well the AI looks horrendous in this video. 2 guys in the room get a light shined in their face.....don't move....both get shot right away without trying to move for cover or defensive positions....they die....the 3rd guy in the room still stays in his designated spot and again doesn't move, take cover or even posture in a threatening way. This game looks like shit to be honest. Who wants to walk around and tactically shoot static targets....where's the challenge? I've seen a lot of other videos too and they all look a lot like this.
@@jasonr.9520 First thing that popped out to me too was the AI doing nothing after shots fired, they at least used to spam through doors and walls at you after they took fire. I remember they also used to have under a .2 second reaction time in the files, maybe it has something to do with the terrorist hunt mod he's using? Just seems like someone turned off the AIs brain entirely in this video, doesn't look very fun to play against like you said.
I'd like to add maybe also other inspirations like extraction, REAPER, other shows and movies. Be nice to see. Cause in this video the song and killings like when he entered the tunnel and threw the grenade over. Then the ending with the John wick mode song all felt cinematically choreographed as if it where fit for John wick. With time I'm sure this person has the talent to do other stuff. I'm gonna sub honestly
I love when there is a massive ear shattering explosion in the room over and the NPC is still just standing there staring at a completely different wall.
1:38 idk if you somehow did this intentionally or not but I love how you switched on your nvg's at the same time as the song said "in the dark" that was fuckin lit
It totally has To be intentional, multiple moments that syncs up with The song all throughout The video, 0:40, oneshotting at The last beat and then unloading a couple more shots into The next suspect almost in perfect time for The song To start up again. 1:27 another one tap after a short pause and just as The song starts up again. (The one you mentioned here) 1:54 The music stops after The action (with The execption of The last guy but he got killed just as The music kicked back in) 2:58 another drop in The music after a intense breach 4:05 music kicks back in just as he opens fire Just To name a few… Alright we both know it isnt intentional and that its literally impossible To make it intentional in a game like RoN, that it was obviously added in post Edit but come on, The songs sync up almost perfectly.
@@schnitzelfritzel6287 as someone who does mixing and mastering and knows how to sync up music to scenes I can tell you this wasn’t edited if he did edit he would have to have the original stems of the songs to cut the length, structure and timing of the song, this is just beautifully synced, it plays the real song from start to finish without any change
An actual john wick mod would be cool with the ability to just run through doors like an auto kick that always works, run faster, reload (pistols specifically) faster, and maybe a bit more durability but that would depend on how hard it would be to play like that anyways
This game keeps looking/getting better and better. One thing I’d like to see added for AI is the enemy alertness go up with shots being fired or doors being breached.
@@skarletfenrir6979I'm not familiar with the levels of difficulty (and AI increase). If so, that's awesome. I definitely think I'll get this game sooner or later.
@@JadedDark Yeah that is already in the game. for example if the AI hears you outside a door there is a chance they'll shoot through the door. Or if you're in a gunfight there's a chance they'll hear the gun fire and come to help their friends.
Game is pretty manageable when one goes in with a mindset to neutralize all hostiles on sight. But is incredibly challenging when you want to give them a chance to surrender. I get S scores by bean bagging them in the head and cuffing them while they are knocked out 😂
Crackheads dont take that chance in my games. Considering many of them take rifle round to the chest and they still stand. Although they surrender after c2+flashbang blast.
Whenever i try and do this mission the AI shoots at me before I have even come around the corner, for this guy they seem to be brain dead for the most part.
After everything you went through, it's an E. Can you imagine that in real life? You kill every suspect, zero civilian casualties, no property damage at all, yet the higher ups end up being unimpressed.
It's way easier when you're going completely weapons free like this. The difficulty is when you're playing for score and avoiding penalties or casualties.
It was pretty easy this was before the AI got updated. Now the AI will react to every noise and they still have aimbot despite what the game and people tell you, I went superspeed with mods and they still hit me all the time
This level took me close to 30 minutes the first time I *properly* cleared it. Meaning bagging and zipping everything. The AI, to my understanding sinci i got the game fairly recently, has been updated a lot. Still has some way to go to achieve SWAT 4 levels of AI though. The theme now seems to be that you choose a location in the map, baricade in it, shoot or yell a couple of times and wait as 60-70% of hostiles casually walk it to check it out. The remaining 40-30% is just too far away so relocate and repeat. It me and a single friend sub 10 minutes to clear the hotel and this level in said way 😂
@@georgelewis9361 No honestly they don't decide who deserves to die or live. They always try to arrest as many suspect as possible but if the hostile decides to shoot them they are allowed to shoot back and kill the hostile.
Ready or Not Solo Mode, Threats = Spongebob with Nerf Gun Ready or Not Coop Mode, Threats = John Wick, Agent 47, Bryan Mills, Jack Reacher, Ethan Hunt all combined together
The use of Kaleida's Think in this also works so well just like in JW. Idk why such a laid back song works in such an environment but it does and I'm not complaining.
Is about the rythm It gives the sensation of the operator being in control,neither slow nor rushing Perfectly smooth and well paced,never losing a beat
just realised how brilliant this is the lyrics of the song works with it like she sings "in your game" at the start she sings "in the dark" snd it switches to night vision
He walked around with his flashlight on silencer with no nods,pistol with the visible, not checking his corners, leaving his back open to leaving his back window
S.W.A.T Officer: "Your honour, i was simply going 'John Wick mode.'
Judge: "You killed like 47 unverified threats"
"I said I was deadass, that was warning enough."
"Like you said, 'unverified threats'"
Saul Goodman: Your honor, my client is simply built different
@@rewsterfewd1226 Also Saul: he got A+ grade your honor, how can he be a criminal?
1000th like 🎉
Excessive force penalty -999
The consequences of stealing a man's car and killing his dog 😂
At least he didn’t use a pencil
@@c0mradeVlad that's the second mission 😂
@@xyth5707 You mean the Consequences of stealing a man's donut and killing his K9?
Saving tax payers money on the prison system
-No casualtys, understood ?
-Yes, no survivors, got it.
no russian
@@backpain8688 Fck
Beat me to it
@@backpain8688 no tower
@@bilobaha no queen.
@@sleepingrrandom2876 no ireland
This must have been before the update which turned all the npc’s into John Wick’s who could spin around recognize and one tap you in under a second.
I don’t know what you’re talking about. Most of the time they miss their shots.
Other way around. They used to be aimbots in the beginning. It’s fixed now. Source? Played since day1
well the AI looks horrendous in this video. 2 guys in the room get a light shined in their face.....don't move....both get shot right away without trying to move for cover or defensive positions....they die....the 3rd guy in the room still stays in his designated spot and again doesn't move, take cover or even posture in a threatening way. This game looks like shit to be honest. Who wants to walk around and tactically shoot static targets....where's the challenge? I've seen a lot of other videos too and they all look a lot like this.
@@jasonr.9520 they're supposed to be updating the way the ai reacts, but i agree with you
@@jasonr.9520 First thing that popped out to me too was the AI doing nothing after shots fired, they at least used to spam through doors and walls at you after they took fire. I remember they also used to have under a .2 second reaction time in the files, maybe it has something to do with the terrorist hunt mod he's using? Just seems like someone turned off the AIs brain entirely in this video, doesn't look very fun to play against like you said.
I like the part when John wick says "its wickin' time" and wicks all over the place
wicks lmao
"wicks" thats soo cursed and i hate you for it.
hoping he wicks on me
That's pretty wicked ngl
Gotta love that John Witwicky Mickeydee.
My man if you make more of these with different weapons and customizations and maps I will happily watch. Good stuff bruv.
Shotgun at a hotel now
Nice name you have good sir!
I'd like to add maybe also other inspirations like extraction, REAPER, other shows and movies. Be nice to see.
Cause in this video the song and killings like when he entered the tunnel and threw the grenade over. Then the ending with the John wick mode song all felt cinematically choreographed as if it where fit for John wick. With time I'm sure this person has the talent to do other stuff. I'm gonna sub honestly
"there are no civilians if i kill them fast enough"
I love when there is a massive ear shattering explosion in the room over and the NPC is still just standing there staring at a completely different wall.
The NPC was confirming that the wall was made out of wall.
Shit man I'm not going in there. Shit blew up. I probably can't hear!
@@kamikaze4172😂
1:38 idk if you somehow did this intentionally or not but I love how you switched on your nvg's at the same time as the song said "in the dark" that was fuckin lit
except it wasn't lit
sorry, i show myself out
@@zabm141 omg lol
It totally has To be intentional, multiple moments that syncs up with The song all throughout The video, 0:40, oneshotting at The last beat and then unloading a couple more shots into The next suspect almost in perfect time for The song To start up again.
1:27 another one tap after a short pause and just as The song starts up again.
(The one you mentioned here)
1:54 The music stops after The action (with The execption of The last guy but he got killed just as The music kicked back in)
2:58 another drop in The music after a intense breach
4:05 music kicks back in just as he opens fire
Just To name a few… Alright we both know it isnt intentional and that its literally impossible To make it intentional in a game like RoN, that it was obviously added in post Edit but come on, The songs sync up almost perfectly.
@@schnitzelfritzel6287 as someone who does mixing and mastering and knows how to sync up music to scenes I can tell you this wasn’t edited if he did edit he would have to have the original stems of the songs to cut the length, structure and timing of the song, this is just beautifully synced, it plays the real song from start to finish without any change
@@commenter126 "Alright we both know it isnt intentional"
I like how he lets lose right after securing 2 live suspects.
Just enough to look like he was trying to do his job.
"Congratulations. You've been volunteered as tribute. See you in the interrogation room."
An actual john wick mod would be cool with the ability to just run through doors like an auto kick that always works, run faster, reload (pistols specifically) faster, and maybe a bit more durability but that would depend on how hard it would be to play like that anyways
With an engine so fluid, i don’t think it’d be too difficult for a seasoned modder.
Extra health could be more accurate to wick since he has the bulletproof blazer.
and a fucking pen instead of a knife to quickly take out suspect when you're out of ammo
@@maniakkk2294 Remember, switching to your pistol is always faster than reloading. And your pencil is even faster.
Or you could....Play an entirely different game that is a run and gun shooter, there are millions of them out there. Max Payne is a good one
This game keeps looking/getting better and better. One thing I’d like to see added for AI is the enemy alertness go up with shots being fired or doors being breached.
I think thats already in the game
@@skarletfenrir6979I'm not familiar with the levels of difficulty (and AI increase). If so, that's awesome. I definitely think I'll get this game sooner or later.
@@JadedDark Yeah that is already in the game. for example if the AI hears you outside a door there is a chance they'll shoot through the door. Or if you're in a gunfight there's a chance they'll hear the gun fire and come to help their friends.
@@dudebroguy3357 Welp... I suppose it's time to buy it and endure the pain : D
thy drop the weapons and if you get a bit distracted grab them again or try to stab you
"You.. killed all of them. Why didn't you kill me?"
"The bodies the message. You're the messenger."
i love the use of Kaleida’s Think. It matched the flow of the play.
Was looking for the name of the song, thank you my friend.
I loved the moment when the chorus went "You're always in the dark" and at that same moment the night vision switched when clearing the underground.
Music with this gameplay convinced me to buy the game
*When mom says to sweep the house.*
"Good job, you protected civilians and brought order to chaos"
"Wait, were there civilians there too???"
You can tell a game is amazing just by looking at its most common type of speedrun and seeing if it looks like a regular game would.
Or just paced differently
Doom is considered pretty amazing and it's hopped up on an 🎱
I like the bit in 1:38 where the song goes "You're always in the dark" and then he goes in the dark. Bravo Vince, you did it again.
Game is pretty manageable when one goes in with a mindset to neutralize all hostiles on sight. But is incredibly challenging when you want to give them a chance to surrender.
I get S scores by bean bagging them in the head and cuffing them while they are knocked out 😂
Crackheads dont take that chance in my games. Considering many of them take rifle round to the chest and they still stand. Although they surrender after c2+flashbang blast.
The Inclusion of the exact music from the Club Scene makes this that much better
the thing i love most about ready or not is the flashlight actually works, instead of just disappearing after 20 meters
-You are... working again?
- No, just sorting some stuff out.
man... I miss pre-june house
clean run, very nice
Whenever i try and do this mission the AI shoots at me before I have even come around the corner, for this guy they seem to be brain dead for the most part.
Yeah, they are just standing there while they see their comrades getting slotted. They aren't reacting in the slightest.
@@AJPMUSIC_OFFICIAL You can easily mod the AI to react to your liking. As shown in the video.
This is well before AI update
@@maccaronich makes sense
That "dead" suspect's foot moving at 3:02 is giving me the chills, and I barely even play this mission.
It's literally just a ragdoll glitching out, there is no post mortem movement mechanic lmfao
@@countervolition They can fake dead but I'm pretty sure it's just a glitch anyway
@@thepizzaman8064if john wick shoots me and I survive you better believe I'm playing dead anyway
2:12 the way you decided to switch to burst fire in such narrow spaces is amazing. I would like this action delivered in future John Wick movie.
You removed all civilians and traps on the map, I’d love to see a legitimate speed run of this.
its a game mode....
I've never run into a trap on this map and I play without mods or anything
@@sorrowmg278 I think they updated it to where certain gamemodes no longer have traps, but there were no civies regardless.
@@sorrowmg278 This is one of my favorite maps in RoN, but i've never seen that all of the civilians where turned into armed suspects
@@redjupiter2236 I think is modification to turn everybody into armed persons))
But i'm not sure
i love how he's played the music over the gameplay but left in the actual game sound in which makes it sound like an actual movie scene
After everything you went through, it's an E. Can you imagine that in real life? You kill every suspect, zero civilian casualties, no property damage at all, yet the higher ups end up being unimpressed.
The problem here is that he killed every suspect. Its hard to pursue leads if anyone who knew anything is dead. :P
It's still pretty good for Frank Castle.
E
who knew that running around and massacring almost everyone like a maniac and not even collecting evidence will deduct points
Because real life isn’t a video game and you can’t just go around killing everyone
From what I've seen, how difficult this game is, this was a very impressive run
It's way easier when you're going completely weapons free like this. The difficulty is when you're playing for score and avoiding penalties or casualties.
@@MintyLime703 you get penallties? man i spray doors the moment my cam see's someone that has a gun and report its dead and get like 5 points.
It was pretty easy this was before the AI got updated. Now the AI will react to every noise and they still have aimbot despite what the game and people tell you, I went superspeed with mods and they still hit me all the time
Because this person is playing it like it's a run and gun instead of being a police officer....Yaknow, the actual point of the game.
I was expecting a Benelli m4/Glock run. Good job though.
lol funny you say that, just uploaded the benelli/glock run today. thanks!
@@xyth5707 what mods do you use for nvgs very nice
video btw
Davy Jones "I always leave 1 to tell the tale",
The officer on mission...... "Mercy is weak"
Try this again with v1.0
“Your honor, freebird was playing”
Do the same in nightclub, it's eerily similar looking to the one in John Wick 1
That's literally what the level was inspired by
"Shoot well, this departement can't afford another excesive force lawsuit."
This level took me close to 30 minutes the first time I *properly* cleared it. Meaning bagging and zipping everything.
The AI, to my understanding sinci i got the game fairly recently, has been updated a lot. Still has some way to go to achieve SWAT 4 levels of AI though. The theme now seems to be that you choose a location in the map, baricade in it, shoot or yell a couple of times and wait as 60-70% of hostiles casually walk it to check it out. The remaining 40-30% is just too far away so relocate and repeat. It me and a single friend sub 10 minutes to clear the hotel and this level in said way 😂
Saul Goodman: ''Your honor, the geneva convention doesnt count when ''Le Castle Vania - John Wick Mode'' is playing, especially after the beat drops''
0:40 its so clean with the music
- “Officer Wick, what happened in there?”
- “They killed my dog..”
"SWAT is a life saving organization."
Not this time, Hondo.
It's only life saving to those who deserve to he saved
@@georgelewis9361 No honestly they don't decide who deserves to die or live. They always try to arrest as many suspect as possible but if the hostile decides to shoot them they are allowed to shoot back and kill the hostile.
Ready or Not Solo Mode, Threats = Spongebob with Nerf Gun
Ready or Not Coop Mode, Threats = John Wick, Agent 47, Bryan Mills, Jack Reacher, Ethan Hunt all combined together
This is what everyone who lives next to a methhouse wishes they could do
bro. this song absolutely fucking SLAPS.
The use of Kaleida's Think in this also works so well just like in JW. Idk why such a laid back song works in such an environment but it does and I'm not complaining.
Dissonant serenity is a hell of a trope
Is about the rythm
It gives the sensation of the operator being in control,neither slow nor rushing
Perfectly smooth and well paced,never losing a beat
Finally, a Ready or Not RUclipsr who doesn't empty their entire clip on a fly going past.
1:28 the sync was beautiful.
Again at 1:40 😂😂😂
0:40 as well
@@NomadicMaleClan wow didnt even notice
man this remembers me of good old siege
Nice choice of song.
Wow. Absolutely incredible. The music is perfectly synced, the gameplay is smooth, everything about this video is done to perfection. Excellent work.
I just picture your SWAT guy humming Think to himself as he clears through the entire compound.
They said this game is realistic lol until this guy decided to broke it.
* break
Alternate title: Local PD Responds to Noise Complaint
Pure operator kino.
Well done, Sir.
entirely reasonable behavior
Awesome video! Loved the music with the gameplay. It synced up great
"so have you brought in any suspects for questioning?"
"any what?"
What a gameplay, completely nailed it with the music ! 🔥
Someone's getting paid leave with this one
oml no wonder i never complete methhouse ive never found the underground
*S.W.A.T Officer:* This is not a run-and-gun operation..."
*Xyth:* Well, It is now.
fuckin love the music bro!!!
Xyth, a man of focus, commitment, and shear fuckin will.
just realised how brilliant this is the lyrics of the song works with it like she sings "in your game" at the start she sings "in the dark" snd it switches to night vision
"John Wicking" - uses a SUPPRESSED FN5.7 instead of a Glock or HK.. For shame.
For real tho - nice work.
Rapid breach and clear and swift action on contact absloutely lovely
police brutality simulator
They wanted to call SWAT team for this one, but accidentaly sent death squad
Very nice gameplay. Makes me want to try it out for myself.
This was great love the music and flow.
very nice
Subbed just for this, the music, the gameplay, *chefs kiss*
God the NODs are so unrealistic way to much FOV
When WW3 starts I want this guy on my team.
What guns is he using?
"wick" as a verb, im gonna fkn be here for it
this is crazy
that the song from the film is on just makes this so much better.
I wish this game was on console
I'm sure it will just be patient man. It sucks waiting for console games too :)
This song bangs
May I ask for your loadout?
Suppressed M4A1 & FN Five-Seven with no armor
@@xyth5707 Appreciate it. Thanks.
Not gonna lie for a small channel this is probably one of the best videos I’ve seem for this game keep it up
Easy peasy
I haven’t watched the video yet, I sure hope no civilians were harmed during this mission!
your weapon light being on the whole time and none of the NPCs noticing was really funny to me 😂
This is many things but VERY fucking hilarious and awesome at the same time. Nice song choice dude 👍
It's incredibly satisfying to watch a man clearing meth house while Kaleida is playing
Love that blowing up the door with C2 and change bgm
Command: These things take planning and preparation
This guy: These things take violence and timing, I can do both.
"Sir, sir you forgot your plates"
"I won't need those"
-ROE, sir?
-Civilians expendable.
- *_BET?_*
You are taking quite the liberty in saying "armed suspects"
That first song was really good lol. Glad I found it.
2:11
Theres something so menacing about him just switching to full auto, like he knows whats coming
He walked around with his flashlight on silencer with no nods,pistol with the visible, not checking his corners, leaving his back open to leaving his back window
Unironically I’d love to see the John Wick sets in Ready or Not. What if John Wick was replaced by a professional swat team
Dem bullets are rated E for EVERYONE
“Sir, they have 40 armed men in there.”
“The odds are even then.”