Creating a Blood Desert with ASEPRITES New TILEMAP Feature

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  • Опубликовано: 29 янв 2025

Комментарии • 64

  • @danilovlahovic4831
    @danilovlahovic4831 Год назад +13

    Man I know that you probably won't see this but I saw your work on Instagram and just wanted to tell you I really enjoy it and think you make great videos (and even better pixel art) and I hope you continue doing it

    • @Penusbmic
      @Penusbmic  Год назад

      Hey! I saw this 😀 thanks for the kind words and support on both platforms, it means a lot ❤️

  • @zneeke
    @zneeke Год назад +7

    A lot of useful tips that will improve my workflow. Thanks!
    Great video as always :)

    • @Penusbmic
      @Penusbmic  Год назад +1

      Thank you Z! means a lot :)

  • @buwcheeks8669
    @buwcheeks8669 Год назад +2

    Awesome vid mate thanks. I'm very slowly learning game development, as I'm a slow learner. I'm not the best at pixel art either but videos like this are very helpful. I struggle to concentrate watching videos that are hours long.
    Again thank you!

  • @zuziajurkowska1562
    @zuziajurkowska1562 2 месяца назад

    thank u, this is the first video about tilemaps I found, that actually showed me how to do it in a smart, time managing way

    • @Penusbmic
      @Penusbmic  2 месяца назад

      Thank you for watching!

  • @TheFeralFerret
    @TheFeralFerret 7 месяцев назад +3

    Thanks Mr Penus

  • @Mattyness88
    @Mattyness88 5 месяцев назад

    WOW!!! Great video. I just started getting into Pixal art specifically for making tilesets and sprites for a game I'm making and this will make the process SO much faster.

  • @tuckerbates5132
    @tuckerbates5132 9 месяцев назад +1

    thank you for blessing us with domekeeper

  • @otaviogaiao8064
    @otaviogaiao8064 Месяц назад

    Thank you very much!! Great video!!!

  • @Harogat
    @Harogat 4 дня назад

    Awesome tutorial.

  • @NysticDev
    @NysticDev 4 месяца назад

    never knew about this. thanks pen!

  • @Koshym-3D
    @Koshym-3D Год назад +2

    Hello, you don't know me, but I'm a follower of instagram, I like your work in pixel art, you inspire me, thank you

    • @Penusbmic
      @Penusbmic  Год назад

      Thank you so much! And thanks for the support ❤️❤️

  • @GramGramAnimations
    @GramGramAnimations Год назад +16

    Animating at a small scale is extremely fun, but I always struggle at coming up with readable silhouettes and designs that feel unique. Brimmed hats I’ve noticed are very commonplace at the smaller scales for being readable. I’d love to see you make a video on just designing characters that would be good for animation at a small scale.
    I’m especially interested as someone who has transitioned from large sprite animation (Maplestory lol) to pixel art, as I don’t see many RUclipsr’s who animate with pixel art as small as yours or as well as you

    • @Penusbmic
      @Penusbmic  Год назад +7

      Thank you Gram! This is exactly something I want to do but do it right and have some really good tips to present! 😀

  • @Selmeras15
    @Selmeras15 Год назад

    I'm years away from drawing my own tiles, but it's comforting to see the improvements 😅

    • @2changJRPGmusic
      @2changJRPGmusic Год назад

      Just start doing it, just reference material, copy pixel shapes but use them in your own way. You can learn faster if you learn from others rather than figure it out on your own.

  • @flowfrog101
    @flowfrog101 Год назад +4

    Amazing, didnt even know about a tilemap feature. Can you make a guide for colors, that would be very helpful!

    • @Penusbmic
      @Penusbmic  Год назад +2

      Thank you! And potentially 😀 colors are not my strongest thing but I might have some knowledge to share!

  • @SlippyLegJones
    @SlippyLegJones Год назад

    Oh my god that's so nice.
    I gotta actually use more than 4 tools in Aseprite, this shit is sick for workflow.
    I should incorporate your videos into my daily life so that I actually improve my art rather than stagnate. Your voice reminds me of Peter Draws and it's pretty relaxing.

    • @Penusbmic
      @Penusbmic  Год назад +1

      Thanks! learning all the tools is so fun as well :)
      and thanks for the Peter Draws comparison! I've never been a fan of my voice, so that's nice to hear

    • @SlippyLegJones
      @SlippyLegJones Год назад

      @@Penusbmic I was thinking about it, I think it's how incredibly clear your voice is. You pronounce things very well while sounding incredibly calm.

    • @2changJRPGmusic
      @2changJRPGmusic Год назад

      Nobody likes their own voice at first man you learn to deal with it

  • @101touchapps
    @101touchapps 8 месяцев назад

    thanks now i have an idea how the tilemap system works in aesprite

  • @husbeidbd7263
    @husbeidbd7263 7 месяцев назад +6

    WERE GONNA START FRESH>proceeds to not start fresh until 4 and a half minutes into the video. Good video though, learned a lot- thank you

    • @Penusbmic
      @Penusbmic  7 месяцев назад

      Whhhoooops 😂😂 thank you as well!

  • @ccjjkk9550
    @ccjjkk9550 Год назад +1

    i was todays years old and found out this guy had a youtube this entire time. and ive only followed his insta thinking that was it

    • @Penusbmic
      @Penusbmic  11 месяцев назад

      Thanks for the double support ❤️

    • @marcusvinson1273
      @marcusvinson1273 Месяц назад

      Same here! Wish I found these years ago

  • @GramGramAnimations
    @GramGramAnimations Год назад

    This tile map system looks very promising for future animation as well. In Flash / Adobe Animate, I’m used to using symbols. If there is a sprite I need to modify or change, instead of replacing every single instance of that sprite, I can just modify the object/symbol. Aseprite’s tile editing feels similar to this, but you’re limited to placing tiles within tiles.
    If they later made some kind of “object layer” that worked like tiles, but didn’t force you to place things on tiles, it could be great for gif animations. I imagine it’d have its uses in game dev as well, if you’re doing more of the animation in Aseprite and not in the game engine itself

    • @GramGramAnimations
      @GramGramAnimations Год назад

      It’d be nice if they also made layers attachable to each other as well. Like having a headwear that moves with the character. In Adobe Animate they call this Layer Parenting. Some animation programs (including Animate) have other rigging options as well

  • @MerrStudio
    @MerrStudio 11 месяцев назад

    4:00 how do you copy and paste a tile tho? Cause in my case it just makes the same tile in another place so I still modify all of them

  • @chrislagos44
    @chrislagos44 3 месяца назад

    Which is the first aseprite version that has Tiled map features

  • @Editor_Fishy
    @Editor_Fishy Год назад +1

    bro i cant stop playing bullet bunny

    • @Penusbmic
      @Penusbmic  Год назад

      Thanks so much for playing!! 😃😃

  • @MiguelGomez-pg6dd
    @MiguelGomez-pg6dd Год назад

    What's the shortcut you use to paint in multiple places at once?

  • @hldfgjsjbd
    @hldfgjsjbd Год назад

    Why shadows are going straight right, but light on ground is coming from below?

  • @RafasP.
    @RafasP. Год назад

    Presente professor

  • @GabrieleaTela
    @GabrieleaTela Год назад +2

    Shader extension? have a link?

    • @nailbomb420
      @nailbomb420 Год назад +1

      He loved but didnt give the link, lmao. I also commented this. Well, whatever, can probably just google it

    • @Penusbmic
      @Penusbmic  Год назад +2

      ohhhh my! Added the link now :)

  • @VahdaMage
    @VahdaMage Год назад

    Hey, I just purchased All of your Dark Series asset bundles in itch, im trying to set up the Sage animated sprite in unity, but every time i try to save my project, it reverts all the changes i made in the animator... why cant i change anything? its not exactly a usable asset otherwise

    • @Penusbmic
      @Penusbmic  Год назад

      Hey! Thanks for the support, I don't use unity but a lot of devs in my discord do! They will be able to help real quick if you want 😀 I'm not sure what's going on but it's definitely a usable asset!

  • @KagakuGameStudios
    @KagakuGameStudios 10 месяцев назад

    can you link your itch too please? Great videos and work bro

  • @zephxdyt
    @zephxdyt Год назад

    Hey Bro great video, wanted to know if you needed a video editor/thumbnail designer for the channel?

  • @Horrorkid18
    @Horrorkid18 Год назад +1

    hi :) I just have a question about a kickstarter-book I baked "Pixels Forever" ...did you pixeled and animated for this book? cause it looks like your art ... it arrived today and I just quickly rushed over the sites for a first impression and saw something familiar

    • @Penusbmic
      @Penusbmic  Год назад +1

      Hey! I did about 10ish a while ago! So cool you noticed that 😀 I would have done more but started working on dome keeper and Shogun showdown which ate up a lot of time .

  • @toochmcgooch4678
    @toochmcgooch4678 Год назад

    When are you gonna stream on Twitch next??

    • @Penusbmic
      @Penusbmic  Год назад

      That's a good question 😂 I was thinking of trying a RUclips stream one day!

  • @nailbomb420
    @nailbomb420 Год назад +1

    Hey, you said you'd link that shading tool/script addon thingy, but you did not = ( Otherwise, great video, thoroughly enjoyed. NVM, found the shader script, If anyone else is looking, I linked it in a comment down below to someone else.

    • @Penusbmic
      @Penusbmic  Год назад +1

      Whooops I apologize, added it now :)

  • @lukajukic1066
    @lukajukic1066 Год назад

    I followed your tutorial but created my own set of grass tiles and I love your workflow and explanations. One question is - how do I export it without losing quality, it gets all blurry when I export tileset

    • @batznocharge
      @batznocharge Месяц назад

      It shouldn’t be as blurry when in something that reads pixels

  • @baguswijaksono29
    @baguswijaksono29 Год назад

    I'm curious how many pixels x pixels do you use to make the 16:9 game background that you make, how many x how many if I can know?

    • @Penusbmic
      @Penusbmic  Год назад +1

      Pixel games can range from 960x580, or half that (bullet bunny is half) or even more!

    • @baguswijaksono29
      @baguswijaksono29 Год назад

      @@Penusbmic wow thanks for replying

  • @alessandrorossi9806
    @alessandrorossi9806 Год назад

    Do you usually have shadows as separate sprites or do them in engine?

    • @Penusbmic
      @Penusbmic  Год назад

      Usually in the engine, both can work but I find most devs just do them in the engine!

    • @alessandrorossi9806
      @alessandrorossi9806 Год назад

      Thanks for the answer!@@Penusbmic

  • @Nitrox_channel
    @Nitrox_channel Год назад

    Can you make me a pixel video for free?

  • @JakubSK
    @JakubSK Год назад

    What's a gay masset?