Matte Painting in Games

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  • Опубликовано: 1 янв 2025

Комментарии • 18

  • @chrisSandersASX
    @chrisSandersASX 4 месяца назад

    wow so many good techniques and theory.

  • @sdrawkcab_emanresu
    @sdrawkcab_emanresu Год назад +14

    Is this a re-upload? I could have sworn I've seen the title and thumpnail before

  • @charoleawood
    @charoleawood Год назад +11

    I've always been arrested by matte paintings, even the chunky designs in the original Half-Life captured my imagination.
    Criterion's "Trickstyle", a Dreamcast launch game, had matte paintings to die for --- they're still beautiful to look at even now.

    • @doko3000
      @doko3000 Год назад +2

      To me it was Quake 4, the Strogg world. They even added a little smoke effect out of a chimney in the distance, distant factories. I spent a good amount of time staring at that skybox art.

  • @pilouuuu
    @pilouuuu Год назад

    Matte paintings can work really well. A good example is the movie Robocop.

  • @somefishhere
    @somefishhere Год назад

    Still a good watch though I’ve seen the presentation already

    • @Domarius64
      @Domarius64 Год назад

      It's uploaded 8 hours ago yet it's already been added way down one of my playlists! What weirdness is this ...

  • @melindaweixler3682
    @melindaweixler3682 Год назад

    Ola! ♫♪♫♪

  • @Domarius64
    @Domarius64 Год назад +3

    I think a better movie / theatre analogy would be a "backdrop", not a matte painting.

    • @aledmb
      @aledmb 9 месяцев назад +2

      exactly, i watched this whole thing thinking "why is he refering to that as a painting when it clearly is an animated 3d model?"

  • @EcchiRevenge
    @EcchiRevenge Год назад

    .