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Ghost Recon Breakpoint - AI Fireteam - Going Loud
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- Опубликовано: 4 фев 2021
- Some quick and very aggressive gameplay assaulting a Sentinel occupied base in the salt water marsh. Not my greatest gameplay BUT I'm still fine tuning everything on the recording end. I believe this video should be much better in terms of visual and audible quality or so we'll find out. Fingers crossed.
Hope next update we get an option to have team mates actually stack up and fallow players moves also get in vehicles to fallow player when player is riding in a 2 seater that can only fit 1 ai teammate or motorcycle. Right now as is in my opinion the team ai is short bus material. Like why is my teammate walking side by side with the enemy that im doing recon on with my binoculars? Undetected.
Top top top 👌🏻I love Ghost Recon...
Playing ghost recon ia make me happy
O brabo
What's the top called that u were wearing (the t-shirt or whatever u know what I mean)
So that's actually a Bodark top that I painted using a really easy glitch. Here's a link to a video I made showing how to do it for PC users:
ruclips.net/video/N5AsENEbQtQ/видео.html
If you play on console check the comments I believe I or someone else linked another video showing how to do it on there.
For f*ck sake do something about the weapon wheel items being locked in, all slots need to be customizable.. Team commands need to be assigned to a diffrent button. class items shouldnt be locked into a certain class either. once unlocked use with any other class to mix and match playstyle. I want to be echelon but dont want the stun gun i want to use the upgraded drone... Cant. Lasers visible to enemy need toggle like supressor
Why does your woodlands camo look different?
That camo is one you have to buy in the store and I believe it comes with 3 other camos in the same pattern aswell.
@@rossmangaming8540 awesome