I cannot believe this is on here! I beat this game myself, something like 15 years ago, and this brings back some memories... thanks for putting it up!
YEOW! What a mob scene, 6 vs an army!! If I were there I'd would notice the gigantic army of followers before listening to anything Tyranthraxus had to say.
I love the Gold box series. I used to spent hours after hours with these games with my super "powerful" 386. It's been so long I lost all my games & the question cards already, and I double any new computer will have the advance floppy disks drive anymore. I really rwish they can re-make the D&D Golden series in the current generation system, I still think they are some of the best RPG I ever play and I really love the battle system even if it is turn based.
That seems to be the only way. I tried it several times, with a perfekt crew, with all possible protection and wands and stuff. But never with the dust of disappearance. Always failed. I thought the dust is same as the invisibility spell and of no special use. However, one day I will try again...gold box still in the trunk...;-) Great stuff, thank you for putting it here!
You can get the entire Gold Box series on CD. From Pool of Radiance to Pools of Darkness and the Savage Frontier series. It was put together in a collection, though, I'm not sure where my copy has gotten off to. You'll want to use DOS Box (check sourceforge -- it's freeware) when you play them on new machines since these games depended on slow processors to run at a reasonable speed and with the sounds unerringly.
That was a bizzare way to fight the battle. Why didn't you CAST Fireball instead of using a wand that does half the damage, or use your Cleric to heal? ...and how the hell did you get 200 hit points on a character that's capped at lvl12?
My solution on the old Mac version was a cheat. The game had a built-in no-action turn limit in case the battles stailmated. I just ran around the outside of the room and allowed the dump AI to ensure they couldn't follow me (and kill the few who did) until the fight timed--out, which counted as a win for you. I had wasted the dust of disappearance on a lark earlier in the game, and wouldn't have thought of it anyway if I hadn't :(
I don't recall it working in the C64 version, although Hold Person (eventually) worked on the elite Drow warrior in the dragon tower. Tyranthraxus is Unaffected by Stinking Cloud Tyranthraxus hits SD78 for 105 Rape Damage SD78 goes down and is dying!
this end battle is easy to do with killing cloud.... But there is an old tower in curse of the azure bond which there is a room wih à 20-30 beholder, 20 high cleric, 30 of tiger man. i succes this battle after 4 hours game on a 4,25 mhz XD
Awesome! I remember the Mulmaster Beholder Corps taking like 2 hours to win on my old Apple IIc. I remember the loot being shitty too, like 15,000 ep & cp or something and some +4 longswords. Not nearly good enough for a fight like that.
ahh memories....i remember joining 2 basic potions of healing together...something happened and they ended up being infinite use lol , helped me win many a battle
SSI doesn't have the rights to the game, TSR did. Now it's in the hands of Wizards of the Coast. If you want rights to do anything D&D related, you have to contact WotC.
Cool, thanks for the info. I will look for the CD collection for the old time seek. kind of miss the good old day of re-writing the autoexec.bat file to squeeze every bit of free RAM in the attempt of making games to run faster in the 286/386/486 era! LOL
This game needs to get remade, maybe as a full co-op D&D experience.. It was too awesome for newer generations to be denied it.
I cannot believe this is on here! I beat this game myself, something like 15 years ago, and this brings back some memories... thanks for putting it up!
YEOW! What a mob scene, 6 vs an army!! If I were there I'd would notice the gigantic army of followers before listening to anything Tyranthraxus had to say.
Yeah, I used to dupe an assload of Dust of Disappearance and use it for all the big battles.
he's succeptible to a wand of paralyzation, though
I am on this battle and that is TERRIFIC advice! Thank you.
I love the Gold box series. I used to spent hours after hours with these games with my super "powerful" 386. It's been so long I lost all my games & the question cards already, and I double any new computer will have the advance floppy disks drive anymore. I really rwish they can re-make the D&D Golden series in the current generation system, I still think they are some of the best RPG I ever play and I really love the battle system even if it is turn based.
Wow! Talk about old times! I played this on the commodore 64. I loved the Pool Of Radiance series!
That seems to be the only way. I tried it several times, with a perfekt crew, with all possible protection and wands and stuff. But never with the dust of disappearance. Always failed. I thought the dust is same as the invisibility spell and of no special use.
However, one day I will try again...gold box still in the trunk...;-) Great stuff, thank you for putting it here!
You can get the entire Gold Box series on CD. From Pool of Radiance to Pools of Darkness and the Savage Frontier series. It was put together in a collection, though, I'm not sure where my copy has gotten off to. You'll want to use DOS Box (check sourceforge -- it's freeware) when you play them on new machines since these games depended on slow processors to run at a reasonable speed and with the sounds unerringly.
pool of radiance being the 1st?
Is there any way to slow down the game on the rom version?
Did you beat Mulmasters beholder corps at the tower of Oxam?
That was a bizzare way to fight the battle.
Why didn't you CAST Fireball instead of using a wand that does half the damage, or use your Cleric to heal?
...and how the hell did you get 200 hit points on a character that's capped at lvl12?
OK, let me rephrase that. SSI didn't have the power to sell the rights.
My solution on the old Mac version was a cheat. The game had a built-in no-action turn limit in case the battles stailmated. I just ran around the outside of the room and allowed the dump AI to ensure they couldn't follow me (and kill the few who did) until the fight timed--out, which counted as a win for you. I had wasted the dust of disappearance on a lark earlier in the game, and wouldn't have thought of it anyway if I hadn't :(
I don't recall it working in the C64 version, although Hold Person (eventually) worked on the elite Drow warrior in the dragon tower.
Tyranthraxus is Unaffected by Stinking Cloud
Tyranthraxus hits SD78 for 105 Rape Damage
SD78 goes down and is dying!
this end battle is easy to do with killing cloud....
But there is an old tower in curse of the azure bond which there is a room wih à 20-30 beholder, 20 high cleric, 30 of tiger man.
i succes this battle after 4 hours game on a 4,25 mhz XD
I thought spells got only interrupted if your character got hit while casting?
Awesome! I remember the Mulmaster Beholder Corps taking like 2 hours to win on my old Apple IIc. I remember the loot being shitty too, like 15,000 ep & cp or something and some +4 longswords. Not nearly good enough for a fight like that.
ahh memories....i remember joining 2 basic potions of healing together...something happened and they ended up being infinite use lol , helped me win many a battle
oh man i could barely eat solid food when I played these games. weird
haha yeah I would also like to know how he got that much hp !!
WATCH IN HIGH DEF.
SSI doesn't have the rights to the game, TSR did. Now it's in the hands of Wizards of the Coast. If you want rights to do anything D&D related, you have to contact WotC.
Haha, I remember doing that with Falcon 3.0 back in the day.
Cool, thanks for the info. I will look for the CD collection for the old time seek. kind of miss the good old day of re-writing the autoexec.bat file to squeeze every bit of free RAM in the attempt of making games to run faster in the 286/386/486 era! LOL
Here's the information on the collection: mobygames(dot)com/game/dos/advanced-dungeons-dragons-collectors-edition