Hardest Half-Life 1 achievement
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- Опубликовано: 17 сен 2024
- Carrying the purple hat from Black Mesa, but it is in GoldSrc engine.
Song: Black Mesa (Anomalous Materials Music Extended)
Here is the original (not extended) song:
• Joel Nielsen Black M...
gordon freeman: survived aliens, marines, obstacles, traps, etc. died from heart attack
At least it's always upright. You can't fathom the rage I had during the cliff section of Surface Tension
This is awesome man! I think rarest specimen is my favorite HL achievement ever.
I love your animations! How do you make them? Do you use SFM? Are the models and maps imported from HLSource?
The models are the original Half-Life models decompiled and I make animations in Blender. Then compiled again and put back in the game.
@@KiwoZuri Crazy
@@iguananovick9946 :D
Willy Wonka
I see that the entity is likely a func_pushable but my question is: how do you pick it up?
You can't because it wasn't coded to do that. Perhaps he just wrote code to do this or used *witchcraft*
I know it's not coded
How's my man Kiwo Zuri doing?
Great! Thank you.
@@KiwoZuri
Good to know
@@clausluger4570 Thanks for your support btw. Means a lot to me :) You doing good?
@@KiwoZuri
No worries, mate
did you make this in half life original or half life source?
I make my videos in Goldsrc. I love the "feel" of it compared to animations made entirely in Blender or in Source Filmmaker.
You can't pickup things in half life source tho
@@darobloxstercause there’s no HL2 style physics prop, duh.
Aren’t this in Black Mesa?
still trying to comprehend how the hell you did this