Super Expert levels picked through a randomizer (build your own by using dice rolls), give yourself 100 lives to beat those 6 Super Expert levels (use a counter to count down). You can add 3 lives per level but only if you collect them (add to the count). [to get the full experience, find a Super World (preferably from the levels from the randomizer) and beat it afterwards to save Peach]
12:16 The backgrounds in the first part of this level are trippy. The pillars cast shadows on the clouds behind them, giving them an almost folded-paper looking effect.
I could see this being a GDQ competitors run. First player to achieve 5 victories out of a presorted list of levels. Epic content dude, it's fun to see just how far you can get on super expert blind runs with a single life, even if you're not winning very often.
Digging the concept of only getting One Shot at the level and maybe in the future video you can go back to these levels and beat them cuz some look challenging
So, you can correct me with the _“proper”_ theory if you beg to differ, but I have an _”odd”_ theory that when a Yoshi hatches from an egg in a random location, in a random level, I’m convinced that Yoshi sees Mario and thinks he is Yoshi’s momma. Hear me out, because it makes sense. When they pop out of the egg, Yoshi sits there waiting for Mario to mount and feed it. That brings me to my final point, which is the fact that you can see Yoshi repeatedly saying, _“Mom! Mom! Mom! Mom! Mom! Mom!”_ Do as you wish with this info. Just thought I would share my theory…
@@bodie12333 you’re very right. I think it’s a maturation time period in the egg that apparently Yoshi goes through while waiting to get spit out of a question block or traveling through a pipe. The longer they sit in the egg, the larger the egg becomes and some hatch as babies and some hatch a bit later in the maturation cycle. Strange but I’m with you...
@@bodie12333 as for where they come from, only God knows. Maybe Mario, while we aren’t in control of him, runs around planting them in specific places throughout the level to help him on his journey, be it for immediate sacrifice to jump across a large pit or get over a higher wall, it all depends on where he needs his Yoshi eggs to appear when he arrives at that part of the level. I mean, it’s not like there’s some Yoshi fairy that spreads Yoshi eggs about the levels… Is there? Naaaahhh, c’mon. I mean, is there tho? Naaaah.
Dude I’ve sorta been calling for this for awhile. I said do an endless expert run where you one-shot or skip. And if you find that being too hard you could try a one shot each checkpoint section or skip
Ryu, PLEASE go back and beat that Jeffrey Ninja Master level in another video! edit: and the road not traveled, or whatever it was called!!! And also, LOVED this video idea. Great job man! THANKS
When it comes to design, I believe that a perfect level is one that a player equal to the challenge of the level should be able to one-shot, if they're fully in it. So in that sense, I just thought I'd offer that I really liked this video concept. It shows off a bunch of stuff without getting stale, it makes your gameplay look really impressive and it highlights areas where design could be improved!
So, are you going to go for Ryuvenge on all the levels that you couldn't one-shot?
This series should be called Ryu does not complete a single level.
@@Marinealver Except he did manage a couple wins, so that would be a lie.
@@jamesmcdavid1673 seriously what were they thinking with that comment lmao
@@GeeGe. Probably weren't thinking at all
I was thinking man he's creating content for a Ryuvenge episode by doing this
Ryuvenge is going to be incredible lol
Someone should make a compilation of all the levels he couldn't Ryuvenge.
Well, most of these levels are on the easier end of super expert and he got to cp1 or cp2 already with one try. He'll only need a few more tries to clear most of them.
@@Oakshield2 Except the bowser rng one.
Can we talk about how he got 2 exact times of 29.292 in a row 😳 (8:11 and 6:38) like what are the chances, not only that but how beautiful the numbers are
"seems pretty good so far.." Ryu just sets himself up for this, all the time.
I love it when he jinxes himself like that.
14:03 Actually there was an indicator, the two Z mean you only twirl twice. However pretty hard to read anyways :D
Yeah. Totally see that. xD Thanks. But moving in speed is hard AF.
@Maro ah okay thanks for the correction, I'm not playing the game myself, only watching ryu's videos
When every level is a one life hail mary. Lol
I like how excited and happy Ryu got when he hit a checkpoint, even though it didn't matter at all. :D
I came here to say this.
What the... Never knew you liked mario maker
When’s more of the podcast releasing lol
When Ryu destroys the hardest part of the 4th level... but failed the easy jump in the pipe... 4:48 lol
There was no indication :)
You could do this where every checkpoint and 1up counts for an additional retry.
It would allow for infinite tries on some levels
@@impropertophats8533 They should only count once ofc.
good idea.
1ups make it too easy, but the checkpoint could be good.
Alternate video title:"Ryukahr trying to bring out one shot johnson"
Lmao yes
Beat me to it
Alternate video title: "Ryu dies before the end... most times"
When PePanga says that he often dies a few seconds later
I haven't seen One-shot Johnson since my old college days. Apparently, he still stinks.
6:20
Me: “Well there’s no way he’s gonna get this one.”
It also drove me crazy trying to remember which FF song he used there
@@crafty_matt Phantom Forest from FFVI.
If you wanna make this challenge realistic/possible:
You only have one chance PER CHECKPOINT.
. . meaning if you make it to a new checkpoint. . . it counts sorta like that of a 1-up.
Kinda defeats the purpose of a "one-shot," though, doesn't it?
@@ApocolypseChild Not really. Think of each section before a checkpoint as it's own personal level.
Look back at the video, most levels he failed at were long, and had checkpoints. Counter to that, most levels he beat were short and had no checkpoints. So this would make it consistent so he can get more content out of it beyond just fail-takes.
If we are talking about names failing to be names:
Even in Mario 100 man, you get more than just 100 marios thanks to one-ups.
I think as well, he should have just done this from an endless expert run (i.e. if he dies, he must skip). Because choosing popular levels seems to mostly result in long, technical levels. It would have been fun to get the occasional _This_ is super expert?! or get thwomped on a troll level.
@@Hadeks_Marow you still can get partial info on anything after the checkpoint, so yea, unless he died directly at the checkpoint it would defeat the purpose of "sight reading". You'd still be able to run a potential "level" twice, once at checkpoint, once from checkpoint. Plus, then can he go backwards? Recycle checkpoints for lives? What if there are Checkpoint 1 trolls or the level automatically uses recycled checkpoints with switch states or enitity limits? This was just an odd idea that some people like and some don't. The latter probably due to all the incompletion of so many levels.
Also, 100 Mario is limited by 100 Mario's maximum. Yeah, there are 1UPs, but one level can still eat all 99 spare lives and end your run. You're still limited to 100. And there is limitations to what you can do. There is a specific ruleset and adherence to. Like saying "American Football should be called Hand Egg". And even then, I'm sure there is an actual argument for that.
He beat quite a few
tfw you watch ryukahr 1 shot a level you spent 2 hours trying to beat
17:20 The bouncy noises where he bounced to his death lined up perfectly with the music.
That’s unfair, the guy had two Zs. I think an F is pretty contentious
Yea he did 5 zs then was like " How was I supposed to know?"
Yeah but why not a coin?
@@Pedro_eqw F as in fail, he was joking
Possible change to the rules: every time you successfully one-shot a level, you get one more shot at Ryuvenge against another level you've already played.
the “mom’s spaghetti” challenge. one shot. one opportunity
Yeah but Carl got the whole spaghetti industry to himself lol
Ryu: To die now would be tragic
Also Ryu: *dies*
tragic.
The Ryuvenge backlog suddenly became gigantic with this video alone.
I personally LOVED this. Non-stop tension for the whole video. Wouldn't mind this being a weekly challenge.
Seconded. It was fast paced and he stopped to play a few of the one screen levels. I was immersed the whole time.
23:47 I was stressed as hell from her on.
Amazing clutch Yoshi firebreath - I lost it there because I didn't see it coming at all. And you've got SUCH a narrow window to nail that.
Awesome video idea! It makes the video exciting. You should do this more often, maybe try the different difficulty levels as a warm up or on a sliding scale, pass one move up/fail one move down.
“To die now would be tragic”
*dies*
F
This is a really good model for Ryu, We get so invested we laugh he fails, we cheer when he succeeds. Good times.
I don't like this challenge, it makes me feel that is an incomplete videos, unless there will be ryuvenge of all the uncleared levels of this video
Ryu has top content and his personality is so entertaining
ryu this entire run: nice run i got here. be a shame if... OH C'MON MAN!
7:44 jesus that was such a good slo-mo. Your editing has refined, dude.
Good video. Nice to bring some sort of variety to the MM videos.
Definitely would watch a video comprised of levels you found in a search that you thought were really good and wanted to highlight.
I've never been so upset watching him play. 😆 legit screamed "No Ryukahr" on the 2nd and 3rd stage
The most impressive fact is that if Ryu has given himself like 3 lifes/lvl, he would have probably beated all of them.....
This video made me so frustrated, you need to make a video getting revenge on all of these levels. Even if it is highly edited down.
This video really highlights how around 80% of all SMM2 Super Expert levels are just generic "bounce off enemies and shells through the entire thing and call it Kaizo" levels.
Ryu: To die that far would be tragic.
*Tragedy ensues*
10:04 «nice and slippery just how we like it» uuuh that don’t sound very family friendly 😂
Gotta say there were some true *gamer* moments here
A lot of those early platformers you lost to early on were really fantastic looking ones! That giant red Koopa shell to the face was pretty hilarious! You chose quite a few good ones.
The “One Life...Hail Mary Challenge”
I would love to see an eye tracking video, if u do such fast levels it is interesting where you look at
21:39 : "Palms can‘t get sweaty now"
Me who had sweaty palms the entire video: 👁👄👁💧
The fact that you can even try his is a testament to your skill sir. Don't let this challenge or haters bring you down, I have and will still watch your amazing skill and cheery attitude for years!
It never occurred to me before how much being a musician helps give you the skills to be a good Mario player. You refine your timing and then the sight reading thing exercises your brain to make quick decisions, almost on a rhythmic way I guess. I don't play any instruments, but it makes sense.
This is a great idea. I feel way more invested in this than normal Mario Maker. What might make this even better is keeping score of wins/losses to see how well you do in each run. Long live SMM2 Sight-reading challenge.
P.S. Zombies Ate My Neighbors please
This is my favorite format. You get to see a lot and there is so much more tension. Thumbs up
This is an awesome concept. I want more of these :)
You should try the 100 man simulator, 6 Super Expert levels picked through a randomizer (build your own by using dice rolls), give yourself 100 lives to beat those 6 Super Expert levels (use a counter to count down). You can add 3 lives per level but only if you collect them (add to the count). [to get the full experience, find a Super World (preferably from the levels from the randomizer) and beat it afterwards to save Peach]
12:16
The backgrounds in the first part of this level are trippy. The pillars cast shadows on the clouds behind them, giving them an almost folded-paper looking effect.
Great idea Ryu! I love this series so much already
Do we get a Ryuvenge extravaganza later? :3
4:47 XD damn, even had the level laughing too
4:46 -- We all knew it was going to happen when we saw that up-pipe
Someone call Panga, One Shot Johnson makes an appearance!
I could see this being a GDQ competitors run. First player to achieve 5 victories out of a presorted list of levels. Epic content dude, it's fun to see just how far you can get on super expert blind runs with a single life, even if you're not winning very often.
17:23 i like how on every try on that level the fails were completely sinced to the music.
Digging the concept of only getting One Shot at the level and maybe in the future video you can go back to these levels and beat them cuz some look challenging
I love how you add the music references :)
Man, that was great. There’s nothing funnier than Ryu proclaiming an easy, guaranteed victory only to lose miserably three seconds later.
13:30 was a classic doing awesome, then you talk lol
Ryu: I have a good feeling about this level/looks good
Me: You're gonna jinx yourself
Ryu: dies
Me: knew it
"All the Yoshis should live!"
*chops red Yoshi in half with axe*
Dude i iterally screamed at 6:26 like "THATS THE LEVEL YOU BEAT ??!?!"
This is my new favorite series. Its a series now. I'm telling you.
Great one! Bring back beating those lvls
What he says: I'm going to attempt to read and execute these Super Expert levels on sight
What he means: I'm going build one hell of a Ryuvenge level.
I had my doubts about the one and done... and then, I laughed all the way through. Good stuff.
This was really enjoyable to watch! I'm glad you had fun making the content!
24:00 actually you can save both, since the fire yoshi should be immune to fire
In that one levels defense, with the blind jump, it did say “Z Z “ you pressed “Z Z Z”
In the 2 second wr level, sight reading that level is like one beat, but its going 200 bpm and 20 notes within that beat
5:35 Well, if you haven't had a Kreygasm emote yet; now you have one.
I wish u could double like this vid 😂 I loved it keep it up ryu!
Me: "I'm going to see how many levels I can one shot on Easy"
Ryu: "Hold my beer"
This was great! Well done Ryu.
Ryu: There’s always a chance!
Ryu ten seconds later: There’s no chance.
So, you can correct me with the _“proper”_ theory if you beg to differ, but I have an _”odd”_ theory that when a Yoshi hatches from an egg in a random location, in a random level, I’m convinced that Yoshi sees Mario and thinks he is Yoshi’s momma. Hear me out, because it makes sense. When they pop out of the egg, Yoshi sits there waiting for Mario to mount and feed it. That brings me to my final point, which is the fact that you can see Yoshi repeatedly saying,
_“Mom! Mom! Mom! Mom! Mom! Mom!”_
Do as you wish with this info. Just thought I would share my theory…
Haha, well how old are the yoshi's that hatch from the eggs and where did they come from? Because remember there's actually baby yoshi's too.
@@bodie12333 you’re very right. I think it’s a maturation time period in the egg that apparently Yoshi goes through while waiting to get spit out of a question block or traveling through a pipe. The longer they sit in the egg, the larger the egg becomes and some hatch as babies and some hatch a bit later in the maturation cycle. Strange but I’m with you...
@@bodie12333 as for where they come from, only God knows. Maybe Mario, while we aren’t in control of him, runs around planting them in specific places throughout the level to help him on his journey, be it for immediate sacrifice to jump across a large pit or get over a higher wall, it all depends on where he needs his Yoshi eggs to appear when he arrives at that part of the level. I mean, it’s not like there’s some Yoshi fairy that spreads Yoshi eggs about the levels… Is there? Naaaahhh, c’mon. I mean, is there tho? Naaaah.
I'd like to see more of these.
Чем дальше ты проходишь уровень, тем интереснее. Но самое главное, что ты играешь в игру. Проигрыши не имеют значения!
Great video... keep up the good work
Love love love this concept. So damn refreshing
Dying stings a little worse when you only get one shot 😭😂
Dude I’ve sorta been calling for this for awhile. I said do an endless expert run where you one-shot or skip. And if you find that being too hard you could try a one shot each checkpoint section or skip
love this style video, would like to see some of the good levels completed either is snippets after your fails or in another video
This is a great idea! You should try it during an endless run
I really love this video, the gimmick is AWESOME!!!
Ryu, PLEASE go back and beat that Jeffrey Ninja Master level in another video! edit: and the road not traveled, or whatever it was called!!! And also, LOVED this video idea. Great job man! THANKS
Great platforming levels with quality indicators: gets shrekt.
Hot garbage technical level: perfect one-shot.
Thèse death are so epicly funny I feel like I'm watching DGR
You gotta do more of these LMAO
Omg the FF6 haunted forest music....you truly are the goat of streamers. Cyan's family.. never forget
6:35 I KNEW IT!
Ryu: ... I have many regrets.
Also Ryu: ...I don't have regrets.
At the very end:
RYU: I say we let all the Yoshi's win, wooo
*proceeds with splitting the red Yoshi in 2 halves with a giant axe*
When it comes to design, I believe that a perfect level is one that a player equal to the challenge of the level should be able to one-shot, if they're fully in it. So in that sense, I just thought I'd offer that I really liked this video concept. It shows off a bunch of stuff without getting stale, it makes your gameplay look really impressive and it highlights areas where design could be improved!
ryu: *completes entire kaizo section in one-shot*
pipe: "so you have chosen death"
Ryukhar the reason I bought Mario maker and the reason I sold it. I'll could never get this good. Props dude
17:45 Hey that's my level :D
can you let me know in the comments if he gets ryuvenge? This was my favorite level of the video
@@foreva5450 Yes I'll make sure to do that:)
@@dokkanbattleplayer2921 thanks pal
AND NOW, I would really really wish for a ryuvenge on all of them. I love your stuff. kepp it up
Ryu looks so happy! Love that for him 🥺❤️
Going back to your musical roots. I approve! :D
This was awesome, What you should do next is maybe make so that each life you collet on a first run of a level gives you extra tries at that level.
You should try an endless expert run where you only have one try per level